Eldran Barback 3

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Hill Dwarf Folk Hero

Eldran Bearback
LG -> NE 900
3 Moon

+2 16
12 -1 25ft
16 Y

30
+0

+0
+0

10
Wild Shape as a bonus action
-1 Wild Shape into creature up to CR1 (no swim/fly)
3
-1
-1 While transformed, BA + SS to +ld8 hp/SS lvl
-1
-1

8
Scimitar +2 1d6 S
+3 Primal Strike: Your attacks in beast form
count as magical for the purpose of
+3 overcoming resistance and immunity to
nonmagieal attacks and damage
16
◆ +3 Elemental Wildshape: you can expend two uses

+1
of Wild Shape at the same time to transform
2
+1
● +1
+6 14 2 into an air elemental, an earth elemental, a fire
+1
1 elemental, or a water elemental
12
+1
+1

◆ +6 CR1 - Brown Bear, Dire


Wolf, Lion, Tiger, Thousand Forms: You can cast the alter self
+4
● +6
● +6 Giant: Eagle, Hyene, spell at will
+4 Octopus, Spider, Vulture

18 ●


+6
+6 CR1/2 - Ape, Crocodile,
Reef Shark, Warhorse

+1

+1
+1
+1
+1
Thorn Whip 30ft Action
12 +1

1d6 P, if creature < Large, pull up to 10'

Entangle 90ft Action STR

darkvision 60ft 20' square, difficult terrain, save or restrained


adv saves (poison) Faerie Fire 60ft Action DEX 0 ● Guidance
stonecutting (History +5) 0 ● Thorn Whip
20' cube, if fail save, atks have adv against creature
size = medium 2 x

dwarven toughness: hp max +1/lvl Thunderwave 15ft Action CON 1

15' self cube, on fail, 2d8 thunder & push 10' or 1/2 dmg & stay

Common
Dwarvish
● ●
Druidic

● ●

Brewer’s supplies ● ●

Alchemist Supplies ●

● Vehicles (Land), Herbalist Kit ●


2
Eldran Bearback
one one

Folk Hero - Rustic Hospitality:


Easily fit in with common folk to
hide, rest, or recuperate among
other commoners, unless you have
shown yourself to be a danger to
them. They will shield you from the
law or anyone else searching for
you, though they will not risk
their lives for you

Lex the
Mechanic
(Raven)

half mask
Dwarven Combat Training: proficiency folk hero:
with the battleaxe, handaxe, throwing druidic focus ●
alchemist supplies
hammer, & warhammer shovel
leather armor iron pot
I can speak druidic to leave hidden common clothes
messages. Those who know druidic spot wooden shield
belt pouch (fanny pack)
them immediately else DC15 Perception explorer's pack:
check but can't decipher without magic
backpack
bedroll
mess kit
Herb Fannypack:
tinderbox 2
Hemlock - 8 torches
Grave Glovewort - 2 rations 5
waterskin
hempen rope
bella - transmutation
necrotic magic and conjuration belt block and tackle
bell
barrel - necrotic damage brewers supplies
flask
cabinet - bottles: vial
youth - golden syrup - transmutation candles 16
laughter - red tea circumcised oil lantern
mother's milk - milky white silver wolf's head whistle

dozen locks of hair tools to make a camp


potion of healing
bella - transmutation necrotic magic
and conjuration belt
books:
hymns to the dawn

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