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Unity User Manual

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0% found this document useful (0 votes)
136 views5 pages

Unity User Manual

Uploaded by

Schrodinger Cat
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Unity User Manual (2019.

4 LTS)
Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor
at unity3d.com.

The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You
can read it from start to finish, or use it as a reference.

Working in Unity

This section explains the Unity interface, menu items, using Assets, creating Scenes
, and publishing builds:

Installing Unity
Downloading, installing, and activating Unity, and how to manage your licenses.

The Hub is the primary way to install the Unity Editor, create projects, and manage your Unity
experience. It provides a central location to manage your Editor Installations, Accounts and Licenses,
and Projects.

Other installation options


You can also install the Unity Editor in the following ways:

 You can use the command line to install the Editor. If you subsequently choose to install the Hub,
you can add it to the Hub at that time.
 .
 You can install Unity offline without using the Hub. This allows you to download all the necessary files
for installing Unity, and generate a script to install the Editor on computers without internet access.

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Installing the Unity Hub
The Unity Hub is a management tool that you can use to manage all of your Unity Projects and
installations. Use the Hub to manage multiple installations of the Unity Editor along with their
associated components, create new Projects, and open existing Projects.

To install the Unity Hub for Windows, macOS, and Linux visit Download Unity on the Unity website.

Unity officially supports the following Linux distributions:

 Ubuntu 16.04
 Ubuntu 18.04
 CentOS 7

Note: If Unity Hub fails to launch while you are using Linux, you might need to give UnityHub.AppImage
executable permissions. To do this:

1. Open your terminal.


2. Go to the directory where UnityHub.AppImage is. This will be the Unity Hub directory.
3. Run chmod +x UnityHub.AppImage.

To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account. If you
already have an account, sign in, choose your licenses type, and proceed to the Installing the Unity
Editor section.

If you do not have an account, follow the prompts to create one. You can choose to create a Unity ID
or use one of the social sign-ins.

Installing the Unity Editor


To install the Editor:

1. Click the Installs tab. The default install locations are:


Windows:
C:\Program Files\Unity\Hub\Editor

Mac:
/Applications/Unity/Hub/Editor

Linux:
~/Unity/Hub/Editor

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Note: If you want to change the default installation location, follow these steps:
1. From the top right corner of the Hub window, click the Gear icon.
2. In the Editor Folder Location dialog box, enter the new installation location and click Done.
2. Click the Add button and select a specific version of the Editor.

Hub install screen


3. Click the Next button and select the modules you want to install with the Editor. If you don’t install a
component now, you can add it later if you need to. When you’ve selected all the modules you need,
click Done.

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Modules install
If you are installing multiple Editor versions, the first installation starts as soon as the download is
complete. Other selected versions download simultaneously and queue to start when the current
installation finishes.

The Hub displays the installation location of each Editor under the corresponding version label.

To add modules to an Editor, locate its files, or uninstall it, click the three dots next to that Editor
version.

Modifying an existing Editor install

Adding existing instances of the Editor to the Hub


You can add instances of the Editor to the Hub that you installed outside of the Hub.

1. Click the Installs tab.


2. Click the Locate button to find existing installations of the Editor.
3. In the file dialog, navigate to the location of the Editor installation and select the Unity executable.
On MacOS this is Unity.app. On Windows this is Unity.exe.
On Windows, the typical location of the Unity.exe is:
C:\Program Files\Unity\Editor\Unity.exe

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Or
C:\Program Files\Unity<version>\Editor\Unity.exe

On macOS, the typical location of the Unity.app is:


/Applications/Unity/Hub/Editor/<version>/Unity.app

On Linux, the typical location of the Unity executable file is:


/home/<username>/Unity/Hub/Editor/<version>/Unity

4. Click the Select Editor button.


To remove the Editor from the Hub, click the three dots next to the Editor version. Removing an
Editor that you added in this manner does not uninstall it or modify it in any way.

Troubleshooting for Linux


If Unity fails to start, you might need to install a missing dependency
. On Ubuntu-based distributions, use:

sudo apt install libgconf-2-4

On CentOS, you might need to install the mesa-libGLU dependency. Use:

sudo yum install mesa-libGLU

Support for Editor versions prior to 2017.1


Sign-in status is not shared for pre–2017.1 versions of the Editor opened through the Hub. Performing
tasks such as Manage License, Open Project, Create Project, and Sign in opens the Unity
Launcher instead of the Hub.

If you attempt to use the Unity Hub to open an Editor version 5 or earlier and you do not have an
appropriate license file, the Editor will hang on the splash screen.

To avoid this issue, run the Editor directly, external to the Unity Hub, and the Editor will load correctly
even if the license file is not detected.

Using the Unity Installer to install the Unity Editor


The Unity installer is a small executable program (approximately 1 MB in size) that lets you select
which components of the Unity Editor you want to download and install.

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