Drawing in SwiftUI
Drawing in SwiftUI
With Enid
Pa
th 100
200
.move() 300
400
.addLine() y
Drawing in SwiftUI { }
2 Learn And Code
With Enid
import SwiftUI
{}
Path { path in
400
}
400
Drawing in SwiftUI { }
3 Learn And Code
With Enid
(0, 0) 400 x
import SwiftUI
{}
Path { path in
400
y
Drawing in SwiftUI { }
4 Learn And Code
With Enid
of 4 points.
(0, 0) 400 x
import SwiftUI
{}
Path { path in
400
y
Drawing in SwiftUI { }
5 Learn And Code
With Enid
import SwiftUI
{}
100
struct ContentView: View {
Path { path in
400
y
Drawing in SwiftUI { }
6 Learn And Code
With Enid
import SwiftUI
{}
100
300
}
}
400
}
y
Drawing in SwiftUI { }
7 Learn And Code
With Enid
import SwiftUI
{}
100
struct ContentView: View {
Path { path in
}
300
.stroke(.purple, style: .init(lineWidth: 4))
400
}
y
Drawing in SwiftUI { }
8 Learn And Code
With Enid
import SwiftUI
{}
Path { path in
200
300
400
y
Drawing in SwiftUI { }
9 Learn And Code
With Enid
import SwiftUI
{}
Path { path in
}
200
300
400
y
Drawing in SwiftUI { }
10 Learn And Code
With Enid
import SwiftUI
Path { path in
path.closeSubpath()
}
Drawing in SwiftUI { }
11 Learn And Code
With Enid
import SwiftUI
{}
Path { path in
path.closeSubpath()
.fill(
LinearGradient(
startPoint: .topTrailing,
endPoint: .bottomLeading
With Enid
You can also create shapes using the Shape protocol, but in this tutorial,
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