Class X LP Part A Unit 2 Self Management Skills-II
Class X LP Part A Unit 2 Self Management Skills-II
1. Learning Objectives
Understand Stress:
o Define stress and differentiate between positive (eustress) and negative (distress) stress.
o Identify common stress-causing agents and their effects (physical, emotional, cognitive).
Stress Management Knowledge:
o Explain the importance of stress management for promoting well-being.
o Identify and practice various healthy stress management techniques.
Self-Reliance Skills:
o Understand the value of self-reliance and its role in managing stress.
o Develop time-management techniques to prioritize tasks and handle pressure.
o Practice the process of setting achievable personal and academic goals.
2. Methodology
The lesson plan will utilize a variety of teaching methods to ensure engagement and cater to diverse learning
styles:
Explanation and Discussion: Introduce stress, stress management, and self-reliance concepts
through presentations, videos, and interactive discussions.
Reflective Activities:
o Stress Journal: Encourage students to maintain a stress journal to track stressors and their
responses.
o Personal Experiences: Facilitate sharing of personal stress-inducing situations and how they
were/could be managed.
Role-Playing and Simulations:
o Design scenarios where students role-play stressful situations and practice applying stress
management techniques.
Case Studies:
o Provide real-life case studies on successful stress management or overcoming challenges,
fostering inspiration.
Skill-Building Exercises:
o Time Management: Guide students in creating schedules and calendars for optimal time
usage.
o Goal Setting: Help students set SMART (Specific, Measurable, Achievable, Relevant, Time-
Bound) goals.
Guest Speaker: Invite a mental health professional or stress management expert to share insights.
3. Subject Enrichment Activities
Mindfulness Techniques: Conduct a mindfulness workshop with guided meditation, deep breathing
exercises, or progressive muscle relaxation.
Gamification: Create a stress-management game where students earn points for healthy practices
and completing challenges.
Graphic Organizers: Have students use flowcharts or mind maps to visually represent the stress
response and coping mechanisms.
Flipped Teaching: Assign short video lessons on stress management techniques to be viewed at
home, with class time dedicated to discussion and practice.
Experiential Activity: Hold a 'stress-reduction fair' where students set up booths showcasing
different stress management techniques.
Rubrics
1. Stress Journal: (Self-reflection, Awareness)
o Thoroughness in identifying stressors and responses.
o Reflection on patterns and insights
o Application of stress management techniques
2. Role-play Participation: (Empathy, Practice)
o Demonstrating understanding of stress situations
o Applying appropriate stress management strategies
o Effective communication during the role-play
3. Time Management Plan: (Organization, Prioritization)
o Clear breakdown of tasks and deadlines
o Realistic allocation of time
o Flexibility and adjustability
4. SMART Goal Setting: (Specificity, Achievability)
o Clearly defined and measurable goals
o Breakdown of goals into smaller steps
o Realistic timelines and relevance to personal needs
5. Case Study Analysis: (Critical Thinking, Application)
o Identifying key stressors and coping mechanisms in the case study
o Relating strategies to personal experiences
o Suggesting alternative solutions or improvements
4. Learning Outcomes
Values: Responsibility, self-care, resilience, empathy
Skills Developed: Stress management, self-awareness, time management, problem-solving, goal
setting, decision-making, communication, critical thinking.
Sustainable Development Goals:
o SDG #3: Good Health and Well-being
o SDG #4: Quality Education
5. Teaching Aids
Whiteboard/Blackboard
Chart Paper, Markers
Stress-related videos and documentaries
Handouts and worksheets
Materials for art/creative projects
6. Ed-Tech Tools
Stress management apps
Online relaxation resources
Time management software/tools
Educational games on stress management
Digital journaling platforms