Class Ix LP Part B Unit 4 Introduction To Python (Python Character Set, Tokens, Comments)

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 2

Part B Unit 4: Introduction to Python

1. Learning Objectives
 Understand the building blocks of Python code:
o Define the Python character set (letters, numbers, symbols).
o Explain the role of tokens (keywords, identifiers, operators, literals, delimiters).
o Use comments to improve code readability and explain logic.
 Write code to gather user input:
o Employ the input() function to get data from the user.
o Convert input into appropriate data types (numbers, strings) as needed.
 Control the flow of execution in Python:
o Use if, elif, and else statements for conditional execution.
o Create loops with for and while to repeat code blocks.
2. Methodology
 Concept Explanation:
o Python Character Set & Tokens: Begin with a whiteboard- or presentation-based
breakdown of the Python character set. Introduce tokens through examples.
o Comments: Show poorly-commented code, then refactor it adding clear comments. Have
students comment a short example.
o Input Function: Demonstrate the input() function. Guide students to write code taking
information like their name and age. Explore storing input in variables and type conversions.
o Control Statements: Use flowcharts or visualizers to explain if/elif/else. Practice with
scenarios (e.g., grading system). Introduce for and while loops, demonstrating their
behavior (e.g., printing a multiplication table).
 Activities
o Character Detective: Have students identify elements of a code snippet (keywords,
variables, etc.).
o Fix the Comments: Give students code with bad/no comments to re-comment for clarity.
o Pyramid Builder: Use a loop and string manipulation to build a pyramid shape in the
console output.
3. Subject Enrichment Activities
 Case Study: Present real-world examples of Python's use (web, data science, etc.). Students research
one area.
4. Learning Outcomes
 Skills Developed:
o Algorithmic thinking
o Problem-solving
o Computational logic
 Values:
o Attention to detail (comments, syntax)
o Persistence (debugging)
 Sustainable Development Goal:
o SDG 4 - Quality Education - Learning a future-relevant skill
5. Teaching Aids
 Whiteboard/projector
 Python IDE (configured on student computers)
 Examples of code (good and bad commenting)
 Online Python visualizers
6. EdTech Tools
 Interactive coding platforms (e.g., Codecademy, SoloLearn)
 Online quizzes for concept checks
 Python visualizer websites
7. Remedial Strategy for Slow Learners
 Pair programming with fast learners.
 Focused mini-lessons on core concepts.
 Visual aids and step-by-step, written instructions.
8. Challenges/Constraints Expected
 Diverse learning paces
 Potential lack of prior coding experience
 Ensuring computer lab functionality

You might also like