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Aimlock Precision V3

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donzzxxiter
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50% found this document useful (2 votes)
4K views2 pages

Aimlock Precision V3

Uploaded by

donzzxxiter
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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0 MonoBehaviour Base

0 PPtr<GameObject> m_GameObject
0 int m_FileID = 0
0 SInt64 m_PathID = 0
1 UInt8 m_Enabled = 1
0 PPtr<MonoScript> m_Script
0 int m_FileID = 0
0 SInt64 m_PathID = -8791081730483295607
1 string m_Name = "BaseFemale"
0 PPtr<$UMARecipeBase> baseRaceRecipe
0 int m_FileID = 0
0 SInt64 m_PathID = 8390726635076489019
0 int baseOverlayLimitSizes = 256
0 vector wardrobeSlots
1 Array Array (15 items)
0 int size = 15
[0]
1 string data = "None"
[1]
1 string data = "Hands"
[2]
1 string data = "Head"
[3]
1 string data = "Feet"
[4]
1 string data = "Legs"
[5]
1 string data = "Chest"
[6]
1 string data = "Helmet"
[7]
1 string data = "BagPack"
[8]
1 string data = "Vest"
[9]
1 string data = "LegPack"
[10]
1 string data = "ParachuteBag"
[11]
1 string data = "Hair"
[12]
1 string data = "Set"
[13]
1 string data = "Face"
[14]
1 string data = "HeadAdditive"
0 vector overlayLimitSizes
1 Array Array (14 items)
0 int size = 14
[0]
0 int data = 256
[1]
0 int data = 256
[2]
0 int data = 256
[3]
0 int data = 256
[4]
0 int data = 256
[5]
0 int data = 256
[6]
0 int data = 256
[7]
0 int data = 256
[8]
0 int data = 256
[9]
0 int data = 256
[10]
0 int data = 256
[11]
0 int data = 256
[12]
0 int data = 256
[13]
0 int data = 256
0 vector backwardsCompatibleWith
1 Array Array (0 items)
0 int size = 0
0 RaceThumbnails raceThumbnails
0 PPtr<$Sprite> fullThumb
0 int m_FileID = 0
0 SInt64 m_PathID = 0
0 PPtr<$Sprite> faceThumb
0 int m_FileID = 0
0 SInt64 m_PathID = 0
0 WardrobeSlotThumb wardrobeSlotThumbs
0 Array Array (0 items)
0 int size = 0
1 string raceName = "BaseFemale"
0 PPtr<$UmaTPose> TPose
0 int m_FileID = 0
0 SInt64 m_PathID = 0
0 int umaTarget = 1
1 string genericRootMotionTransformName = ""
0 float raceHeight = 10
0 float raceRadius = 2.25
0 float raceMass = 100

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