Cybersecurity Lecture - Marianne Lindroth
Cybersecurity Lecture - Marianne Lindroth
30.01.2024
85 %
of data breaches involving social
engineering involved the theft of
credentials
It takes approximately
“If you think technology
74%
can solve your security
$5-15
Laptop Human
Citizen – an underutilized resource of
cybersecurity
Vision Mission
Funding: 2022–2024, 5M€ Project Manager: Marianne Lindroth Responsible Researcher: Yki Kortesniemi Professor in Charge: Petri Mähönen
Phases of the project
Commissioner: Finnish Ministry of Transport and Communications Professor in Charge: Vice-Dean Petri Mähönen
Executor: Aalto University, Finland Duration: 2022–2024
Project Manager: Marianne Lindroth Funding: Five million euros from the EU recovery
Responsible Researcher: Dr. Yki Kortesniemi instrument for a three-year period
Observations from the research report
Cyber Citizen Skills
Cyber Citizen project has 4 key outcomes
Community Hub
Governmental organisations, An extensive toolbox of
NGOs, and companies join forces cybersecurity resources
to generate and disseminate best maintained by the Community
cybersecurity knowledge
The Learning model
#NAME?
COMPETENCE AREAS CYBER CITIZEN LEARNING SKILLS CYBER CITIZEN DESCRIPTOR TOPICS FOR COMPTENCE AREAS
DigComp: INFORMATION AND DATA LITERACY Learning outcomes covered: Critical thinking;
ESCO: Digital data processing Attitude
Is able to evaluate the reliability of information Evaluation of an information source depends on several factors from national culture to
and information sources personal social environment and identity. In assessing the reliability, situation awareness Media literacy and information influencing
skills and general understanding of the environment have a significant impact on Cyber hygiene
decision-making and behaviour. Cyber threats (incl. social engineering) and cyber
Is able to analyse, compare, and process The know-how required for analysing information is individual and depends on the crimes
skill frameworks
Understands the cyber environment The environment consists of user experience and the hidden, more extensive social Reporting and support
dimension of systems. In cyber environment, very few services or applications are truly
free of charge. Browsers collect user information for marketing and product
development purposes. It is important that cyber citizens understand the business logic
behind services and applications and are aware that many factors affect search results
and recommended content in social media.
Develops foresight skills Understands how to develop knowledge and skills to improve foresight skills related to
Gamified Learning
Covers fundamental
cybersecurity skills
Citizen Awareness
Raising awareness of
common digital threats
Polished experience
Created in collaboration
with a professional game
development studio
Target Age Group: 12+ Languages: Available in 24 languages Launch: 9/2024 Genre: Business Idle Tycoon
7/10
Portal: an extensive cybersecurity toolbox
Micro-learning
Quick solutions for specific In all 24 EU
languages
needs with easy accessibility
Online courses
1. Basics of cybersecurity
2. Protection against influence operations
Personalized content
Diverse and up-to-date content,
personalised with AI technology
Emergency assistance
A Panic button guides in case
of cyber incidents
Users