9780756620745
9780756620745
Boarding
LONDON, NEW YORK, MUNICH,
MELBOURNE, and DELHI
For DK
Senior Designer and Brand Manager Lisa Lanzarini
Publishing Manager Simon Beecroft
Category Publisher Alex Allan
DTP Designer Hanna Lndin
Production Amy Bennett
06 07 08 09 10 10 9 8 7 6 5 4 3 2 1
Gifford, Clive.
Skateboarding / written by Clive Gifford.-- 1st American ed.
p. cm.
Includes index.
ISBN-13: 978-0-756620-74-5 (pbk.) -- ISBN-13: 978-0-756620-75-2 (hardcover)
ISBN-10: 0-7566-2074-0 (pbk.) -- ISBN-10: 0-7566-2075-9 (hardcover)
1. Skateboarding--Juvenile literature. I. Title.
GV859.8.G54 2006
796.22--dc22
2005034048
In preparation of this book all due care has been taken with regard to the advice, activities, and techniques
depicted. The publishers regret that they can accept no liability for any loss or injury sustained. When learning
a new sport it is important to get expert tuition and to follow any manufacturers’ instructions.
! STREET MOVE
¯JUMPING DOWN
SOME STEPS
).42/$5#4)/.
Skateboarding is a really amazing
sport. It gives you the freedom
to cruise around and try out
awesome tricks. No matter
how good you get, there are always
new moves to learn and nail
and different places to ride.
Even top skaters find new
challenges to tackle.
This book will get you into
skateboarding and help you
learn the basics—from board
care and how to bail out
when falling to performing your
first Ollie. It will also show you
some of the latest and
greatest tricks around.
6
! VERT MOVE
¯GRABBING THE
BOARD WHILE
-E -Y 3KATEBOARD
SOARING ABOVE
THE RIM OF A
!WESOME
SKATEPARK BOWL $ARYL
/,$ 3#(//,
people had boards. The
1960s saw the first
wave of skateboarding
when surfers started
cruising on boards with
,ARGER WHEELS
INCH OR
MORE ARE GOOD
FOR CRUISING AND
VERT RIDING
7(%%,3
your wheels turn smoothly.
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Ready to ride? Make sure you
begin to learn skateboarding in
a safe place away from roads
and other dangers. Start your
skateboarding under the eye of
more experienced riders. They
can help you to learn the basics.
3+!4%
3!&%49
Skateboarders always fall. So it makes
sense to protect yourself. Skating in
safe areas and never skating on your
own will cut down the dangers. So will
4HE STRAP OF YOUR wearing good quality safety gear like
HELMET SHOULD ALWAYS knee and elbow pads and helmets. Safety
BE SECURED TIGHTLY
+.%% 3,)$%
gear lets you skate another day. Learning to
bail—ways of falling safely—will also help.
.%6%2 34)#+
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'US 19
Get used to your stance on your
board while it’s not moving. Your
feet should be across the board,
toes pointing slightly forward. Each
foot stands just behind a set of
truckbolts. Choose a regular
(left foot forward) or goofy (right
foot forward) stance—whichever feels
053().' /&&
most natural to you.
20
&RAN PUSHES OFF
3HE HAS A GOOFY
RIGHT FOOT
FORWARD STANCE ) 2)$% '//&9
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3TANCE AND
3TOPPING
Ride with your knees
bent and with your
head up. Practice staying
on your board until it
stops. You can also stop
by taking your back foot
off and dragging it
along the ground.
21
Move your back foot
to the tail and your
front foot to the middle.
!
4)# 4!#
the nose to bring it
down. Repeat the move to
twist the other way.
44!#+
You can perform gentle turns
by leaning forward a little and
pressing down on the front edge
of your board. This is a frontside turn.
For sharper changes of direction, you
can use a kickturn. This is where you
&2/.43)$% /,,)%
your planned turn. forward, your front leg
should pull back.
29
don’t
slam
the nose so
that your board
stops dead.
Taylor
4(% ./,,)%
A Nollie is like an Ollie but the other way round. 3LIDING HIS
BACK FOOT
You push the nose down to get the tail riding into TO THE TAIL
the air. Start with your back foot between the 4AYLOR PULLS
two sets of truckbolts. The ball of your front foot A HIGH .OLLIE
should be on the middle of your board’s nose.
./,,)%
perform a Nollie move. hard. As you start to pull the
Nollie, twist your hips and
shoulders around.
) ,/6% 05,,).'
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$ARYL
32
Stay crouched
throughout the turn.
This will help you to guide Keep turning as you’re
in midair. Your legs and
the board and to absorb hips guide the board around.
the impact of landing.
Prepare yourself as
if you’re about to
pull an Ollie. Bend your
As you bring
your front foot
forward, it should
Use the toes of
your front foot to
flick the heelside edge
Catch the board
with your feet
once it has spun 360
knees and push down move across the board of the board. This will degrees. Bend your
on your back foot. towards the heel side. make it spin. knees as you land.
(%%,&,)0
Heelflips are similar to kickflips except
that it is the heel of your front foot
that flicks the board over. Heelflips and
kickflips can be done along the ground
or, as shown here, off a jump.
"!2$3,)$%
position to perform an Ollie. so that the board will land,
straddling the rail.
41
Choose a short, low
obstacle such as halfway
along a curb in a skatepark.
As you get close to
the obstacle, pull
an Ollie and land both of
As you land, lean
back a little and feel
the grind of the trucks.
Ride towards it at a your trucks on top of the Use your arms and body to
'2).$
moderate speed. edge of the obstacle. stay on the edge.
429 4/ 05,,
S &2/- &2/.43)$%
!.$ "!#+3)$% 0/3)4)/.3
42 4AYLOR
As you feel your board
slowing, pull a gentle Ollie
to get off the edge. Turn your
shoulders in the direction you
want to come off.
4AYLOR IS ABOUT TO
PERFORM A
GRIND IN AN INDOOR
SKATEPARK
43
$/.³4 053( $/7. 4//
(!2$ /2 9/52 $%#+³3
./3% 7),, 4/5#( $ARYL
./3% '2).$
Grinds come in many flavors and can be tried
out on lots of different obstacles. A nose grind
sees contact only with your front truck and the
obstacle. The crooked version sees the board
skewed so that it’s not directly over the obstacle.
44 Both are tough moves to nail so be patient.
When you feel the
board slow, pull an
Nollie to get off, bending
your knees as you land to
absorb the impact.
45
6%24
!,%24
Street is neat, but at some time or
other, you’re going to want to ramp
it up and try out vert riding. Major
skateparks and smaller constructions in
local parks often have bowls, ramps,
and half- and quarter-pipes to try out.
Watch other, more experienced vert
skaters to pick up useful tips.
$2/00).' ).
You can join a half-pipe or a vert ramp from the top
using a move called dropping in. Standing at the top
looking down can be a bit scary at first. Make sure you try
out the move on the smallest ramp or pipe you can find.
48
'US
Crouch over the board
and lean slightly forward
as the front of the board starts
As the front wheels grip
the ramp or pipe, stand
a little more upright. You
dropping. Look forward. can balance your weight out
so that it is over the center
of the board.
) 53% 05-0).'
4/ '%4 -% !"/6%
4(% 4/0 /& 4(% (!,&
0)0% 4/ 05,, !)23 4AYLOR
4(% !8,% 34!,, )3
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As you get better at pumping, you’ll reach the
top edge, sometimes called the lip, of ramps,
bowls, and half-pipes. You can use this edge to
perform a number of grinds, slides, and other
/. 4(% %$'%
moves such as the axle stall shown here.
'%44).' !)2
degrees before landing back on
the ramp.
55
3+!4% Skateparks are a great place to learn new
moves and improve ones you can already
do. Your first ever visit will be exciting but
! LARGE INDOOR
SKATEPARK IN
%INDHOVEN .ETHERLANDS
Skateparks come in
different sizes and
3KATEPARKS CAN BE types. Smaller and indoor
parks often feature wooden ramps
FOUND INDOORS AND
and banks. Concrete is used to
OUTDOORS IN THE make half-pipes and large outdoor
CENTERS OF TOWNS bowls in which you can pull vert
AND CITIES moves. Snake runs are twisting
and turning downhill courses, while
moguls are small bumps.
56
Most skateparks have great street
skating features such as slide blocks,
curbs, and steel rails to practice
grinds and slides on. They may
also have small launch ramps
which help get you into
the air to perform a
jump or aerial move.
Skatepark designers
and builders keep on
trying to do something
new. In 2005, the
largest skatepark in
the world opened in
China. Called the SMP
Skatepark, it is over
144,000 square feet in
area and has a 167-feet
wide vert ramp.
57
4HE ()'(%34
,%6%,
At the highest level,
skateboarders are famous $ANNY 7AY USED A
GIANT RAMP TO LEAP THE
professionals—paid to ENORMOUS 'REAT 7ALL OF
perform. They are sponsored #HINA IN
by skate and clothing
companies, make
videos, and compete in
huge competitions
such as the X-Games.
4HE WORLD³S
MOST FAMOUS
SKATEBOARDER 4ONY
(AWK PERFORMS A
GRAB IN MIDAIR
58
%LISSA 3TEAMER SLIDES
HER BOARD ON THE
WAY TO WINNING GOLD
AT THE TH 8 'AMES
IN
60
05-0).' 4!),
Moving your bodyweight on your The back end of a skateboard.
skateboard to build speed in a
half-pipe. 4)# 4!#
A series of short kickturns performed
15!24%2 0)0% in a row. It can give a boarder the
A quarter section of a pipe that has a momentum needed to travel across a
curved piece leading to a vertical ramp. flat area.
61
).$%8
aluminum 13
Alva, Tony 9 Great Wall of China 58
axles 13, 61 grinds 35, 42, 44, 52,
axle stall 52–53 57, 60
50-50 grinds 42–43,
bailing out 6, 18, 60 52
banks 56 crooked nose grinds moguls 56
bearings 13 44, 60
benches 6 nose grinds 44–45 Netherlands 56
board care 6 grip tape 14, 60 Nollie 180s 32–33
boardslides 35, 40–41, Nollies 30–31, 32, 35,
52, 57, 61 handrails 7 45, 60
bowls 7, 46, 56, 57, 60 Hawk, Tony 7, 58
heelflips 38–39 Ollies 6, 9, 12, 13, 25,
curbs 6, 7, 35, 42, 44, helmets 18 26–27, 28, 31, 35, 36,
57, 61 hex nuts 13 37, 38, 40, 42, 43, 44,
history 8–9 60
decks 13, 14, 15, 39, 40,
41, 44, 60, 61 kickflips 36–37, 38 pads 18
dropping in 48–49, 60 kicktails 9 pipes 7, 19, 48, 49, 61
durometers 12 kickturns 23, 52, 60, half-pipes 46, 48, 50,
61 51, 55, 56, 60
falling 18–19 knee slides 18 quarter-pipes 46, 61
flips 35 pumping 50–51, 52, 61
Frontside Ollies 28–29 ledges 13, 33, 40 pushing off 20–21
62
rails 6, 13, 15, 40, 41, street furniture 6 urethane 9
57 street skating 6, 7, 12,
ramps 7, 19, 42, 44, 46, 13, 35, 46, 57, 61 X-Games 58, 59
48, 49, 52, 53, 55, 57, surfers 8
58, 60, 61 swimming pools 9
wooden 56
rims 7 tic-tac 22–23, 61
Torres, Vanessa 59
safety 18–19 trucks 13, 14, 20, 26,
Sheckler, Ryan 59 42, 44, 48, 52, 60, 61
sidewalk surfing 8 truckbolts 20, 31
skateparks 7, 9, 19, 40, turns 25
42, 43, 46, 56–57 frontside 23
skate shops 10, 13
snake runs 56 United States 9, 57
stances 20–21
fakie 50, 60 vert skating 7, 12, 46,
goofy 20, 21, 60, 61 55, 61
regular 20, 21, 61
Steamer, Elissa 59 Way, Danny 58
steps 6, 32, 61 wheels 12–13, 14, 15,
stopping 21, 25 29,49, 61
63
!CKNOWLEDGMENTS
Dorling Kindersley would like to thank:
Daryl, Fran, Gus, and Taylor for all their hard work during
the photoshoot.
The people at Meanwhile Gardens Community
Association
Nick at the Halfpipe Skateshop, London
Rory and the guys at Bay66 Skatepark, London
$ARYL &RAN
Dan and Darren at Shiner Distribution
Picture Credits:
Many thanks to Martin hlander for cover photography
and for the skateboard photo on pages 12-13.
All photographs were taken by Adam Kola, except:
Alamy: Emma Smith/Photofusion 56tl
Courtesy Convic Design: 57bc
Corbis: Al Fuchs/NewSport 46-7, Larry Kasperek/NewSport 59bl,
Quiksilver/DC 58t
Courtesy Dreamland Skateparks, LLC, Oregon: 57tr
Courtesy Keith Folken: 14
Getty Images: Jamie McDonald 58, Christian Petersen 59tl, 59cr,
Kevin Winters 7br
James Hudson: 2tl, 61br, 62t, 63b 'US 4AYLOR
Pete Knowles: 8
Kobal Collection: Agi Orsi Productions/Vans Off The Wall/Pat
Darrin 9t/Glen E.Friedman 9b
Quiksilver.com: Boulgakow 57c
Courtesy of Skate One www.skateone.com: 2tr, 12
Every effort has been made to contact the copyright holders and
we apologize in advance for any unintentional omissions. We
would be pleased to insert the appropriate acknowledgments
in any subsequent edition of this publication.