Unity User Manual
Unity User Manual
4 LTS)
Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor
at unity3d.com.
The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You
can read it from start to finish, or use it as a reference.
Working in Unity
This section explains the Unity interface, menu items, using Assets, creating Scenes
, and publishing builds:
Installing Unity
Downloading, installing, and activating Unity, and how to manage your licenses.
The Hub is the primary way to install the Unity Editor, create projects, and manage your Unity
experience. It provides a central location to manage your Editor Installations, Accounts and Licenses,
and Projects.
You can use the command line to install the Editor. If you subsequently choose to install the Hub,
you can add it to the Hub at that time.
.
You can install Unity offline without using the Hub. This allows you to download all the necessary files
for installing Unity, and generate a script to install the Editor on computers without internet access.
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Installing the Unity Hub
The Unity Hub is a management tool that you can use to manage all of your Unity Projects and
installations. Use the Hub to manage multiple installations of the Unity Editor along with their
associated components, create new Projects, and open existing Projects.
To install the Unity Hub for Windows, macOS, and Linux visit Download Unity on the Unity website.
Ubuntu 16.04
Ubuntu 18.04
CentOS 7
Note: If Unity Hub fails to launch while you are using Linux, you might need to give UnityHub.AppImage
executable permissions. To do this:
To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account. If you
already have an account, sign in, choose your licenses type, and proceed to the Installing the Unity
Editor section.
If you do not have an account, follow the prompts to create one. You can choose to create a Unity ID
or use one of the social sign-ins.
Mac:
/Applications/Unity/Hub/Editor
Linux:
~/Unity/Hub/Editor
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Note: If you want to change the default installation location, follow these steps:
1. From the top right corner of the Hub window, click the Gear icon.
2. In the Editor Folder Location dialog box, enter the new installation location and click Done.
2. Click the Add button and select a specific version of the Editor.
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Modules install
If you are installing multiple Editor versions, the first installation starts as soon as the download is
complete. Other selected versions download simultaneously and queue to start when the current
installation finishes.
The Hub displays the installation location of each Editor under the corresponding version label.
To add modules to an Editor, locate its files, or uninstall it, click the three dots next to that Editor
version.
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Or
C:\Program Files\Unity<version>\Editor\Unity.exe
If you attempt to use the Unity Hub to open an Editor version 5 or earlier and you do not have an
appropriate license file, the Editor will hang on the splash screen.
To avoid this issue, run the Editor directly, external to the Unity Hub, and the Editor will load correctly
even if the license file is not detected.
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