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SuchMod Rpy

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Haider Malik
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0% found this document useful (0 votes)
163 views

SuchMod Rpy

Uploaded by

Haider Malik
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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init 999 python:

# Enable console
config.console = True
# Define function to open the menu

def EnableCheatMenu():
renpy.call_in_new_context('ShowCheatMenu')
config.keymap['CheatMenuBind'] = ['k']
# Enable fast console
config.keymap['console'].append('l')
config.underlay.append(renpy.Keymap(CheatMenuBind=EnableCheatMenu))

# <VariableToFile>
label ShowCheatMenu:
jump CheatMenu
label CheatMenu:
$ tmp.exit = ZoneClass.getStdZoneButton(text = 'Exit', img = Color("#fff"),
icon = "gui/icons/arrow_back.png")
$ tmp.back = ZoneClass.getStdZoneButton(text = 'Back', img = Color("#fff"),
icon = "gui/icons/arrow_back.png")
$ tmp.relationships = ZoneClass.getStdZoneButton(text = 'Full Allure/Opinion
With All', img = Color("#FAA"), icon = "gui/icons/heart.png")
$ tmp.interests = ZoneClass.getStdZoneButton(text = 'Refill Discuss Interests',
img = Color("#6aa84f"), icon = "gui/icons/call_add.png")
$ tmp.energy = ZoneClass.getStdZoneButton(text = 'Refill Energy', img =
Color("#EEC87E"), icon = "gui/icons/go_up.png")
$ tmp.dropenergy = ZoneClass.getStdZoneButton(text = 'Drop Energy to Sleep',
img = Color("#EEC87E"), icon = "gui/icons/go_down.png")
$ tmp.motel = ZoneClass.getStdZoneButton(text = 'Motel Cheats', img =
Color("#d5a6bd"), icon = "gui/icons/location.png")
$ tmp.motelall = ZoneClass.getStdZoneButton(text = 'Infinite All (Purchase One
First)', img = Color("#d5a6bd"), icon = "gui/icons/heart.png")
$ tmp.singlebedoff = ZoneClass.getStdZoneButton(text = 'Turn Off Single Bed
(Rebuy After)', img = Color("#d5a6bd"), icon = "gui/icons/act_sleep.png")
$ tmp.morecheats = ZoneClass.getStdZoneButton(text = 'More Cheats', img =
Color("#6fa8dc"), icon = "gui/icons/call_add.png")
$ tmp.modeling = ZoneClass.getStdZoneButton(text = 'Modeling Job', img =
Color("#c90076"), icon = "gui/icons/job.png")
$ tmp.money = ZoneClass.getStdZoneButton(text = '900000 Money', img =
Color("#D8AE2D"), icon = "gui/icons/raise.png")
menu:
'relationships'(zone=tmp.relationships):
$ Relations['Mom', 'OldSis'].conflict.Value = 0
$ Relations['Mom', 'YoungSis'].conflict.Value = 0
$ Relations['OldSis', 'Mom'].conflict.Value = 0
$ Relations['OldSis', 'YoungSis'].conflict.Value = 0
$ Relations['YoungSis', 'Mom'].conflict.Value = 0
$ Relations['YoungSis', 'OldSis'].conflict.Value = 0
$ Relations['YoungSis'].conflict.Value = 0
$ Relations['Mom'].conflict.Value = 0
$ Relations['OldSis'].conflict.Value = 0
$ Relations['Mom'].allure.Value = 600
$ Relations['MAunt'].allure.Value = 600
$ Relations['OldSis'].allure.Value = 600
$ Relations['OSfriend'].allure.Value = 600
$ Relations['SMom'].allure.Value = 600
$ Relations['YoungSis'].allure.Value = 600
$ Relations['Mom', 'LitTeacher'].allure.Value = 600
$ Relations['LitTeacher', 'Mom'].allure.Value = 600
$ Relations['Mom', 'SMom'].allure.Value = 600
$ Relations['SMom', 'Mom'].allure.Value = 600
$ Relations['Mom', 'MAunt'].allure.Value = 600
$ Relations['MAunt', 'Mom'].allure.Value = 600
$ Relations['LitTeacher'].allure.Value = 600
$ Relations['PETeacher'].allure.Value = 600
$ Relations['HotCop'].allure.Value = 600
$ Relations['FLawyer'].allure.Value = 600
$ Relations['FLawSecretary'].allure.Value = 600
$ Relations['BankManager'].allure.Value = 600
$ Relations['NeighMom'].allure.Value = 600
$ Relations['NeighCheerl'].allure.Value = 600
$ Relations['Judge'].allure.Value = 600
$ Relations['Principal'].allure.Value = 600
$ Relations['PETeacher'].allure.Value = 600
$ Relations['SluttyMaid'].allure.Value = 600
$ Relations['StepOS'].allure.Value = 600
$ Relations['StepYS'].allure.Value = 600
$ Relations['XShopOwner'].allure.Value = 600
$ Relations['FemOfficer'].allure.Value = 600
$ Relations['lch'].allure.Value = 600
$ Relations['nr'].allure.Value = 600
$ Relations['obj_rm'].allure.Value = 600
$ Relations['objl_itm'].allure.Value = 600
$ Relations['oth1'].allure.Value = 600
$ Relations['oth2'].allure.Value = 600
$ Relations['p'].allure.Value = 600
$ Relations['p_obj'].allure.Value = 600
$ Relations['pers'].allure.Value = 600
$ Relations['person'].allure.Value = 600
$ Relations['Mom', 'OldSis'].OpinionAdd(600, Notify = False)
$ Relations['Mom', 'YoungSis'].OpinionAdd(600, Notify = False)
$ Relations['OldSis', 'Mom'].OpinionAdd(600, Notify = False)
$ Relations['YoungSis', 'Mom'].OpinionAdd(600, Notify = False)
$ Relations['YoungSis', 'OldSis'].OpinionAdd(600, Notify = False)
$ Relations['OldSis', 'YoungSis'].OpinionAdd(600, Notify = False)
$ Relations['Mom'].OpinionAdd(600, Notify = False)
$ Relations['MAunt'].OpinionAdd(600, Notify = False)
$ Relations['OldSis'].OpinionAdd(600, Notify = False)
$ Relations['OSfriend'].OpinionAdd(600, Notify = False)
$ Relations['SMom'].OpinionAdd(600, Notify = False)
$ Relations['YoungSis'].OpinionAdd(600, Notify = False)
$ Relations['LitTeacher'].OpinionAdd(600, Notify = False)
$ Relations['PETeacher'].OpinionAdd(600, Notify = False)
$ Relations['HotCop'].OpinionAdd(600, Notify = False)
$ Relations['FLawyer'].OpinionAdd(600, Notify = False)
$ Relations['FLawSecretary'].OpinionAdd(600, Notify = False)
$ Relations['BankManager'].OpinionAdd(600, Notify = False)
$ Relations['NeighMom'].OpinionAdd(600, Notify = False)
$ Relations['NeighCheerl'].OpinionAdd(600, Notify = False)
$ Relations['Judge'].OpinionAdd(600, Notify = False)
$ Relations['Principal'].OpinionAdd(600, Notify = False)
$ Relations['PETeacher'].OpinionAdd(600, Notify = False)
$ Relations['SluttyMaid'].OpinionAdd(600, Notify = False)
$ Relations['StepOS'].OpinionAdd(600, Notify = False)
$ Relations['StepYS'].OpinionAdd(600, Notify = False)
$ Relations['XShopOwner'].OpinionAdd(600, Notify = False)
$ Relations['Father'].OpinionAdd(600, Notify = False)
$ Relations['FatCop'].OpinionAdd(600, Notify = False)
$ Relations['OSfriend'].OpinionAdd(600, Notify = False)
$ Relations['DinerManager'].OpinionAdd(600, Notify = False)
$ Relations['NeighBoy'].OpinionAdd(600, Notify = False)
$ Relations['FemOfficer'].OpinionAdd(600, Notify = False)
$ Relations['lch'].OpinionAdd(600, Notify = False)
$ Relations['NeighFather'].OpinionAdd(600, Notify = False)
$ Relations['nr'].OpinionAdd(600, Notify = False)
$ Relations['obj_rm'].OpinionAdd(600, Notify = False)
$ Relations['objl_itm'].OpinionAdd(600, Notify = False)
$ Relations['oth1'].OpinionAdd(600, Notify = False)
$ Relations['oth2'].OpinionAdd(600, Notify = False)
$ Relations['p'].OpinionAdd(600, Notify = False)
$ Relations['p_obj'].OpinionAdd(600, Notify = False)
$ Relations['pers'].OpinionAdd(600, Notify = False)
$ Relations['person'].OpinionAdd(600, Notify = False)
$ AddNotify( _("Relations with all has increased"))
'interests'(zone=tmp.interests):
$ Player.Interests['School'].Value = 100
$ Player.Interests['Gossips'].Value = 100
$ Player.Interests["Gossips"].DailyChange = 0
$ Player.Interests['Sport'].Value = 100
$ Player.Interests["Sport"].DailyChange = 0
$ Player.Interests['Cars'].Value = 100
$ Player.Interests["Cars"].DailyChange = 0
$ Player.Interests['Guns'].Value = 100
$ Player.Interests["Guns"].DailyChange = 0
$ Player.Interests['Travel'].Value = 100
$ Player.Interests["Travel"].DailyChange = 0
$ Player.Interests['Art'].Value = 100
$ Player.Interests["Art"].DailyChange = 0
$ Player.Interests['Music'].Value = 100
$ Player.Interests["Music"].DailyChange = 0
$ Player.Interests['Movies'].Value = 100
$ Player.Interests["Movies"].DailyChange = 0
$ Player.Interests['Fashion'].Value = 100
$ Player.Interests["Fashion"].DailyChange = 0
$ Player.Interests['Politics'].Value = 100
$ Player.Interests["Politics"].DailyChange = 0
$ Player.Interests['Technologies'].Value = 100
$ Player.Interests["Technologies"].DailyChange = 0
$ Player.Interests['Finance'].Value = 100
$ Player.Interests["Finance"].DailyChange = 0
$ Player.Interests['Pets'].Value = 100
$ Player.Interests["Pets"].DailyChange = 0
$ Player.Interests['Trends'].Value = 100
$ Player.Interests["Trends"].DailyChange = 0
$ Chrct.Interests["Art"] = 100
$ Chrct.Interests["Fashion"] = 100
$ Chrct.Interests["Cars"] = 100
$ Chrct.Interests["Music"] = 100
$ Chrct.Interests["Trends"] = 100
$ Chrct.Interests["Pets"] = 100
$ Chrct.Interests["Technologies"] = 100
$ Chrct.Interests["Gossips"] = 100
$ Chrct.Interests["Finance"] = 100
$ AddNotify( _("Discuss Interests has refilled"))
'energy'(zone=tmp.energy):
$ Player.Energy.Value = 100
$ AddNotify( _("Energy has refilled"))
'dropenergy'(zone=tmp.dropenergy):
$ Player.Energy.Value = 20
$ AddNotify( _("Energy has drained"))
'motel'(zone=tmp.motel):
menu:
'motelall'(zone=tmp.motelall):
if MotelAltRoom.ReservedUntil <= 0:
pass
else:
$ MotelMyRoom.SingleBedReservedUntil = 99999
$ MotelMyRoom.AduldTVReservedUntil = 99999
$ MotelGirlsRoom.AduldTVReservedUntil = 99999
$ MotelMyBath.BrokenLockReservedUntil = 99999
$ MotelGirlsBath.BrokenLockReservedUntil = 99999
$ MotelAltRoom.ReservedUntil = 99999
$ AddNotify( _("Restocked Motel Add-ons"))
jump CheatMenu
'singlebedoff'(zone=tmp.singlebedoff):
$ MotelMyRoom.SingleBedReservedUntil = 0
$ AddNotify( _("Single Bed turned off. Rebuy it!"))
jump CheatMenu
'back'(zone=tmp.back):
jump CheatMenu
'morecheats'(zone=tmp.morecheats):
menu:
'modeling'(zone=tmp.modeling):
if PStudioTask.MilfModeling.Times <= 0:
pass
else:
$ PStudioTask.NaughtyPath.Parent.MilfModeling.State = 1
jump CheatMenu
'money'(zone=tmp.money):
$ AddPlayerMoney(900000)
$ AddNotify( _("Player Money increased!"))
jump CheatMenu
'back'(zone=tmp.back):
jump CheatMenu
'exit'(zone=tmp.exit):
if (True):
pass
init 998 python:
def SchoolAttendanceClassesConditionSetState(state, object):
if state == QuestStates.Finished:
SchoolAttendanceTask.Record.append(1)
elif state == QuestStates.Failed:
SchoolAttendanceTask.Record.append(1)
ConditionClass.SetState(object, state)

def SchoolAttendanceTaskSetState(state):
QuestClass.SetState(SchoolAttendanceTask, state)
if state == QuestStates.Failed:
pass

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