Hikoirangiheta 124088357

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Bard 1 hikoirangiheta

CLASS & LEVEL PLAYER NAME


Hath
Changeling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+0 Constitution +2 13 8 --
+0 +1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
10
• +5 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+0 +1

+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

10 +0 Athletics STR === TOOLS ===


ABILITY SAVE DC Horn, Lute, Playing Card Set, Thieves' Tools,
P +5 Deception CHA
Viol
+1 History INT
INTELLIGENCE
P +3 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Infernal
+1 P +5 Intimidation CHA
P +3 Investigation INT
13 +1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


P +5 Performance CHA === ACTIONS ===
+1 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX === BONUS ACTIONS ===


CHARISMA Bardic Inspiration • 3 / Long Rest
+1 Survival WIS
As a bonus action, a creature (other than yourself)

+3 within 60 ft. that can hear you gains an inspiration die


(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
17 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Unarmed Strike +2 1 Bludgeoning


13 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Bard 1 hikoirangiheta
CLASS & LEVEL PLAYER NAME
Hath
Changeling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===


* Size • MotM 10
* Hit Points • PHB 52 You choose between being Medium or Small when
you select this race.
* Proficiencies • PHB 52
* Speed • MotM 10
* Spellcasting • PHB 52 Your walking speed is 30 ft.
You can cast known bard spells using CHA as your
spellcasting modifier (Spell DC 13, Spell Attack +5) * Changeling Instincts • MotM 10
and known bard spells as rituals if they have the ritual You gain proficiency with two of the following skills of
tag. You can use a musical instrument as a your choice: Deception, Insight, Intimidation,
spellcasting focus. Performance, or Persuasion.

* Bardic Inspiration • PHB 53 * Shapechanger • MotM 10


As a bonus action, a creature (other than you) within As an action, you can change your appearance and
60 ft. that can hear you gains an inspiration die (1d6). voice. You determine the specifics, including your
For 10 minutes, the creature can add it to one ability coloration, hair length, sex, height, weight, and can
check, attack roll, or saving throw. This can be added change your size between Medium and Small. You
after seeing the roll, but before knowing the outcome. can look like another race, though none of your game
statistics change.
| 3 / Long Rest • 1 Bonus Action
You can’t duplicate the appearance of an individual
you’ve never seen, and your form must have the same
=== CHANGELING RACIAL TRAITS === basic arrangement of limbs that you have. Your
clothing and equipment aren’t changed by this trait.
* Ability Score Increases • MotM 5
When determining your character’s ability scores, You stay in the new form until you use an action to
increase one score by 2 and increase a different score revert or until you die.
by 1, or increase three different scores by 1.
| Shapechange: 1 Action
| Increase two scores (+2 / +1) •
Increase one of these scores by 2 and a different
score by 1.

* Languages • MotM 5
Your character can speak, read, and write Common
and one other language that you and your DM agree is
appropriate for the character.

* Creature Type • MotM 10


You are a Fey.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Rapier 1 2 lb.

Backpack 1 5 lb.
EP 0 Clothes, Common 1 3 lb.

Crowbar 1 5 lb.
GP 6 Lute 1 2 lb.

Bedroll 1 7 lb.
PP 0 Candle 5 --

Clothes, Costume 2 8 lb.


WEIGHT CARRIED

61 lb. Rations (1 day) 5 10 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Disguise Kit 1 3 lb.

PUSH/DRAG/LIFT

300 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
M 29 Medium 5'11
GENDER AGE SIZE HEIGHT WEIGHT
Hath Chaotic Neutral grey white white
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 13 +5
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mage Hand Bard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Vicious Mockery Bard WIS 13 1A 60 ft. V Instantaneous PHB 285 V

=== 1st LEVEL === 2 Slots OO

O Sleep Bard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

O Hideous Laughter <C> Bard WIS 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

O Faerie Fire <C> Bard DEX 13 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Charm Person Bard WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

SPELLS

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