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Boxing Project

The document presents a boxing project. He describes boxing as an Olympic sport practiced around the world that generates billions of dollars. The objectives of the project are to train hand-eye coordination and reaction skills in amateur boxers using a device that generates dynamics from visual stimuli and manual interaction. It also describes the rules and organizations of boxing such as the AIBA, including weight classifications, scoring systems, and form
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0% found this document useful (0 votes)
335 views4 pages

Boxing Project

The document presents a boxing project. He describes boxing as an Olympic sport practiced around the world that generates billions of dollars. The objectives of the project are to train hand-eye coordination and reaction skills in amateur boxers using a device that generates dynamics from visual stimuli and manual interaction. It also describes the rules and organizations of boxing such as the AIBA, including weight classifications, scoring systems, and form
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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BOXING PROJECT

Presentation
Grade: 11.2
Members:
Andres Cabrera Rodriguez
Jhon Wilber Lemus Murillo
Johan Perez Perez

1. INTRODUCTION
Boxing is a global sport, it is practiced in almost all countries since it is an Olympic sport,
there are many practitioners and followers. This is a business that moves billions of dollars
a year due to its popularity. Lately there have been many changes in several sports and
technology has been made available to improve the development of the sport. After much
discussion, it is possible that improvements will be introduced in boxing so that referees
can have better criteria when making the call. score for each boxer without having
distractions or influences from other people, they will also have screens to see the
repetition of the blows and thus be able to make their decision.

Boxing is a world sport is practiced almost in all countries since it is an Olympic sport there are many
practitioners and followers this is a business that moves billions of dollars a year for its popularity.
Lately there have been many changes in various sports and technology has been made available to
improve the development of the sport, after much dialogue it is possible that in boxing
improvements are introduced so that referees can have a better criterion when making the score for
each boxer having without distractions or influences from other people, They will also have screens
to see the repetition of the blows and thus be able to make their decision.

2.OBJECTIVES
2.1 General objective

Train hand-eye coordination and reaction skills in amateur boxers through a device
that generates dynamics from visual stimuli and manual interaction.

2.2 Specific objectives

Create action dynamics for manual eye coordination and reaction.


Reconfigure the current complementary coordination exercise.
Generate independence in the boxer's practice activity when he uses the object.

3. THEORETICAL FRAMEWORK
5.1. What is boxing?
Boxing is a sport and it is characterized by combat and confrontation between two
people in a ring. To obtain victory there are several processes but it is mainly
obtained through perfectly applying techniques and tactics determined within the
rules (AIBA 2014). This sport consists of hitting the opponent with the upper
extremities, specifically with the fists, guaranteeing not receiving blows, always
having a defensive attitude, many novice boxers try to pay attention to the
offensive process rather than the defensive one (Hatmaker & Werner, 2004).

5.2. The AIBA, championships and rules (AIBA official rules)


The AIBA (international boxing association) is the entity that promotes boxing
worldwide. Here the official rules of a fight and everything derived to compete in a
tournament or legal competition within the world of boxing are described and
imposed. It defines certain parameters and with it some important concepts to
take into account, one of these is how to classify weights and their ages for
competitions.

5.2.1. Classification by age and weight categories:


• 16 boxers are junior 44-46kg and 48kg
• Boxers from 17 to 18 are youth, here there are 10 weight categories

46kg-49kg, 52kg, 56kg, 60kg, 64kg, 69kg, 75kg, 81kg and 91kg
• Boxers from 19 to 40 years old: elite, there are 3 weight categories
48kg to 51kg, 57kg to 60kg and 69kg to 75kg.
Every competitor in a legal boxing match must be subject to several rules.
Without exception, they require a boxing license administered by this entity here
All descriptions of the boxer must be included from their birth origin to their
measurements. These athletes will be registered as members of the association
and
Therefore, they cannot fight outside of a fight that is not endorsed by the AIBA.
5.2.2. AIBA scoring systems
These scores are taken by the referees who are outside the ring. There are five
Firstly and at random three are chosen, the referees chosen are based on aspects
direct to make decisions and choose to give a certain score to a fighter or
No, this system is called by a ten-point score. There must always be a winner of the
round chosen by each judge, so it is counted as follows:
manner:

1) If one of the judges does not agree and the other two do not agree, the
decision of the winner is made with the decisions of the judges who were not
selected.

2) Victory is given when there is a unanimous decision, that is, the three judges
decided to award victory based on their scores to a fighter.
3) Each referee has to award nine and ten points to the winner and six points to
the loser of each round.

Apart from the fact that the score should never be changed and this governs the
decision of
a combat also takes into account actions that occurred in the combat to
This score mainly refers.
• Number of blows connected to the impact area.
• Dominance in techniques and tactics
• Competition

• Fouls during combat

5.2.3. AIBA Victory Decisions


These technical rules also refer to a very important aspect and that is
way in which the decision is made to give victory to a fighter, the victory is
can obtain in different circumstances, these are classified as:
• Technical knock out TKO: Actions that define the decision would be if a boxer
retires due to injury or if the coach throws in the towel, it also wins when a fighter
cannot continue after the rest period, another is if the referee makes the decision
to stop the fight due to excessive punishment by the boxer.

• Technical knock out injury TKO1: The referee chooses to decide about health,
seeing that he has a visible and sustained injury for a long time, he can declare that
he cannot continue and stop the fight immediately, declaring the other boxer the
winner.
• Victory by disqualification: It is carried out due to any foul that the boxer has
made, which will consequently make him unable to continue in the fight. It can also
occur when the boxer makes an intentional foul or commits an infraction; he will
also be penalized and has unsportsmanlike conduct.

• Knock out: This victory is the most acclaimed, since it is the safest and most
forceful way to end a fight, with accurate blows and in vulnerable areas they can
destabilize an opponent to the point of leaving them unconscious and out of
combat or unable to recover. stop again after the referee's 10 seconds count.

5.3. Fundamental preparation of the boxer


Exercises to improve defensive efficiencies in boxers aged 13 to 14 years. Inside the
preparation of the boxer there are basic criteria that define the learning process
that each boxer has to go through in their sports career to
obtain an optimal condition in all areas in order to meet the demands of the
activity. obtain an optimal condition in all areas in order to meet the demands of
the activity.

REFERENCES

https://sites.google.com/site/coordinaciondinamicageneral/coordinacion-viso-
manual

https://www.fisioterapia-online.com/articulos/que-es-la-propiocepcion-como-
Function-y-cual-es-su-importancia-en-fisioterapia
https://www.efdeportes.com/efd110 /visual-reaction-time-during-boxer-
training.htm

https://www.ecured.cu/Proceso_de_reacci%C3%B3n_en_el_Deporte

http://www.backyardbrains.cl/experiments/reactiontime
https://superluchas.com/diferences-entre-boxeo-amateur-y-boxeo-profesional/

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