UAC01
UAC01
UAC01
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Notes from the 13-Year Old DM
High-Adventure from Middle-School • The Gems of Fire 5
6 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 7
8 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 9
10 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 11
12 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 13
14 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 15
16 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 17
18 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 19
20 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 21
22 The Gems of Fire • High-Adventure from Middle-School
High-Adventure from Middle-School • The Gems of Fire 23
– Notes –
Module title: Comments:
Mission objective(s):
Mission achievements:
Mission notes:
Summary Matrix
Attributes
ID Character Class Race/Sex Lvl EXP S/I/W/D/Co/Ch H.P. A.C.
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Weapons Matrix
Str Mods. Dex Mods. Race/Class Mods. Weapon Mods. Damage
ID “To Hit” Dam. Attack A.C. “To Hit” Dam. Weapon in Hand “to Hit” Dam. S-M L
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Combat Matrix
Enemy Enemy Enemy
ID Creature A.C. vs. A.C. Dam. ID Creature A.C. vs. A.C. Dam. ID Creature A.C. vs. A.C. Dam.
01 04 07
02 05 08
03 06 09
Summary Matrix
“To Hit” A.C.
10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 Player Phone/email
Weapons Matrix
Weapon Mods. Damage Weapon Mods. Damage
Secondary Weapon “to Hit” Dam. S-M L Missile Weapon “to Hit” Dam. S-M L
Combat Matrix
Enemy Enemy Combat notes:
ID Creature A.C. vs. A.C. Dam. ID Creature A.C. vs. A.C. Dam.
10 13
11 14
12 15
ID
ID
ID
01
05
03
02
04
Skeleton Paralyzation/
Poison
Zombie Polymorph/
Petrification
Ghoul
Rod/Staff/Wand
Shadow
Death Magic
Wight
Spell
Breath Weapon
Ghast
Spell
Wraith
Turn Undead Matrix
ID
10
Mummy
07
09
06
08
Spectre Paralyzation/
Poison
Vampire Polymorph/
Petrification
Spell
cast Ghost
Rod/Staff/Wand
ID
Lich
Death Magic
Saving Throw Matrix
Breath Weapon
ID
Spell
Pick Pockets
ID
11
13
12
15
14
Find/Remove
Traps Polymorph/
Petrification
Move Silently
Rod/Staff/Wand
Thieving Matrix
Hide in Shadows
Death Magic
Hear Noise
Breath Weapon
Climb Walls