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Overloading and Overriding Presentation

overloadind and overriding explanation with codings introduction to programing C++

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0% found this document useful (0 votes)
25 views9 pages

Overloading and Overriding Presentation

overloadind and overriding explanation with codings introduction to programing C++

Uploaded by

mussaratk485
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Slide 1: Function Overloading in C++

Title: Unveiling Function Overloading in C++

Content (Bullet Points):

 What is Function Overloading?


o Having multiple functions with the same name but different parameters
(number or type of arguments).
o Enables functions to perform similar tasks on different data types.
 Benefits of Overloading:
o Improves code reusability.
o Makes code more flexible and readable.
 Example: Area Calculator Function
o area(int radius) - Calculates area of a circle.
o area(int length, int breadth) - Calculates area of a rectangle.

Speaker Notes:

Function overloading is a powerful concept in C++ that allows us to define


functions with the same name but different functionalities based on the
arguments they take. This promotes code reusability and enhances code
readability. Imagine having a calculator function for different shapes;
overloading allows you to use the same "area" function with appropriate
arguments for circles, rectangles, or other shapes.

Image:

Image of a simple calculator: [invalid URL removed]

Slide 2: Method Overriding in OOP


Title: Understanding Method Overriding in OOP

Content (Bullet Points):

 What is Method Overriding?


o A mechanism in inheritance where a subclass redefines a method inherited
from a parent class.
o The subclass provides its own implementation for the inherited method.
 Why Override Methods?
o Enables subclasses to specialize inherited behavior.
o Promotes code flexibility and polymorphism (treating objects differently).
 Example: Animal Sounds Class
o Parent Class: Animal with a method makeSound().
o Subclass: Dog overrides makeSound() to return "Woof!".

Speaker Notes:

Method overriding is a cornerstone of inheritance in OOP. It allows subclasses


to modify or redefine inherited methods to provide specific functionalities
relevant to the subclass. This is useful when dealing with objects of related
types that share some common behavior but also have unique characteristics.
Think of animals; they all make sounds, but a dog barks ("Woof!") while a cat
meows. Overriding lets you define distinct functionalities within the same
"makeSound" method for different animal subclasses.

Image:

Image of a dog and a cat: [invalid URL removed]

Additional Tips:

 You can expand on these slides by including code examples demonstrating


function overloading and method overriding in C++.
 Search online for more in-depth explanations and visualizations to enhance
your understanding.
 Feel free to modify these slides to fit your presentation style and add your own
creative touches.

Remember, this is a starting point. You can customize and add more details to
these slides based on your specific needs and the level of complexity required
by your teacher.

i need code examples which are easy to understand for


these two topics
Absolutely, here are some code examples for Function Overloading and
Method Overriding in C++ that are easy to understand:

1. Function Overloading:

C++
#include <iostream>
using namespace std;

// Function overloaded for calculating area of a circle


int area(int radius) {
return 3.14 * radius * radius;
}

// Function overloaded for calculating area of a rectangle


int area(int length, int breadth) {
return length * breadth;
}

int main() {
int circle_radius = 5;
int rectangle_length = 10;
int rectangle_breadth = 4;

// Calling overloaded functions with different arguments


int circle_area = area(circle_radius);
int rectangle_area = area(rectangle_length, rectangle_breadth);

cout << "Area of circle: " << circle_area << endl;


cout << "Area of rectangle: " << rectangle_area << endl;

return 0;
}
Use code with caution.
content_copy

Explanation:

 We have two functions named area.


 One function takes an integer radius and calculates the area of a circle.
 The other function takes two integers length and breadth and calculates the
area of a rectangle.
 In the main function, we call the area function with different arguments based
on the shape we want to calculate the area for.
 C++ automatically identifies the correct version of the area function based on
the arguments provided.

2. Method Overriding:

C++
#include <iostream>

using namespace std;

class Animal {
public:
virtual void makeSound() {
cout << "Generic animal sound" << endl;
}
};

class Dog : public Animal {


public:
void makeSound() override {
cout << "Woof!" << endl;
}
};

int main() {
Animal animal;
Dog dog;

animal.makeSound(); // Calls parent class method


dog.makeSound(); // Calls overridden method in Dog class

return 0;
}
Use code with caution.
content_copy

Explanation:

 We have a base class Animal with a virtual method makeSound that provides a
generic animal sound.
 The Dog class inherits from Animal.
 In the Dog class, we override the makeSound method to provide a specific sound
for a dog ("Woof!").
 The override keyword is optional but helps clarify that we are intentionally
overriding a parent class method.
 In the main function, we create objects of both Animal and Dog class.
 When we call makeSound on the animal object, it calls the parent class method.
 When we call makeSound on the dog object, it calls the overridden method in
the Dog class, resulting in "Woof!" being printed.

These examples demonstrate how function overloading allows functions with


the same name to handle different data types, while method overriding allows
subclasses to provide specialized functionalities for inherited methods. Feel
free to experiment with these examples and modify them to explore different
scenarios!

some more examples but easy and simple


Here are some more even simpler examples of Function Overloading and Method
Overriding in C++:

1. Function Overloading (Numbers):

C++
#include <iostream>

using namespace std;

// Overloaded functions for addition with different data types


int add(int a, int b) {
return a + b;
}

double add(double a, double b) {


return a + b;
}

int main() {
int num1 = 5, num2 = 3;
double decimal1 = 2.5, decimal2 = 1.7;

cout << num1 << " + " << num2 << " = " << add(num1, num2) << endl;
cout << decimal1 << " + " << decimal2 << " = " << add(decimal1, decimal2)
<< endl;

return 0;
}
Use code with caution.
content_copy

Explanation:

 We have two add functions, one for integers and one for doubles.
 Based on the arguments provided (integers or doubles), the correct add function is
called.

2. Method Overriding (Greetings):

C++
#include <iostream>

using namespace std;

class Person {
public:
void greet() {
cout << "Hello!" << endl;
}
};

class Teacher : public Person {


public:
void greet() override {
cout << "Good morning, students!" << endl;
}
};

int main() {
Person person;
Teacher teacher;

person.greet(); // Calls parent class method ("Hello!")


teacher.greet(); // Calls overridden method in Teacher class ("Good
morning, students!")

return 0;
}
Use code with caution.
content_copy

Explanation:

 Person class has a greet method that prints a generic greeting.


 Teacher class inherits from Person and overrides the greet method to provide a specific
greeting for a teacher.

These examples keep the functionalities very basic, focusing solely on understanding
how overloading and overriding work with different argument types and method
implementations. You can expand on these by adding more functions or methods with
slightly more complex calculations or greetings based on your needs.

Here's an explanation of Function Overloading and Method Overriding in C++ in even


simpler terms, without using technical jargon:

1. Function Overloading (Imagine a Toolbox):

 Think of a toolbox with different tools like a hammer and a saw.


 In C++, function overloading is like having tools with the same name (e.g., "fix") but
designed for different jobs.
 You might have a fix(nail) function (like a hammer) to fix things with nails and
a fix(wood) function (like a saw) to fix things with wood.
 When you call the fix function, C++ figures out which one to use based on what you
give it (nail or wood), just like you choose the right tool for the job.

2. Method Overriding (Imagine Talking Animals):

 Imagine all animals can make a sound, but each has a unique call.
 In C++, method overriding is like animals inheriting the ability to make a sound but then
personalizing it.
 A base class Animal might have a makeSound() method that prints "Generic animal
sound."
 A subclass Dog inherits from Animal and overrides the makeSound() method to print
"Woof!"
 When you tell an Animal or a Dog object to make a sound, it uses the appropriate
method based on its type, just like different animals have different calls.

Key Points:

 Function overloading allows functions with the same name to handle different data
types.
 Method overriding allows subclasses to customize inherited methods for specific
functionalities.
 Both concepts make code more flexible and reusable.

Remember: These are simplified analogies to grasp the core ideas. As you learn more
about C++ programming, you'll encounter the technical details behind these concepts.

Function Overloading
With function overloading, multiple functions can have the same name with
different parameters:

Example
int myFunction(int x)
float myFunction(float x)
double myFunction(double x, double y)

Consider the following example, which have two functions that add numbers of
different type:

Example
int plusFuncInt(int x, int y) {
return x + y;
}
double plusFuncDouble(double x, double y) {
return x + y;
}

int main() {
int myNum1 = plusFuncInt(8, 5);
double myNum2 = plusFuncDouble(4.3, 6.26);
cout << "Int: " << myNum1 << "\n";
cout << "Double: " << myNum2;
return 0;
}

Try it Yourself »

Instead of defining two functions that should do the same thing, it is better to
overload one.

In the example below, we overload the plusFunc function to work for


both int and double:

Example
int plusFunc(int x, int y) {
return x + y;
}

double plusFunc(double x, double y) {


return x + y;
}

int main() {
int myNum1 = plusFunc(8, 5);
double myNum2 = plusFunc(4.3, 6.26);
cout << "Int: " << myNum1 << "\n";
cout << "Double: " << myNum2;
return 0;
}

Try it Yourself »
Note: Multiple functions can have the same name as long as the number and/or
type of parameters are different.

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