Animators Hell
Animators Hell
A Master’s Thesis
by
NADİDE GİZEM AKGÜLGİL
Department of
Graphic Design
İhsan Doğramacı Bilkent University
May 2012
To my beloved grandparents Ali Akkaya and Fatma Akkaya…
ANIMATOR’S HELL:
AN ANIMATION INSPIRED BY SARTRE’S OTHER
by
in
THE DEPARTMENT OF
GRAPHIC DESIGN
İHSAN DOĞRAMACI BİLKENT UNIVERSITY
ANKARA
May 2012
I certify that I have read this thesis and have found that it is fully adequate, in
scope and in quality, as a thesis for the degree of Master of Fine Arts in Graphic
Design.
……………………………………
Assist. Prof. Dr. Dilek Kaya
Supervisor
I certify that I have read this thesis and have found that it is fully adequate, in
scope and in quality, as a thesis for the degree of Master of Fine Arts in Graphic
Design.
………………………………………………
Dr. Özlem Özkal
Examining Committee Member
I certify that I have read this thesis and have found that it is fully adequate, in
scope and in quality, as a thesis for the degree of Master of Fine Arts in Graphic
Design.
……………………………………………….
Assist. Prof. Dr. Ersan Ocak
Examining Committee Member
…………………………………………….
Prof. Dr. Erdal Erel
Director
ABSTRACT
May 2012
French philosopher Sartre, on the other hand, plays with the concepts of subject
and object when he constructs his philosophy on existence especially in Other
concept. When a man confronts with another one, he puts the other in an object
form in his world. As the one does so, the other also does the same, i.e. puts the
other in an object form. When they confront and become objects for the other’s
world they start judging each other. The Other, for this reason, is hell, according
to Sartre.
Animator’s Hell is a clay animation, which attempts to integrate Jean Paul Sartre’s
concepts of subject - object relations and the Other into animation. It tells the
story of an animator who defines an object for her animation but later faces with
the fact that it is actually a subject. The characters in the film become hell for each
other, and try to be recognized.
iii
ÖZET
Mayıs 2012
iv
ACKNOWLEDGMENTS
First of all, this project was born from confusion in my mind. In this painful era
my supervisor Assist. Prof. Dr. Dilek Kaya directed me to different paths and
grateful to her. I also want to thank Dr. Özlem Özkal for teaching and supporting
me during the first year of my education in Bilkent University and also for her
critics about this project. Assist. Prof. Dr. Ersan Ocak was a person that I hear
and eager to meet for a long time. I feel myself very lucky that I had the chance
to discuss my project with him and his critics were very crucial for the project as
they created the inspiration for me. Assist. Prof. Dr. Elif Çırakman is another
METU was very effective so that I chose to study on this issue. She also never
Orhan İktu was one of the people who supported me both academically and
technically. During this process he was one of the crucial person in the team so I
This project came alive with the help of my beloved siblings and colleagues
Zeynep Engin and Begüm Bilgenoğlu. They were always ready to help me when
v
I needed them and they were into every step of this project as angels. I want to
thank to my 20-year-friend and also my sibling Hande Çilingir for her acceptance
Furkan Devran and Ekin Berkyürek were always supportive and they are there
for me every time I feel unsatisfactory. I’m thankful to Sinem Aydınlı for her
great friendship and enlightening my way. I’m also grateful to Şahin Akgül,
Necati Telli and Sami Arpa for their friendship, support and listening to me with
Gönenç Mutlu was maybe the one that feels the burden and difficulty of this
project as I do. Besides his contributions to the film, he was the one who pulls me
over when I feel like drowning. In the first half of the project he was far away
from me but he still made me feel his support. He was eager to help and
contribute in each phase of the project. His love and trust made me to continue
Finally I want to thank my family who patiently waited for me to get over this
decisions. They were silent and receptive when I was aggressive and offensive
with the burden of the project’s difficulty. My brother Onur Akgülgil was not
aware of the whole process but he was always interested and I want to thank
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TABLE OF CONTENTS
ABSTRACT…………………………………………………………………………...iii
ÖZET………………………………………………………………………………….iv
ACKNOWLEDGMENTS……………………………………………………………v
TABLE OF CONTENTS…………………………………………………………....vii
LIST OF FIGURES…………………………………………………………………...ix
CHAPTER I: INTRODUCTION…………………………………………………....1
BIBLIOGRAPHY….……………………………………………………...….………43
APPENDIX………………………...…………………………………..…….……….45
A. FILM CREW………………………….……………………………..…….45
vii
B. THE MAKING OF THE ANIMATOR’S HELL……….……………….47
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LIST OF FIGURES
6. She tries to put the character in an object form. (2012). Animator’s Hell.....24
13. It gets hurt as it touches the coffee mug. (2012). Animator’s Hell…....…...31
18. It checks the other table is an object or not. (2012). Animator’s Hell.........34
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CHAPTER I
INTRODUCTION
Pure objects in our living world have no movement and soul. Animation, on the
other hand, creates the illusion of life through the illusion of movement. In the
process of animating, the relationship between the animator and the material to
object relationship lies at the core of this thesis. The thesis is inspired by French
constructs his philosophy with the investigation of the core idea of being and
examines the relationship of man with the world. In this relationship, according
whole chapter to this problem in his book Being and Nothingness (2003).
According to him each man has his own universe and has chance to change his
relationship with the world. This chance to choose makes man what he is. Man
takes decisions and each of these decisions has their own responsibility. With
1
each choice man constructs himself and proves his existence to the other. The
Other for Sartre is hell. The encounter with another gives man shame and guilt as
he thinks that he is the subject of his own world but falls in an object form. When
Other sees the man he puts him in an object position in his own world. With his
consciousness he judges the man and reveals his weak points. This gives man the
feeling of shame. However from this encounter both become the object for each
other while they remain as subject for themselves. This recognition, according to
Sartre, is important because each of them prove their existence over the other.
The man is a subject as he puts the other in an object form. Being for other
necessitates being an object for the other. They recognize each other with
certainty of being subjects and they put each other in object form.
This thesis explores this subject – object relationship through a self-made clay
animation entitled Animator’s Hell. The animation takes Sartre’s statement “the
Other is Hell” as its starting point. Playing with the subject and object concepts,
the animation depicts a relationship between two parties, the animator and a
The animation unfolds as follows: The animator comes into a studio where there
are clays, shaping tools and dyes. She brings her script and a modeled character
to shoot her animation. She tidies up the table where she is going to shoot her
animation and takes a piece of clay and models the last component of her film,
which is a table. So the table is defined as object for her animation. The animator,
2
on the other hand, stands as subject. The animator is alone in the studio
environment and sure that no one can judge her, as there are only objects.
However the table comes into life and becomes a hell for the animator. It starts
judging her through its actions without being noticed and reveals her weak
points; what the animator does not want to confess herself. Each time the
animator leaves the room or stops animating and turns her back, the table
becomes alive and plays a hide and seek game with the animator. The animator
increasingly feels bored, disappointment and frustrated. Towards the end of the
film the animator acts like no one is there: she takes off her t-shirt as no one can
judge her. At this point the clay character notices the animator and with its look
the animator feels ashamed. The animator becomes an object of other’s world.
This is the most direct reference to Sartre who gives a similar example to explain
the Other’s being hell for the man. In Animator’s Hell the encounter of the
animator and the character concludes with peaceful recognition after a short
struggle.
abstract notions with the help of its vocabulary like metamorphism and
this film. The relationship between the animator and the piece of clay is another
different disciplines, one is philosophical and the other is artistic. The project also
differs itself from its ancestors as this time the character is in control. The
3
authority of the animator and the portrayal of her role as God are destroyed. The
longer supported in this film. The animator and the character become even as
both have the attributions that Sartre explained as the nature of human being.
However film has a classical narration and references to the Sartre. It does not
Chapter Two starts with a literature review. In the first place Jean Paul Sartre’s
Sartre’s concept of the Other. The example he gives about the confrontation with
the Other and the feel of shame is explained in detail. Some animation theories,
which are considered significant within the framework of the thesis, are also
included in this chapter. The works of well-known theorists like Paul Wells
2010) and Maureen Furniss (Art in Motion: Animation Aesthetics, 1998) are
(Canadoli, 1971) and Head (Griffin, 1975) as they have been inspiring for
Animator’s Hell.
Chapter Three focuses exclusively on the project, Animator’s Hell. First the formal
description of the project is given where the characters and the story from
4
project, where the film is examined scene by scene by referring to philosophical
Animator’s Hell is clearer in this part. Technical description part gives information
about the production and post-production processes. The shooting process and
the tools that are used during the process are described in detail. Also, the post-
production part and the music composition are explained. The chapter concludes
with the goals and expectations of the project regarding the audience as well as
The final chapter is reserved for conclusion where the significance and the
purpose of the project are emphasized. The overall project is summed up in this
5
CHAPTER II
LITERATURE REVIEW
Jean Paul Sartre’s existential philosophy starts with the investigation of being. In
the first place Sartre claims that existence precedes essence. What differs man
from stone’s existence is his ability to act and carry himself to the future
I am” has to be changed into “I act therefore, I am.” After the man’s being exist,
the important point for him is to act and change his given world. Life is always
like a project in which man tries to fulfill his being. In order to accomplish this
goal man invents targets for himself. By this way he carries himself to another
state but he is never satisfied with the position he comes in. For this reason he
keeps inventing new targets. Sartre indicates that man is nothing but what he
purposes, he is the sum of his actions, nothing more (Kaufman, 1989: 299).
6
Although he can direct his life as he wants because he is a free being, one can
raise the argument that there are certain things that he cannot change or
important component of existence, apart from the given world. Since for Sartre,
given world or the object for its own existence. Sartre claims that the things that
we cannot change as a whole is the given world. There is the world that we
cannot interfere. We cannot control a stone falling from a mountain and it’s
closing the road. However this is not the important point, because what matters
is man’s relationship with the situation and the position, the man would take
against it (Capleston, 1975: 376). So it is the choice that makes the man who he is.
It is true that he cannot change the given world but by changing the attitude
towards the given, he can change its own life and world. In the given example
above, man can either find another path because the road is closed by a stone
fallen from the mountain or he can just sit there and wait someone to open the
In each and every step man makes decisions for his life with his freedom. As
long as there is freedom there is also responsibility. Man is responsible for his
every act. Existentialism, in the first place, puts man in possession of himself as
he is, and then it places on him the responsibility of his existence (Kaufman,
1989: 290). Man is the subject and it cannot go beyond its subjectivity. The
despair that he feels comes from this responsibility. Sartre calls the situations that
man does not take responsibility for “bad faith.” Taking the responsibility is a
great pressure for man and he sometimes tries to escape from making choices on
7
his own and assuming responsibility for his acts and existence. Without nestling
to bad faith, man has to accept his existence and responsibility (Bompiani,
As man proves his existence and subjectivity to himself, Sartre moves to the
discussion of existence of the Other. What differ man from an object are the
ability to act and have freedom. Man’s subjectness is found in his acting and
consciously choosing himself and also taking the responsibility of his existence.
Until Sartre, all kinds of materialism had treated man as a mere object that has
However, Sartre indicates that when man is aware of his subjectivity, he is also
aware of the existence of others too. Man attains himself in the presence of the
other; that is he gets the certainty of himself from the certainty of existence of the
In order to make this issue clearer and investigate it deeply, Sartre gives an
example: A man in a corridor is sure that there is nobody in there except himself.
people talking or doing something in the room. At this point, the man looking
from a keyhole, is sure that the people inside of the room do not see him and the
man freely and comfortably watches them. Suddenly he hears some footsteps in
the corridor. The idea that probably another man is watching the man makes him
feel ashamed. The Other that stands in the corridor is the mediator between the
man and himself. The man realizes that he actually feels the shame with the
existence of the Other. When he confronts with the Other he turns back to himself
8
and realizes his own state (Sartre, 2003: 245). So, in order to be a subject he needs
another one to turn back to himself. As Sartre (2003: 246) underlines, “I recognize
that I am as the Other sees me.” At the beginning of the example, when the man
spies on the other people from the keyhole they are mere objects for him because
they are not aware of being watched and the man does not turn himself from
them. The man is alone in his actions in his own world (Sartre, 2003: 283). The
Other, he is aware of the state that he is in; he gets how he is looked like in the
Other’s eyes. The Other is not only what I see but he is also the one who sees me
(Sartre, 2003: 252). In other words he notices his own weakness, as they are
revealed to another.
The other’s existence reveals itself with his actions, gestures and expressions. The
relationship between the man and the Other is not given but it is constituted
gradually and, in doing so, the man puts the Other in an object form (Sartre, 2003:
something and it depends on the object outside of himself. For this reason, the
subject (the man) perceives the Other as a concrete and knowable object since it is
the consciousness of the Other. This is a reciprocal situation as the Other gets his
Other and he becomes an object of the Other. For this reason, although the man
perceives himself as subject via the Other, he is also the object for him. Sartre
explains the reason why the Other appears as object as follows in his Being and
Nothingness (2003: 255): “[…] since the Other can not act on my being by means
9
of his being, the only way that he can reveal himself to me is by appearing as an
object to my knowledge.”
What happens to a man belongs to him. Since the experience of being perceived
by the Other its his own experience, the Other also belongs to him as an object.
The shape and the type of the Other is not important, the relationship that the
man has with the Other is not important either, but the pure existence of the
Other and man’s encounter with him is the recognition of existence for both
sides. So, the man’s existence and being a nature rises from the pure existence of
Later in Being and Nothingness (2003: 294), Sartre starts examining the Other’s
I cannot be an object for myself, for I am what I am; thrown back on its
own resources, the reflective effort toward a dissociation results in failure;
I am always reapprehended by myself. And when I naively assume that it
is possible for me to be an objective being without being responsible for it,
I thereby implicitly suppose the Other’s existence; for how could I be an
object if not for a subject. Thus for me the Other is first the being for
whom I am an object; that is, the being through whom I gain my
objectness. If I am to be able to conceive of even one of my properties in
the objective mode, then the Other is already given. He is given not as a
being of my universe but as a pure subject.
Thus when the man encounters with another he suddenly becomes conscious
that he is the object. In order to be an object - that is certain about his being
subject as he apprehends himself over and over again - the Other has to be a
subject. Because as noted before, subject and object depends on each other, in
order for the Other’s being subject the man has to be an object. There is no
circumstance that an object is an object for another object (Sartre, 2003: 313). It
10
can only be the object of a subject. This encounter is also the proof of their
existence at that present time for both sides. The Other is present as long as the
man exists there for-others. Moreover the man was only the subject before the
Other comes, but with his existence the man becomes both a subject and an
object. For this reason it can be said that the Other is necessary for man’s
is the object, he also becomes an other for the Other: “It is the fact that my denial
that I am the Other is not sufficient to make the Other exist, but the Other must
The very characteristic that differs Other from a mere object is his having
limited only by another thought. Affected by Spinoza, Sartre (2003: 310) indicates
reveals himself first with his actions and his burdening look. The man is
Other has consciousness. Because of this being judged by another and becoming
an object while he was just a subject, “the Other is Hell” according to Sartre. The
from Sartre’s philosophy, this encounter with the Other does not lead man to a
and gets what he is in reality. So, as this encounter leads both of them to be
recognized by each other, it is necessary. The man has to accept Other’s existence
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Sartre has also written a play based on “the other is hell” argument: No Exit
(1989) is written in 1944, one year after Being and Nothingness. The play starts
with a man (Garcin) accompanied by a velvet getting into a hotel room. Two
women (Inez and Estelle) also enter the same room. Both the man and the
women are actually dead. While they think that they are supposed to go to hell,
they find themselves stucked in a hotel room. As the conversation goes on they
realize that they are actually in hell because each one becomes hell to another.
These three characters have nothing in common and they have not even seen
each other while they were living. One by one they start telling their own stories.
As each one reveals his/her secrets, the others judge and express his/her weak
points. The one who tells the story gets ashamed and angry, as he/she hears the
facts that he/she does not want to accept. At some point, Estelle and Garcin
become a group and act as if Inez is not there. They deny the existence of Inez,
which gives a big anger to her, as they do not recognize her. They let Inez to get
into her own nothingness. These points are very crucial as Sartre underlines the
other’s being hell. First, the weak points of oneself are spelled out by others,
which indicates that the others have the consciousness that one has the ability to
judge. Second, they start acting in a way that irritates the other. They deny the
existence of the other and let her lost in her nothingness. At the end of the play
three characters realize that there is no exit from this hell. Although there are no
torments as they have expected, they become torments for themselves. They
accept each other as the way they are and try not to speak with each other as
much as possible.
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2.2 An Overview of the Critical Literature on Animation
While, to some, animation seems like a naïve and primitive form of cinema, it
actually has its own language and vocabulary that distinguish it from live action.
It shares some aspects with live action such as frame, composition, structure,
shots and camera movements (Wells, 2007: 21). However, it also has its own
aspect is “symbolic association” that is the use of abstract visual signs and
voice and soundtracks, which also increases the audience’s attention at particular
points and controls the vision (Wells, 2007: 21). Sound effects in animation are
uses these components. The clay table goes through “metamorphosis” and turns
13
of the character and sound effects were added later. With sound, the character
turned out to be more humanized. It can talk and react verbally to certain
circumstances. The voice and sound effects gave the animation a warmer
Another distinction between animation and live action is while in live action
audience sees still images; in animation there are time jumps. The flux of time in
animation takes leaps of varying length, in live action; however, it flows evenly
(Pikkov, 2010: 49). Maureen Furniss (1998: 5) gives a concise summary of the
Aesthetics:
One way to think about animation is in relation to live action media. The
use of inanimate objects and certain frame by frame filming techniques
suggest ‘animation’ whereas the appearance of live objects and continuous
filming suggest ‘live action’.
Animator’s Hell also draws attention to this difference by combining live action
impression that there are two different worlds. Due to the structure of the script
these two different worlds are interlaced. Some items that are used in live action
scenes like the yellow-modeled character, the script and the coffee mug also exist
in the animated scenes. The movements of these items continuously flow in live
action parts whereas their movements in animated parts are constructed through
leaps.
14
ideas, thoughts and abstractions not only to children but also to the elder
abstractions and their target audience are not children but the elder ones. Paul
Wells (1998: 45), in Understanding Animation, notes that “It is often the case that
language.”
With its own language, animation brings various possibilities to filmmakers that
amuses people, but it still “possesses the ability to absolutely resist notions of the
real world” (Wells, 1998: 6), as well as dealing with “serious” themes like
The creator role is dominant in animation. Movements of the characters and all
other characteristics both for the setting and the scenario come from animator’s
hands. For this reason, the relationship between the animator and the characters
in an animated film is similar to the relationship between the God and his
creatures. There are several examples of animations in which the animator stands
in the creator role and the character he/she creates gets into a dialogue with its
Osvaldo Cavandoli. It was broadcasted between 1971 and 1986 and consisted of
simple male character is drawn. As the character becomes alive and starts
15
obstacles or new situations for him, such as drawing a hole or a woman, which
will somehow cause trouble. The character falls into the hole or falls in love with
the woman and tries to impress her, but it needs the animator (his creator) to
rescue it from the hole or help it to impress the woman. It fights with the
animator and the animator draws what the character wants. La Linea is a very
aggressive and Italian character that argues a lot with its creator. The animator
stays in the creator or God position and controls both the scene and the character.
something from its “God”, the animator, and has little effect to control his story.
investigates his drawn character’s simplicity and believes that one should be
naïve at all times like his characters. Correlatively he tells that his face is
changing, as he gets older and this indicates that he is loosing his naivety. He
acts in the video and tells the story of his face and his characters. Then in stop
motion format he starts drawing the characters onto the papers in his studio. The
characters that he creates give the same speech as Griffin has done as if they are
Griffin and he is still naive. There is no solid storyline in the film but the shots
are similar to the ones in Animator’s Hell. Like Head, Animator’s Hell combines live
16
Figure 1. Griffin, G. 1975. Head.
The process of animation necessitates more labor than live action. Nothing is left
to chance. After the story comes out, the writer’s work is not finished. Some
scenes would not be as it is written, and for this reason animators create a very
storyboarding. All the settings are prepared as well as characters. While in live
reverse. Animators and all the crew have to finish most of the job in pre-
production period (Wells, 2007: 56). Each movement and scene have to be
calculated carefully and prepared in detail. Storyboard is the most crucial part of
the animation for this reason. In order to have more solid and fluid movements,
17
divides the shot and make changes or fix the broken parts. As he works frame by
frame he can loose the continuity. For this reason, in animation, the animator has
The world animation creates is another important point. The illusionary world
that the animator creates is a copy of a real world and for this reason it is easily
world. The character can die hundred times but can be still alive. When a bad
thing occurs the character does not feel too much pain (Porter & Susman, 2000:
26). The scene can be changed in a second. The amusement lies in these points.
Audiences confront with the possibilities that they cannot have in the real world.
The imagination is also another point that makes animation fascinating. Colors,
objects and the characters are different and impossible to be but they still feed
from real world. Ulo Pikkov (2010: 102), animation theorist, writes:
animation’s reality. Animation comes to being from real world items and it exists
in the real world. In stop motion clay animations, this notion is more observable.
In Animator’s Hell there is also another existentialist layer of clay’s being there.
They exist and are given to the world of animator. The studio environment and
the live action videos underline the fact that it is a set in real world and when the
take their origins from the living human beings. Inanimate objects that have no
18
soul or no consciousness become living forms in the hands of animators. They
are often shaped like human being but more importantly they act like man and
they have intelligence as human does. Characters are humanized (Porter &
Susman, 2000: 26). For these reasons the audience does not get the impression
that the animation is actually not real. Audience gets into the animation as the
live action audience gets into film without interrogating its reality.
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CHAPTER III
The film starts with the animator coming into a room that is a studio to shoot
animation. She is prepared to shoot and holds a character she made before,
which is yellow and has human attributes, and the printed script of her film. She
tidies the set and models the last component of the film, which is a table. She
20
After a while, the animator gets bored and stops to deal with her script. After
having some corrections on the script, she lefts the studio. The table that she has
created turns into a living being, it gets up and checks itself. It looks around and
controls whether the other yellow character is alive or not. It sees that the yellow
character is a pure object that has no movement or soul. It plays with the items
that are designed for animation and finally gets to the script. It reads the script
and then writes what it thinks about it, which is “conflict” (Figure 3).
As it hears the sound of the animator getting into the studio again, the character
immediately gets the shape of table and stands in the position that it was before.
The animator sees the writing on the script and gets confused. Yet she goes back
to animating her film. After a while she turns to the script and starts changing
the scenario as it lacks “conflict.” Meanwhile the character again turns into its
man-shape and hides in the set. It makes sure that the animator is working and is
fully concentrated on her job. It says, “You’re not good enough.” When the
animator hears that whisper she startles and looks back. She checks whether
21
someone is there. She gets frightened and takes a break. At the same time the
character turns into its prior position and form without being noticed. Animator
takes a coffee and starts her animation again. With the increasing boredom and
feeling of failure, she gets angry and destroys the yellow character she has
She gives up her animation. The character rises again and touches the coffee
mug. It gets hurt but still continues what it wants to do. It hides again and this
time says, “I’m here.” The animator turns back quickly and this time she notices
that the table is not there. While she searches for the table around, the character
immediately goes to the set and takes to the table form. When the animator looks
at the set again she sees the table and thinks that she is too tired not to see the
table in its place. She gets out. The character relieves and with the fatigue it feels,
22
Figure 5. The character decides to sleep. (2012). Animator’s Hell
When the animator comes into the studio the day after, she gets hot and takes
her t-shirt off as if nobody is there and she is alone in the studio. The character
stretches its body to wake up and sees the animator half naked. It laughs at her,
which causes the animator to panic. She immediately puts her t-shirt. She walks
towards the character. The animator looks surprised with what she sees. She tries
to understand what it is. At the same time the character is afraid and runs away.
The animator catches it and struggles with the character to turn it into the table
form (Figure 6). The character resists the animator and escapes from the
animator’s hands.
23
Figure 6. She tries to put the character in an object form.
(2012). Animator’s Hell
The animator decides to model another table for her animation as the character
resists being a table again. She recognizes the character as it is. When the
animator models another table and puts it into the set, the character approves her
act and checks the table whether it is really an object. Both gets secure this time
the table is an object. The animator lefts the studio. The character turns back to its
sleep and the table that is created afterwards, gets alive too at the end of the film
(Figure 7).
24
The film consists of both live action videos and stop motion animations. The
animator’s scenes are in live action format whereas the character’s scenes and
animator’s animating scenes are in stop motion format. The film raises its climax
with repetitions and the conflict is solved with the animator’s acceptance of the
The idea for this animation occurred to me after reading Sartre’s works. The
main inspiration was his idea of “the Other is Hell.” Moreover the theoretical
on putting live action videos and the stop motion animation together. The
process that I lived through this project was also important for shaping the film.
First of all, the film starts with the animator’s coming into the studio with a
modeled character and a script. The script is a very important substance for the
animation as it is noted in Chapter Two. Although it seems like once there is the
script the only thing left is to animate it, the film shows that this is not the case.
The animator correlatively improves the scenario and the film. The animator in
the film is not a successful one. She starts her animation without preparing
enough. Her script is not fully developed and she does not have a storyboard. As
the film goes she feels her failure and because of that she gets bored and stops
25
The yellow clay character that she brings to the studio, has some features that
man does but it is not man shaped. Instead it is in a special form that neither
resembles a human nor an animal nor an object. So the audience confronts with a
modeled character that is itself an object. As the animator puts the table and the
character together in the set, she gives the definitions for her animation. It is
thought that the yellow character, as it has eyes and mouth and arms, is going to
be a subject (i.e., comes to life and is reflected to the audience as a living being),
the table, on the other hand, is defined as a pure object (i.e., it does not have will,
soul, or consciousness). The reason that I have chosen a table as an object form
lies in the related philosophical readings. Sartre often gives the example of a
table when he talks about the object form. Other texts on Sartre also give the
same example. The table is not used symbolically neither in the film nor in
The animator starts animating and the hands of the animator intervenes into the
scene. If there were no hands, the audience would get the inspiration that the
yellow character is indeed a living being while the table is just a table. They
would think that it is a finished animation, they are going to watch, and it would
be confusing as there are other animation parts where the character becomes
alive. In order not to give this idea and snatch the audience from those scenes,
animation but right now it is not so, because there is a process going on. The
audience is invited into the process of animation. Although both of the models
26
are just objects, one of them (the yellow one) seems to be a subject that can move
and talk.
The scene in which the animator stops animating and starts working on the
scenario indicates that there is something in the scenario and the film that she
does not feel content with. This was actually a problem that I came across at the
beginning of the project. I realized that something was wrong with the script but
I was unable to fix it. The missing component of my film was the “conflict.” I
knew that it was missing but could not do something about that. However in one
that my film lacked “conflict.” At that point the committee member “became
directly experienced the hell that Sartre indicates, I decided to include this
experience into my film. So the story in the film reflects my personal experience
too.
27
As the animator goes out of the frame the table that she indicated as pure object
has metamorphosis, comes to life and turns out to be a character (Figure 8). At
this point, Sartre’s Other concept is indicated. The animator thinks that she is
alone in that studio and does what she wants to do. So she does not feel shame or
boredom, as she was sure that there was no one to judge her with his/her eyes.
The Other was in the object state and waited until she goes out. The character
first checks if the yellow character is also alive or not. The yellow character
remains as an object. Both the character and the audience are sure about its
objectness after the character’s check. The character acts, is conscious and has
will, which are the distinctive characteristics that Sartre attributes to human
being.
The character goes around makes funny acts and finally comes to the script. As it
writes “conflict” on the paper, it gives a clue of its existence to the animator. On
the other hand “conflict” can refer to Sartre again. Being a subject and having to
turn to the object position seems like a conflict in the first place. When Sartre
talks about the confrontation with the Other, he mentions about a conflict
between the two men. If we return to the film, with this act the character
criticizes the animator’s work and finds the missing part of the scenario and also
the weak point of the animator. As it turns to the table form, it shows that it does
not want to show itself to the animator at that moment. It remains as an object,
which gives the audience the opportunity to watch a play with the animator. The
animator sees the writing on the script and does not understand who wrote it.
She gets irritated because it is the first premise of her being watched and
criticized by another.
28
Figure 9. She continues animating. (2012). Animator’s Hell
As she continues working on the animation she has confusion in her mind, so she
does not work for a long time on the animation. She turns to the script and tries
to create a “conflict” in her scenario. The character turns to its normal shape
again and hides. The words that it spells “you’re not good enough” are the
comment that the animator is aware of but does not want to confess to herself
(Figure 11). She knows that she is not successful in this work and she hears these
words. In Sartre’s play No Exit (1989), there is also a conversation between two
characters similar to this one. The things that Garcin does in his life are criticized
by the other character Inez, and she implies his weak point. This causes Garcin to
feel anger and shame. The character does the same to the animator. In the first
place the animator searches someone like herself in the room. She gets frightened
to hear something from nothing (Figure 12). She gives a break. The pressure that
the character causes during the film increases the animator’s feeling of shame
29
Figure 10. The character checks the animator. (2012). Animator’s Hell
Figure 11. It says “you’re not good enough.” Figure 12. Animator startles. (2012).
(2012). Animator’s Hell Animator’s Hell
In the third phase of the film the fever of the animator gets high because of her
weird experiences. She gets angry, reacts with anger and she distorts the
character she has created. I associate this feeling from the beginning with
boredom and disappointment with himself increases as he feels the burden of his
the character rises and gets hurt as it touches to hot coffee mug. The animation
theorist Paul Wells (2007: 93) indicates that, animated character should not be
sympathetic but it has to be emphatic to the audience. So with its actions and
30
reactions, the character underlines the fact that it has senses as human do, and
his reactions are same with those of the human beings (Figure 13). That gives
After the animator’s long search to find someone like herself and failure to do so,
the character draws her attention to its existence. This time it says “I’m here,”
which invites the animator into a play like hide and seek (Figure 14). As the
animator turns back she realizes that the table is not there. This is the first scene
that the character is so close to be caught. Precautiously it turns back to its prior
31
position and shape. The animator thinks that she is too tired and therefore leaves
the studio.
The character relieves and starts sleeping. It forgets to turn into its prior position.
When the animator comes into the room there is no table but something like a
human sleeping. First the animator sweats and takes her clothes off as she thinks
that she is alone and can do whatever she wants as long as there is no one to
judge her. However when the character wakes up and sees the animator it laughs
loudly (Figure 16). The animator hears the laugh and panics (Figure 15). She tries
to wear her clothes again. She sees the human shaped character and becomes the
object of the world of the character. The character laughs at her, which is the
indication of her being judged by another. They confront and the animator
understands that all the little tricks were caused by this being. The object that she
thinks turn into a subject and it becomes hell for her. This situation is mutual.
The animator is also hell for the character as she puts it into an object form and
does not recognize it. So both the animator and the character are hell for each
other.
Figure 15. She feels ashamed. Figure 16. The character sees her.
(2012). Animator’s Hell (2012). Animator’s Hell
32
Figure 17. She encounters the character. (2012). Animator’s Hell
The animator does not want to accept its subjectivity and tries to put it into table
form again. The character resists to her and insists on its own subjectivity to be
recognized by the animator. Sartre, at this point, indicates that being has to
recognize the other’s existence, as this is also the indication of its own existence.
So the animator gives up and recognizes the character’s subjectivity and forms
another object for her animation to be continued. The character checks the
objectivity of the other table in the same way as it does before with the yellow
character. The animator and the character become a group and are sure about the
objectivity of the other table (Figure 18). However they both get wrong as when
the animator gets out and the character falls into sleep. The object they attain this
33
Figure 18. It checks the other table is an object or not.
(2012). Animator’s Hell
This animation also investigates the relationship between the animator and her
creature. While in the primary examples the animator keeps his/her God-like
position and has full control over the animation and the character, in Animator’s
Hell, the animator seems to be God-like but she is not because the character is in
control and destroys her authority in the set. On the other hand, Sartre was an
atheist and he denied the existence of God. To assume that there is God in a
traditional way necessitates the occasion that it is a being that is always a subject.
As he is always the watching one, we are the objects for him. Moreover as we
never see him empirically he never takes an object form (Sartre, 2003: 313). If
there is God then the responsibility of man and his freewill has to be eliminated.
For this reason Sartre believes that God does not exist. In Animator’s Hell, the
animator cannot be a God because the character has its own will and acts freely
34
The control in Animator’s Hell is in the character’s hands not in the animator’s.
The character is more conscious than the animator and it hints its existence as a
subject to the animator. The film gets its shape according to the character’s will.
The animator is always in the role of creator but she has no dominancy. Her
being a creator is destroyed as she looses her control over her set.
What the animator wants to indicate also fits to Sartre’s philosophy. As a normal
human being she tries to change what is given to her. The clays are just given
objects to her. She animates them and turns objects into illusionary subjects for
the audience. The animator’s effort is to prove her own existence to the audience.
On the other hand she makes a decision and animates the objects, takes the
responsibility of her own action. She is not satisfactory with her choice and the
burden. The process that the animator goes through in the film is almost the
same as my process during this project. For this reason, I decided to play the
animator in the videos. Thus as the creator of the project I am the animator at
two levels: First, I am the animator in the film (the diegetic animator) who looses
control over her film and encounters with her object turning into a subject.
film, including what the diegetic animator was supposed to do. Therefore,
although the diegetic animator appears to loose control over her film, it is my
(non-diegetic animator) will and control that makes her appear so. My purpose
in the film was to express Sartre’s philosophy in a more concrete way: An object
35
form (the table) turns into a subject form. It is almost impossible to give this
metamorphosis directly in live action. For this reason, I have chosen the
animation technique. The scenes in which the animator animates the character
alienates the audience by breaking the illusion. When the animator leaves and
the character begins to move on its own the audience returns to illusion again.
Thus the animation self-reflexively reflects upon the animation’s being a means
Animator’s Hell is a stop motion clay animation. It consists of live action videos
and frame-by-frame shots. The duration of the film is 7 minutes and 16 seconds.
All the shots have been taken in the animation studio, the Department of Graphic
Design of Bilkent University. The film has been shot in 3 weeks. The stop motion
parts are taken in Dragon Stop Motion 2.2 program and it is edited in Adobe
After Effects and Premiere Pro CS4 programs. During the shooting Canon 500D
with 18-55 lenses were used both for the stop motion and live action parts. The
During the shooting of stop motion scenes it was hard to be both in the scene as
an actress and shoot it. Therefore a technical crew supported me. Zeynep Engin,
Begüm Bilgenoğlu and Hande Çilingir were on the desk to shoot the frames
while I was playing or getting involved into the scenes. They were also effective
36
in lightening and recording the live action scenes. Continuity in stop motion
scenes was a major challenge. The Dragon Stop Motion program’s onionskin
feature enabled us to follow the frames. However since the tiniest movement on
the set has changed the entire, we had to re-shoot or cut some scenes and
sometimes change the camera angle. The battery of the camera was also
connected to the electricity. Although we changed the battery with the extra one
each time it dies, the camera angle and the zoom changed so we tried to finish
skeleton for the clay model. The clay was raw and in each metamorphosis it was
shaped spontaneously. Missing the inside skeleton made difficult the character
stand still. For this reason, many eyes and mouths were designed before, and
were used only once as they get distorted when the character falls apart.
The opening titles, the end credits and the character’s escape scene were shot in
green screen. For the first time in my animation journey I used green screen and
Affects CS4. The whole animation was color corrected. Sorenson Video 3 codec
was used to compress the video. In this whole editing and rendering process my
The sound mix, dubbing and original music were produced by Gönenç Mutlu.
He dubbed in Garage Band’09 version 5.1 and the music was arranged in Logic
37
Pro 9 and composed in Behringer UMX 490 keyboard. The inspiration for the
music came from Thomas Newman’s composition for Wall-E (2008). The rhythm
The film does not target a particular audience. In the first place, the expected
outcome from the audience is joy and laughter. The actions of the character are
funny to some extent. Therefore the young audience can watch the film
comfortably and laugh. Yet the film has a philosophical context. People who are
philosophical thinking can grasp the ideas that the film exposes.
schoolmates in the FADA Art Gallery at Bilkent University, Ankara, Turkey. The
audience had the critical thinking ability. The reaction they gave was as
expected. They laughed at some scenes and enjoyed as well as getting the
subject-subject and subject-object relations in the film. After the jury, the film was
A DVD of the film consisting of the film itself, the bloopers, and set photographs
has also been prepared. Along with submission to short film festivals, the film
38
CHAPTER IV
CONCLUSION
Since the beginning of the project I had in my mind was to do something that
with this intention. After completing research on related philosophical texts and
animation theories, the idea of the film started to develop. Although the story
changed over time, the main focus stayed on Sartre’s Other concept, and the
the philosophical concepts with the technical and theoretical side of animation.
As clays are already existing objects, as an animator, I choose to shape them and
create the illusion of movement and life for the audience. This was the point of
myself showing my existence and defining myself. As Sartre noted, in each phase
we put targets and accomplish them for our own existence. And in each
accomplishment we are never satisfied with the result. For this reason we put
39
another target to accomplish. The animation project was my target and during its
side. The process was educational for me and it also gave me the opportunities to
try new paths like using green screen and place the animation character into the
living world. However the point I arrived at does not satisfy me enough. This
gives me the urge to do more things on animation related works and create new
targets.
Sartre’s Other becomes a hell first when he/she looks at man directly and puts
man into the object position. With the Other’s look, the man feels shame and he is
judged by the Other. Escaping from subjectivity and becoming an object irritates
the man. The Other is also in the form of object for the man. So both sides become
hell to each other. They judge each other and try to prove their subjectivity. In
animation, Animator’s Hell, the object formed puts the animator in the object form
and judges her. With its looks the animator becomes an object in the character’s
world. While she stays as a subject in her own world - as she cannot be the object
for herself - she moves to another world as an object. This gives her the feeling of
shame. She tries to be recognized as a subject for the character. For this reason
Second, the Other becomes hell for the man as it starts judging the man and
showing his or her own consciousness. The Other spells the weak points of the
man. As a conscious being, this is the part where he/she proves his/her
existence, which is the same with the man’s existence. His/her subjectivity
changes from object to subject. In animation, too, the character secretly spells the
40
weak points of the animator and these are the indications of its being a subject.
The object that the animator defines as a table starts proving its existence like the
animator does. Both are the hell for each other and from this confrontation they
accept their subjectivity in their own worlds peacefully. After this mutual
recognition they become a pair and model a new object, which is again a table.
The table, defined as object again becomes alive and indicates the repeating
circle.
Primary examples of animation like La Linea, which consists animator and the
character dialogue, emphasize the authority of the animator. The animator can
change the set or intervene the appearance of the character. He is in the ‘God’
position in the animation and the character is less effective in its own story.
However in this project the character becomes even with the animator. In the
first half of the film the animator seems to be the controller over the animation
and the environment. She is not aware of what she created for her animation. As
the character becomes alive and makes little changes in the environment it
becomes trouble for the animator. She is no longer in the ‘God’ position. The
character she created creates the troubles for the animator while in other
examples animator creates the troubles for the character. The hierarchical
structure between the character and the animation is destroyed in this film. It is
also different from other examples as it covers some point of Sartre’s philosophy.
Animator’s Hell is maybe the first example of Sartre’s philosophical concept over
41
subject- object relationship and also the Other is covered by a stop motion clay
animation.
As animation lets the animator experiment with forms and events that are almost
impossible in live action, already-existing clays act like living beings in the film.
The objects turn into subjects, which is possible in animation world. A research
by Paul Wells (1998: 98) indicates that male animators are more inclined towards
making classical animations and use character designs and narration styles that
They define animation as a form and achieve critical and significant ends with
animation. I also empathize myself with this feminine look at animation. Besides
its being a passion and fun for me, animation is also very suitable to reflect
animation inspired by Sartre’s Other notion and also an experiment for me.
Whether the philosophical notions can be reflected with an animation was the
major at the origin of this project. The technical potentials of animation are as
disciplines and combining them let Animator’s Hell come into life.
42
BIBLIOGRAPHY
Furniss, Maureen. 1998. Art in Motion: Animation Aesthetics. John Libbey &
Company PTY.
Jean Paul Sartre. 2011. Thomas Flynn (Ed.). Stanford Encyclopedia of Philosophy.
Retrieved April 21, 2012. http://plato.stanford.edu/.
Pikkov, Ulo. 2010. Animasophy: Theoretical Writings on the Animated Film. Estonian
Academy of Arts, Department of Animation.
Sartre, Jean Paul. 1989. No Exit and Three Other Plays. Vintage Publishing.
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-----. 2010. Bulantı. Can Sanat Yayınları.
44
APPENDIX
A. FILM CREW
45
46
B. THE MAKING OF THE ANIMATOR’S HELL
47
C. BEHIND THE SCENES
48
49