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Mod Menu Log - Com - Whalergames.pirateraid

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maymarani28
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0% found this document useful (0 votes)
26 views439 pages

Mod Menu Log - Com - Whalergames.pirateraid

Uploaded by

maymarani28
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--------- beginning of main

06-06 23:39:01.202 386 386 E ames.piraterai: Not starting debugger since


process cannot load the jdwp agent.
06-06 23:39:03.000 386 637 E ames.piraterai: No package ID 79 found for ID
0x790b0007.
06-06 23:39:03.001 386 637 E ames.piraterai: No package ID 79 found for ID
0x790b0007.
06-06 23:39:03.099 386 644 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:03.099 386 647 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:03.102 386 653 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:03.107 386 647 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:03.108 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.153 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.154 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.349 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.377 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.381 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:05.483 386 665 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:27.116 3025 3025 E ames.piraterai: Not starting debugger since
process cannot load the jdwp agent.
06-06 23:39:28.095 3025 3082 E ames.piraterai: No package ID 79 found for ID
0x790b0007.
06-06 23:39:28.097 3025 3082 E ames.piraterai: No package ID 79 found for ID
0x790b0007.
06-06 23:39:28.220 3025 3098 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:28.222 3025 3106 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:28.222 3025 3100 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:28.224 3025 3100 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:29.085 3025 3149 E IMGSRV : :1315: Creating GLES1 context
06-06 23:39:29.141 3025 3149 E ion : ioctl c0044901 failed with code -1:
Invalid argument
06-06 23:39:29.391 3025 3136 E OpenGLRenderer: fbcNotifyFrameComplete error:
undefined symbol: fbcNotifyFrameComplete
06-06 23:39:29.391 3025 3136 E OpenGLRenderer: fbcNotifyNoRender error: undefined
symbol: fbcNotifyNoRender
06-06 23:39:29.430 3025 3100 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:29.531 3025 3025 E SurfaceView: 182899137finished drawing but no
pending report draw (extra call to draw completion runnable?)
06-06 23:39:29.578 3025 3100 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:32.362 3025 3025 E SurfaceView: 182899137finished drawing but no
pending report draw (extra call to draw completion runnable?)
06-06 23:39:32.401 3025 3103 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:32.406 3025 3103 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:32.410 3025 3103 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:32.489 3025 3103 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:32.518 3025 3103 E com.facebook.GraphResponse: GraphRequest can't be
used when Facebook SDK isn't fully initialized
06-06 23:39:33.828 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.829 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.829 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.829 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.829 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.829 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:33.830 3025 3147 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
06-06 23:39:34.098 3025 3147 E AudioTrack: reset buffer count to 0
06-06 23:39:34.098 3025 3147 E AudioTrack: 72153618 process_name:
com.whalergames.pirateraid
06-06 23:39:34.098 3025 3147 E AudioTrack: getpackName can't get client name
06-06 23:39:41.500 3025 3625 E Unity : A scripted object (probably
CheatCloudSavePanel?) has a different serialization layout when loading. (Read 32
bytes but expected 56 bytes)
06-06 23:39:41.500 3025 3625 E Unity : Did you #ifdef UNITY_EDITOR a section of
your serialized properties in any of your scripts?
06-06 23:39:47.746 3025 3593 E libOpenSLES:
frameworks/wilhelm/src/android/AudioPlayer_to_android.cpp:1255:
pthread_mutex_lock_timeout_np returned 110
06-06 23:39:52.847 3025 4768 E Amazon DTB Ads API: Error fetching DTB config:
java.lang.Exception: Config Response is null
06-06 23:39:52.848 3025 4768 E APSAnalytics: Error fetching DTB
config:java.lang.Exception: Config Response is null
06-06 23:39:54.101 3025 4768 E Amazon DTB Ads API: Error registering device for
ads:java.lang.Exception: SIS Response is null
06-06 23:39:54.612 3025 5025 E ames.piraterai: Attempt to load writable dex file:
/data/user/0/com.whalergames.pirateraid/cache/1708042440713.jar
06-06 23:39:54.705 3025 3055 E ames.piraterai: No package ID 79 found for ID
0x790b0007.
06-06 23:39:56.060 3025 5128 E ames.piraterai: Attempt to load writable dex file:
/data/user/0/com.whalergames.pirateraid/app_pccache/2/3A22A42B804EBF862870F0E0C4436
131281B6324/pcam.jar
06-06 23:39:56.305 3025 3025 E [InMobi]: Please grant the location permissions
(ACCESS_COARSE_LOCATION or ACCESS_FINE_LOCATION, or both) for better ad targeting.
06-06 23:40:14.307 3025 5062 E Inneractive_error: failed executing network
request
06-06 23:40:14.307 3025 5062 E Inneractive_error:
com.fyber.inneractive.sdk.network.b: server returned error 503
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.h.a(Unknown Source:41)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.i.a(Unknown Source:128)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.f0.a(Unknown Source:18)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.d0.a(Unknown Source:41)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y.a(Unknown Source:19)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y$b.run(Unknown Source:176)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:487)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
java.util.concurrent.FutureTask.run(FutureTask.java:264)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:644)
06-06 23:40:14.307 3025 5062 E Inneractive_error: at
java.lang.Thread.run(Thread.java:1012)
06-06 23:40:14.311 3025 5062 E Inneractive_error: failed start network request
06-06 23:40:14.311 3025 5062 E Inneractive_error:
com.fyber.inneractive.sdk.network.b: com.fyber.inneractive.sdk.network.b: server
returned error 503
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.h.a(Unknown Source:69)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.i.a(Unknown Source:128)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.f0.a(Unknown Source:18)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.d0.a(Unknown Source:41)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y.a(Unknown Source:19)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y$b.run(Unknown Source:176)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:487)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
java.util.concurrent.FutureTask.run(FutureTask.java:264)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:644)
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
java.lang.Thread.run(Thread.java:1012)
06-06 23:40:14.311 3025 5062 E Inneractive_error: Caused by:
com.fyber.inneractive.sdk.network.b: server returned error 503
06-06 23:40:14.311 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.h.a(Unknown Source:41)
06-06 23:40:14.311 3025 5062 E Inneractive_error: ... 10 more
06-06 23:40:14.312 3025 5062 E Inneractive_error: failed sending network request
06-06 23:40:14.312 3025 5062 E Inneractive_error:
com.fyber.inneractive.sdk.network.b: com.fyber.inneractive.sdk.network.b: server
returned error 503
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.h.a(Unknown Source:69)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.i.a(Unknown Source:128)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.f0.a(Unknown Source:18)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.d0.a(Unknown Source:41)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y.a(Unknown Source:19)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.y$b.run(Unknown Source:176)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:487)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
java.util.concurrent.FutureTask.run(FutureTask.java:264)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:644)
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
java.lang.Thread.run(Thread.java:1012)
06-06 23:40:14.312 3025 5062 E Inneractive_error: Caused by:
com.fyber.inneractive.sdk.network.b: server returned error 503
06-06 23:40:14.312 3025 5062 E Inneractive_error: at
com.fyber.inneractive.sdk.network.h.a(Unknown Source:41)
06-06 23:40:14.312 3025 5062 E Inneractive_error: ... 10 more
06-06 23:40:16.942 3025 3025 E APSAnalytics: Creative Rendering started
bannerCreativeBidId = JNuiySj0q4pU7yA3dhrSyF4AAAGP7f4XCwYAAA-
qAgBhcHNfdHhuX2JpZDEgICBhcHNfdHhuX2ltcDEgICCiSTM6null
06-06 23:40:22.531 3025 3025 E APSAnalytics: Creative Rendering finish
bannerCreativeBidId = JNuiySj0q4pU7yA3dhrSyF4AAAGP7f4XCwYAAA-
qAgBhcHNfdHhuX2JpZDEgICBhcHNfdHhuX2ltcDEgICCiSTM6null
06-06 23:40:22.540 3025 3025 E DtbOmSdkSessionManager: OMSDK : Open measurement
ad Session not active
06-06 23:40:36.749 3025 6684 E ion : ioctl c0044901 failed with code -1:
Invalid argument
06-06 23:40:37.229 3025 6398 E AudioTrack: reset buffer count to 11025
06-06 23:40:37.229 3025 6398 E AudioTrack: 72153618 process_name:
com.whalergames.pirateraid
06-06 23:40:37.229 3025 6398 E AudioTrack: getpackName can't get client name
06-06 23:40:40.290 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.293 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.293 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.294 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.305 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.306 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.306 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.318 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.319 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.319 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.320 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.331 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.332 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.332 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.344 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.345 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.345 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.357 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.361 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.361 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.372 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.372 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.373 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.384 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.385 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.385 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.386 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.396 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.397 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.397 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.408 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.408 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.409 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.420 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.421 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.421 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.446 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.447 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.447 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.469 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.470 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.470 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.471 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.491 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.492 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.492 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.513 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.514 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.514 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.535 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.535 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.536 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.557 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.557 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.579 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.579 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.580 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.601 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.601 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.605 3025 4768 E APSAnalytics: Internal error occurred in ad call.
java.net.SocketTimeoutException: failed to connect to
aax.amazon-adsystem.com/************* (port 443) from /************ (port 34604)
after 1000ms
06-06 23:40:40.622 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.623 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.623 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.646 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.647 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.647 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.669 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.670 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.670 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.691 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.693 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.693 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.716 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.717 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.717 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.740 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.741 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.741 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.764 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.765 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.765 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.786 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.787 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.787 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.807 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.808 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.808 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.828 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.829 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.829 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.850 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.850 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.871 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.872 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.872 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.893 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.893 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.894 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.915 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.915 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.937 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.938 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.938 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.959 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.960 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.960 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:40.982 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:40.983 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:40.983 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.011 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.012 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.012 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.033 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.034 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.034 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.036 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.059 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.060 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.060 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.081 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.082 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.082 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.103 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.104 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.104 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.125 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.127 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.127 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.148 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.148 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.169 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.170 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.170 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.191 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.192 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.192 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.213 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.214 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.214 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.235 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.236 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.236 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.237 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.258 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.258 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.259 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.280 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.280 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.281 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.302 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.303 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.303 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.326 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.327 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.327 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.349 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.353 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.353 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.374 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.378 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.378 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.404 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.405 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.405 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.426 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.427 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.427 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.428 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.449 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.449 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.471 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.472 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.472 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.473 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.495 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.496 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.496 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.517 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.518 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.518 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.539 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.540 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.540 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.562 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.566 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.566 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.587 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.589 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.589 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.612 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.614 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.614 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.635 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.636 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.636 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.657 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.659 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.659 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.680 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.681 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.681 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.702 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.703 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.703 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.724 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.725 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.725 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.747 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.747 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.748 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.769 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.770 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.770 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.791 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.792 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.792 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.793 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.814 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.815 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.815 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.837 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.839 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.839 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.860 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.861 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.861 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.862 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.883 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.887 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.887 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.888 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.911 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.913 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.913 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.914 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.938 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.939 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.939 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.961 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.962 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.962 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:41.983 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:41.985 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:41.985 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.005 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.006 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.006 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.027 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.028 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.028 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.049 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.050 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.050 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.071 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.072 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.072 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.093 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.094 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.094 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.115 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.116 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.116 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.137 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.138 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.138 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.159 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.160 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.160 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.184 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.185 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.185 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.207 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.208 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.208 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.229 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.229 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.230 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.252 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.252 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.253 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.273 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.274 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.274 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.275 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.296 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.297 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.297 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.318 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.319 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.319 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.340 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.342 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.342 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.363 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.364 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.364 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.386 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.387 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.387 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.408 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.409 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.409 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.431 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.432 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.432 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.434 3025 4768 E APSAnalytics: Internal error occurred in ad call.
java.net.SocketTimeoutException: failed to connect to
aax.amazon-adsystem.com/************* (port 443) from /************ (port 34614)
after 1000ms
06-06 23:40:42.453 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.454 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.454 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.455 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.479 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.480 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.480 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.501 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.502 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.502 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.525 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.527 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.527 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.548 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.551 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.551 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.552 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.573 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.574 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.574 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.596 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.597 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.597 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.619 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.622 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.622 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.643 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.643 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.664 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.665 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.665 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.686 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.687 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.687 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.709 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.711 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.711 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.712 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.734 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.734 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.735 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.755 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.756 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.756 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.777 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.778 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.778 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.799 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.800 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.800 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.821 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.822 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.822 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.843 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.844 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.844 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.865 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.866 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.866 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.887 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.887 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.888 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.908 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.909 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.909 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.929 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.930 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.930 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.951 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.952 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.952 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.973 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.974 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.974 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:42.995 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:42.996 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:42.996 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.017 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.018 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.018 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.043 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.045 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.045 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.046 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.067 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.069 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.069 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.091 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.092 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.092 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.114 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.116 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.116 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.138 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.139 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.139 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.162 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.163 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.163 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.164 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.185 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.187 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.187 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.188 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.211 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.213 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.213 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.234 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.236 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.236 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.257 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.259 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.259 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.280 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.283 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.283 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.304 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.306 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.306 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.330 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.331 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.331 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.352 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.353 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.353 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.374 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.375 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.375 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.396 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.397 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.397 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.419 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.420 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.420 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.441 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.442 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.442 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.464 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.466 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.466 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.488 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.490 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.490 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.511 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.512 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.512 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.532 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.533 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.533 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.554 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.555 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.555 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.577 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.585 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.585 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.586 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.607 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.608 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.608 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.629 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.630 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.630 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.631 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.642 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.644 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.644 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.656 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.657 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.657 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.668 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.669 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.669 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.680 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.681 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.681 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.692 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.692 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.703 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.704 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.704 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.705 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.716 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.718 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.718 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.729 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.730 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.730 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.741 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.742 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.742 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.743 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.754 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.756 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.756 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.777 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.779 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.779 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.780 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.801 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.805 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.805 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.827 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.828 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.828 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.850 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.852 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.852 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.853 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.875 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.877 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.877 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.898 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.900 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.900 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.901 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.927 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.929 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.929 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.951 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.952 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.952 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.974 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.975 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.975 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:43.997 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:43.998 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:43.998 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.019 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.021 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.021 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.022 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.045 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.047 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.047 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.068 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.069 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.069 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.091 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.092 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.092 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.093 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.114 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.115 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.115 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.136 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.137 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.137 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.158 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.160 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.160 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.181 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.184 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.184 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.205 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.207 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.207 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.228 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.229 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.229 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.230 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.251 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.252 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.252 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.253 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.274 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.275 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.275 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.296 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.297 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.297 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.298 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.319 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.320 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.320 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.321 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.342 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.344 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.344 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.365 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.367 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.367 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.388 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.389 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.389 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.390 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.411 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.420 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.420 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.421 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.443 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.446 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.446 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.447 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.468 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.469 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.469 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.490 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.493 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.493 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.514 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.516 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.516 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.537 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.539 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.539 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.561 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.567 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.567 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.589 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.591 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.591 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.612 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.615 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.615 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.616 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.637 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.639 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.639 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.661 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.665 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.665 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.689 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.691 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.691 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.713 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.716 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.716 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.738 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.740 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.740 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.741 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.763 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.764 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.764 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.765 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.786 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.788 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.788 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.789 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.810 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.813 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.813 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.835 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.836 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.836 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.857 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.859 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.859 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.880 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.882 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.882 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.883 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.905 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.907 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.907 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.908 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.929 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.930 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.930 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.931 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.953 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.955 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.955 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:44.978 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:44.980 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:44.980 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.006 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.008 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.008 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.030 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.031 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.031 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.052 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.053 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.053 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.054 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.074 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.076 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.076 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.077 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.098 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.100 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.100 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.121 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.122 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.122 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.143 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.144 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.144 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.164 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.165 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.165 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.186 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.187 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.187 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.208 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.208 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.229 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.230 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.230 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.251 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.252 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.252 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.273 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.273 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.274 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.294 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.296 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.296 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.317 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.318 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.318 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.319 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.341 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.342 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.342 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.363 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.364 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.364 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.385 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.387 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.387 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.408 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.411 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.411 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.432 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.433 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.433 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.434 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.455 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.456 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.456 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.479 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.480 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.480 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.501 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.502 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.502 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.503 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.525 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.527 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.527 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.529 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.550 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.552 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.552 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.573 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.577 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.577 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.598 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.599 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.599 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.600 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.621 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.622 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.622 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.643 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.644 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.644 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.645 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.667 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.668 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.668 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.669 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.690 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.693 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.693 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.714 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.715 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.715 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.716 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.737 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.738 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.738 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.759 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.761 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.761 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.762 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.783 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.785 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.785 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.809 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.810 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.810 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.812 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.834 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.835 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.835 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.856 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.857 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.857 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.858 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.880 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.882 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.882 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.904 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.905 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.905 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.930 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.932 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.932 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.933 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.956 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.957 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.957 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:45.978 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:45.979 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.979 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:45.980 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.001 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.002 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.002 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.003 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.024 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.025 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.025 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.026 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.048 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.049 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.049 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.050 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.071 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.073 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.073 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.095 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.096 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.096 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.097 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.118 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.119 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.119 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.120 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.141 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.142 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.142 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.163 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.164 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.164 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.165 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.186 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.187 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.187 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.188 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.209 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.211 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.211 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.232 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.233 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.233 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.254 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.256 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.256 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.257 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.279 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.280 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.280 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.301 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.303 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.303 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.324 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.326 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.326 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.327 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.348 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.349 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.349 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.371 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.373 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.373 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.394 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.396 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.396 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.419 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.420 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.420 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.441 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.442 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.442 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.463 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.464 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.464 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.485 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.487 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.487 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.508 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.509 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.509 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.530 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.531 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.531 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.532 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.553 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.554 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.554 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.575 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.577 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.577 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.598 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.599 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.599 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.620 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.621 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.621 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.622 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.643 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.645 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.645 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.666 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.667 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.667 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.688 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.689 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.689 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.710 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.711 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.711 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.733 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.735 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.735 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.757 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.759 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.759 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.783 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.783 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.804 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.805 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.805 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.826 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.826 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.847 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.848 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.848 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.869 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.871 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.871 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.892 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.892 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.913 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.914 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.914 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.935 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.936 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.936 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.957 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.957 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.958 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:46.979 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:46.981 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:46.981 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.002 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.003 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.003 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.025 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.025 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.026 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.036 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.037 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.037 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.048 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.048 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.059 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.061 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.061 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.073 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.074 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.074 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.075 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.086 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.087 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.087 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.098 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.099 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.099 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.100 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.110 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.111 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.111 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.112 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.122 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.124 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.124 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.125 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.136 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.137 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.137 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.151 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.156 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.156 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.180 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.182 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.182 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.184 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.215 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.217 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.217 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.238 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.238 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.270 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.271 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.271 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.292 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.293 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.293 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.314 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.315 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.315 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.337 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.339 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.339 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.361 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.361 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.382 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.383 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.383 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.406 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.407 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.407 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.428 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.429 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.429 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.450 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.451 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.451 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.472 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.473 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.473 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.495 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.495 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.517 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.517 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.541 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.542 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.542 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.543 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.565 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.567 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.567 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.589 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.591 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.591 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.592 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.613 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.614 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.614 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.635 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.636 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.636 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.658 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.659 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.659 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.680 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.681 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.681 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.702 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.703 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.703 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.725 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.726 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.726 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.727 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.749 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.750 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.750 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.751 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.773 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.774 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.774 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.775 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.798 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.799 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.799 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.800 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.821 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.822 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.822 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.823 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.843 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.845 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.845 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.866 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.868 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.868 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.869 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.890 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.892 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.892 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.914 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.914 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.915 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.935 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.936 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.936 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.957 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.957 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:47.978 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:47.979 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:47.979 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.001 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.003 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.003 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.024 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.025 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.025 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.047 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.047 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.048 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.068 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.069 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.069 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.091 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.093 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.093 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.114 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.114 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.136 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.140 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.140 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.162 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.164 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.164 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.185 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.188 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.188 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.189 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.210 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.211 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.211 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.233 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.234 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.234 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.257 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.259 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.259 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.260 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.280 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.281 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.281 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.282 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.303 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.303 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.325 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.328 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.328 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.349 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.350 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.350 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.372 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.373 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.373 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.394 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.395 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.395 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.416 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.417 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.417 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.418 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.439 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.440 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.440 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.461 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.462 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.462 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.483 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.484 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.484 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.506 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.507 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.507 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.528 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.530 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.530 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.551 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.552 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.552 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.573 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.574 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.574 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.575 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.596 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.597 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.597 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.619 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.620 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.620 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.621 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.641 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.643 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.643 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.665 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.666 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.666 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.688 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.689 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.689 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.711 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.714 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.714 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.735 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.737 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.737 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.759 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.760 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.760 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.782 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.785 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.785 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.806 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.807 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.807 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.808 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.829 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.831 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.831 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.833 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.854 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.858 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.858 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.859 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.880 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.881 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.881 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.903 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.905 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.905 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.926 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.928 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.928 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.949 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.950 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.950 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.951 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.973 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.975 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.975 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:48.997 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:48.998 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:48.998 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.020 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.021 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.021 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.044 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.048 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.048 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.049 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.070 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.071 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.071 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.093 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.094 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.094 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.115 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.116 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.116 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.137 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.138 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.138 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.160 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.160 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.161 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.183 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.183 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.204 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.205 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.205 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.226 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.227 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.227 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.248 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.248 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.269 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.270 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.270 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.291 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.291 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.292 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.313 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.314 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.314 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.335 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.335 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.356 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.357 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.357 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.358 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.380 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.381 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.381 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.402 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.403 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.403 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.424 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.425 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.425 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.447 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.451 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.451 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.452 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.478 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.479 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.479 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.480 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.502 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.503 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.503 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.504 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.524 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.525 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.525 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.546 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.547 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.547 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.568 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.569 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.569 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.593 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.594 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.594 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.595 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.616 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.617 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.617 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.638 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.639 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.639 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.660 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.666 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.666 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.667 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.688 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.689 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.689 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.710 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.711 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.711 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.731 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.732 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.732 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.754 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.755 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.755 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.776 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.777 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.777 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.798 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.799 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.799 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.822 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.823 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.823 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.824 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.845 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.846 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.846 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.869 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.870 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.870 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.891 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.892 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.892 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.913 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.914 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.914 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.915 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.936 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.937 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.937 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.958 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.960 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.960 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:49.981 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:49.987 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:49.987 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.008 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.009 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.009 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.030 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.031 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.031 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.032 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.054 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.055 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.055 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.077 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.078 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.078 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.099 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.101 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.101 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.122 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.124 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.124 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.145 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.146 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.146 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.168 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.169 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.169 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.170 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.191 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.193 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.193 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.215 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.216 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.216 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.237 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.239 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.239 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.260 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.262 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.262 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.263 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.285 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.286 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.286 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.307 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.309 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.309 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.331 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.332 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.332 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.333 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.355 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.357 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.357 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:40:50.379 3025 6702 E BufferQueueProducer: [SurfaceTexture-1-3025-0]
(id:bd100000005,api:3,p:3025,c:3025) waitForFreeSlotThenRelock TIMED_OUT 0
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP- BufferQueue
mMaxAcquiredBufferCount=1 mMaxDequeuedBufferCount=19
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP
mDequeueBufferCannotBlock=0 mAsyncMode=0
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP mQueueBufferCanDrop=1
mLegacyBufferDrop=1
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP default-size=[1x1]
default-format=1 BQDUMP transform-hint=00 frame-counter=0
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP
mTransformHintInUse=00 mAutoPrerotation=0
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMPFIFO(0):
06-06 23:40:50.381 3025 6702 E BufferQueueProducer:
BQDUMP(mConsumerName=SurfaceTexture-1-3025-0, mConnectedApi=3,
mConsumerUsageBits=256, mId=bd100000005,
producer=[3025:com.whalergames.pirateraid],
consumer=[3025:com.whalergames.pirateraid])
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMPSlots:
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,3
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: Slots:
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [00:0xe877e230]
state=DEQUEUED 0x7d875ad0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [01:0xe877aea0]
state=DEQUEUED 0x890cc8b0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [02:0xe877f830]
state=DEQUEUED 0x890d0ff0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [03:0x9c53dd60]
state=DEQUEUED 0x91822ed0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [04:0x9c533440]
state=DEQUEUED 0x918321a0 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [05:0x9c534e60]
state=DEQUEUED 0x7d594650 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [06:0x9c534150]
state=DEQUEUED 0x984b4450 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [07:0x9c50b9b0]
state=DEQUEUED 0x7d597350 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [08:0x9c5048f0]
state=DEQUEUED 0x7d59a140 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [09:0x9c53b790]
state=DEQUEUED 0x7d592490 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [10:0x9c53bbb0]
state=DEQUEUED 0x7d593930 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP [11:0x9c519500]
state=DEQUEUED 0x9180f880 frame=0 [ 720x1280: 736,32315659]
06-06 23:40:50.381 3025 6702 E BufferQueueProducer: BQDUMP
06-06 23:41:05.686 3025 3436 E AudioTrack: reset buffer count to 0
06-06 23:41:05.687 3025 3436 E AudioTrack: 72153618 process_name:
com.whalergames.pirateraid
06-06 23:41:05.687 3025 3436 E AudioTrack: getpackName can't get client name
06-06 23:42:06.090 3025 3035 I ames.piraterai: Background concurrent copying GC
freed 274004(17MB) AllocSpace objects, 88(5564KB) LOS objects, 38% free, 37MB/61MB,
paused 523us,2.666ms total 808.125ms
06-06 23:42:06.476 3025 3156 D SayKit : 2 requests were sent successfully and
removed from db
06-06 23:42:06.506 3025 3156 D SayKit : Nothing to send

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