Smart Music Player Project
Smart Music Player Project
CHAPTER 1
1.1 INTRODUCTION
Music has always been a powerful tool for human expression, emotion, and
connection. It has the unique ability to evoke a range of emotions, from joy
to nostalgia, and can significantly impact an individual's mood and well-
being. In the digital age, music streaming platforms and digital music
players have made it easier than ever to access a vast array of songs and
genres. However, these platforms typically require users to manually select
music or rely on algorithms that use historical listening data, which might
not always capture the listener's current mood or emotional state. This
project is not without its challenges. Privacy and ethical considerations are
paramount, as facial emotion recognition involves capturing sensitive
personal data. The system must also ensure accuracy in emotion detection
and avoid bias or misinterpretation. Additionally, mapping emotions to
music moods requires a nuanced understanding of music theory and human
emotions. Despite these challenges, the potential benefits of this project are
significant. A music player that adapts to the listener's emotions can reduce
user fatigue, create a more enjoyable listening experience, and provide a
context-aware approach to music recommendation. The technology
developed in this project could also have broader applications in areas such
as gaming, virtual reality, or therapeutic settings, where emotional
awareness plays a crucial role. In today's digital age, personalized
recommendation systems have become increasingly popular, catering to the
diverse preferences and interests of users. Emotion-based music
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recommendation systems represent a unique approach to personalized
recommendations, leveraging the emotional impact of music to enhance
user experience. Our project, the Emotion-Based Music Recommender,
aims to provide users with personalized song recommendations tailored to
their current emotional state.
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facial expressions or emotional cues, leading to generic music suggestions
that may not meet their current needs. Having to manually select or change
music based on mood can be tiresome, especially for users who want to relax
or need a quick mood lift. Decision fatigue can set in, leading to a less
enjoyable music experience. To address these issues, a music player that
integrates facial emotion recognition with music mood recommendation
offers a solution. By analysing the user's facial expressions and emotional
state, this system can recommend and play music that suits the listener's
mood, enhancing the emotional connection and creating a more intuitive and
enjoyable music experience. However, integrating facial emotion recognition
with music mood recommendation presents unique challenges, including
privacy and ethical concerns, ensuring the accuracy of emotion detection, and
mapping emotions to appropriate music. This project aims to develop a
solution that addresses these challenges while creating a personalized and
context-aware music experience. Therefore, the problem this project seeks to
solve is how to design a music player that can automatically recognize a
listener's emotional state and recommend music that aligns with or improves
their mood, providing a seamless, user-centric experience that addresses the
limitations of traditional music players and recommendation systems.
1.1.2 OBJECTIVE
(1) Develop a real-time emotion detection system using facial landmarks and
hand gestures captured through a webcam feed.
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(3) Integrate the emotion detection system with a web application using the
Stream lit framework, allowing users to interact with the system through a
user-friendly interface.
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marketing, and human-computer interaction. A music player that aligns with
the user's current emotional state can be used to uplift, relax, or energize
them, contributing to a positive experience. By considering the user's
emotional context, the music player can offer more relevant music
recommendations, leading to higher user satisfaction and engagement. This
innovative approach not only enhances the user experience by providing
more relevant and engaging recommendations but also showcases the
potential of technology to deepen our emotional connection with music.
While this project focuses on music, similar technology could be used in
other contexts, like video streaming, gaming, or virtual reality. By adapting
content to users' emotional states, these technologies could enhance user
experiences across various domains.
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Fig1.2 Facial Emotions
CHAPTER 2
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LITERATURE SURVEY
This blog post provides practical insights and code examples for
implementing real-time emotion detection using python, Open CV, and
deep learning models. It offers a step-by-step guide for capturing facial
expressions from webcam feeds and processing them to recognize
emotions in real-time, which is relevant to our project's emotion detection
module.
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"BUILDING A REAL-TIME EMOTION RECOGNITION APP
WITH STREAM LIT AND TENSORFLOW.JS" BY MADHURIMA
DAS:
This book provides practical guidance and examples for building machine
learning models using popular libraries such as Scikit-Learn, Keras, and
Tensor Flow. It covers topics such as data preprocessing, model training,
and evaluation, which are essential for implementing the emotion
recognition model and recommendation system in our project.
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"CONVOLUTIONAL NEURAL NETWORKS" BY ANDREW NG
(COURSERA COURSE):
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CHAPTER 3
METHODOLOGY
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Mediapipe: developed by google, mediapipe is an open-source library
for building machine learning pipelines for perception tasks such as
facial recognition, hand tracking, and pose estimation. It provides pre-
trained models and tools for real-time inference on various platforms.
Mediapipe can work with popular machine learning frameworks like
TensorFlow and TensorFlow Lite, allowing developers to use custom
models within their Mediapipe pipelines. Mediapipe offers a range of
prebuilt solutions for common machine learning tasks, such as face
detection, facial landmarks, pose estimation, hand tracking, and object
detection. These solutions are optimized for real-time performance and
can be integrated into applications with minimal effort.
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Feature Extraction: This step involves identifying key features that are
relevant to emotion detection. For facial emotion recognition, this
might include detecting facial landmarks (such as Facial landmark and
Hand gesture) and extracting geometrical features (such as distances
and angles). In other cases, it might involve extracting audio features
or text-based sentiment analysis.
Hand gesture recognition: hand gestures are also detected using the
mediapipe library, providing additional cues for emotion inference.
The positions and movements of the hands are analysed to further
refine the estimation of the user's emotional state.
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Fig3.3 Emotion mapping
Hardware requirements:
Adequate processing power: the system may require sufficient cpu and
gpu resources, especially for real-time video processing and deep
learning inference tasks.
Software requirements:
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Python environment: python 3.x should be installed on the system to
run the program and its dependencies.
Additional requirements:
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Fig3.4 Software Used
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CHAPTER 4
IMPLEMENTATION
This step involves writing the Python scripts that integrate the
facial emotion recognition model with the music
recommendation logic. The code will handle tasks such as
capturing real-time video feed, processing the video to detect
facial expressions, and using the detected emotions to filter
and recommend music tracks. As the code is developed,
testing and debugging are essential to ensure that each
component works as intended. This could involve unit tests
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for individual functions and integration tests for the entire
system.
Once everything is set up, the final step is to run the program.
Users interact with the system via a graphical user interface,
possibly built with a library like Streamlit. Here, they can see
the results of the emotion recognition and provide inputs or
feedback. For example, users might be able to select preferred
genres or override the emotion detected if they feel it is
inaccurate .Based on the user’s current emotional state and
input preferences, the system recommends songs that best
match the mood. These recommendations are dynamically
updated as the user’s facial expressions change over time.
Webcam video capture and the project uses OpenCV, The code
typically initiates a video stream using OpenCV’s "Video
Capture" function. which captures video frame by frame in
real-time. This processing might include converting the frame
to greyscale (if necessary for the model) or resizing the frame
to meet the input requirements of the emotion detection
model..
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The system utilizes these landmarks, which define critical areas
of the face, to analyse facial expressions accurately.
MediaPipe’s capabilities include recognizing hand gestures,
which can be integrated to enhance the emotion detection
accuracy or to provide additional input methods for the user.
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Fig 4.2 Hand detection
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enhance the accuracy of emotion prediction. This process
ensures the model can reliably interpret different emotional
states from users' faces. Additionally, robust error handling
and fallback mechanisms are implemented, ensuring the
system remains functional and provides alternative outcomes
even when emotion detection is momentarily unsuccessful.
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4.5 DEPLOYMENT AND PLATFORM COMPATIBILITY:
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CHAPTER 5
CONCLUSION
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cognitive load on the user, allowing them to relax and enjoy the music
without the need for manual playlist creation or song selection.. Music has
a profound impact on mood and emotions. This project aims to provide
music that can uplift, calm, or energize users, contributing to their
emotional well-being.
Despite its potential, the project also poses several challenges: Emotion
detection must be accurate and free from biases to ensure appropriate
music recommendations..Given the sensitive nature of facial recognition,
privacy must be a top priority. The system must ensure user consent and
compliance with data protection regulations..The user's emotional state can
change rapidly, requiring the system to be flexible and adaptable in its
music recommendations.
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In summary, the Emotion-Based Music Recommender project represents a
step towards revolutionizing the way users interact with music, offering a
personalized and immersive music discovery experience that enriches our
emotional well-being and enhances our enjoyment of music in the digital
age.
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CHAPTER 6
REFERENCES
1. BOOKS:
2. RESEARCH PAPERS:
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APPLICATION USING STREAMLIT AND TENSORFLOW.JS, RELEVANT FOR
THE PROJECT'S WEB APPLICATION ASPECT.
5. RESEARCH WEBSITES:
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