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Fall 2023 Course 6.10 - 6.50 - Electrical Engineering and Computer Science

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0% found this document useful (0 votes)
96 views12 pages

Fall 2023 Course 6.10 - 6.50 - Electrical Engineering and Computer Science

Uploaded by

JRR TOLKIEN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Course 6: Electrical Engineering and Computer Science


Fall 2023
Course 6 Home CI-M Subjects for Undergraduate Majors Evaluations (Certificates Required)

| 6.10/6.50 | 6.20/6.60 | 6.30/6.70 | 6.40/6.80 | 6.90/6.ZZ |

Programming & Software Engineering

6.100A Introduction to Computer Science Programming in Python

( , ); first half of term


Prereq: None
Units: 3-0-3
Credit cannot also be received for 6.100L https://introcomp.mit.edu/fall23
Lecture: MW3-4.30 (ENDS OCT 27) (26-100) Lab: TBA Recitation: F10 (ENDS OCT 27) (37-212) or F11 (ENDS OCT 27)
(37-212) or F1 (ENDS OCT 27) (6-120) or F2 (ENDS OCT 27) (6-120) or F10 (ENDS OCT 27) (2-190) or F11 (ENDS OCT
27) (2-190) or F1 (ENDS OCT 27) (34-101)
Introduction to computer science and programming for students with little or no programming experience. Students develop
skills to program and use computational techniques to solve problems. Topics include the notion of computation, Python,
simple algorithms and data structures, testing and debugging, and algorithmic complexity. Combination of 6.100A and
6.100B or 16.C20 counts as REST subject. Final given in the seventh week of the term.
A. Bell
Textbooks (Fall 2023)

6.100B Introduction to Computational Thinking and Data Science

( , ); second half of term


Prereq: 6.100A or permission of instructor
Units: 3-0-3
Credit cannot also be received for 9.C20, 16.C20, 18.C20, CSE.C20 https://introcomp.mit.edu/fall23
Lecture: MW3-4.30 (BEGINS OCT 30) (26-100) Lab: TBA Recitation: F10 (BEGINS OCT 30) (37-212) or F11 (BEGINS
OCT 30) (37-212) or F1 (BEGINS OCT 30) (6-120) or F2 (BEGINS OCT 30) (6-120) or F10 (BEGINS OCT 30) (2-190) or F11
(BEGINS OCT 30) (2-190) or F1 (BEGINS OCT 30) (34-101)
Provides an introduction to using computation to understand real-world phenomena. Topics include plotting, stochastic
programs, probability and statistics, random walks, Monte Carlo simulations, modeling data, optimization problems, and
clustering. Combination of 6.100A and 6.100B counts as REST subject.
A. Bell
Textbooks (Fall 2023)

6.100L Introduction to Computer Science and Programming

( , )
Prereq: None
Units: 3-0-6
Credit cannot also be received for 6.100A https://introcomp.mit.edu/6.100L_fa23
Lecture: MW3-4.30 (2-190)
Introduction to computer science and programming for students with no programming experience. Presents content taught
in 6.100A over an entire semester. Students develop skills to program and use computational techniques to solve problems.
Topics include the notion of computation, Python, simple algorithms and data structures, testing and debugging, and
algorithmic complexity.
A. Bell
Textbooks (Fall 2023)

6.1010 Fundamentals of Programming

( , )
Prereq: 6.100A
Units: 2-4-6 https://py.mit.edu
Lecture: MW9 (36-156) or MW10 (36-156) or MW11 (2-190, 36-155) or MW1 (36-112, 3-270) or MW2 (36-112, 26-100)
or MW3 (36-156) or MW10 (36-155) Lab: F10-1 (34-501) or F2-5 (34-501) +final
Introduces fundamental concepts of programming. Designed to develop skills in applying basic methods from programming
languages to abstract problems. Topics include programming and Python basics, computational concepts, software
engineering, algorithmic techniques, data types, and recursion. Lab component consists of software design, construction,
and implementation of design. Enrollment may be limited.
A. Hartz
No textbook information available

6.1020 Software Construction


( )
Prereq: 6.1010
Units: 3-0-12
Introduces fundamental principles and techniques of software development: how to write software that is safe from bugs,
easy to understand, and ready for change. Topics include specifications and invariants; testing, test-case generation, and
coverage; abstract data types and representation independence; design patterns for object-oriented programming;
concurrent programming, including message passing and shared memory concurrency, and defending against races and
deadlock; and functional programming with immutable data and higher-order functions. Includes weekly programming
exercises and larger group programming projects.
Staff

6.1040 Software Design


( )
Prereq: 6.1020 and 6.1200
Units: 4-0-14 https://61040-fa23.github.io
Lecture: MW2.30-4 (1-190) Recitation: R10 (38-166) or R11 (56-191) or R12 (26-314) or R1 (34-303) or R2 (34-301) or
R3 (34-301)

Provides design-focused instruction on how to build complex software applications. Design topics include classic human-
computer interaction (HCI) design tactics (need finding, heuristic evaluation, prototyping, user testing), conceptual design
(inventing, modeling and evaluating constituent concepts), social and ethical implications, abstract data modeling, and
visual design. Implementation topics include reactive front-ends, web services, and databases. Students work both on
individual projects and a larger team project in which they design and build full-stack web applications.
D. Jackson
Textbooks (Fall 2023)

6.1060 Software Performance Engineering


( )
Prereq: 6.1020, 6.1210, and 6.1910
Units: 3-12-3
Lecture: TR9.30-11 (26-100) Lab: F10-12 (4-265) or F1-3 (34-302) or F3-5 (34-302) or F10-12 (26-322) or F1-3 (34-
301) or F3-5 (34-301) or F3-5 (34-304)

Project-based introduction to building efficient, high-performance and scalable software systems. Topics include
performance analysis, algorithmic techniques for high performance, instruction-level optimizations, vectorization, cache and
memory hierarchy optimization, and parallel programming.
C. Leiserson
No textbook information available

6.5060 Algorithm Engineering


( )
Prereq: 6.1060 and 6.1220
Units: 3-0-9

Covers the theory and practice of algorithms and data structures. Topics include models of computation, algorithm design
and analysis, and performance engineering of algorithm implementations. Presents the design and implementation of
sequential, parallel, cache-efficient, and external-memory algorithms. Illustrates many of the principles of algorithm
engineering in the context of parallel algorithms and graph problems.
Staff

6.5080 Multicore Programming


( )
(Subject meets with 6.5081)
Prereq: 6.1210
Units: 4-0-8
Introduces principles and core techniques for programming multicore machines. Topics include locking, scalability,
concurrent data structures, multiprocessor scheduling, load balancing, and state-of-the-art synchronization techniques,
such as transactional memory. Includes sequence of programming assignments on a large multicore machine, culminating
with the design of a highly concurrent application. Students taking graduate version complete additional assignments.
N. Shavit

6.5081 Multicore Programming


( )
(Subject meets with 6.5080)
Prereq: 6.1210
Units: 4-0-8
Subject Cancelled
Introduces principles and core techniques for programming multicore machines. Topics include locking, scalability,
concurrent data structures, multiprocessor scheduling, load balancing, and state-of-the-art synchronization techniques,
such as transactional memory. Includes sequence of programming assignments on a large multicore machine, culminating
with the design of a highly concurrent application. Students taking graduate version complete additional assignments.
N. Shavit

Programming Languages

6.1100 Computer Language Engineering


( )
Prereq: 6.1020 and 6.1910
Units: 4-4-4
Analyzes issues associated with the implementation of higher-level programming languages. Fundamental concepts,
functions, and structures of compilers. The interaction of theory and practice. Using tools in building software. Includes a
multi-person project on compiler design and implementation.
Staff

6.1120 Dynamic Computer Language Engineering


( )
Prereq: 6.1020 or 6.1910
Units: 4-4-4
Lecture: MWF1 (66-160) Recitation: TR1 (36-155)
Studies the design and implementation of modern, dynamic programming languages. Topics include fundamental
approaches for parsing, semantics and interpretation, virtual machines, garbage collection, just-in-time machine code
generation, and optimization. Includes a semester-long, group project that delivers a virtual machine that spans all of these
topics.
M. Rinard
No textbook information available

6.5110 Foundations of Program Analysis


( )
Prereq: 6.1100
Units: 3-0-9
Subject Cancelled

Presents major principles and techniques for program analysis. Includes formal semantics, type systems and type-based
program analysis, abstract interpretation and model checking and synthesis. Emphasis on Haskell and Ocaml, but no prior
experience in these languages is assumed. Student assignments include implementing of techniques covered in class,
including building simple verifiers.
A. Solar-Lezama

6.5120 Formal Reasoning About Programs


( )
Prereq: 6.1020 and 6.1200
Units: 3-0-9

Surveys techniques for rigorous mathematical reasoning about correctness of software, emphasizing commonalities across
approaches. Introduces interactive computer theorem proving with the Coq proof assistant, which is used for all
assignments, providing immediate feedback on soundness of logical arguments. Covers common program-proof techniques,
including operational semantics, model checking, abstract interpretation, type systems, program logics, and their
applications to functional, imperative, and concurrent programs. Develops a common conceptual framework based on
invariants, abstraction, and modularity applied to state and labeled transition systems.
Staff

6.5150 Large-scale Symbolic Systems


( )
(Subject meets with 6.5151)
Prereq: 6.4100 or permission of instructor
Units: 3-0-9

Concepts and techniques for the design and implementation of large software systems that can be adapted to uses not
anticipated by the designer. Applications include compilers, computer-algebra systems, deductive systems, and some
artificial intelligence applications. Covers means for decoupling goals from strategy, mechanisms for implementing additive
data-directed invocation, work with partially-specified entities, and how to manage multiple viewpoints. Topics include
combinators, generic operations, pattern matching, pattern-directed invocation, rule systems, backtracking, dependencies,
indeterminacy, memoization, constraint propagation, and incremental refinement. Students taking graduate version
complete additional assignments.
G. J. Sussman

6.5151 Large-scale Symbolic Systems


( )
(Subject meets with 6.5150)
Prereq: 6.4100 or permission of instructor
Units: 3-0-9

Concepts and techniques for the design and implementation of large software systems that can be adapted to uses not
anticipated by the designer. Applications include compilers, computer-algebra systems, deductive systems, and some
artificial intelligence applications. Covers means for decoupling goals from strategy, mechanisms for implementing additive
data-directed invocation, work with partially-specified entities, and how to manage multiple viewpoints. Topics include
combinators, generic operations, pattern matching, pattern-directed invocation, rule systems, backtracking, dependencies,
indeterminacy, memoization, constraint propagation, and incremental refinement. Students taking graduate version
complete additional assignments.
Staff

6.5160[J] Classical Mechanics: A Computational Approach


( )
(Same subject as 8.351[J], 12.620[J])
Prereq: Physics I (GIR), 18.03, and permission of instructor
Units: 3-3-6
Lecture: MWF1 (54-823) Lab: W EVE (7-10 PM) (54-517)
Classical mechanics in a computational framework, Lagrangian formulation, action, variational principles, and Hamilton's
principle. Conserved quantities, Hamiltonian formulation, surfaces of section, chaos, and Liouville's theorem. Poincaré
integral invariants, Poincaré-Birkhoff and KAM theorems. Invariant curves and cantori. Nonlinear resonances, resonance
overlap and transition to chaos. Symplectic integration. Adiabatic invariants. Applications to simple physical systems and
solar system dynamics. Extensive use of computation to capture methods, for simulation, and for symbolic analysis.
Programming experience required.
J. Wisdom, G. J. Sussman
Textbooks (Fall 2023)

Theoretical Computer Science

6.1200[J] Mathematics for Computer Science


( , )
(Same subject as 18.062[J])
Prereq: Calculus I (GIR)
Units: 5-0-7
Lecture: TR2.30-4 (26-100) Recitation: WF10 (26-168, 36-144) or WF11 (26-168, 36-144, 13-3101) or WF12 (26-168,
36-144, 13-3101) or WF1 (26-168, 38-166, 24-112) or WF2 (26-168, 38-166, 24-307) or WF3 (26-168, 38-166, 24-307)
or WF4 (26-168) +final
Elementary discrete mathematics for science and engineering, with a focus on mathematical tools and proof techniques
useful in computer science. Topics include logical notation, sets, relations, elementary graph theory, state machines and
invariants, induction and proofs by contradiction, recurrences, asymptotic notation, elementary analysis of algorithms,
elementary number theory and cryptography, permutations and combinations, counting tools, and discrete probability.
Z. Abel
No textbook information available

6.120A Discrete Mathematics and Proof for Computer Science


( ); second half of term
Prereq: Calculus I (GIR)
Units: 3-0-3
Subset of elementary discrete mathematics for science and engineering useful in computer science. Topics may include
logical notation, sets, done relations, elementary graph theory, state machines and invariants, induction and proofs by
contradiction, recurrences, asymptotic notation, elementary analysis of algorithms, elementary number theory and
cryptography, permutations and combinations, counting tools.
Staff

6.1210 Introduction to Algorithms


( , )
Prereq: 6.100A and (6.120A or 6.1200)
Units: 5-0-7
Lecture: TR11-12.30 (26-100) Recitation: WF10 (34-304, 35-310, 34-303) or WF11 (34-304, 35-310, 34-303) or WF12
(34-303, 34-304) or WF1 (34-304, 35-310) or WF2 (35-310, 36-155) or WF3 (36-155) or WF4 (36-155) or WF12 (3-442)
or WF1 (3-442) or WF2 (36-144) or WF12 (34-301) +final

Introduction to mathematical modeling of computational problems, as well as common algorithms, algorithmic paradigms,
and data structures used to solve these problems. Emphasizes the relationship between algorithms and programming, and
introduces basic performance measures and analysis techniques for these problems. Enrollment may be limited.
M. Karchmer
No textbook information available

6.1220[J] Design and Analysis of Algorithms


( , )
(Same subject as 18.410[J])
Prereq: 6.1200 and 6.1210
Units: 4-0-8
Lecture: TR11-12.30 (34-101) Recitation: F10 (36-155) or F3 (36-153) or F10 (36-156) or F11 (36-155, 36-156) or F12
(26-210, 36-156) or F1 (26-210, 36-156) or F2 (36-153) or F10 (36-112) or F1 (36-153) or F2 (36-112) +final
Techniques for the design and analysis of efficient algorithms, emphasizing methods useful in practice. Topics include
sorting; search trees, heaps, and hashing; divide-and-conquer; dynamic programming; greedy algorithms; amortized
analysis; graph algorithms; and shortest paths. Advanced topics may include network flow; computational geometry;
number-theoretic algorithms; polynomial and matrix calculations; caching; and parallel computing.
S. Raghuraman
Textbooks (Fall 2023)

6.1400[J] Computability and Complexity Theory


( )
(Same subject as 18.400[J])
Prereq: (6.1200 and 6.1210) or permission of instructor
Units: 4-0-8

Mathematical introduction to the theory of computing. Rigorously explores what kinds of tasks can be efficiently solved with
computers by way of finite automata, circuits, Turing machines, and communication complexity, introducing students to
some major open problems in mathematics. Builds skills in classifying computational tasks in terms of their difficulty.
Discusses other fundamental issues in computing, including the Halting Problem, the Church-Turing Thesis, the P versus NP
problem, and the power of randomness.
Staff

6.1420 Fixed Parameter and Fine-grained Computation


( )
Prereq: 6.1200, 6.1210, and (6.1220, 6.1400, or 18.404)
Units: 3-0-9
An overview of the theory of parameterized algorithms and the "problem-centric" theory of fine-grained complexity, both of
which reconsider how to measure the difficulty and feasibility of solving computational problems. Topics include: fixed-
parameter tractability (FPT) and its characterizations, the W-hierarchy (W[1], W[2], W[P], etc.), 3-sum-hardness, all-pairs
shortest paths (APSP)-equivalences, strong exponential time hypothesis (SETH) hardness of problems, and the connections
to circuit complexity and other aspects of computing.
Staff

6.5210[J] Advanced Algorithms


( )
(Same subject as 18.415[J])
Prereq: 6.1220 and (6.1200, 6.3700, or 18.600)
Units: 5-0-7

First-year graduate subject in algorithms. Emphasizes fundamental algorithms and advanced methods of algorithmic design,
analysis, and implementation. Surveys a variety of computational models and the algorithms for them. Data structures,
network flows, linear programming, computational geometry, approximation algorithms, online algorithms, parallel
algorithms, external memory, streaming algorithms.
Staff

6.5220[J] Randomized Algorithms


( )
(Same subject as 18.416[J])
Prereq: (6.1200 or 6.3700) and (6.1220 or 6.5210)
Units: 5-0-7

Studies how randomization can be used to make algorithms simpler and more efficient via random sampling, random
selection of witnesses, symmetry breaking, and Markov chains. Models of randomized computation. Data structures: hash
tables, and skip lists. Graph algorithms: minimum spanning trees, shortest paths, and minimum cuts. Geometric
algorithms: convex hulls, linear programming in fixed or arbitrary dimension. Approximate counting; parallel algorithms;
online algorithms; derandomization techniques; and tools for probabilistic analysis of algorithms.
Staff
6.5230 Advanced Data Structures
( )
Prereq: 6.1220
Units: 3-0-9

More advanced and powerful data structures for answering several queries on the same data. Such structures are crucial in
particular for designing efficient algorithms. Dictionaries; hashing; search trees. Self-adjusting data structures; linear
search; splay trees; dynamic optimality. Integer data structures; word RAM. Predecessor problem; van Emde Boas priority
queues; y-fast trees; fusion trees. Lower bounds; cell-probe model; round elimination. Dynamic graphs; link-cut trees;
dynamic connectivity. Strings; text indexing; suffix arrays; suffix trees. Static data structures; compact arrays; rank and
select. Succinct data structures; tree encodings; implicit data structures. External-memory and cache-oblivious data
structures; B-trees; buffer trees; tree layout; ordered-file maintenance. Temporal data structures; persistence;
retroactivity.
Staff

6.5240 Sublinear Time Algorithms


( )
Prereq: 6.1220 or permission of instructor
Units: 3-0-9
Sublinear time algorithms understand parameters and properties of input data after viewing only a minuscule fraction of it.
Tools from number theory, combinatorics, linear algebra, optimization theory, distributed algorithms, statistics, and
probability are covered. Topics include: testing and estimating properties of distributions, functions, graphs, strings, point
sets, and various combinatorial objects.
Staff

6.5250[J] Distributed Algorithms


( )
(Same subject as 18.437[J])
Prereq: 6.1220
Units: 3-0-9

Design and analysis of concurrent algorithms, emphasizing those suitable for use in distributed networks. Process
synchronization, allocation of computational resources, distributed consensus, distributed graph algorithms, election of a
leader in a network, distributed termination, deadlock detection, concurrency control, communication, and clock
synchronization. Special consideration given to issues of efficiency and fault tolerance. Formal models and proof methods
for distributed computation.
M. Ghaffari, N. A. Lynch

6.5310 Geometric Folding Algorithms: Linkages, Origami, Polyhedra


( )
Prereq: 6.1220 or permission of instructor
Units: 3-0-9
Subject Cancelled

Covers discrete geometry and algorithms underlying the reconfiguration of foldable structures, with applications to robotics,
manufacturing, and biology. Linkages made from one-dimensional rods connected by hinges: constructing polynomial
curves, characterizing rigidity, characterizing unfoldable versus locked, protein folding. Folding two-dimensional paper
(origami): characterizing flat foldability, algorithmic origami design, one-cut magic trick. Unfolding and folding three-
dimensional polyhedra: edge unfolding, vertex unfolding, gluings, Alexandrov's Theorem, hinged dissections.
E. D. Demaine

6.5320 Geometric Computing

( )
Prereq: 6.1220
Units: 3-0-9

Introduction to the design and analysis of algorithms for geometric problems, in low- and high-dimensional spaces.
Algorithms: convex hulls, polygon triangulation, Delaunay triangulation, motion planning, pattern matching. Geometric data
structures: point location, Voronoi diagrams, Binary Space Partitions. Geometric problems in higher dimensions: linear
programming, closest pair problems. High-dimensional nearest neighbor search and low-distortion embeddings between
metric spaces. Geometric algorithms for massive data sets: external memory and streaming algorithms. Geometric
optimization.
Staff

6.5340 Topics in Algorithmic Game Theory


( )
Prereq: 6.1210 or 6.1220
Units: 3-0-9
Presents research topics at the interface of computer science and game theory, with an emphasis on algorithms and
computational complexity. Explores the types of game-theoretic tools that are applicable to computer systems, the loss in
system performance due to the conflicts of interest of users and administrators, and the design of systems whose
performance is robust with respect to conflicts of interest inside the system. Algorithmic focus is on algorithms for
equilibria, the complexity of equilibria and fixed points, algorithmic tools in mechanism design, learning in games, and the
price of anarchy.
Staff

6.5350 Matrix Multiplication and Graph Algorithms


( )
Prereq: 6.1220
Units: 3-0-9
Subject Cancelled

Explores topics around matrix multiplication (MM) and its use in the design of graph algorithms. Focuses on problems such
as transitive closure, shortest paths, graph matching, and other classical graph problems. Explores fast approximation
algorithms when MM techniques are too expensive.
Staff

6.5400[J] Theory of Computation


( )
(Same subject as 18.4041[J])
(Subject meets with 18.404)
Prereq: 6.1200 or 18.200
Units: 4-0-8
Lecture: TR2.30-4 (34-101) Recitation: F10 (4-261) or F11 (4-261) or F12 (4-257) or F1 (4-257) or F2 (4-145) or F3 (4-
145) +final

A more extensive and theoretical treatment of the material in 6.1400J/18.400J, emphasizing computability and
computational complexity theory. Regular and context-free languages. Decidable and undecidable problems, reducibility,
recursive function theory. Time and space measures on computation, completeness, hierarchy theorems, inherently
complex problems, oracles, probabilistic computation, and interactive proof systems. Students in Course 18 must register
for the undergraduate version, 18.404.
M. Sipser
Textbooks (Fall 2023)

6.5410[J] Advanced Complexity Theory


( )
(Same subject as 18.405[J])
Prereq: 18.404
Units: 3-0-9

Current research topics in computational complexity theory. Nondeterministic, alternating, probabilistic, and parallel
computation models. Boolean circuits. Complexity classes and complete sets. The polynomial-time hierarchy. Interactive
proof systems. Relativization. Definitions of randomness. Pseudo-randomness and derandomizations. Interactive proof
systems and probabilistically checkable proofs.
R. Williams

6.5420 Randomness and Computation


( )
Prereq: 6.1220 and 18.4041
Units: 3-0-9

The power and sources of randomness in computation. Connections and applications to computational complexity,
computational learning theory, cryptography and combinatorics. Topics include: probabilistic proofs, uniform generation and
approximate counting, Fourier analysis of Boolean functions, computational learning theory, expander graphs,
pseudorandom generators, derandomization.
R. Rubinfeld

6.5430 Quantum Complexity Theory


( )
Prereq: 6.1400, 18.4041, and 18.435
Units: 3-0-9

Introduction to quantum computational complexity theory, the study of the fundamental capabilities and limitations of
quantum computers. Topics include complexity classes, lower bounds, communication complexity, proofs and advice, and
interactive proof systems in the quantum world; classical simulation of quantum circuits. The objective is to bring students
to the research frontier.
Staff

Security & Cryptography


6.1600 Foundations of Computer Security
( )
Prereq: 6.1210 and 6.1800
Units: 4-0-8
Lecture: MW11-12.30 (4-237) Recitation: F11 (35-308) +final

Fundamental notions and big ideas for achieving security in computer systems. Topics include cryptographic foundations
(pseudorandomness, collision-resistant hash functions, authentication codes, signatures, authenticated encryption, public-
key encryption), systems ideas (isolation, non-interference, authentication, access control, delegation, trust), and
implementation techniques (privilege separation, fuzzing, symbolic execution, runtime defenses, side-channel attacks).
Case studies of how these ideas are realized in deployed systems. Lab assignments apply ideas from lectures to learn how
to build secure systems and how they can be attacked.
H. Corrigan-Gibbs
No textbook information available

6.5610 Applied Cryptography and Security


( )
Prereq: 6.1200 and 6.1800
Units: 4-0-8

Emphasis on applied cryptography. May include: basic notion of systems security, cryptographic hash functions, symmetric
cryptography (one-time pad, block ciphers, stream ciphers, message authentication codes), hash functions, key-exchange,
public-key cryptography (encryption, digital signatures), elliptic curve cryptography, secret-sharing, fully homomorphic
encryption, zero-knowledge proofs, and electronic voting. Assignments include a final group project. Topics may vary year
to year.
Staff

6.5620[J] Cryptography and Cryptanalysis


( )
(Same subject as 18.425[J])
Prereq: 6.1220
Units: 3-0-9 https://mit6875.github.io/
Lecture: MW1-2.30 (1-190)

A rigorous introduction to modern cryptography. Emphasis on the fundamental cryptographic primitives of public-key
encryption, digital signatures, pseudo-random number generation, and basic protocols and their computational complexity
requirements.
V. Vaikuntanathan
Textbooks (Fall 2023)

6.5630 Advanced Topics in Cryptography


( )
Prereq: 6.5620
Units: 3-0-9
Lecture: F1-4 (26-322)

In-depth exploration of recent results in cryptography.


Y. Kalai
No textbook information available

6.5660 Computer Systems Security


( )
Prereq: 6.1020 and 6.1800
Units: 3-6-3

Design and implementation of secure computer systems. Lectures cover attacks that compromise security as well as
techniques for achieving security, based on recent research papers. Topics include operating system security, privilege
separation, capabilities, language-based security, cryptographic network protocols, trusted hardware, and security in web
applications and mobile phones. Labs involve implementing and compromising a web application that sandboxes arbitrary
code, and a group final project.
Staff

Computer Systems

6.1800 Computer Systems Engineering


( )
Prereq: 6.1910
Units: 5-1-6

Topics on the engineering of computer software and hardware systems: techniques for controlling complexity; strong
modularity using client-server design, operating systems; performance, networks; naming; security and privacy; fault-
tolerant systems, atomicity and coordination of concurrent activities, and recovery; impact of computer systems on society.
Case studies of working systems and readings from the current literature provide comparisons and contrasts. Includes a
single, semester-long design project. Students engage in extensive written communication exercises. Enrollment may be
limited.
K. LaCurts

6.1810 Operating System Engineering


( )
Prereq: 6.1910
Units: 3-0-9
Lecture: MW1-2.30 (34-101)

Design and implementation of operating systems, and their use as a foundation for systems programming. Topics include
virtual memory, file systems, threads, context switches, kernels, interrupts, system calls, interprocess communication,
coordination, and interaction between software and hardware. A multi-processor operating system for RISC-V, xv6, is used
to illustrate these topics. Individual laboratory assignments involve extending the xv6 operating system, for example to
support sophisticated virtual memory features and networking.
R. Morris
No textbook information available

6.1820[J] Mobile and Sensor Computing

( )
(Same subject as MAS.453[J])
Prereq: 6.1800 or permission of instructor
Units: 3-0-9

Focuses on "Internet of Things" (IoT) systems and technologies, sensing, computing, and communication. Explores
fundamental design and implementation issues in the engineering of mobile and sensor computing systems. Topics include
battery-free sensors, seeing through wall, robotic sensors, vital sign sensors (breathing, heartbeats, emotions), sensing in
cars and autonomous vehicles, subsea IoT, sensor security, positioning technologies (including GPS and indoor WiFi),
inertial sensing (accelerometers, gyroscopes, inertial measurement units, dead-reckoning), embedded and distributed
system architectures, sensing with radio signals, sensing with microphones and cameras, wireless sensor networks,
embedded and distributed system architectures, mobile libraries and APIs to sensors, and application case studies. Includes
readings from research literature, as well as laboratory assignments and a significant term project.
Staff

6.1850 Computer Systems and Society


( )
Prereq: 6.1800
Units: 3-0-9
Lecture: TR11-12.30 (34-301)

Explores the impact of computer systems on individual humans, society, and the environment. Examines large- and small-
scale power structures that stem from low-level technical design decisions, the consequences of those structures on society,
and how they can limit or provide access to certain technologies. Students learn to assess design decisions within an ethical
framework and consider the impact of their decisions on non-users. Case studies of working systems and readings from the
current literature provide comparisons and contrasts. Possible topics include the implications of hierarchical designs (e.g.,
DNS) for scale; how layered models influence what parts of a network have the power to take certain actions; and the
environmental impact of proof-of-work-based systems such as Bitcoin. Enrollment may be limited.
K. Lacurts
No textbook information available

6.5810 Operating System Engineering


( )
Prereq: 6.1020 and 6.1800
Units: 3-6-3
Lecture: MW1-2.30 (3-370) Recitation: TBA

Fundamental design and implementation issues in the engineering of operating systems. Lectures based on the study of a
symmetric multiprocessor version of UNIX version 6 and research papers. Topics include virtual memory; file system;
threads; context switches; kernels; interrupts; system calls; interprocess communication; coordination, and interaction
between software and hardware. Individual laboratory assignments accumulate in the construction of a minimal operating
system (for an x86-based personal computer) that implements the basic operating system abstractions and a shell.
Knowledge of programming in the C language is a prerequisite.
M. Kaashoek
No textbook information available

6.5820 Computer Networks


( )
Prereq: 6.1800 or permission of instructor
Units: 4-0-8
Lecture: TR1-2.30 (32-124)
Topics on the engineering and analysis of network protocols and architecture, including architectural principles for designing
heterogeneous networks; transport protocols; Internet routing; router design; congestion control and network resource
management; wireless networks; network security; naming; overlay and peer-to-peer networks. Readings from original
research papers. Semester-long project and paper.
M. Alizadeh Attar
No textbook information available

6.5830 Database Systems


( )
(Subject meets with 6.5831)
Prereq: (6.1800 and (6.1210 or 6.1220)) or permission of instructor
Units: 3-0-9
Lecture: MW2.30-4 (32-155)

Topics related to the engineering and design of database systems, including data models; database and schema design;
schema normalization and integrity constraints; query processing; query optimization and cost estimation; transactions;
recovery; concurrency control; isolation and consistency; distributed, parallel and heterogeneous databases; adaptive
databases; trigger systems; pub-sub systems; semi structured data and XML querying. Lecture and readings from original
research papers. Semester-long project and paper. Students taking graduate version complete different assignments.
Enrollment may be limited.
S. R. Madden
No textbook information available

6.5831 Database Systems


( )
(Subject meets with 6.5830)
Prereq: (6.1800 and (6.1210 or 6.1220)) or permission of instructor
Units: 3-0-9
Lecture: MW2.30-4 (32-155)

Topics related to the engineering and design of database systems, including data models; database and schema design;
schema normalization and integrity constraints; query processing; query optimization and cost estimation; transactions;
recovery; concurrency control; isolation and consistency; distributed, parallel and heterogeneous databases; adaptive
databases; trigger systems; pub-sub systems; semi structured data and XML querying. Lecture and readings from original
research papers. Semester-long project and paper. Students taking graduate version complete different assignments.
Enrollment may be limited.
S. Madden
No textbook information available

6.5840 Distributed Computer Systems Engineering


( )
Prereq: 6.1800 and permission of instructor
Units: 3-0-9

Abstractions and implementation techniques for engineering distributed systems: remote procedure call, threads and
locking, client/server, peer-to-peer, consistency, fault tolerance, and security. Readings from current literature. Individual
laboratory assignments culminate in the construction of a fault-tolerant and scalable network file system. Programming
experience with C/C++ required. Enrollment limited.
Staff

6.5850 Principles of Computer Systems


( )
Not offered regularly; consult department
Prereq: Permission of instructor
Units: 3-0-9
Subject Cancelled

Introduction to the basic principles of computer systems with emphasis on the use of rigorous techniques as an aid to
understanding and building modern computing systems. Particular attention paid to concurrent and distributed systems.
Topics include: specification and verification, concurrent algorithms, synchronization, naming, Networking, replication
techniques (including distributed cache management), and principles and algorithms for achieving reliability.
M. F. Kaashoek, B. Lampson, N. B. Zeldovich

Computer Architecture

6.1900 Introduction to Low-level Programming in C and Assembly


( ); second half of term
Prereq: 6.100A
Units: 2-2-2

Introduction to C and assembly language for students coming from a Python background (6.100A). Studies the C language,
focusing on memory and associated topics including pointers, and how different data structures are stored in memory, the
stack, and the heap in order to build a strong understanding of the constraints involved in manipulating complex data
structures in modern computational systems. Studies assembly language to facilitate a firm understanding of how high-level
languages are translated to machine-level instructions.
Staff

6.1910 Computation Structures


( , )
Prereq: Physics II (GIR), 6.100A, and (6.1900 or 6.9010)
Units: 4-0-8
Lecture: TR1 (32-123) Recitation: WF10 (34-301) or WF2 (34-304, 34-303) or WF3 (34-303) or WF10 (34-302) or WF11
(34-301, 36-112) or WF12 (35-310, 36-155) or WF1 (35-308, 36-155, 34-303)
Provides an introduction to the design of digital systems and computer architecture. Emphasizes expressing all hardware
designs in a high-level hardware language and synthesizing the designs. Topics include combinational and sequential
circuits, instruction set abstraction for programmable hardware, single-cycle and pipelined processor implementations,
multi-level memory hierarchies, virtual memory, exceptions and I/O, and parallel systems.
S. Hanono Wachman
No textbook information available

6.1920 Constructive Computer Architecture


( )
Prereq: 6.1910
Units: 3-8-1

Illustrates a constructive (as opposed to a descriptive) approach to computer architecture. Topics include combinational and
pipelined arithmetic-logic units (ALU), in-order pipelined microarchitectures, branch prediction, blocking and unblocking
caches, interrupts, virtual memory support, cache coherence and multicore architectures. Labs in a modern Hardware
Design Language (HDL) illustrate various aspects of microprocessor design, culminating in a term project in which students
present a multicore design running on an FPGA board.
Staff

6.5900 Computer System Architecture


( )
Prereq: 6.1910
Units: 4-0-8
Lecture: MW1-2.30 (32-141) Recitation: F1-2.30 (32-141)

Introduction to the principles underlying modern computer architecture. Emphasizes the relationship among technology,
hardware organization, and programming systems in the evolution of computer architecture. Topics include pipelined, out-
of-order, and speculative execution; caches, virtual memory and exception handling, superscalar, very long instruction word
(VLIW), vector, and multithreaded processors; on-chip networks, memory models, synchronization, and cache coherence
protocols for multiprocessors.
D. Sanchez Martin
No textbook information available

6.5910 Complex Digital Systems Design


( )
Not offered regularly; consult department
Prereq: 6.1910
Units: 5-5-2

Introduction to the design and implementation of large-scale digital systems using hardware description languages and
high-level synthesis tools in conjunction with standard commercial electronic design automation (EDA) tools. Emphasizes
modular and robust designs, reusable modules, correctness by construction, architectural exploration, meeting area and
timing constraints, and developing functional field-programmable gate array (FPGA) prototypes. Extensive use of CAD tools
in weekly labs serve as preparation for a multi-person design project on multi-million gate FPGAs. Enrollment may be
limited.
Staff

6.5920 Parallel Computing


( )
Not offered regularly; consult department
Prereq: 6.1910 or permission of instructor
Units: 3-0-9

Introduction to parallel and multicore computer architecture and programming. Topics include the design and
implementation of multicore processors; networking, video, continuum, particle and graph applications for multicores;
communication and synchronization algorithms and mechanisms; locality in parallel computations; computational models,
including shared memory, streams, message passing, and data parallel; multicore mechanisms for synchronization, cache
coherence, and multithreading. Performance evaluation of multicores; compilation and runtime systems for parallel
computing. Substantial project required.
Staff
6.5930 Hardware Architecture for Deep Learning
( )
(Subject meets with 6.5931)
Prereq: 6.1910 and (6.3000 or 6.3900)
Units: 3-3-6
Introduction to the design and implementation of hardware architectures for efficient processing of deep learning algorithms
and tensor algebra in AI systems. Topics include basics of deep learning, optimization principles for programmable
platforms, design principles of accelerator architectures, co-optimization of algorithms and hardware (including sparsity)
and use of advanced technologies (including memristors and optical computing). Includes labs involving modeling and
analysis of hardware architectures, architecting deep learning inference systems, and an open-ended design project.
Students taking graduate version complete additional assignments.
V. Sze, J. Emer

6.5931 Hardware Architecture for Deep Learning


( )
(Subject meets with 6.5930)
Prereq: 6.1910 and (6.3000 or 6.3900)
Units: 3-3-6
Introduction to the design and implementation of hardware architectures for efficient processing of deep learning algorithms
and tensor algebra in AI systems. Topics include basics of deep learning, optimization principles for programmable
platforms, design principles of accelerator architectures, co-optimization of algorithms and hardware (including sparsity)
and use of advanced technologies (including memristors and optical computing). Includes labs involving modeling and
analysis of hardware architectures, architecting deep learning inference systems, and an open-ended design project.
Students taking graduate version complete additional assignments.
V. Sze, J. Emer

6.5940 TinyML and Efficient Deep Learning Computing


(New)
( )
Prereq: 6.1910 and 6.3900
Units: 3-0-9
Lecture: TR3.30-5 (36-156)
Introduces efficient deep learning computing techniques that enable powerful deep learning applications on resource-
constrained devices. Topics include model compression, pruning, quantization, neural architecture search, distributed
training, data/model parallellism, gradient compression, on-device fine-tuning. It also introduces application-specific
acceleration techniques for video recognition, point cloud, and generative AI (diffusion model, LLM). Students will get
hands-on experience accelerating deep learning applications with an open-ended design project.
S. Han
No textbook information available

| 6.10/6.50 | 6.20/6.60 | 6.30/6.70 | 6.40/6.80 | 6.90/6.ZZ |

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