E MS-70CDRplus FX-list

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Effect Types and Parameters

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© 2024 ZOOM CORPORATION

Manufacturer names and product names are trademarks or registered trademarks of their respective owners. The names are used only to illustrate sonic
characteristics and do not indicate any affiliation with the ZOOM CORPORATION.
Effect explanation overview
Tempo synchronization possible icon

Effect type Effect explanation Parameter range

DELAY This long delay has a maximum length of 4000 mS.


TIME Sets the delay time. 1 - 4000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HIDMP Adjusts the treble attenuation of the delay sound. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

Effect Screen Parameter Parameter explanation

Contents

MODULATION • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
3
DELAY • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
10
REVERB • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
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SFX • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
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DYNAMICS • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
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FILTER • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
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Additional tables • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
33

2
MODULATION

CHORUS This effect moves the sound image cyclically left and right.
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

CLONE
This analog chorus sound models the Electro-Harmonix SmallClone.
CHORUS
DEPTH Sets the depth of the modulation. 1-2

RATE Sets the speed of the modulation. 0 - 100

TONE Adjusts the tone. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

CHORUS ONE This models the sound of a BOSS CH-1 Super Chorus.
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
Sets output to mono or stereo. When stereo, effect sound is output from L channel and MONO,
OUTPUT
unchanged input sound is output from R channel. STEREO

GREEN
This is a model of TC Electronics's CORONA CHORUS.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100

SPEED Sets the speed of the modulation. 0 - 100

TONE Adjusts the tone. 0 - 100

MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.

TRI
This is a model of TC Electronics's CORONA Tri-Chorus.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
SPEED Sets the speed of the modulation. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.

ANALOG
This effect simulates an analog chorus.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets modulation speed. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
Sets output to mono or stereo. When stereo, effect sound is output from L channel and MONO,
OUTPUT
unchanged input sound is output from R channel. STEREO

VINTAGE
This is a simulation of the BOSS CE-1.
CHORUS
COMP Sets the sensitivity of the compressor. 0-9
RATE Sets the speed of the modulation. 1 - 50
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

3
MODULATION

CHORUS
This chorus is a model of the BOSS CE-5.
FIVE
DEPTH Sets the depth of the modulation. 0 - 100

RATE Sets the speed of the modulation. 0 - 100


Sets output to mono or stereo. When stereo, effect sound is output from L channel and MONO,
OUTPUT
unchanged input sound is output from R channel. STEREO
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 120

LO Adjusts volume of low frequencies. 0 - 100

HI Adjusts volume of high frequencies. 0 - 100

BASS
You can cut the low frequencies of this bass chorus effect sound.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100

RATE Sets the speed of the modulation. 1 - 50


OFF -
LOCUT Specifies the low-range cutoff point for the effect sound.
800Hz
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
PRE DLY Turns pre-delay OFF or ON. OFF, ON
VOL Adjusts the volume. 0 - 100

ENSEMBLE
Ensemble This is a chorus ensemble that features three-dimensional movement.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

BASS
ENSEMBLE This bass chorus ensemble features a sense of three-dimensional movement.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

STEREO
This is a stereo chorus with a clear tone.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

BEND This effect provides pitch bending that uses the input signal as trigger and processes each
CHORUS note separately.
MODE Sets direction of pitch bend. UP, DOWN
DEPTH Sets the depth of the modulation. 0 - 100
TIME Sets time before effect starts. 0 - 50
BAL Adjusts the balance between original and effect sounds. 0 - 100
TONE Adjusts the tone. 0 - 10

4
MODULATION

SILKY
This chorus effect combines 2 bands of detuning and chorus for precise control.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
TONE Adjusts the tone. 0 - 100
CHO MIX Adjusts the amount of chorus in the mix. 0 - 100
LO-PIT Adjusts the amount of pitch modulation for the low-frequency detuning. -25 - 25
HI-PIT Adjusts the amount of pitch modulation for the high-frequency detuning. -25 - 25
LO MIX Adjusts the amount of low-frequency detuning in the mix. 0 - 100
HI MIX Adjusts the amount of high-frequency detuning in the mix. 0 - 100
PRE DLY Sets pre-delay time of effect sound. 0 - 50

MIRAGE
This chorus shimmers like a mirage.
CHORUS
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
PRE DLY Sets pre-delay time of effect sound. 1 - 20
VOL Adjusts the volume. 0 - 100

By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
DETUNE
type has a chorus effect without much sense of modulation.
CENT Adjusts the detuning in cents, which are fine increments of 1/100-semitone. -25 - 25
PRE DLY Sets the pre-delay time of the effect sound. 0 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

BASS By mixing a small amount of the pitch-shifted effect sound with the original sound, a
DETUNE natural bass chorus effect is achieved.
CENT Adjusts the detuning in cents, which are fine increments of 1/100-semitone. -50 - 50
PRE DLY Sets the pre-delay time of the effect sound. 0 - 50
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
OFF -
LOCUT Sets the cut frequency in the low range of the effect sound.
800Hz
VOL Adjusts the volume. 0 - 100

TREMOLO This effect varies the volume at a regular rate.


UP 0 -
WAVE Sets the modulation waveform.
TRI 9
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
VOL Adjusts the volume. 0 - 100

ORANGE
This effect varies the volume at a regular rate.
TREMOLO
TRI, TUBE,
WAVE Sets the modulation waveform.
SQR
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
VOL Adjusts the volume. 0 - 100

5
MODULATION

DUO
This effect combines two tremolos.
TREMOLO
UP 0 -
WAVE A Sets the modulation waveform of Wave A.
TRI 9
UP 0 -
WAVE B Sets the modulation waveform of Wave B.
TRI 9
DEPTH A Adjusts depth of Wave A modulation. 0 - 100
DEPTH B Adjusts depth of Wave B modulation. 0 - 100
RATE A Adjusts speed of Wave A modulation. 0 - 50
RATE B Adjusts speed of Wave B modulation. 0 - 50
SERI, PARA,
LINK Sets how the two tremolos are connected.
STR
VOL Adjusts the volume. 0 - 100

PHASER This effect adds a phasing variation to the sound.


4 STG,
COLOR Sets the tone of the effect type. 8 STG, INV 4,
INV 8
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
RESO Sets effect resonance. 0 - 100
VOL Adjusts the volume. 0 - 100

STONE
This phaser sound models the Electro-Harmonix SmallStone.
PHASER
COLOR Sets the sound color. 1-2
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
RESO Sets effect resonance. 0 - 100

WARP
This phaser has a one way effect.
PHASER
MODE Sets direction of warping. GO, BACK
SPEED Sets modulation speed. 1 - 50
RESO Sets effect resonance. 0 - 10
VOL Adjusts the volume. 0 - 100

DUO PHASER This effect combines two phasers.


DEPTH A Sets the depth of LFO A modulation. 1 - 100
RATE A Sets the speed of LFO A modulation. 1 - 50
RESO A Sets the resonance of LFO A modulation. 0 - 10
SERIAL,
LINK Sets how 2 phasers are connected. PARALLEL,
STEREO
DEPTH B Sets the depth of LFO B modulation. 1 - 100
1 - 50,
RATE B Sets the speed of LFO B modulation. SYNCA,
RVRSA
RESO B Sets the resonance of LFO B modulation. 0 - 10

VOL Adjusts the volume. 0 - 100

THE VIBE This vibe sound features unique undulations.


SPEED Sets the speed of the modulation. 0 - 50
DEPTH Sets the depth of the modulation. 0 - 100
VIBRT,
MODE Sets effect to vibrato or chorus.
CHORS
VOL Adjusts the volume. 0 - 100
WAVE Adjusts modulation waveform. 0 - 100
BIAS Adjusts bias of waveform modulation. 0 - 100

6
MODULATION

FLANGER This is a jet sound like an A/DA Flanger.


PRE DLY Sets pre-delay time of effect sound. 0 - 50
DEPTH Sets the depth of the modulation. 0 - 100

RATE Sets the speed of the modulation. 0 - 50

RESO Adjusts the intensity of the modulation resonance. -10 - 10

MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

BASS Modeled after the A/DA Flanger, this effect has an added parameter that allows you to
FLANGER adjust the volume balance between the original and effected sounds.
PRE DLY Sets pre-delay time of effect sound. 0 - 50
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
RESO Adjusts the intensity of the modulation resonance. -10 - 10
OFF -
LOCUT Sets the cut-off frequency in the low range of the effect sound.
800Hz
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

VINTAGE
This analog flanger sound is similar to an MXR M-117R.
FLANGER
PRE DLY Sets pre-delay time of effect sound. 0 - 50
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
RESO Sets effect resonance. -10 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

BASS
This analog flanger sound is similar to an MXR M-117R.
VINTAGE
A parameter has been added to cut low frequencies from the effect sound.
FLANGER
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
RESO Sets effect resonance. -10 - 10
OFF -
LOCUT Sets the cut-off frequency in the low range of the effect sound.
800Hz

BF
This models a BOSS BF-2 Flanger.
FLANGER 2
PRE DLY Sets pre-delay time of effect sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
RESO Adjusts the intensity of the modulation resonance. 0 - 100

KICK
This flanger is controlled using the foot switch.
FLANGER
PRE DLY Sets pre-delay time of effect sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
RESO Sets the foot switch function. 0 - 100
MIX Sets effect resonance. 0 - 100
RESET-F Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
LATCH,
ON/OFF Adjusts the LFO reset frequency.
UNLATCH

7
MODULATION

DYNAMIC The volume of the effect sound changes according to the input signal level with this
FLANGER dynamic flanger.
SENSE Adjusts the sensitivity of the effect. -10 - 10
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
RESO Adjusts the intensity of the modulation resonance. -10 - 10
VOL Adjusts the volume. 0 - 100

VIBRATO This effect automatically adds vibrato.


DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
TONE Adjusts the tone. 0 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100

SWELL
This effect modulates the pitch after picking.
VIBRATO
DEPTH Sets the depth of the modulation. 0 - 100
SPEED Sets the speed of the modulation. 0 - 100
RISE Sets the time before the effect begins to modulate the pitch. 0 - 100
VOL Adjusts the volume. 0 - 100

OCTAVER This effect adds sound one octave and two octaves below the original sound.
OCT1 Adjusts the level of the sound one octave below the effect sound. 0 - 100
OCT2 Adjusts the level of the sound two octaves below the effect sound. 0 - 100
TONE Adjusts the tone. 0 - 10
DRY Adjusts the volume of the unaffected sound. 0 - 100
CHARA Adjusts effect character. 0 - 100
VOL Adjusts the volume. 0 - 100

BASS
This effect adds sound one octave below the original sound.
OCTAVER
OCT Adjusts the level of the one-octave lower sound component. 0 - 100
DRY Adjusts the volume of the unaffected sound. 0 - 100
LO Adjusts volume of low frequencies. 0 - 10
MID Adjusts volume of middle frequencies. 0 - 10
HI Adjusts volume of high frequencies. 0 - 10
VOL Adjusts the volume. 0 - 100

BASS
This simulates an analog octaver. Modulation can be applied to the octave below, adding
ANALOG
depth to the sound.
OCTAVER
OCT1 Adjusts the level of the sound one octave below the effect sound. 0 - 100
OCT2 Adjusts the level of the sound two octaves below the effect sound. 0 - 100
MOD Sets how much the octave below sound is modulated. 0 - 100
DRY Adjusts the volume of the unaffected sound. 0 - 100

POLYPHONIC
This octaver supports chord playing.
OCTAVER
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
WET Adjust the amount of the effect sound in the mix. 0 - 100
DRY Adjust the amount of the original sound in the mix. 0 - 100

8
MODULATION

HARMONY
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to
PITCH
scale and key settings.
SHIFTER
-6 - 6
SCALE Sets the pitch of the pitch-shifted sound added to the original sound.
( See Table 1 )
KEY Sets the tonic (root) of the scale used for pitch shifting. C-B
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

POLYPHONIC
PITCH This pitch shifter supports chord playing.
SHIFTER
SHIFT Adjusts the pitch shift amount in semitones. -24 - 24
TONE Adjusts the tone. 0 - 100
WET Adjust the amount of the effect sound in the mix. 0 - 100
DRY Adjust the amount of the original sound in the mix. 0 - 100

GEMINOS
This effect allows you to obtain doubling tracking in real time.
DOUBLER
TIGHT Adjusts the tightness of the doubling track king. 0 - 100
MN-3, MN-2,
MODE Select Stereo / Mono and select the number of tracks. MN-1, ST-1,
ST-2, ST-3
WET Adjust the amount of the effect sound in the mix. 0 - 100
DRY ust the amount of the original sound in the mix. 0 - 100

RING This effect produces a metallic ringing sound. Adjusting the "Freq" parameter results in a
MODULATOR drastic change of sound character.
FREQ Sets the frequency of the modulation. 1 - 50
TONE Adjusts the tone. 0 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100

SLICER This effect creates a rhythmical sound by continuously slicing the input.
PTTRN Sets effect pattern. 1 - 20
SPEED Sets the speed of the modulation. 1 - 50
THRSH Adjusts effect threshold. 0 - 50
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100

9
DELAY

DELAY This long delay has a maximum length of 4000 mS.


TIME Sets the delay time. 1 - 4000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HIDMP Adjusts the treble attenuation of the delay sound. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

ANALOG
This analog delay simulation has a long delay with a maximum length of 4000 mS.
DELAY
TIME Sets the delay time. 1 - 4000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HIDMP Adjusts the treble attenuation of the delay sound. 0 - 10
VOL Adjusts the volume. 0 - 100
P-P Sets delay output to mono or ping-pong. MONO, P-P
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off

This effect simulates a tape echo. Changing the "Time" parameter changes the pitch of the
TAPE ECHO
echoes.
TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HIDMP Adjusts the treble attenuation of the delay sound. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

TAPE ECHO 3 This tape echo effect models the Maestro Echoplex EP-3.
TIME Sets the delay time. 10 - 2900
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
GAIN Adjusts the gain. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
LO Adjusts volume of low frequencies. 0 - 100
VOL Adjusts the volume. 0 - 100
Sets whether the TapeEcho3 preamp affects the tone when the echo effect is off. When OFF,
P-AMP OFF, ON
the input sound is output without being changed. When ON, the preamp affects the tone.

10
DELAY

AC TAPE
This tape echo sound has been tailored for acoustic instruments.
ECHO
TIME Set the delay time. 1 - 1000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjust the amount of effect sound mixed with the original sound. 0 - 100
When ON, the effect sound is sustained even if the effect itself is turned off. When OFF, the
TAIL OFF, ON
effect sound also stops when the effect is turned off.

DUAL
This effect combines 2 delays and is based on the Eventide TimeFactor DigitalDelay.
DELAY
TIMEA Adjusts the delay time of Delay A. 0 - 1490
TIMEB Adjusts the delay time of Delay B. 0 - 1490
Sets the delay time range. TIME,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.
BAL Adjusts the balance between original and effect sounds. 0 - 100
REP A Adjusts the number of Delay A repeats. 0 - 110
REP B Adjusts the number of Delay B repeats. 0 - 110
DLYMX Adjust the mix of the Delay A and B effect sounds. 0 - 100
FLTR Adjusts the tone. -100 - 100
MN-0 -
DEPTH Sets the depth of the modulation. Also sets the output to mono (M0.M50) or stereo (S0.S50).
ST-50
SPEED Sets modulation speed. 0 - 50

MULTI
This effect produces several delay sounds with different delay times.
TAP DELAY
TIME Sets the delay time. 1 - 3000
Short,
Sets the delay time range. When metronome is chosen, the delay time is synchronized to the Long,
MODE
tempo.

PTTRN Sets the tap pattern, which varies from rhythmical to random patterns. 1-8
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

This echo has a soft tone.


SOFT ECHO
This echo effect allows the use of modulation.
MOD Turns modulation ON or OFF. OFF, ON
TIME Sets the delay time. 19 - 581
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
WIDTH Adjusts the width of the modulation. 0 - 50
SPEED Sets modulation speed. 0 - 50
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

11
DELAY

SMOOTH
This wide delay is modeled on the BOSS DD-20 in SMOOTH mode.
DELAY
Sets the delay time.
TIME 1 - 3000
When Sync is chosen, the delay time is synchronized to the tempo.
Short,
Sets the delay time range. When metronome is chosen, the delay time is synchronized to the Long,
MODE
tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TONE Adjusts the tone. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

SLAP BACK
This delay features a short delay time that is good for muted rhythm playing and rockabilly.
DELAY
Sets the delay time. 1 - 300,
TIME
When Sync is chosen, the delay time is synchronized to the tempo. SYNC
REPEAT Adjusts the number of repeats. 0 - 100

MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

Set the note length of the delay sound.


SUBDV ♩ , P-P
When P-P is chosen, L/R channels output delays in quarter/dotted eighth notes respectively.
MONO,
OUTPUT Sets output to mono or stereo.
STEREO
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

STOMP
By turning the repeat up on this stomp-style delay, you can make it self-oscillate.
DELAY
TIME Sets the delay time. 1 - 600
Sets the delay time range. TIME,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.
REPEAT Adjusts the number of repeats. 0 - 100

MIX Adjusts amount of effect sound mixed with original sound. 0 - 120

Sets output to mono or stereo. When stereo, effect sound is output from L channel and MONO,
OUTPUT
unchanged input sound is output from R channel. STEREO
HI-DMP Adjusts the treble attenuation of the delay sound. 0 - 10
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

STEREO
This stereo delay allows the left and right delay times to be set separately.
DELAY
TIME L Adjusts delay time of left channel delay. 1 - 2000
TIME R Adjusts delay time of right channel delay. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
REP L Adjusts the number of left channel delay repeats. 0 - 100
REP R Adjusts the number of right channel delay repeats. 0 - 100
VOL L Adjusts the volume of left channel. 0 - 100
VOL R Adjusts the volume of right channel. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

12
DELAY

PING PONG
This delay outputs the delay sound alternately left and right.
DELAY
TIME Sets the delay time. 1 - 4000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

REVERSE
This reverse delay is a long delay with a maximum length of 2000 mS.
DELAY
TIME Sets the delay time. 10 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


BAL Adjusts the balance between original and effect sounds. 0 - 100
HIDMP Adjusts the treble attenuation of the delay sound. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

MODULATION
This delay effect allows the use of modulation.
DELAY
TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

MODULATION
You can adjust the depth of this modulation delay effect.
DELAY 2
TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DEPTH Adjust the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

13
DELAY

FILTER DELAY This effect filters a delayed sound.


TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
RESO Adjusts the intensity of the modulation resonance. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

FILTER
This effect combines a filter with delay like the FilterPong preset of the Eventide
PING PONG
TimeFactor.
DELAY
TIME A Sets the delay time for Delay A. 0 - 1900
TIME B Adjusts the delay time of Delay B. 0 - 1900
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 110


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DLY MIX Adjusts the mix of Delay A and Delay B effect sounds. 0 - 100
SLUR Softens the attack of the repeat sound. 0 - 10
FILTER Adjusts the amount the filter is applied. 0 - 100
DEPTH Adjusts the modulation depth. Also sets the output to mono (M-0–10) or stereo (S-0–10). M-0 - S-10
WAVE Sets the modulation wave type and speed of modulation. SN1 - SQ16

This delay, which is like the Strymon TimeLine LO-FI setting, reduces the audio quality of
LO-FI DELAY
the effect using bit depth and sample rate parameters.
TIME Sets the delay time. 2 - 1900
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SAMPLE Sets sampling rate. 1/128 - 1/1
BIT Sets bit depth. 4 - 32
BLEND Adjusts the balance between the original sound and the lo-fi sound. 0 - 100
DAMP Adjusts how the repaet sound decays. 0 - 10
FILTER Sets the character of the filter applied to the effect sound. OFF - 8
VINYL Adds noise that occurs randomly. With D:1-D:9, the noise occurs in time with the delay output. OFF - S:9

14
DELAY

PITCH
This effect applies pitch shift to a delayed sound.
DELAY
PITCH Sets volume of pitch shift applied to delayed sound. -12 - 12
TIME Sets the delay time. 1 - 2000
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

TREMOLO
This effect combines a delay sound with tremolo like the Strymon TimeLine TREM setting.
DELAY
TIME Sets the delay time. 60 - 1900
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TRI, SQR,
SINE,
WAVE Selects the tremolo modulation waveform.
SAWUP,
SAWDN
DEPTH Sets the depth of the modulation. 0 - 100
SPEED Sets modulation speed. 1/32 - 32/1
DAMP Adjusts how the repeat sound decays. 0 - 10
HPF Adjusts the maximum range of the frequencies in the effect sound. OFF - 900
GRIT Adjusts the distortion of the effect sound. 0 - 10

PHASE
This effect applies a phaser to a delayed sound.
DELAY
TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
COLOR Sets the tone of the effect type. 4 SIG - INV 8
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
RESO Sets effect resonance. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

15
DELAY

DRIVE ECHO This echo effect is inspired by Maestro Echoplex EP-1 and can add drive to the sound.
TIME Sets the delay time. 20 - 1990
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DRIVE Adjusts the amount of distortion. 0 - 100
WOW Adjusts the wow and flutter effect. 0 - 100
Sets whether the DriveEcho DRIVE parameter affects the tone of the dry signal. Set to DRIVE,
DRY the DRIVE setting affects the "dry" sound. Set to THRU, the dry sound is output without being DRIVE, THRU
changed.
MONO,
OUTPUT Sets output to mono or stereo.
STEREO
When ON, effect sound continues even after effect is turned off. The dry sound also continues
TAIL to have the same tone as when the effect was on. When OFF, effect sound stops right when OFF, ON
effect is turned off.

AUTO PAN This combines auto pan and delay to create the effect of the stereo image moving
DELAY cyclically.
TIME Sets the delay time. 1 - 1500
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
PAN-DLY,
LINK Sets the order that the auto pan and delay are connected.
DLY-PAN
CYCLE Sets the speed of the sound movement. 1/4 - 50
WIDTH Sets the width of the sound movement. L50 - R50
DEPTH Sets the depth of the sound movement. 0 - 10
CLIP Adjusts the amount of waveform clipping. 0 - 10
VOL Adjusts the volume. 0 - 100

SLOW
ATTACK This effect combines slow attack and delay.
DELAY
SWELL Adjusts the attack time. 1 - 50
TIME Sets the delay time. 1 - 1900
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
Sets how the effect is applied. Set to MONO for a mono chorus effect. Set to STEREO for a MONO,
OUTPUT
stereo vibrato effect. STEREO
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

16
DELAY

DYNAMIC This dynamic delay adjusts the volume of the effect sound according to the input signal
DELAY level.
TIME Sets the delay time. 1 - 2000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SENSE Adjusts the effect sensitivity. -10 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

ICE DELAY This effect combines pitch shifting and delay.


-OCT -
INTVL Sets the pitch modulation amount for the audio slices.
2 OCT
TIME Sets the delay time. 60 - 1300
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
BLEND Adjusts the balance between the dry and ICE signals. 0 - 20

SMEAR Adjusts the amount that the attack of the repeat sound is softened. OFF - 20

DAMP Adjusts how the repeat sound decays. 0 - 10

HPF Adjusts the maximum range of the frequencies in the effect sound. OFF - 900
SHORT,
SLICE Adjusts the length of the slices.
LONG

This hold delay effect is controlled using the foot switch. When you press the foot switch,
HOLD DELAY
the effect turns on, and when you release it, the effect sound is held.
TIME Sets the delay time. 1 - 4000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

REPEAT Adjusts the number of repeats. 0 - 100


HI-DMP Adjusts the treble attenuation of the delay sound. 0 - 10
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
P-P Sets delay output to mono or Ping Pong. MONO, P-P
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

TRIGGER
HOLD This delay samples and holds using picking as the trigger.
DELAY
TIME Sets the delay time. 10 - 1000
Short,
Sets the delay time range. Long,
MODE
When metronome is chosen, the delay time is synchronized to the tempo.

DUTY Sets the time that the sample-andhold sound is produced. 25 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SENSE Adjusts the effect sensitivity. 0 - 30
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

17
REVERB

ROOM
This reverb effect simulates the acoustics of a room.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

BRIGHT
ROOM This room reverb simulation can provide bright reverberations.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

TILED
ROOM This reverb effect simulates the acoustics of a tiled room.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

SPRING
This reverb effect simulates a spring reverb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

SPRING
This spring reverb sound is modeled on a '63 Fender Reverb.
REVERB 63
DWELL Adjusts the amount of level that input to reverb. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the mix of volume the effect sound. 0 - 100
VOL Adjusts the volume. 0 - 100

FD SPRING
This simulates the spring reverb of the '65 Fender Twin Reverb.
REVERB
COLOR Sets the tone of the effect type. 0-1
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

18
REVERB

PLATE
This simulates a plate reverb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 200
DECAY Sets the duration of the reverberations. 0 - 100
COLOR Adjusts the reverb time of the low frequencies. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
LODMP Adjusts low frequency damping in reverb sound. 0 - 100
HIDMP Adjusts high frequency damping in reverb sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

HALL
This simulates a plate reverb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

BRIGHT
HALL This hall reverb simulation can provide bright reverberations.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

HD HALL
This is a dense hall reverb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 200
DECAY Sets the duration of the reverberations. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

LODMP Adjusts low frequency damping in reverb sound. 0 - 100

HIDMP Adjusts high frequency damping in reverb sound. 0 - 100

CHURCH
This effect simulates the reverberations of a church.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 200
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HIDMP Adjusts high frequency damping in reverb sound. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.
When ON, effect sound continues even after effect is turned off. The dry sound also continues
TAIL to have the same tone as when the effect was on. OFF, ON
When OFF, effect sound stops right when effect is turned off.

19
REVERB

ARENA
This reverb effect simulates the acoustics of a large enclosure such as a sports arena.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

AMBIENCE
This effect adds a natural ambience (air) to the sound.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 200
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.
When ON, effect sound continues even after effect is turned off. The dry sound also continues
TAIL to have the same tone as when the effect was on. When OFF, effect sound stops right when OFF, ON
effect is turned off.

CHAMBER
This effect simulates the reverberations of a chamber-sized room.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 200
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

AIR REVERB This effect reproduces the ambience of a room, to create spatial depth.
SIZE Sets the size of the space. 1 - 100
REFLECT Adjusts the amount of reflection from the wall. 0 - 10
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

EARLY
REFLECTION This effect reproduces only the early reflections of reverb.
REVERB
DECAY Adjusts the duration of the reverb. 1 - 30
SHAPE Adjusts the effect envelope. -10 - 10
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

20
REVERB

SLAP BACK
This reverb creates a repeating echo effect.
REVERB
DECAY Sets the duration of the reverberations. 1 - 30
TIME Sets the delay time. 1 - 1000
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
D-R BAL Sets the ratio of delay and reverb. 0 - 100
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

GATE
This unique reverb is good for percussive playing.
REVERB
COLOR Sets the sound color. 1-5
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
BAL Adjusts the balance between original and effect sounds. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
TAIL OFF, ON
only the effect sound is output.

HOLD This hold reverb effect is controlled using the foot switch. When you press the foot switch,
REVERB the effect turns on, and when you release it, the effect sound is held.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 200
DECAY Sets the duration of the reverberations. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.
COLOR Adjusts the reverb time of the low frequencies. 0 - 100
LO-DMP Adjusts low frequency damping in reverb sound. 0 - 100
HI-DMP Adjusts high frequency damping in reverb sound. 0 - 100

SPACE
HOLE This effect combines delay and reverb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 1000
DECAY Sets the duration of the reverberations. -100 - 100
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
SPEED Sets the speed of the modulation. 0 - 100
LOW Adjusts volume of low frequencies. -100 - 100
HIGH Adjusts volume of high frequencies. -100 - 100
SIZE Adjusts the size of the reverb space. 0 - 100

PARTICLE
This is a unique complex reverb.
REVERB
STABLE,
MODE Sets how the reverb sound changes. CRITICAL,
HAZARD
DECAY Sets the duration of the reverberations. 0 - 100
GAIN Adjusts the output gain of the reverb sound. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When OFF, the effect sound is output in stereo. When ON, the effect sound is output as a mono
MONO OFF, ON
mix.
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

21
REVERB

MODULATION
This reverb generates fluctuating echoes.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Adjusts the duration of the reverb. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
VOL Adjusts the volume. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

LO-FI This rough in-your-face reverb is modeled on the LOFI setting of the TC Electronic HALL OF
REVERB FAME.
SHORT,
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound.
LONG
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the volume of the effect. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.
When ON, effect sound continues even after effect is turned off. The dry sound also continues
TAIL to have the same tone as when the effect was on. When OFF, effect sound stops right when OFF, ON
effect is turned off.

CAVE
This effect simulates the reverberations of a cave.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 200
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

REVERSE This effect, which is modeled on the DigiTech RV-7 (Lexicon) Reverse setting, sounds like
REVERB reverb in reverse.
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
When ON, the original sound and the effect sound are mixed and output together. When OFF,
DRY OFF, ON
only the effect sound is output.
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

ECHO
This effect can generate gorgeous echoes.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 200
DECAY Sets the duration of the reverberations. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
MONO,
OUTPUT Sets output to mono or stereo.
STEREO
When ON, effect sound continues even after effect is turned off. The dry sound also continues
TAIL to have the same tone as when the effect was on. When OFF, effect sound stops right when OFF, ON
effect is turned off.

22
REVERB

TREMOLO This effect combines tremolo with just the reverb sound like the Eventide Space
REVERB TremoloVerb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 500
DECAY Sets the duration of the reverberations. 0 - 100
SIZE Adjusts the size of the reverb space. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SINE, TRI,
WAVE Sets the modulation waveform. PEAK, RNDM,
RAMP, SQR
Sets the depth of modulation. Also sets whether the modulation is mono (MN0–99) or stereo
DEPTH MN0 - ST99
(ST0–99) .
RATE Sets modulation speed. 1.0 - 20.0
LO Adjusts volume of low frequencies. -100 - 100
HI Adjusts volume of high frequencies. -100 - 100

HOLY This effect combines reverb and flanger in a model of an Electro-Harmonix Holy Grail set to
REVERB FLERB.
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

DYNAMIC This reverb, which is modeled on the TC Electronic NOVA REVERB, changes volume
REVERB according to the dynamics of the input sound.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 100
DECAY Sets the duration of the reverberations. 0 - 100
SENSE Adjusts the sensitivity of the effect. -100 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
COLOR Adjusts the tone. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.

SHIMMER Modeling the Strymon blueSky in Shimmer mode, this effect adds pitch-shifting and delay
REVERB to reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.
LO-DMP Adjusts the amount that the low frequencies of the reverb sound are reduced. 0 - 100
HI-DMP Adjusts the amount that the high frequencies of the reverb sound are reduced. 0 - 100

SHIMMER
The pitch of the reverberation sound rises continuously in this magical reverb.
REVERB+
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 200
DECAY Sets the duration of the reverberations. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
TAIL OFF, ON
right when effect is turned off.
LO-DMP Adjusts the amount that the low frequencies of the reverb sound are reduced. 0 - 100
HI-DMP Adjusts the amount that the high frequencies of the reverb sound are reduced. 0 - 100

23
REVERB

MANGLED
SPACE This reverb has wild echoes like the Eventide Space MangledVerb.
REVERB
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 0 - 500
DECAY Sets the duration of the reverberations. 0 - 100
SIZE Adjusts the size of the reverb space. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
CLIP Adjusts the amount of distortion. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
LO Adjusts volume of low frequencies. -100 - 100
HI Adjusts volume of high frequencies. -100 - 100
VOL Adjusts the volume. 0 - 200

DUAL
This effect can combine two reverbs like the Eventide Space DualVerb.
REVERB
PRE DLY A Sets the pre-delay time of Reverb A. 0 - 750
PRE DLY B Sets the pre-delay time of Reverb B. 0 - 750
A9B0 -
A-B MIX Adjust the mix of the Reverb A and B effect sounds.
A0B9
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
DECAY A Sets the reverberation length for Reverb A. 0 - 100
DECAY B Sets the reverberation length for Reverb B. 0 - 100
TONE A Adjusts the tone of Reverb A. -100 - 100
TONE B Adjusts the tone of Reverb B. -100 - 100
A1B1 ~
A9B1 ~
SIZE Adjusts the size of the reverb. A9B9 ~
A1B9 ~
A1B1

24
SFX

AUTO PAN This effect moves the sound image cyclically left and right.
RATE Sets the speed of the modulation. 0 - 50
WIDTH Sets the width of the panning. L50 - R50
Adjusts the amount of waveform clipping. Higher values emphasize the auto-panning effect
CLIP 0 - 10
more.
DEPTH Sets the depth of the modulation. 0 - 10
VOL Adjusts the volume. 0 - 100

LOOP ROLL This effect allows you use the footswitch to sample and hold what you play.
TIME Sets the loop time. 10 - 4000
DUTY Sets the time that the sample-and-hold sound is produced. 25 - 100
BAL Adjusts the balance between original and effect sounds. 0 - 100
LATCH,
ON/OFF Sets the foot switch function.
UNLATCH

BOMBER This effect generates explosive sounds.


DECAY Adjusts the length of the explosive sound. 1 - 100
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
INPUT,
TRGGR This sets the trigger for the bomb sound.
FOOT SW

BIT CRUSHER This effect creates a lo-fi sound.


BIT Sets bit depth. 4 - 16
SAMPLE Sets sampling rate. 0 - 50
TONE Adjusts the tone. 0 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100

MONO This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
SYNTH that detects the pitch of the input signal.
SINE, TRI,
WAVE Sets waveform. SAWUP,
SAWDN
SPEED Adjusts smoothness of pitch change. 0 - 100
TONE Adjusts the tone. 0 - 10
SYNTH Adjusts synthesizer sound level. 0 - 100
DRY Adjusts level of original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

Z-ORGAN This effect simulates an organ sound.


HPF Adjusts high-pass filter cutoff frequency. 0 - 10
LPF Adjusts low-pass filter cutoff frequency. 0 - 10
UPPER Adjusts volume of high frequencies. 0 - 100
LOWER Adjusts volume of low frequencies. 0 - 100
DRY Adjusts level of original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

ROTO
Simulates a rotary speaker.
CLOSET
MODE Sets the rotary mode. SLOW, FAST
DRIVE Adjusts the amount of amplification from the preamp. 0 - 100
BAL Adjusts the balance between the horn (high frequencies) and the drum (low frequencies). 0 - 100
VOL Adjusts the volume. 0 - 100

25
SFX

LINE Sound input into the LineSel effect is sent directly to the OUTPUT jacks when OFF and to
SELECTOR the next effect in order when ON. ( See Table 2 )

EFX LVL Adjusts level sent to next effect. 0 - 150

OUT LVL Adjusts level sent directly to the outputs. 0 - 150

26
DYNAMICS

COMPRESSOR This compressor in the style of the MXR Dyna Comp.


SENSE Adjusts the sensitivity of the effect. 0 - 10
ATTCK Sets compressor attack speed to Fast or Slow. SLOW, FAST
TONE Adjusts the tone. 0 - 10
VOL Adjusts the volume. 0 - 100

RACK
This compressor allows more detailed adjustment than Comp.
COMPRESSOR
THRSH Sets the level that activates the compressor. 0 - 50
RATIO Adjusts the compression ratio. 1 - 10
ATTCK Sets compressor attack speed 1 - 10
VOL Adjusts the volume. 0 - 100

GRAY This models a ROSS Compressor.


COMPRESSOR Added parameters allow you to adjust the tone.
SUSTN Adjusts the sustain. 0 - 100
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
VOL Adjusts the volume. 0 - 100

OPTICAL
This is an optical compressor.
COMPRESSOR
DRIVE Adjusts the depth of the compression. 0 - 10
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
VOL Adjusts the volume. 0 - 100

160
This compressor is in the style of the dbx 160A.
COMPRESSOR
THRSHLD Adjusts the threshold that determines when the effect is activated. -60 - 0
RATIO Adjusts the compression ratio. 1.0 - 10.0
KNEE Sets the type of knee. SOFT, HARD
VOL Adjusts the volume. 0 - 100

DUAL This is a compressor which allows separate settings for the low frequency and high
COMPRESSOR frequency range.
300Hz -
FREQ Adjusts the crossover point between the high frequency and low frequency range.
1.5kHz
LOCOMP Adjusts the compression depth in the low frequency range. 0 - 50
HICOMP Adjusts the compression depth in the high frequency range. 0 - 50
VOL Adjusts the volume. 0 - 100

MULTIBAND
This is a simulation of the MultiComp (MODE:MB).
COMPRESSOR
COMP Adjusts the depth of the compression. 0 - 100
LOTHR Adjusts the threshold that triggers the low-frequency effect. 0 - 100
HITHR Adjusts the threshold that triggers the high-frequency effect. 0 - 100
VOL Adjusts the volume. 0 - 100

LIMITER This is a limiter that suppresses signal peaks above a certain reference level.
THRSH Adjusts the effect sensitivity. 0 - 50
RATIO Adjusts the compression ratio. 1 - 10
REL This is a limiter that suppresses signal peaks above a certain reference level. 1 - 10
VOL Adjusts the volume. 0 - 100

27
DYNAMICS

ORANGE
This models an ORANGE SQUEEZER.
LIMITER

VOL Adjusts the volume. 0 - 100

ZOOM
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the
NOISE
tone.
REDUCTION
GTRIN,
DETCT Sets control signal detection level.
EFXIN
DEPTH Sets the depth of noise reduction. 0 - 100
THRSH Adjusts the effect sensitivity. 0 - 100
DECAY Adjust the envelope release. 0 - 100

NOISE
This is a noise gate that cuts the sound during playing pauses.
GATE
GTRIN,
DETCT Sets control signal detection level.
EFXIN
DEPTH Sets the depth of noise reduction. 0 - 100
THRSH Adjusts the effect sensitivity. 0 - 100
DECAY Adjust the envelope release. 0 - 100

DIRTY GATE This vintage style gate features a characteristic way of closing.

THRSH Adjusts the effect sensitivity. 1 - 25

VOL Adjusts the volume. 0 - 100

SLOW
This effect slows the attack of each note, resulting in a violin-like performance.
ATTACK
TIME Adjusts the attack time. 1 - 50
CURVE Set the curve of volume change during attack. 0 - 10
TONE Adjusts the tone. 0 - 100
VOL Adjusts the volume. 0 - 100

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FILTER

AUTO WAH This effect varies wah in accordance with picking intensity.
MODE Sets direction of movement of the filter. DOWN, UP
SENSE Adjusts the sensitivity of the effect. 1 - 10
RESO Sets effect resonance. 0 - 10
VOL Adjusts the volume. 0 - 100

RESONANCE
This effect varies the resonance filter frequency according to picking intensity.
FILTER
MODE Sets direction of movement of the filter. DOWN, UP
SENSE Adjusts the sensitivity of the effect. 1 - 10
RESO Sets effect resonance. 0 - 10
VOL Adjusts the volume. 0 - 100

AUTO FILTER This is a resonance filter with a sharp envelope.


MODE Sets direction of movement of the filter. UP, DOWN
SENSE Adjusts the sensitivity of the effect. 1 - 10
PEAK Adjusts the Q value of the filter. 0 - 10
DRY Adjusts the volume of the unaffected sound. 0 - 100

Z TRON
This is like a Q-Tron Envelope Filter in LP mode.
FILTER
SENSE Adjusts the sensitivity of the effect. -10 - 10
RESO Sets effect resonance. 0 - 10
DRY Adjusts the volume of the unaffected sound. 0 - 100
VOL Adjusts the volume. 0 - 100

LOW PASS
This effect varies the low pass filter frequency according to picking intensity.
FILTER
FREQ Sets minimum frequency of low pass filter. 0 - 100
FST100 -
SENSE Adjusts the sensitivity of the effect.
SLW100
2P-10 -
RESO Sets effect resonance.
4P-10
BAL Adjusts the balance between original and effect sounds. 0 - 100

BASS AUTO
You can adjust the mix of this bass guitar auto-wah with the original signal.
WAH
SENSE Adjusts the sensitivity of the effect. -10 - 10
RESO Sets effect resonance. 0 - 10
DRY Adjusts the volume of the unaffected sound. 0 - 100
VOL Adjusts the volume. 0 - 100

CRY FILTER This effect varies the sound like a talking modulator.
RANGE Adjusts the frequency range processed by the effect. 1 - 10
RESO Sets effect resonance. 0 - 10
SENSE Adjusts the sensitivity of the effect. -10 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100

BASS CRY
This talking modulator is suitable for the bass frequency range.
FILTER
RANGE Adjusts the frequency range processed by the effect. 1 - 10
RESO Sets effect resonance. 0 - 10
SENSE Adjusts the sensitivity of the effect. -10 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100

29
FILTER

LFO FILTER This filter effect changes tone characteristics cyclically.


DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 1 - 50
RESO Sets effect resonance. 0 - 10
SINE, TRI,
WAVE Sets the modulation waveform. SAWUP,
SAWDOWN

SEQUENCE
The sequence filter has the flavor of a Z.Vex Seek-Wah.
FILTER
STEP Adjusts number of sequence steps. 2-8
PTTRN Sets effect pattern. 1-8
SPEED Sets the speed of the modulation. 1 - 50
RESO Sets effect resonance. 0 - 10

RANDOM
This filter effect changes character randomly.
FILTER
TYPE Sets filter type. HPF, BPF, LPF
SPEED Sets the speed of the modulation. 1 - 50
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100

STEP FILTER This special effect gives the sound a stepped quality.
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
RESO Sets effect resonance. 0 - 10
SHAPE Adjusts the effect envelope. 0 - 10

This effect uses the comb filter that results from fixing the modulation of the flanger like
COMB FILTER
an equalizer.
FREQ This sets the emphasized frequency. 1 - 50
RESO Adjusts the intensity of the resonance sound of the effect. -10 - 10
HI-DMP Adjusts the treble attenuation of the effect sound. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
VOL Adjusts the volume. 0 - 100

SLOW FILTER The filter frequency of this effect changes, triggered by picking.
TIME Sets the time taken to change the sound. 1 - 50
CURVE Adjusts the curve of the sound change. 0 - 10
RESO Adjusts the intensity of the modulation. 0 - 10
2POLE,
TYPE Adjusts amount of filter applied.
4POLE
MODE Sets direction of movement of the filter. UP, DOWN
VOL Adjusts the volume. 0 - 100

GUITAR
This mono graphic equalizer has 6 bands that suit guitar frequencies.
GRAPHIC EQ
160HZ Boosts or cuts the low (160 Hz) frequency band. -12.0 - 12.0
400HZ Boosts or cuts the low (400 Hz) frequency band. -12.0 - 12.0
800HZ Boosts or cuts the low (800 Hz) frequency band. -12.0 - 12.0
3.2KHZ Boosts or cuts the low (3.2 kHz) frequency band. -12.0 - 12.0
6.4KHZ Boosts or cuts the low (6.4 kHz) frequency band. -12.0 - 12.0
12KHZ Boosts or cuts the low (12 kHz) frequency band. -12.0 - 12.0
VOL Adjusts the volume. 0 - 100

30
FILTER

STEREO
GUITAR This stereo graphic equalizer has 6 bands that suit guitar frequencies.
GRAPHIC EQ
160HZ Boosts or cuts the low (160 Hz) frequency band. -12.0 - 12.0
400HZ Boosts or cuts the low (400 Hz) frequency band. -12.0 - 12.0
800HZ Boosts or cuts the low (800 Hz) frequency band. -12.0 - 12.0
3.2KHZ Boosts or cuts the low (3.2 kHz) frequency band. -12.0 - 12.0
6.4KHZ Boosts or cuts the low (6.4 kHz) frequency band. -12.0 - 12.0
12KHZ Boosts or cuts the low (12 kHz) frequency band. -12.0 - 12.0
VOL Adjusts the volume. 0 - 100

PARAMETRIC
This is a 1-band parametric equalizer.
EQ
20Hz -
FREQ Sets the frequency of the equalizer.
20kHz
Q Adjusts equalizer Q. 0.5 - 16.0
GAIN Adjusts the gain. -12.0 - 12.0
VOL Adjusts the volume. 0 - 100

BASS
This 7-band graphic equalizer is suitable for the bass frequency range.
GRAPHIC EQ
50HZ Adjust to boost or cut 50Hz. -12.0 - 12.0
120HZ Adjust to boost or cut 120Hz. -12.0 - 12.0
400HZ Adjust to boost or cut 400Hz. -12.0 - 12.0
500HZ Adjust to boost or cut 500Hz. -12.0 - 12.0
800HZ Adjust to boost or cut 800Hz. -12.0 - 12.0
4.5KHZ Adjust to boost or cut 4.5kHz. -12.0 - 12.0
10KHZ Adjust to boost or cut 10kHz. -12.0 - 12.0
VOL Adjusts the volume. 0 - 100

STEREO
BASS This stereo graphic equalizer has 7 bands that suit bass guitar frequencies.
GRAPHIC EQ
50HZ Adjust to boost or cut 50Hz. -12.0 - 12.0
120HZ Adjust to boost or cut 120Hz. -12.0 - 12.0
400HZ Adjust to boost or cut 400Hz. -12.0 - 12.0
500HZ Adjust to boost or cut 500Hz. -12.0 - 12.0
800HZ Adjust to boost or cut 800Hz. -12.0 - 12.0
4.5KHZ Adjust to boost or cut 4.5kHz. -12.0 - 12.0
10KHZ Adjust to boost or cut 10kHz. -12.0 - 12.0
VOL Adjusts the volume. 0 - 100

BASS
PARAMETRIC This 1-band parametric equalizer is suitable for the bass frequency range.
EQ
20Hz -
FREQ Sets the frequency of the equalizer.
20kHz
Q Adjusts equalizer Q. 0.5 - 16.0
GAIN Adjusts the gain. -20.0 - 20.0
VOL Adjusts the volume. 0 - 100

31
FILTER

EXCITER This exciter enables flexible control.


BASS Adjusts the amount of low-frequency phase correction. 0 - 100
TREBLE Adjusts the amount of high-frequency phase correction. 0 - 100
VOL Adjusts the volume. 0 - 100
LATCH,
ON/OFF Sets the foot switch function.
UNLATCH

BOTTOM UP This brings out low and high sounds.


BASS Adjusts the amount of low-frequency boost. 0 - 10

TREBLE Adjusts the amount of high-frequency boost. 0 - 10

VOL Adjusts the volume. 0 - 100

This effect divides the signal into two bands (high/low) and lets you freely adjust the mix
SPLITTER
ratio of the two bands.
80Hz -
FREQ Adjusts the crossover point between the high frequency and low frequency band.
2.5kHz
LO Adjusts the mix ratio of the low frequency band. 0 - 100
HI Adjusts the mix ratio of the high frequency band. 0 - 100
VOL Adjusts the volume. 0 - 100

32
Additional tables

Table 1 [Scale Parameter]


Setting Scale used Interval

-6 6th down
-5 5th down
Major
-4 4th down
-3 3rd down
-m 3rd down
Minor
m 3rd up
3 3rd up
4 4th up
Major
5 5th up
6 6th up

Table 2 [ LINE SELECTOR Signal Flow ]

LINE SELECTOR
ON ( NEXT EFFECT ) OUTPUT INPUT

LINE SELECTOR
OFF ( OUTPUT ) OUTPUT INPUT

©2024 ZOOM CORPORATION Z2I-5211-01

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