Eberron For Beginners
Eberron For Beginners
Eberron For Beginners
Khorvaire is not a land of magic and fantasy down MacGuffins for glamorous women,
like Faerûn in the Forgotten Realms, where halfling barbarians ride dinosaurs across the
one of the world’s most powerful wizards has plains, frontier towns are defended by lone
dated the literal goddess of magic. It’s a world wandslingers and pirates sail the seas, while
where the techniques of low level magic have wrongly accused mercenaries help where no
been mastered and commercialised, recovering one else can help, a handsome crime writer
from a devastating century-long war, where teams up with the city watch to apprehend a
lightning trains traverse the continent and murderer, young scions of feuding houses have
airships made of soarwood take to the skies, ill-fated romances, and students at a magical
blacksmiths learn mending, innkeepers purify university fight legendary monsters in the sub
food and drink to keep their guests healthy, basements, all described by a Draconic
street lamps use continual flame, public toilets Prophecy that is only understood in fragments
provide a cleansing stone and glamerweave by even the oldest undying elven wizards.
clothing incorporates a minor illusion.
Most adventures in the world of Eberron begin
In Eberron, adventurers raid ancient tombs for on the continent of Khorvaire, often in the
mysterious artefacts, weary inquisitors track southern port city of Sharn.
The Sovereign Host The Shadow is Aureon’s shadow given life, as the
dark side of magic and ambition.
There is no central authority and no need for a
temple to worship the Host, but followers are The Traveler is a trickster representing change.
united by their belief. A cleric’s power comes His gifts often have unforeseen consequences.
from faith in the Host, not directly from one of
the Sovereigns. Other faiths
Arawai represents life and love, and she is the The Blood of Vol believes that death is oblivion,
patron of fertility and nature. and we must unlock the divinity within, seeing
nothing wrong with reusing bodies after death.
Aureon was the first wizard, and he represents
law and lore. The elves of Valenar revere their ancestors, and
seek to emulate them, while the elves of
Balinor represents both the hunter and the
Aerenal sustain their greatest leaders in
hunted, and the edge of civilisation.
undeath with the power of their devotion.
Dol Arrah drives away the darkness. She stands
The druids look after the natural world, but in
for wisdom, honour, justice and sacrifice.
sects ranging from the Wardens of the Wood, to
Dol Dorn represents courage, strength and skill the Gatekeepers who keep aberrations
in battle, making him the patron of the soldier. imprisoned in Khyber, to the Ashbound who
Kol Korran helps travellers and traders, and violently oppose civilisation.
stands for fair negotiation. And a multitude of Cults of the Dragon Below
Olladra grants joy and good fortune to continue to appear, often being used by
entertainers and gamblers. overlords and daelkyr in their evil plans.