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3 Heads PlayerPack

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0% found this document useful (0 votes)
10 views10 pages

3 Heads PlayerPack

Uploaded by

AutumnLeaves
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Three Heads

TEAM
TOURNAMENT
Three Heads is a single day Teams tournament
where teams of 3 Coaches play each other over
3 Rounds.
Coaches can sign up as a
Team of 3 or individually
and we will sort you into a
Teams

Date: Sunday, 18th August


Location Thornbury Bowls Club
27 Ballantyne St, Thornbury
Cost: $30 per person
(16 and under can play for free)

To Purchase Your Ticket


1. Make Payment John Mckinley
BSB:063157
Account: 10710302

2. Email me [email protected]
Let me know, Your name, your Team name and the
names of your Team-mates OR that you are signing
up as an individual

1
Team Building
Rosters due: Saturday 3rd August

1,150 000 Gold


This Gold will be used to purchase players and inducements,
Skill upgrades are discussed on the following page

Send your list to:


[email protected]
Rosters due: Saturday 3rd August
On your Roster please note which Skill Pack you have chosen
(A,B or C) and what is your Teams Name

Coaches playing together on a Team can not choose the same


race or star player as each other

Inducements from BB2020 Rulebook (No Supplements)

Teams must have 11 Players before you can take a Star Player

If teams playing against each other both have the same Star
player, they can both use them.

2
Tiers & Skills
Teams are separated in five different tiers and
offered 3 different skill sets to choose from.

Skill Stacking: Maximum of 2 Skills per player

Tier 1
Chaos Dwarves, Dark Elves, Dwarves, Lizardmen,
Orcs, Undead, Wood Elves, Amazon,
Underworld Denizens,
A. 6 Primary Skills
B. 4 Primary Skills + 1 Secondary Skill
C. 3 Primary Skills + Access to 1 Starplayer

Tier 2
Elven Union, High Elves, Necromantic Horror,
Skaven, Slann, Humans,
Norse,Vampires
A. 7 Primary Skills
B. 5 Primary Skills + 1 Secondary Skill
C. 4 Primary Skills + Access to 1 Starplayer

3
Tier 3
Chaos Chosen, Imperial Nobility,Chaos Renegades,
Khorne, Nurgle, Tomb Kings.
A. 7 Primary Skills + 1 Secondary Skill
B. 5 Primary Skills + 2 Secondary Skills.
C. 5 Primary Skills + Access to 1 Starplayer

Tier 4
Old World Alliance,Black Orcs, Gnomes
A. 8 Primary Skills + 1 Secondary Skill
B. 6 Primary Skills + 2 Secondary Skills
C. 6 Primary Skills + Access to 1 Starplayer

Tier 5
Halflings, Goblins, Ogres, Snotlings.
A. 8 Primary Skills + 2 Secondary Skills
B. 6 Primary Skills + 3 Secondary Skills
C. 6 Primary Skills + Access to 1 Starplayer
D. 4 Primary Skills + Access to 2 Starplayers
4
Team Tournament Special Rules
This Tournament works very silmilar to your regular Swiss pairings,
Resurection Tournament. The main difference is that progress through
the tournament is determined by your Squads results taken together as a
whole.

The Face Off!


This is a procedure that
happens at the start of each
round to determine which of
the Coaches from each team
will play against each other

First the Team Captains


each roll 1d6.

The Team Captain that rolls the higher number chooses oneof
their Coaches to ‘Step Forward’ or, they may elect to have the
other Captain do so.

Once the first Coach has “Stepped Forward” , the opponent team
will choose one of their Coaches to play against them.

The Team that did not ‘Step Forward’ first will now have one of
their Coaches “Step Forward” . As before, the opposing Team
now chooses one of their two remaining Coaches to play against
them.

The remaining Coach from each Team now play against each other

5
Team Tournament Special Rules
Scoring
In a Team Tournament you win or lose a round as a Team.
Each Round Teams play 3 Games against each other

WIN, 2 Tournament Points : A Team registers a win if they


collectively win more individual matches than the opposing Team.

DRAW : A Team registers a tie if they collectively win the


same number of matches as their opponents (note that the only way
this
can happen is if at least one match was a tied result).

LOSS : A team registers aloss if they collectively lost more games than
their opponents.

Tournament Tie-Breakers
Sum of individual coach tournament points (2/1/0 for W/T/L)
Squad touchdowns Differential
Stength of Schedule

6
Schedule and Venue
Registration 9:00am
Round 1 9:30am
Uber eats : 11:25am
Lunch 11:45am
Round 2 12:45pm
Break 3:00pm
Round 3 3:15pm
End of Tournament 5:30pm
Prizes etc 6:00pm

Transport
The Venue is very close to the Thornbury Train
Station and the 86 Tram route.
There is reasonable amount of parking near the
train station

Lunch
There is a full bar but no food served at the venue
(priorities)
Theres a couple of cafes within walking distance though
service might be a little slow over the weekend.
Ill make a point to call out 20 minutes before lunch for
those who want to order Uber Eats.
Of course you can bring your own lunch too

7
Last Notes

All teams must be painted with a minimum of three colours and


based.
Players must be clearly numbered on the miniature and roster.
In addition Players with additional skills must be clearly labelled
in some way. Im serious! failure to label skills will give opponent
a free re roll

This will be a NAF sanctioned event


tion
Train Sta
Parking

86 Tra

x
ms

Venue
cafe

8
and remember,
Three Heads are
better
than one!

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