Langrisser Mobile Hero Reference Spreadsheet
Langrisser Mobile Hero Reference Spreadsheet
Classes
Skills
Soldiers
Training
Bond Powers
The first seven sheets above (focusing on heroes) contain many cross-referencing links. Additionally, there are a number of
Enchantments
Terrain
Schedule
FAQ
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This is the primary sheet for all information about heroes. Here you will find the following:
- Talent progression with star advancement
- Faction membership
- Full class tree including skill and soldier unlocks
- Stat bonuses for soldiers (base and with max bonds)
- Bond power unlock conditions, heart bond effects, and bond material requirements
Max stats for the current max level for all heroes (with all class masteries and bonds). There may be some discrepancies based on when class
unlock. For a sortable view, go to Data > Filter Views > Create new temporary filter view.
A list of all classes grouped by type and sorted by: Damage > Range > Move > Name. The heroes are listed at the top and link back to the He
find this setup in other sheets as well; it's useful to take you right back to where you were). Scroll all the way to the right to find information
bonuses and total material requirements).
A list of all skills grouped by type. Use the index in the upper-left to jump to a section.
A list of all soldiers grouped by type, with their skills and combat stats with max training levels.
A complete list of training upgrades, their material requirements, and correspondence with drops from Aniki's Gym. Use the index in the upp
a section; within each section, there is an additional sub-index for each training node.
A table of bond power effects and upgrades. At the bottom, there is an explanation for how character-specific bond materials (seeds, Eternal
etc.) are used.
seven sheets above (focusing on heroes) contain many cross-referencing links. Additionally, there are a number of sheets with miscellaneous information:
Tables for experience (increasing hero level, bond friendship, and training level); forge (resource requirements to upgrade SR and SSR equip
alchemy (gold yield for all item types).
A table of movement expenditures and defensive bonuses across different terrain types.
- Damage Taken: -23% Damage Taken: -28% Damage Taken: -34% Damage Taken: -40%
ATK/DEF: +8%
ATK/DEF: +11% ATK/DEF: +15%
- - Allies: 2 within 2 blocks
Allies: 3 Allies: 4 within 3 blocks
Ally Effect: 2 turns
Ranged Heals: 0.8x ATK Ranged Heals: 1.1x ATK Ranged Heals: 1.5x ATK
+ INT + INT + INT
- -
Melee Heals: 15% damage Melee Heals: 20% damage Melee Heals: 30% damage
dealt dealt dealt
Crit: +15%
Crit: +9%
Crit: +7% Crit: +12% Restore: 30% damage
- Restore: 20% damage
Chance: 60% Chance: 80% dealt
dealt
Chance: 100%
Healing: +20%
Healing: +15% Healing: +25% Healing: +30%
- Allies: 3
Allies: 2 Allies: 4 Duration: 2 turns
Range: 2
Unit's ATK/DEF: +7% Unit's ATK/DEF: +9% Unit's ATK/DEF: +12% Unit's ATK/DEF: +15%
-
Chance: 60% Chance: 70% Chance: 80% Chance: 100%
Enemies: 2
- Fixed Damage: 2.5x INT Fixed Damage: 3x INT Fixed Damage: 4x INT
Fixed Damage: 3.5x INT
Damage: +20%
Damage: +30%
Damage: +15% Dispel/Heal Range:
- - Dispel: 2 debuffs
Heal: 2x INT Within 3 blocks
Heal: 3x INT
Heal: 2.5x INT
INT/DEF/MDEF: +15%
- - INT/DEF/MDEF: +8% INT/DEF/MDEF: +11%
Debuffs: 2
- Damage Taken: -18% Damage Taken: -22% Damage Taken: -26% Damage Taken: -30%
Classes
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Starting Class Tier 2 Class
Left Path
Skill 1 Soldier Skill 2 Soldier 1 Skill Soldier 2
Name Type Name Type
(Level 1) (Level 1) (Level 12) (Level 20) (Level 25) (Level 30)
Acolyte → Sister### Heal Holy Shield Bishop ### Thaumaturge Meditation Paladin
Archer ### Neutralizing Fire Archer Endure Wolf Rider ### Sharpshooter Natural Warding
Horned Dino
Pegasus Knight ### Lightning Hawk Rider Lonely Moon Serpent Knight ### Merman Lord Tidal Surge Lobster
Hawk Knight ### Lightning Hawk Rider Legion Pegasus Lord ### Pegasus Rider First Aid Paladin
Hawk Knight ### Wind Whisper Hawk Rider First Aid Dragon Knight ### Griffin Rider Ride the Wind Elite Cavalry
Sharpshooter ### Boost Crossbow RiderATK Break Serpent Knight ### Merman Lord Aqua Blast Lobster
Fighter ### Sun Slash Infantry Detect Highlander ### Elite Cavalry Crush Griffin Rider
Knight ### Onrush Cavalry Ram General ### Elite Lancer DEF Break Elite Infantry
Bracer ### Whirlwind Staff Lancer Steel Titan Vanguard ### Elite Lancer Cheer Monk
Knight ### Onrush Cavalry Move Again Highlander ### Horned Dino Demonic Arts Lesser Imp
Mage ### Freeze Strike Warlock Mass Attack Bishop ### Inquisitor Regrowth Sharpshooter
Sister ### Heal Holy Shield Noble Maiden ### Inquisitor Dolly Thaumaturge
Mage ### Wind Blade Archer Teleport Bishop ### Ballista Shield Witch
Bandit ### Double Tap Thief Ruthless Executor ### Ambusher Ninjutsu Orc
Fighter ### Mind's Eye Infantry Air Slash Ninja ### Ambusher Sneak Attack Elite Cavalry
Battle Angel ### Heal Infantry Demonic Arts Saintess ### Monk Discipline Elite Lancer
Knight ### Blast Cavalry Assault Grand Knight ### Horned Dino Smash Lesser Imp
Mage ### Dark Reaper Warlock Freeze Strike Saint ### Inquisitor Lightning Strike
Rock Golem
Hawk Knight ### Wind Whisper Hawk Rider Lightning Highlander ### Elite Cavalry Ram Elite Lancer
Fighter ### Sun Slash Infantry Block General ### Amazon Lance PhalanxElite Cavalry
Knight ### Assault Cavalry Legion Grand Knight ### Horned Dino Smash Lesser Imp
Fighter ### Zero Storm Infantry Air Slash Swordsman ### Elite Infantry Detect Rock Golem
Fighter ### Roar Infantry Detect General ### Amazon Protect Maid
Mage ### Wind Blade Warlock MDEF Support Summoner ### Witch Lightning Strike
Elite Infantry
Pegasus Knight ### Raging ThunderHawk Rider Wind Spiral Bow Knight ### Sharpshooter Move Again Elf
Archer ### Aim Archer Roaring Bomb Noble ### Kunoichi Snipe Maid
Mage ### Lightning Strike Holy Holy Word Arcane Vessel ### Witch Dark Reaper Pegasus Rider
Mage ### Shadow Spear Warlock Freeze Strike Archmage ### Thaumaturge Calamity Throw
Rock Golem
Fighter Deathmatch Infantry Roar Koubu Elite Cavalry Smash Horned Dino
Knight ### Ram Cavalry Charge Grand Knight ### Horned Dino Blast Lesser Imp
High Lord ### Block Lancer Solidarity Gladiator ### Elite Infantry Shield Bash Maid
Archer ### Neutralizing Fire Archer Ranger's Heart Gladiator ### Elite Infantry Savage AttackMerman Lord
Bandit ### Cold Blood Thief Sneak Attack Swordsman ### Elite Infantry Detect Elite Cavalry
Knight ### Strike Cavalry Blast Unicorn Knight ### Sharpshooter Mass Protect Dark Elf
High Lord ### Adversity Lancer Counterattack Koubu Paladin Strike Rock Golem
Bandit ### Killing Blow Thief Bloodbath Ninja ### Kunoichi Back Stab Elf
Tier 3 Class Tier 2 Class
Middle Path
Skill 1 Soldier 1 Skill 2 Soldier 2 Soldier 1 Skill
Name Type Name Type
(Level 35) (Level 40) (Level 45) (Level 50) (Level 20) (Level 25)
###
Wolf Rider Commander Onrush Demon Hunter Roundabout Bone Dino
Divine Blossom ### Heavy Shield Phalanx Armor Pierce Exorcist #N/A
Dark Knight ### Smash Bone Dino ATK CommandVampire Bat #N/A
Oracle ### Regenerate Bishop Dispel Demon Hunter Archmage ### Witch Blizzard
Black Fang ### Starbright Sonata Bandit Magic Eye Guardian Infantry #N/A
Shadow ### Riposte Bandit Deathmatch Dark Elf Sniper Swordsman ### Elite Infantry Roar
Strike Master ### Blast Bone Dino Chivalry Vampire Bat Highlander ### Elite Cavalry ATK Break
Demon God ### Bloody DelugeVampire Bat Blood Dance Bone Dino Blood Master ### Skeleton WarriorMind Bore
Bow Master ### Snipe Demon HunterDEF Command High Elf Pegasus Lord ### Griffin Rider Wind Pressure
Arcane Core ### MDEF Support Sorceress Arcane Blast Holy Pegasus Bishop ### Inquisitor Demolish
Wizard ### Fireball Wizard Decay Stone Colossus #N/A
###
Gladiator Commander DEF Support Heavy InfantryEntrench-mentHeavy Cavalry Vanguard ### Amazon Unbreakable Guardian
Vindicator ### Legendary EndHeavy Infantry ATK Break Tide Master Sniper ### Elf Roundabout
Shadow ### Shadow Raid Bandit Sly Stride Dark Elf Sniper #N/A
ss Tier 3 Class Tier 2 Class
Right Path
Soldier 2 Skill 1 Soldier 1 Skill 2 Soldier 2 Soldier 1
Name Type Name Type
(Level 30) (Level 35) (Level 40) (Level 45) (Level 50) (Level 20)
Elite Cavalry Grand Marshal ### Reinforcement Phalanx Armor Pierce Heavy Cavalry Swordsman ### Maid
Elf Martyr ### Tornado Bishop Ultimate Quip High Elf Priest ### Witch
Maid Duelist ### Adversity Heavy InfantrySkill CommandMasked Maid Highlander ### Paladin
Elite Cavalry Bow Master ### MDEF Break Demon Hunter Aim Heavy Cavalry Grand Knight ### Horned Dino
Maid Hero ### Eternal Light Heavy Infantry Sword Soul Vanguard Lancer General ### Elite Lancer
Griffin Rider Knight Master ### Charge Guardian Cavalry Rout Griffin Knight Bow Knight ### Sharpshooter
Dark Elf Queen ### Mass Heal Wizard Thunder StormDark Elf Sniper Swordsman ### Elite Infantry
Elf Wizard ### MDEF Support Wizard Meteor High Elf Priest ### Inquisitor
Warrior Sword Saint ### Flash Heavy Infantry Deadly Phalanx Sniper ### Elf
Skeleton Archer
Dark Princess ### MDEF IntimidateWizard Black Hole Dark Elf Sniper Summoner ### Ballista
Warrior Dragon Master ### Imperial BlazeGriffin KnightDEF IntimidateGuardian Cavalry Swordsman ### Elite Infantry
Merman Lord Templar ### Judgment Exorcist Consecration Tide Master Gladiator ### Elite Infantry
Elf Wizard ### ATK Support (L) Wizard Acid Burns High Elf Sniper ### Ballista
Dark Elf Oracle ### Consecration Bishop Gospel Dark Elf Sniper Saint ### Thaumaturge
#N/A Tea Party Host ### Witch
Hokushin Itto-Ryu
### Elite Infantry
Paladin Knight Master ### Move Again Heavy CavalryMass Attack Griffin Knight Vanguard ### Elite Lancer
Dark Elf Ranger ### Deathmatch High Elf Strong Wind Snipe
Dark Elf Sniper Raider ### Ambusher
Kunoichi Shadow ### ATK Break Bandit Ruthless Dark Elf Sniper Sniper ### Elf
Lesser Imp Grand Master ### Bloodbath Bone Dino Rout Vampire Bat Ninja ### Ambusher
Soldiers
Skill Soldier 2 Skill 1 Soldier 1 Skill 2 Soldier 2
Name Type HP ATK DEF
(Level 25) (Level 30) (Level 35) (Level 40) (Level 45) (Level 50)
10 5 10
Skill Command
Pegasus Rider Ranger ### ATK Support Dark Elf Sniper
Emerald Crusher
Holy Pegasus 10 10 10
10 0 10
Sneak Kunoichi High Master ### Shadow Raid Bandit Smoke High Elf 0 10 10
DEF Break Warrior Grand Marshal ### Barb Phalanx Frontal AssaultGuardian Infantry 5 10 10
DEF Intimidate Ballista #N/A 10 5 10
Augment Dark Elf Royal Envoy ### Holy Word Wizard Meditation Dark Elf Sniper 5 10 10
Dark Demise Dark Elf Shadow ### Sneak Mist Dancer Phantom Raid Dark Elf Sniper 10 15 0
Mass Heal Merman Lord Queen of Liberl ### Blizzard Heavy InfantryAurora Ring Tide Master 0 0 10
Summon Undead
Skeleton Warrior #N/A 0 15 0
First Aid Amazon #N/A 10 5 10
Light Reflect Elite Lancer King ### Vindication Heavy InfantryBurning Sun Phalanx 10 0 10
ATK Support (L) Witch Bard ### DEF Break High Elf Heartless Requiem
Sorceress 5 5 10
Ouka Houshin Monk Evilslayer ### Sun Shade Heavy Infantry Bloodbath Exorcist 10 10 0
Sly Stride Ballista Ranger ### Snare High Elf First Aid Demon Hunter 15 10 0
Butterfly Dance Elf Top Star Armor Pierce Phalanx Iron Helmet High Elf 10 10 10
Bonds
MDEF HP ATK DEF MDEF Bond 2(Intimacy Lv. 10) Bond 3(Intimacy Lv. 15)
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
10 10 10 35 35
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
0 20 30 35 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
10 20 25 35 20
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
10 10 20 35 35
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
5 10 25 35 30
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
0 35 35 10 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
5 15 35 35 15
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
0 35 15 35 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
5 40 10 35 15
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
5 15 35 35 15
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
0 35 40 10 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
5 35 10 20 30
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
15 10 25 35 25
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
0 10 35 35 10
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
15 10 40 10 40
character. character.
Clear Time Rift 3-1 (Elite) with this
0 35 15 35 10 Reach Level 30.
character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
0 40 40 10 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
10 20 20 25 35
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
10 10 40 10 35
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
15 30 10 20 40
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
15 10 40 10 40
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
15 10 30 20 40
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
15 25 30 20 25
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
0 15 30 35 10
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
10 30 40 10 20
character. character.
Clear Time Rift 3-6 (Normal) with this Clear Time Rift 3-1 (Elite) with this
0 40 35 10 10
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
0 35 40 10 10
character. character.
Win 5 times in Arena with this Clear Time Rift 3-1 (Elite) with this
0 35 20 35 10
character. character.
HP/DEF/MDEF
Bond 4(Intimacy Lv. 23) Bond 5(Intimacy Lv. 25)
Gains Per Level
Clear Gate 4 with Sigma's help. Clear Gate 5 with Clarett's help.
Clear Gate 4 with Matthew's help. Clear Gate 5 with Almeda's help.
Clear Gate 3 with Matthew's help. Clear Gate 4 with Shelfaniel's help.
Clear Gate 6 with Keith's help. Clear Gate 7 with Hein's help. +55/+3/+5
Clear Gate 4 with Luna's help. Clear Gate 5 with Sigma's help.
Clear Gate 6 with Hein's help. Clear Gate 7 with Liana's help. +90/+6/+4
Clear Gate 4 with Anna's help. Clear Gate 5 with Altemuller's help. +85/+5/+3
Clear Gate 4 with Tiaris's help. Clear Gate 5 with Dieharte's help.
Clear Gate 4 with Vargas's help. Clear Gate 5 with Bernhardt's help. +35/+3/+6
Clear Gate 4 with Lewin's help. Clear Gate 5 with Dieharte's help. +65/+5/+4
Clear Gate 6 with Leon's help. Clear Gate 7 with Elwin's help. +40/+3/+5
Clear Gate 4 with Narm's help. Clear Gate 5 with Cherie's help. +60/+3/+5
Clear Gate 6 with Chris's help. Clear Gate 7 with Elwin's help. +130/+4/+4
Clear Gate 6 with Laird's help. Clear Gate 7 with Elwin's help. +75/+3/+4
Clear Gate 4 with Pierre's help. Clear Gate 5 with Dieharte's help. +40/+3/+5
Clear Gate 4 with Matthew's help. Clear Gate 5 with Landius's help. +30/+5/+3
Clear Gate 4 with Lewin's help. Clear Gate 6 with Dieharte's help. +90/+4/+3
Clear Gate 4 with Angelina's help. Clear Gate 5 with Landius' help. +35/+3/+6
Upgrade to Wizard. Upgrade to Angel of Death. +35/+4/+5
Clear Gate 4 with Wiler's help. Clear Gate 5 with Shelfaniel's help.
Clear Gate 4 with Freya's help. Clear Gate 5 with Dieharte's help.
Clear Gate 4 with Rohga's help. Clear Gate 5 with Lana's help. +55/+4/+5
As Serpent Master: When in water, physical As Serpent Master: When in water, physical
damage taken decreases by 10%. damage dealt increases by 10%.
As Dragon Master: When Unit HP is below 70%, As Dragon Master: When Unit HP is below 70%,
damage taken decreases by 10% after entering damage dealt is increased by 10% after entering
battle. battle.
As Dragon Master: When Unit HP is below 70%, As Dragon Master: AoE damage dealt is increased
damage taken decreases by 10% after entering by 10%.
battle. As High Master: When attacked with a ranged
As High Master: AoE damage taken decreases by attack and entering battle, damage dealt is increased
10%. by 10%.
As Hero: When Unit HP is above 80%, damage As Hero: When Unit HP is above 80%, damage
taken decreases by 10% after entering battle. dealt is increased by 10% after entering battle.
As Grand Marshal: When battling against enemies As Grand Marshal: Damage dealt to enemies with a
with a lower HP percentage than yours, damage lower HP percentage than yours increases by 10%
taken decreases by 10% after entering battle. after entering battle.
As Knight Master: When attacking, unit's damage As Knight Master: When Unit HP is below 70%,
taken decreases by 10%. damage dealt is increased by 10%.
As Grand Marshal: When attacked and entering As Grand Marshal: When Unit HP is above 80%,
battle, physical damage taken decreases by 10%. damage dealt is increased by 10%.
As Divine Blossom: When Unit HP is above 80%, As Divine Blossom: When Unit HP is above 80%,
damage taken decreases by 10% after entering damage dealt is increased by 10% after entering
battle. battle.
As Waveform Master: AoE damage taken As Waveform Master: AoE damage dealt is
decreases by 10%. increased by 10%.
As Queen: AoE damage taken decreases by 10%. As Queen: AoE damage increases by 10%.
As Oracle: When attacked with a melee attack, As Oracle: When attacking, damage dealt increases
physical damage taken decreases by 10%. by 10%.
As Dream Kiss: When unit's HP is less than 50%, As Dream Kiss: When attacking and entering battle,
reduces damage taken by 10%. damage dealt by soldiers increases by 20%.
As Koubu-Kai: When unit's HP is above 80%, it is As Koubu-Kai: When attacking and entering battle,
10% less likely to receive critical damage. damage dealt is increased by 10%.
As Black Fang: When unit has 100% HP, it is 10% As Black Fang: When unit has 100% HP, Crit is
less likely to receive critical damage. increased by 10%.
As Shadow: When unit has 100% HP, damage As Shadow: When unit has 100% HP, damage dealt
taken decreases by 10%. increases by 10%.
As Sword Saint: When Unit HP is above 80%,
As Sword Saint: When Unit HP is above 80%, Crit
damage taken decreases by 10% after entering
Damage increases by 10%.
battle.
As Shadow: When Unit HP is below 70%, Crit
As Shadow: When attacked, take 10% less magic
Damage increases by 10%.
damage.
As Queen of Liberl: When attacked, reduces magic As Queen of Liberl: When attacking, increases
damage by 10% after entering battle. damage dealt by 10% after entering battle.
As Valkyrie: When attacked, reduces physical As Valkyrie: AoE damage dealt is increased by
damage by 10% after entering battle. 10%.
As Bladelord: When battling enemies with a lower As Bladelord: When battling enemies with a lower
HP percentage than yours, damage taken is HP percentage than yours, damage is increased by
decreased by 10% after entering battle. 10% after entering battle.
As Asura: When this unit's HP is above 80%, it is As Asura: When this unit's HP is above 80%, Crit is
10% less likely to receive critical damage. increased by 10%.
As Blood Empress: Reduces AoE damage taken by As Blood Empress: When attacked and entering
10%. battle, increases damage dealt by 10%.
As Demon God: When HP is less than 50%, As Demon God: When HP is less than 50%,
reduces damage taken by 10%. increases damage dealt by 10%.
As Pegasus Master: When attacking, damage taken As Pegasus Master: When attacked in melee,
is decreased by 10%. damage dealt increases by 10%.
As Bow Master: When Unit HP is below 70%, As Bow Master: When attacked at range, damage
damage taken is decreased by 10%. dealt increases by 10%.
As Bard: When attacked and entering battle, magic As Bard: When attacked with a ranged attack, after
damage taken is reduced by 10%. entering battle, damage dealt is increased by 10%.
As Erebonian Prince: When attacked by enemies As Erebonian Prince: When attacking enemies with
with a higher HP percentage than yours, damage a higher HP percentage than yours, damage dealt is
taken is decreased by 10% after entering battle. increased by 10% after entering battle.
As Arcane Core: When attacked after entering As Arcane Core: When Unit HP is 100%, increases
battle, magic damage taken is decreased by 10%. damage dealt y 10%.
As Oracle: AoE damage taken is reduced by 10%. As Oracle: Healing Effects +10%.
As Wizard: When attacked by enemies with debuffs,
after entering battle, damage taken is decreased by As Wizard: AoE damage dealt is increased by 10%.
10%. As Angel of Death: When Unit HP is below 70%,
As Angel of Death: When Unit HP is below 70%, damage dealt is increased by 10% after entering
damage taken is decreased by 10% after entering battle.
battle.
As Evilslayer: When attacked with a melee attack,
As Evilslayer: When attacked with a melee attack,
damage dealt is increased by 10%.
physical damage taken is decreased by 10%.
As Koubu-Kai: Damage dealt increases by 10% to
As Koubi-Kai: When Unit HP is less than 50%,
enemies with a higher HP percentage than yours
damage taken is decreased by 10%.
after entering battle.
As Grand Knight: With every block moved before As Grand Knight: With every block moved before
attacking, damage taken decreases by 3% (max attacking, damage dealt is increased by 3% (max
15%). 15%).
As Unicorn Master: When attacked, magic damage As Unicorn Master: When Unit HP is above 80%,
taken decreases by 10%. damage dealt is increased by 10%.
Vitality
Goodness Sand
Obsession Wings
Deliberation
Vitality Sand
Deliberation Sand
Vitality Fire
Deliberation Wings
Zeal Wings
Intelligence Fire
Zeal Wings
Obsession Wings
Vitality Wings
Intelligence Wings
Deliberation
Vitality Wings
Deliberation Wings
Deliberation Sand
Vitality Sand
Zeal Wings
Intelligence Wings
Goodness Wings
Obsession Fire
Zeal Sand
Zeal Spirit
Deliberation Wings
Deliberation
Vitality Sand
Obsession Sand
Obsession Sand
Name Class Type HP ATK INT DEF MDEF
Aaron Grand Marshal ### ### ### ### ### ###
Alfred #N/A ### ### ### ### ###
Alfred #N/A ### ### ### ### ###
Almeda Martyr ### ### ### ### ### ###
Almeda Oracle ### ### ### ### ### ###
Altemuller Dragon Master ### ### ### ### ### ###
Altemuller Grand Marshal ### ### ### ### ### ###
Alustriel Ranger ### ### ### ### ### ###
Alustriel Wolf Rider Commander ### ### ### ### ### ###
Angelica Creator ### ### ### ### ### ###
Angelina Dragon Master ### ### ### ### ### ###
Angelina Serpent Knight ### ### ### ### ### ###
Anna Oracle ### ### ### ### ### ###
Bernhardt Brave ### ### ### ### ### ###
Bernhardt Emperor ### ### ### ### ### ###
Betty Sword Master ### ### ### ### ### ###
Betty Empress ### ### ### ### ###
Bozel Dark Prince ### ### ### ### ### ###
Bozel Death Lord ### ### ### ### ### ###
Cherie Dragon Master ### ### ### ### ### ###
Cherie High Master ### ### ### ### ### ###
Chris Princess ### ### ### ### ### ###
Chris Valkyrie ### ### ### ### ### ###
Clarett Dragon Master ### ### ### ### ### ###
Clarett Duelist ### ### ### ### ### ###
Dieharte High Master ### ### ### ### ### ###
Dieharte Royal Knight ### ### ### ### ### ###
Dios Bow Master ### ### ### ### ### ###
Egbert Dark Master ### ### ### ### ### ###
Egbert Hermit ### ### ### ### ### ###
Elwin Grand Marshal ### ### ### ### ### ###
Elwin Hero ### ### ### ### ### ###
Emerick Grand Marshal ### ### ### ### ### ###
Emerick Royal Knight ### ### ### ### ### ###
Estelle Divine Blossom ### ### ### ### ### ###
Estelle Waveform Master ### ### ### ### ### ###
Feraquea Dark Phantom ### ### ### ### ### ###
Feraquea Wraith Queen ### ### ### ### ### ###
Freya Royal Vanguard ### ### ### ### ### ###
Freya Valkyrie ### ### ### ### ### ###
Gerold & Layla Dark Knight ### ### ### ### ### ###
Gerold & Layla Royal Envoy ### ### ### ### ### ###
Gizarof Mad Scientist ### ### ### ### ### ###
Gizarof Magic Marshal ### ### ### ### ### ###
Grenier Bow Master ### ### ### ### ### ###
Grenier Grand Marshal ### ### ### ### ### ###
Hein Martyr ### ### ### ### ### ###
Hein Wizard ### ### ### ### ### ###
Hiei #N/A ### ### ### ### ###
Hiei #N/A ### ### ### ### ###
Imelda Prophet ### ### ### ### ### ###
Imelda Queen ### ### ### ### ### ###
Iris Dream Kiss ### ### ### ### ### ###
Iris Koubu-Kai (Mage) ### ### ### ### ### ###
Jessica Wizard ### ### ### ### ### ###
Joshua Black Fang ### ### ### ### ### ###
Joshua Shadow ### ### ### ### ### ###
Jugler Bahamut ### ### ### ### ### ###
Jugler Behemoth ### ### ### ### ### ###
Jugler Hydra ### ### ### ### ### ###
Keith Dragon Master ### ### ### ### ### ###
Kirikaze Shadow ### ### ### ### ### ###
Kirikaze Sword Saint ### ### ### ### ### ###
Klose Queen of Liberl ### ### ### ### ### ###
Klose Valkyrie ### ### ### ### ### ###
Kurama #N/A ### ### ### ### ###
Kurama #N/A ### ### ### ### ###
Kuwabara #N/A ### ### ### ### ###
Kuwabara #N/A ### ### ### ### ###
Laird Knight Master ### ### ### ### ### ###
Lambda Forest Sage ### ### ### ### ### ###
Lambda Wizard ### ### ### ### ### ###
Lana Dark Princess ### ### ### ### ### ###
Lana Martyr ### ### ### ### ### ###
Lance Dragon Master ### ### ### ### ### ###
Lance Royal Knight ### ### ### ### ### ###
Landius Grand Marshal ### ### ### ### ### ###
Landius Royal Knight ### ### ### ### ### ###
Lanford Knight Master ### ### ### ### ### ###
Lanford Sword Saint ### ### ### ### ### ###
Ledin King ### ### ### ### ### ###
Ledin Templar ### ### ### ### ### ###
Leon Royal Knight ### ### ### ### ### ###
Leon Strike Master ### ### ### ### ### ###
Leonhardt Asura ### ### ### ### ### ###
Leonhardt Bladelord ### ### ### ### ### ###
Lester Serpent Master ### ### ### ### ### ###
Leticia Knight Master ### ### ### ### ### ###
Lewin Sword Master ### ### ### ### ### ###
Liana Hermit ### ### ### ### ### ###
Liana Prophet ### ### ### ### ### ###
Liffany Hermit ### ### ### ### ### ###
Liffany Wizard ### ### ### ### ### ###
Listell Blood Empress ### ### ### ### ### ###
Listell Demon God ### ### ### ### ### ###
Luna Bow Master ### ### ### ### ### ###
Luna Pegasus Master ### ### ### ### ### ###
Matthew Dragon Knight ### ### ### ### ### ###
Matthew Hero (Archer) ### ### ### ### ### ###
Matthew Hero (Assassin) ### ### ### ### ### ###
Matthew Hero (Cavalry) ### ### ### ### ### ###
Matthew Hero (Flier) ### ### ### ### ### ###
Matthew Ranger ### ### ### ### ### ###
Matthew Shadow ### ### ### ### ### ###
Matthew Strike Master ### ### ### ### ### ###
Narm Pegasus Master ### ### ### ### ### ###
Narm Ranger ### ### ### ### ### ###
Olivier Bard ### ### ### ### ### ###
Olivier Erebonian Prince ### ### ### ### ### ###
Omega High Master ### ### ### ### ### ###
Omega Ranger ### ### ### ### ### ###
Pierre Serpent Master ### ### ### ### ### ###
Rachel Arcane Core ### ### ### ### ### ###
Rachel Oracle ### ### ### ### ### ###
Rainforce Otherworldly Prince #N/A ### ### ### ### ###
Rainforce Sword Saint ### ### ### ### ### ###
Renne Angel of Death ### ### ### ### ### ###
Renne Wizard ### ### ### ### ### ###
Rohga High Master ### ### ### ### ### ###
Sakura Shinguji Evilslayer ### ### ### ### ### ###
Sakura Shinguji Koubu-Kai ### ### ### ### ### ###
Scott Knight Master ### ### ### ### ### ###
Serena Gladiator Commander ### ### ### ### ### ###
Serena Royal Vanguard ### ### ### ### ### ###
Shelfaniel Empress ### ### ### ### ### ###
Shelfaniel Wizard ### ### ### ### ### ###
Sigma Ranger ### ### ### ### ### ###
Sigma Vindicator ### ### ### ### ### ###
Silver Wolf Ranger ### ### ### ### ### ###
Silver Wolf Shadow ### ### ### ### ### ###
Sonya Grand Master ### ### ### ### ### ###
Sonya Unicorn Master ### ### ### ### ### ###
Sophia Martyr ### ### ### ### ### ###
Sophia Prophet ### ### ### ### ### ###
Sumire Kanzaki Koubu-Kai ### ### ### ### ### ###
Sumire Kanzaki Top Star ### ### ### ### ### ###
Tiaris Holy Knight ### ### ### ### ### ###
Tiaris Unicorn Master ### ### ### ### ### ###
Toguro Brothers #N/A ### ### ### ### ###
Toguro Brothers #N/A ### ### ### ### ###
Vargas Brave ### ### ### ### ### ###
Vargas Royal Vanguard ### ### ### ### ### ###
Varna Dragon Master ### ### ### ### ### ###
Varna Ranger ### ### ### ### ### ###
Wiler Prophet ### ### ### ### ### ###
Wiler Tactician ### ### ### ### ### ###
Yulia Blade of the Goddess ### ### ### ### ### ###
Yulia Langrisser Princess ### ### ### ### ### ###
Yusuke #N/A ### ### ### ### ###
Yusuke #N/A ### ### ### ### ###
Zerida Chaos' Chosen ### ### ### ### ### ###
Zerida Shadow ### ### ### ### ### ###
SKILL LV B4 B5 HB
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
### 64 9 9 10
Heroes
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Key Key
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ic
Class Name Tier Type Damage Range Move KeyStat 1
ed
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el
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Stat 2 Stat 3
ar
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lm
ng
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lu
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A
A
A
Rookie 0 ### Physical 1 3 ATK
Fighter 1 ### Physical 1 3 ATK
Holy Swordsman 1 ### Magic 1 3 INT
Gladiator 2 ### Physical 1 3 ATK DEF ✓
Hokushin Itto-Ryu 2 ### Physical 1 3 ATK SKILL
Lieutenant 2 ### Physical 1 3 ATK HP
Swordsman 2 ### Physical 1 3 ATK SKILL ✓
Blade of Light 2 ### Magic 1 3 MDEF INT
Asura 3 ### Physical 1 3 ATK HP
Bladelord 3 ### Physical 1 3 HP ATK
Brave 3 ### Physical 1 3 ATK DEF SKILL
Duelist 3 ### Physical 1 3 ATK SKILL
Emperor 3 ### Physical 1 3 ATK HP SKILL
Evilslayer 3 ### Physical 1 3 ATK SKILL
Gladiator Commander 3 ### Physical 1 3 ATK DEF SKILL
Hero 3 ### Physical 1 3 ATK HP SKILL
King 3 ### Physical 1 3 ATK HP SKILL
Sword Master 3 ### Physical 1 3 ATK SKILL
Sword Saint 3 ### Physical 1 3 ATK SKILL
Vindicator 3 ### Physical 1 3 ATK SKILL
Blade of the Goddess 3 ### Magic 1 3 MDEF INT
Lord 0 ### Physical 1 3 DEF
Bracer 1 ### Physical 1 3 DEF HP
High Lord 1 ### Physical 1 3 DEF HP ✓
General 2 ### Physical 1 3 DEF ATK ✓ ✓
Kanzaki Fujin-Ryu 2 ### Physical 1 3 DEF ATK
Vanguard 2 ### Physical 1 3 DEF HP
Divine Blossom 3 ### Physical 1 3 DEF HP
Grand Marshal 3 ### Physical 1 3 DEF ATK ✓ ✓
Royal Vanguard 3 ### Physical 1 3 DEF HP
Top Star 3 ### Physical 1 3 DEF ATK
Waveform Master 3 ### Physical 1 3 DEF ATK
Knight 1 ### Physical 1 5 ATK
Koubu 2 ### Physical 1 4 ATK DEF HP
Cerberus 2 ### Physical 1 5 HP ATK
Grand Knight 2 ### Physical 1 5 ATK
Highlander 2 ### Physical 1 5 ATK DEF ✓
Koubu-Kai 2 ### Physical 1 4 ATK DEF HP
Behemoth 3 ### Physical 1 5 HP ATK
Dark Knight 3 ### Physical 1 5 ATK DEF INT
Grand Master 3 ### Physical 1 5 ATK
Knight Master 3 ### Physical 1 5 ATK DEF
Royal Knight 3 ### Physical 1 5 ATK DEF HP
Strike Master 3 ### Physical 1 5 ATK SKILL
Hawk Knight 1 ### Physical 1 5 ATK ✓
Pegasus Knight 1 ### Physical 1 5 MDEF
Dragon Knight 2 ### Physical 1 5 ATK SKILL ✓
Pegasus Lord 2 ### Physical 1 5 MDEF ATK
Dragon Master 3 ### Physical 1 5 ATK SKILL ✓
Pegasus Master 3 ### Physical 1 5 MDEF ATK
Pirate 1 ### Physical 1 3 ATK DEF
Scylla 2 ### Physical 1 3 HP DEF
Serpent Knight 2 ### Physical 1 3 ATK DEF
Hydra 3 ### Physical 1 3 HP DEF
Serpent Master 3 ### Physical 1 3 ATK DEF
Archer 1 ### Physical 2 3 ATK
Sharpshooter 1 ### Physical 2 5 ATK SKILL
Musician 2 ### Physical 2 3 HP ATK
Noble 2 ### Physical 2 3 ATK SKILL
Sniper 2 ### Physical 2 3 ATK SKILL
Bow Knight 2 ### Physical 2 5 ATK SKILL
Wolf Rider 2 ### Physical 2 5 ATK SKILL
Bard 3 ### Physical 2 3 HP ATK
Erebonian Prince 3 ### Physical 2 3 ATK SKILL
Ranger 3 ### Physical 2 3 ATK MDEF SKILL
Bow Master 3 ### Physical 2 5 ATK SKILL
Wolf Rider Commander 3 ### Physical 2 5 ATK SKILL
Bandit 1 ### Physical 2 3 ATK SKILL
Ninja 2 ### Physical 2 3 ATK SKILL
Raider 2 ### Physical 2 3 ATK SKILL
Dark Phantom 3 ### Physical 2 3 ATK SKILL
High Master 3 ### Physical 2 3 ATK SKILL
Shadow 3 ### Physical 2 3 ATK SKILL
Acolyte 0 ### Magic 2 3 MDEF INT ✓
Battle Angel 1 ### Physical 1 3 INT DEF
Sacred Beast 1 ### Physical 1 3 HP
Sister 1 ### Magic 2 3 MDEF ✓
Scholar 1 ### Magic 2 3 MDEF
Paladin 2 ### Physical 1 3 DEF MDEF
Langrisser Elf 2 ### Magic 1 3 INT DEF
Saintess 2 ### Magic 1 3 INT DEF
Bishop 2 ### Magic 2 3 MDEF ✓
Herald 2 ### Magic 2 3 INT MDEF
Mage Warrior 2 ### Magic 2 3 MDEF INT
Noble Maiden 2 ### Magic 2 3 MDEF
Priest 2 ### Magic 2 3 MDEF ✓
Saint 2 ### Magic 2 3 MDEF INT ✓
Tree Talker 2 ### Magic 2 3 MDEF INT
Holy Knight 2 ### Magic 2 5 MDEF INT
Templar 3 ### Physical 1 3 HP DEF MDEF
Langrisser Princess 3 ### Magic 1 3 INT DEF
Valkyrie 3 ### Magic 1 3 INT DEF
Dream Kiss 3 ### Magic 2 3 MDEF INT
Empress 3 ### Magic 2 3 MDEF INT
Forest Sage 3 ### Magic 2 3 MDEF INT
Martyr 3 ### Magic 2 3 MDEF INT ✓
Oracle 3 ### Magic 2 3 MDEF INT
Princess 3 ### Magic 2 3 MDEF INT
Prophet 3 ### Magic 2 3 MDEF INT
Royal Envoy 3 ### Magic 2 3 INT ATK MDEF
Tactician 3 ### Magic 2 3 MDEF INT
Maiden Knight 3 ### Magic 2 5 MDEF INT
Mage 1 ### Magic 2 3 INT
Liberl Princess 2 ### Magic 1 3 INT DEF
Archmage 2 ### Magic 2 3 INT MDEF
Arcane Vessel 2 ### Magic 2 3 INT MDEF
Dark Mage 2 ### Magic 2 3 MDEF HP
Inventor 2 ### Magic 2 3 HP MDEF
Scientist 2 ### Magic 2 3 HP INT MDEF
Summoner 2 ### Magic 2 3 HP MDEF
Koubu (Mage) 2 ### Magic 2 4 INT MDEF
Unicorn Knight 2 ### Magic 2 5 INT MDEF
Queen of Liberl 3 ### Magic 1 3 INT DEF
Arcane Core 3 ### Magic 2 3 INT MDEF
Creator 3 ### Magic 2 3 HP INT MDEF
Dark Master 3 ### Magic 2 3 HP INT MDEF
Dark Prince 3 ### Magic 2 3 MDEF HP
Dark Princess 3 ### Magic 2 3 INT MDEF
Hermit 3 ### Magic 2 3 HP INT MDEF
Mad Scientist 3 ### Magic 2 3 HP INT MDEF
Queen 3 ### Magic 2 3 INT MDEF
Wizard 3 ### Magic 2 3 INT MDEF
Koubu-Kai (Mage) 3 ### Magic 2 4 INT MDEF
Unicorn Master 3 ### Magic 2 5 INT MDEF
Morph 1 ### Physical 2 3 ATK SKILL
Blood Banshee 1 ### Magic 1 3 MDEF HP
Executor 2 ### Physical 2 3 ATK SKILL
Shapeshifter 2 ### Physical 2 3 ATK SKILL
Wielder of Alhazard 2 ### Physical 2 3 ATK MDEF SKILL
Blood Master 2 ### Magic 1 3 MDEF HP
Demon General 2 ### Magic 1 4 DEF HP
Reaper 2 ### Magic 2 3 MDEF HP
Tea Party Host 2 ### Magic 2 3 INT MDEF
Wizard (Demon) 2 ### Magic 2 3 INT MDEF
Black Fang 3 ### Physical 2 3 ATK SKILL
Chaos' Chosen 3 ### Physical 2 3 ATK MDEF SKILL
Wraith Queen 3 ### Physical 2 3 ATK SKILL
Blood Empress 3 ### Magic 1 3 MDEF HP
Demon God 3 ### Magic 1 4 DEF HP
Angel of Death 3 ### Magic 2 3 INT MDEF
Death Lord 3 ### Magic 2 3 MDEF HP
Magic Marshal 3 ### Magic 2 3 INT MDEF
Tiamat 2 ### Physical 1 3 HP MDEF
Bahamut 3 ### Physical 1 3 HP MDEF
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Materials
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HP ATK INT DEF MDEF SKILL
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Training Scrolls Basic Materials (Ribbon) Basic Materials (Scroll)
+11 +3 1
+36 +9 8
+9 +4
+48 +8 3 3 12 6 16 16
+12 +5
+80 +5 3 3 12 6 16 16
+80 +5 3 3 12 6 16 16
+48 +12
+90 +25 +10
+25 +10 +10
+90 +15 +16
+90 +25 +10
+25 +10 +10
+90 +25 +10
+90 +15 +16
+90 +25 +10
+90 +25 +10
+25 +10 +10
+90 +25 +10
+90 +25 +10
+90 +15 +16
+11 +2 1
+5 +6 8
+5 +6 8
+80 +7 3 3 6 12 16 16
+80 +7
+48 +8 3 3 12 6 16 16
+150 +15 +10
+150 +15 +10
+15 +16 +10
+150 +15 +10
+15 +16 +10
+36 +9 8
+48 +12
+12 +5 3 3 12 6 16 16
+48 +12 3 3 6 12 16 16
+48 +12 3 3 6 12 16 16
+150 +15 +10
+120 +8 +8
+25 +15 +10
+90 +25 +10
+150 +10 +10
+150 +15 +10
+90 +25 +10
+9 +4 8
+9 +4 8
+48 +8 3 3 6 12 16 16
+5 +8 3 3 6 6 6 16
+90 +25 +10
+90 +10 +16
+5 +6 8
+80 +5 3 3 12 6 16 16
+80 +5 3 3 12 6 16 16
+13 +13 +8
+15 +16 +10
+9 +4 8
+60 +4 8
+80 +7 3 3 12 6 16 16
+48 +12 3 3 6 12 16 16
+48 +12 3 3 6 12 16 16
+80 +5 3 3 12 6 16 16
+48 +12
+150 +15 +10
+90 +25 +10
+90 +25 +10
+150 +15 +10
+90 +25 +10
+5 +6 8
+7 +8 3 3 6 12 16 16
+12 +5 3 3 6 12 16 16
+90 +15 +16
+25 +10 +10
+90 +15 +16
+3 +1 1
+9 +4 8
+36 +9 8
+5 +6 8
+5 +6 8
+48 +8 3 3 6 6 6 16 16
+48 +12
+12 +5 3 3 12 6 16
+48 +8 3 3 6 12
+80 +7 +7 3 3 6 6 6 16
+7 +8 3 3 6 12
+48 +8 3 3 6 12
+48 +8 3 3 12 6
+7 +8 3 3 6 12
+7 +8 3 3 6 12
+48 +8 3 3 6 6 6 16
+150 +15 +10
+90 +25 +10
+90 +25 +10
+90 +15 +16
+90 +25 +10
+90 +25 +10
+90 +25 +10
+90 +15 +16
+90 +25 +10
+90 +25 +10
+90 +15 +25
+90 +25 +10
+90 +16 +10
+9 +4 8
+48 +12 3 3 6 12
+48 +12 3 3 12 6
+48 +12 3 3 12 6
+48 +8 3 3 6 12
+80 +5
+80 +5 3 3 12 6
+80 +5 3 3 12 6 16
+12 +5 3 3 6 6 6 16
+12 +5 3 3 6 6 6 16
+90 +25 +10
+90 +25 +10
+150 +10 +10
+90 +25 +10
+90 +10 +16
+90 +25 +10
+150 +10 +10
+150 +10 +10
+90 +25 +10
+90 +25 +10
+25 +10 +10
+25 +10 +10
+5 +6 8
+36 +6 8
+12 +5 3 3 6 12 16 16
+12 +5 3 3 6 12 16 16
+12 +5 +5 3 3 12 6 16
+8 +5 3 3 12 6 16
+8 +5 3 3 6 12
+80 +5 3 3 6 12
+12 +5 3 3 12 6 16
+48 +12 3 3 12 6
+25 +10 +10
+15 +16 +10
+25 +10 +10
+90 +10 +16
+90 +16 +10
+90 +25 +10
+150 +10 +10
+90 +25 +10
+8 +5 3 3 6 12 16 16
+75 +8 +13
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c Materials (Scroll) Level 35 Materials (Crest) Level 40 Materials (Scroll) Level 45 Materials (Emblem) Level 50 Materials (Sc
10 10
10 10
10 10
10 10 24 24 30 30 38
10 10 24 24 30 30 18 38
10 10 24 24 30 30 38 18
10 10 24 24 30 30 18 38
10 10 24 24 30 30 38 18
10 10 24 24 30 30 38 18
10 10 24 24 30 30 38 18
10 10 24 24 30 30 18 38
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10 24 24 30 30 18
10 10
10 10
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10
10 10
10 10
10 10 24 24 30 30 38 18
10 10 24 24 30 30
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10 24 24 30 30 38
10 10
16 10 10
10 10 24 24 30 30
10 10 24 24 30 30
10 10
10 10
10 10
10 10 24 24 30 30 18
10 10
10 10
10 10
10 10
10 10 24 24 30 30
10 10 24 24 30 30 18
10 10 24 24 30 30 18
10 10 24 24 30 30
10 10
10 10
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10
16 10 10
16 16 10 10
16 10 10
16 16 10 10
16 16 10 10
16 16 10 10
16 16 10 10
16 16 10 10
16 10 10
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30 18
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
16 16 10 10
16 16 10 10
16 16 10 10
16 16 10 10
16 16 10 10
16 10 10
16 10 10
16 10 10
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30 38 38
10 10 24 24 30 30 38 38
10 10
10 10
16 10 10
16 10 10
16 16 10 10
16 16 10 10
16 10 10
16 16 10 10
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30
10 10 24 24 30 30 18
10 10 24 24 30 30
10 10 24 24 30 30 18
10 10 24 24 30 30
10 10 24 24 30 30
10 10
10 10 24 24 30 30
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Level 50 Materials (Scroll) Level 55 Materials (Seal)
38 22 22
20 22 22
20 22 22
20 22 22
20 22 22
20 22 22
20 22 22
20 22 22
38 22 22
38 22 22
20 38 22 22
38 22 22
38 22 22
38 22 22
38 22 22
20 22 22
20 38 18 22 22
38 22 22
38 22 22
38 22 22
38 22 22
18 20 38 22 22
18 20 38 22 22
38 38 22 22
20 38 22 22
38 38 22 22
38 20 22 22
38 20 22 22
38 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
18 20 38 22 22
20 18 38 22 22
20 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
38 38 22 22
20 38 18 22 22
38 38 22 22
38 38 22 22
38 38 22 22
20 38 18 22 22
20 38 18 22 22
38 38 22 22
20 38 18 22 22
20 38 18 22 22
20 38 18 22 22
20 20 18 18 22 22
20 20 18 18 22 22
22 22
22 22
38 38 22 22
38 38 22 22
38 38 22 22
20 38 22 22
38 38 22 22
20 38 22 22
38 38 22 22
20 20 18 18 22 22
18 20 38 22 22
FUSION POWERS PHYSICAL DAMAGE MAGIC DAMAGE
Heroes
a
on
Name Unique Cost CD Range Span Description
ed
ul
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A
A
Fusion Powers increase ATK/INT/DEF/MDEF by 20%/20%/20%/30% for all members of a
FUSION POWERS faction. SSR casters grant additional effects; for these, only the most recently applied can be active
on any one unit. All effects last 4 turns.
For mixed units (the hero and soldier are of a
Ace Tactics ✓ •• 3 Self #NAME?
different type), damage dealt increases by 15%.
Goddess Glow ✓ •• 3 Self #NAME? When using skills, damage is increased by 12%.
PHYSICAL DAMAGE
MAGIC DAMAGE
CURE
ASSIST / SUMMON
PASSIVE
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Name
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ul
Tier Type
TrainingUnlock
Range Move Skills (→Training Max)
ar
m
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A
Infantry 1 ### - 1 3
A
Basic Infantry.
When initiating combat, damage taken is decreased by 10%
Elite Infantry 2 ### - 1 3 (→20%). ✓
When Soldier HP is above 80%, ATK increases by 10%
Maid 2 ### - 1 3 (→20%). ✓
Orc 2 ### - 1 3 When initiating combat, ATK increases by 10%(→20%).
Heavy Centurion 3 ### Yes 1 3 When attacked, ATK & DEF increase by 10%(→30%). ✓
Tide Master 3 ### - 1 3 During water battles, ATK & DEF increase by 10%(→30%).
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Base Base Base Base Max Max Max Max
a
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Soldier Type ← Link to Soldiers Drops
er
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Infantry #NAME? Adon ###
Lancer #NAME? ←←← Valan ###
Click on a cell in the Type column for a link to that
Cavalry #NAME? training section. Within each section, there is a clickable Samson ###
Flier/Aquatic #NAME? index for each individual training node. Use the Type Rocky ###
column to reset the section view.
Archer/Assassin #NAME? ←←← Jones ###
Holy/Mage/Demon #NAME? Nimes ###
Training Effects and Unlock Conditions Lv Mod X Mod Y Mod Z Gold Materials Required
INFANTRY
Basic Training Basic ATK Basic DEF Overall Survival Anti-Lancer Special Overall DEF
Advanced Training Overall ATK Advanced DEF Advanced Survival Warrior Maid
Elite Training Advanced ATK Core ATK Core Survival Core DEF Overrun Tactics
Elite Training 2 Joint ATK Joint DEF Joint Survival Solo Striker Air Defense Armor
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Infantry HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 500 1
Infantry DEF +X, MDEF +Y 2 2 2 750 2
Basic DEF 3 3 3 1,100 2
Prereq: Basic ATK Level 5 4 4 4 1,700 3
5 6 6 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Infantry HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 5 1,500
2 7 2,300
3 9 3,500
Infantry ATK & DEF increase by X% 4 11 5,300
when battling against Lancers. 5 13 8,000
Anti-Lancer Special
6 16 12,000
Prereq: Basic DEF Level 5 7 19 18,000
8 22 27,000
9 25 41,000
10 30 62,000
1 1 1 800 3
9
10
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
Infantry HP +X% 5
Joint Survival
Prereq: Joint ATK Level 1 6
7
8
9
10
1 5 15,000
2 7 23,000
3 9 35,000
All Infantry deal +X% damage when there 4 11 53,000
are no allied units within a 1-block radius. 5
Solo Striker
6
Prereq: Joint DEF Level 1 7
8
9
10
1 5 15,000
2 6 23,000
3 7 35,000
All Infantry gain +X% DEF & MDEF 4 8 53,000
when attacked at range. 5
Air Defense Armor
Prereq: Joint Attack Level 1, Solo Striker 6
Level 1 7
8
9
10
1 2 10 10,000
2 4 15,000
3 6 23,000
All Stats +X%. When attacking, can
engage in ranged attacks along with hero, 4 9 35,000
and soldiers deal +Y% damage. 5 12 53,000
Cyborg Vessel
6 15 80,000
Prereqs: Infantry Training Level 12, Joint 7 18 120,000
Survival Level 1
8 22 180,000
9 26 270,000
10 30 410,000
1 2 10,000
2 4 15,000
3 6 23,000
4 9 35,000
5 12 53,000
6 15 80,000
7 18 120,000
8 22 180,000
9 26 270,000
10 30 410,000
LANCER
Basic Training Basic ATK Basic DEF Overall Survival Elite Lancer Anti-Cavalry Special
Advanced Training Overall ATK Advanced Survival Advanced DEF Amazon Rock Golem
Elite Training Advanced ATK Core Survival Core ATK Core DEF Continued Combat
Elite Training 2 Joint Survival Joint ATK Joint DEF Consolidate Defenses Blood Bath Striker
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Lancer HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 500 1
Lancer DEF +X, MDEF +Y 2 2 2 750 2
Basic DEF 3 3 3 1,100 2
Prereq: Basic ATK Level 5 4 4 4 1,700 3
5 6 6 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Lancer HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 1 10 1,500
All Stats +X%. When attacked, damage 2 2 12 2,300
dealt increases by Y%.
Elite Lancer 3 3 14 3,500
Prereq: Basic DEF Level 5 4 4 17 5,300
5 5 20 8,000
1 5 1,500
2 7 2,300
3 9 3,500
Lancer ATK & DEF increase by X% when 4 11 5,300
battling against Cavalry. 5 13 8,000
Anti-Cavalry Special
6 16 12,000
Prereq: Overall Survival Level 5 7 19 18,000
8 22 27,000
9 25 41,000
10 30 62,000
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Lancer DEF +X%, MDEF +Y% 5 5 5 4,100 5
Overall DEF
Prereq: Overall Survival Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 2 10 8,000
2 4 12 12,000
3 6 14 18,000
All Stats +X%. Physical damage taken
decreased by Y%.
Phalanx
Prereqs: Lancer Training Level 10, Elite
Lancer Level 5
All Stats +X%. Physical damage taken 4 9 16 27,000
decreased by Y%. 5 12 18 41,000
Phalanx
Prereqs: Lancer Training Level 10, Elite 6 15 20 62,000
Lancer Level 5 7 18 22 93,000
8 22 24 140,000
9 26 27 210,000
10 30 30 320,000
1 2 10 10,000
2 4 12 15,000
3 6 14 23,000
All Stats +X%. When attacked, ATK & 4 9 16 35,000
DEF increase by Y%. 5 12 18 53,000
Heavy Centurion
Prereqs: Lancer Training Level 12, Overall 6 15 20 80,000
DEF Level 5, Anti-Cavalry Special Level 5 7 18 22 120,000
8 22 24 180,000
9 26 27 270,000
10 30 30 410,000
ADVANCED TRAINING
1 1 800 3
2 2 1,200 3
3 3 1,800 4
4 4 2,700 5
5 5 4,100 5
Overall ATK Lancer ATK +X%
6 6 6,200
7 7 9,300
8 8 14,000
9 9 21,000
10 10 32,000
1 3 2 1,500
2 6 3 2,300
3 9 4 3,500
4 12 5 5,300
5 15 7 8,000
6 18 9 12,000
Lancer HP +X 7 21 11 18,000
Advanced Survival 8 24 13 27,000
Prereq: Overall ATK Level 5 9 27 15 41,000
10 30 17 62,000
11 33 19 74,000
12 36 21 90,000
13 39 23 110,000
14 42 25 130,000
15 45 27 160,000
1 2 2 1,500
2 3 3 2,300
3 4 4 3,500
4 5 5 5,300
5 7 7 8,000
6 9 9 12,000
Lancer DEF +X, MDEF +Y 7 11 11 18,000
Advanced DEF 8 13 13 27,000
Prereq: Overall ATK Level 5 9 15 15 41,000
10 17 17 62,000
Lancer DEF +X, MDEF +Y
Advanced DEF
Prereq: Overall ATK Level 5
11 19 19 74,000
12 21 21 90,000
13 23 23 110,000
14 25 25 130,000
15 27 27 160,000
1 1 10 1,500
All Stats +X%. When attacking, ATK 2 2 12 2,300
increases by Y%.
Amazon 3 3 14 3,500
Prereq: Advanced Survival Level 5 4 4 17 5,300
5 5 20 8,000
1 1 10 1,500
All Stats +X%. When Soldier HP is below 2 2 12 2,300
70%, DEF increases by Y%.
Rock Golem 3 3 14 3,500
Prereq: Advanced DEF Level 5 4 4 17 5,300
5 5 20 8,000
1 2 10 30 10,000
2 4 12 35 15,000
3 6 14 40 23,000
All Stats +X%. When attacking, ATK
increases by Y%. Z% chance to reduce 4 9 16 45 35,000
enemy's DEF by 20%. Lasts 1 turn. 5 12 18 50 53,000
Amazon Champion
6 15 20 55 80,000
Prereqs: Lancer Training Level 12, 7 18 22 60 120,000
Amazon Level 5
8 22 24 65 180,000
9 26 27 70 270,000
10 30 30 75 410,000
1 2 10 10,000
2 4 12 15,000
3 6 14 23,000
All Stats +X%. After taking action, casts
Burn on 1 enemy within 2 blocks: Loses Y 4 9 16 35,000
% HP after taking action. 5 12 18 53,000
Lava Titan
6 15 20 80,000
Prereqs: Lancer Training Level 12, Rock 7 18 22 120,000
Golem Level 5
8 22 24 180,000
9 26 27 270,000
10 30 30 410,000
1 2 15 8,000
2 4 18 12,000
3 6 21 18,000
All Stats +X%. When Soldier HP is below 4 9 24 27,000
70%, damage taken is decreased by Y%. 5 12 27 41,000
Stone Colossus
Prereqs: Lancer Training Level 10, Rock 6 15 30 62,000
Golem Level 5 7 18 33 93,000
8 22 36 140,000
9 26 40 210,000
10 30 45 320,000
ELITE TRAINING
1 3 1,500
2 6 2,300
3 9 3,500
4 12 5,300
5 15 8,000
6 18 12,000
7 21 18,000
Advanced ATK Lancer ATK +X
Advanced ATK Lancer ATK +X 8 24 27,000
9 27 41,000
10 30 62,000
11 33 74,000
12 36 90,000
13 39 110,000
14 42 130,000
15 45 160,000
1 2 3,000
2 3 4,500
3 4 6,800
4 5 10,000
5 6 15,000
6 8 23,000
7 10 35,000
8 12 53,000
9 14 80,000
Lancer HP +X% 10 16 120,000
Core Survival
Prereq: Advanced ATK Level 5 11 18 140,000
12 20 170,000
13 22 200,000
14 24 240,000
15 26 290,000
16 28 350,000
17 30 420,000
18 33 500,000
19 36 600,000
20 40 720,000
1 2 3,000
2 3 4,500
3 4 6,800
4 5 10,000
5 6 15,000
6 8 23,000
7 10 35,000
8 12 53,000
9 14 80,000
Lancer ATK +X% 10 16 120,000
Core ATK
Prereq: Advanced ATK Level 5 11 18 140,000
12 20 170,000
13 22 200,000
14 24 240,000
15 26 290,000
16 28 350,000
17 30 420,000
18 33 500,000
19 36 600,000
20 40 720,000
1 2 2 3,000
2 3 3 4,500
3 4 4 6,800
4 5 5 10,000
5 6 6 15,000
9 26 92 270,000
10 30 100 410,000
ELITE TRAINING 2
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
5
Joint Survival Lancer HP +X%
6
7
8
9
10
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
Lancer ATK +X% 5
Joint ATK
Prereq: Joint Survival Level 1 6
7
8
9
10
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
5
Joint DEF Lancer DEF +X%
6
7
8
9
10
1 5 15,000
2 6 23,000
3 7 35,000
All Lancers, when fighting on terrain 4 8 53,000
without a defense enhancement effect, gain 5
Consolidate Defenses +X% DEF & MDEF.
6
Prereqa: Joint ATK Level 1 7
8
9
10
1 5 15,000
2 6 23,000
3 7 35,000
All Lancers gain +X% ATK when fighting
an enemy of an equal or higher HP 4 8 53,000
percentage. 5
Blood Bath Striker
6
Prereqs: Joint ATK Level 1, Joint DEF 7
Level 1
8
9
10
1 2 10 10 10,000
2 4 15,000
All Stats +X%. After taking action, restores 3 6 23,000
Y% of soldiers' HP. When forced into 4 9 35,000
battle by a magic attack, unit reflects Z% 5 12 53,000
Crystal Molder damage.
6 15 80,000
Prereqs: Lancer Training Level 12, Blood 7 18 120,000
Bath Striker Level 1 8 22 180,000
9 26 270,000
10 30 410,000
1 2 10,000
2 4 15,000
3 6 23,000
4 9 35,000
5 12 53,000
6 15 80,000
7 18 120,000
8 22 180,000
9 26 270,000
10 30 410,000
CAVALRY
Basic Training Basic ATK Basic DEF Overall Survival Elite Cavalry Anti-Infantry Special
Advanced Training Overall ATK Advanced DEF Advanced Survival Horned Dino Paladin
Elite Training Advanced ATK Core ATK Core Survival Core DEF Group Charge
Elite Training 2 Joint Survival Joint ATK Joint DEF Fine Steel Hooves Rapid Rout
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Cavalry HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 500 1
Cavalry DEF +X, MDEF +Y 2 2 2 750 2
Basic DEF 3 3 3 1,100 2
Prereq: Basic ATK Level 5 4 4 4 1,700 3
5 6 6 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Cavalry HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 1 10 1,500
All Stats +X%. When attacking, damage 2 2 12 2,300
taken is reduced by Y%.
Elite Cavalry 3 3 14 3,500
Prereq: Basic DEF Level 5 4 4 17 5,300
5 5 20 8,000
1 5 1,500
2 7 2,300
10
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
Cavalry DEF +X%, MDEF +Y% 5
Joint DEF
Prereq: Joint Survival Level 1 6
7
8
9
10
1 2 10 15,000
2 2.5 12.5 23,000
3 3 15 35,000
All Cavalry gain +X% damage for every 1 4 3.5 17.5 53,000
block moved (up to Y%). 5
Fine Steel Hooves
6
Prereq: Joint ATK Level 1 7
8
9
10
1 5 15,000
2 6 23,000
3 7 35,000
All Cavalry gain +X% ATK & DEF 4 8 53,000
whenever their attacks are Guarded against. 5
Rapid Rout
6
Prereq: Joint DEF Level 1 7
8
9
10
1 5 15 10,000
All Stats +X%. Normal attacks deal 2 6 18 15,000
[MDamage]. Unit movement status is 3 7 21 23,000
changed to Terrain Master. [Ed: This
means there are no movement penalties 4 8 24 35,000
across passable terrain.] When fighting on 5 9 27 53,000
Unicorn
Forest, Mountain, and Grassland terrain, 6 10 30 80,000
ATK & MDEF +Y%. 7 11 33 120,000
Prereq: Cavalry Training Level 12, Fine 8 12 36 180,000
Steel Hooves Level 1 9 13 40 270,000
10 15 45 410,000
1
2
3
4
5
6
7
8
9
10
FLIER & AQUATIC
Basic Training Basic ATK Basic DEF Preemptive Strike Overall Survival Overall DEF
Advanced Training Overall ATK Advanced DEF Advanced Survival Lesser Imp Pegasus Rider
Elite Training Advanced ATK Core Survival Core ATK Amphibious Raid Core DEF
Elite Training 2 Joint ATK Joint DEF Water Elf Warding Joint Survival Ground-air Coordination
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Flier & Aquatic HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 500 1
2 2 2 750 2
Basic DEF Flier & Aquatic DEF +X, MDEF +Y 3 3 3 1,100 2
4 4 4 1,700 3
5 6 6 2,600 3
1 5 1,500
2 6 2,300
3 7 3,500
When Flier & Aquatic HP is above 80%, 4 8 5,300
ATK & DEF increase by X%. 5 9 8,000
Preemptive Strike
6 11 12,000
Prereq: Basic ATK Level 5 7 13 18,000
8 15 27,000
9 17 41,000
10 20 62,000
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Flier & Aquatic HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Flier & Aquatic DEF +X%, MDEF +Y% 5 5 5 4,100 5
Overall DEF
Prereq: Basic DEF Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 1 10 1,500
All Stats +X%. During water battles, ATK 2 2 12 2,300
increases by Y%.
Merman Lord 3 3 14 3,500
Prereq: Preemptive Strike Level 5 4 4 17 5,300
5 5 20 8,000
1 1 10 1,500
All Stats +X%. When Soldier HP is above
80%, damage taken decreases by Y%. 2 2 12 2,300
Griffin Rider 3 3 14 3,500
Prereq: Overall Survival Level 5, Overall 4 4 17 5,300
DEF Level 5
All Stats +X%. When Soldier HP is above
80%, damage taken decreases by Y%.
Griffin Rider
Prereq: Overall Survival Level 5, Overall
DEF Level 5
5 5 20 8,000
1 2 10 8,000
2 4 12 12,000
3 6 14 18,000
All Stats +X%. During water battles, ATK 4 9 16 27,000
& DEF increase by Y%. 5 12 18 41,000
Tide Master
Prereqs: Flier & Aquatic Training Level 6 15 20 62,000
10, Merman Lord Level 5 7 18 22 93,000
8 22 24 140,000
9 26 27 210,000
10 30 30 320,000
1 2 15 10,000
2 4 18 15,000
3 6 21 23,000
All Stats +X%. During water battles, ATK 4 9 24 35,000
increases by Y%. 5 12 27 53,000
Lizardman
Prereqs: Flier & Aquatic Training Level 6 15 30 80,000
12, Merman Lord Level 5 7 18 33 120,000
8 22 36 180,000
9 26 40 270,000
10 30 45 410,000
1 2 10 8,000
2 4 12 12,000
3 6 14 18,000
All Stats +X%. When Soldier HP is above 4 9 16 27,000
80%, ATK & DEF increase by Y%. 5 12 18 41,000
Griffin Knight
Prereqs: Flier & Aquatic Training Level 6 15 20 62,000
10, Griffin Rider Level 10 7 18 22 93,000
8 22 24 140,000
9 26 27 210,000
10 30 30 320,000
ADVANCED TRAINING
1 1 800 3
2 2 1,200 3
3 3 1,800 4
4 4 2,700 5
5 5 4,100 5
Overall ATK Flier & Aquatic ATK +X%
6 6 6,200
7 7 9,300
8 8 14,000
9 9 21,000
10 10 32,000
1 2 2 1,500
2 3 3 2,300
3 4 4 3,500
4 5 5 5,300
5 7 7 8,000
6 9 9 12,000
Flier & Aquatic DEF +X, MDEF +Y 7 11 11 18,000
Advanced DEF 8 13 13 27,000
Prereq: Overall ATK Level 5 9 15 15 41,000
10 17 17 62,000
11 19 19 74,000
Flier & Aquatic DEF +X, MDEF +Y
Advanced DEF
Prereq: Overall ATK Level 5
12 21 21 90,000
13 23 23 110,000
14 25 25 130,000
15 27 27 160,000
1 3 1,500
2 6 2,300
3 9 3,500
4 12 5,300
5 15 8,000
6 18 12,000
Flier & Aquatic HP +X 7 21 18,000
Advanced Survival 8 24 27,000
Prereq: Overall ATK Level 5 9 27 41,000
10 30 62,000
11 33 74,000
12 36 90,000
13 39 110,000
14 42 130,000
15 45 160,000
1 1 10 1,500
All Stats +X%. When attacking units with
100% HP, after entering battle, ATK 2 2 12 2,300
Lesser Imp increases by Y%. 3 3 14 3,500
4 4 17 5,300
Prereq: Advanced DEF Level 5
5 5 20 8,000
1 1 10 1,500
All Stats +X%. When attacked with a
ranged attack, damage taken is decreased 2 2 12 2,300
Pegasus Rider by Y%. 3 3 14 3,500
4 4 17 5,300
Prereq: Advanced Survival Level 5
5 5 20 8,000
1 1 10 1,500
All Stats +X%. When attacking units with
100% HP, after entering battle, ATK 2 2 12 2,300
Lobster increases by Y%. 3 3 14 3,500
4 4 17 5,300
Prereq: Advanced Survival Level 5
5 5 20 8,000
1 2 15 8,000
2 4 18 12,000
3 6 21 18,000
All Stats +X%. After attacking, Soldiers
can restore HP (Y% of damage dealt) after 4 9 24 27,000
battle. 5 12 27 41,000
Vampire Bat
6 15 30 62,000
Prereqs: Flier & Aquatic Training Level 7 18 33 93,000
10, Lesser Imp Level 5
8 22 36 140,000
9 26 40 210,000
10 30 45 320,000
1 2 30 10,000
2 4 36 15,000
3 6 44 23,000
All Stats +X%. When Soldier HP is above
50%, before attacking, Y% to decrease 4 9 52 35,000
damage taken by 50%. 5 12 60 53,000
Holy Pegasus
6 15 68 80,000
Prereqs: Flier & Aquatic Training Level 7 18 76 120,000
12, Pegasus Rider Level 5
8 22 84 180,000
9 26 92 270,000
damage taken by 50%.
Holy Pegasus
Prereqs: Flier & Aquatic Training Level
12, Pegasus Rider Level 5
10 30 100 410,000
1 2 15 8,000
2 4 18 12,000
3 6 22 18,000
All Stats +X%. During water battles, 4 9 26 27,000
damage taken is decreased by Y%. 5 12 30 41,000
Lobster Behemoth
Prereqs: Flier & Aquatic Training Level 6 15 34 62,000
10, Lobster Level 5 7 18 38 93,000
8 22 42 140,000
9 26 46 210,000
10 30 50 320,000
ELITE TRAINING
1 3 1,500
2 6 2,300
3 9 3,500
4 12 5,300
5 15 8,000
6 18 12,000
7 21 18,000
Advanced ATK Flier & Aquatic ATK +X 8 24 27,000
9 27 41,000
10 30 62,000
11 33 74,000
12 36 90,000
13 39 110,000
14 42 130,000
15 45 160,000
1 2 3,000
2 3 4,500
3 4 6,800
4 5 10,000
5 6 15,000
6 8 23,000
7 10 35,000
8 12 53,000
9 14 80,000
Flier & Aquatic HP +X% 10 16 120,000
Core Survival
Prereq: Advanced ATK Level 5 11 18 140,000
12 20 170,000
13 22 200,000
14 24 240,000
15 26 290,000
16 28 350,000
17 30 420,000
18 33 500,000
19 36 600,000
20 40 720,000
1 2 3,000
2 3 4,500
3 4 6,800
4 5 10,000
5 6 15,000
6 8 23,000
10 30 320,000
1 5 8,000
2 6 12,000
Damage taken by Flier & Aquatic is 3 7 18,000
reduced by X% when HP is at 80% or 4 8 27,000
higher. 5 9 41,000
Aerobatics
Prereq: Flier & Aquatic Training Level 10, 6 11 62,000
Amphibious Raid Level 5, Core DEF Level 7 13 93,000
5 8 15 140,000
9 17 210,000
10 20 320,000
1 2 15 10,000
2 4 18 15,000
3 6 21 23,000
All Stats +X%. When in water and
attacking units above 50% HP, after 4 9 24 35,000
entering battle, ATK increases by Y%. 5 12 27 53,000
Leviathan
6 15 30 80,000
Prereqs: Flier & Aquatic Training Level 7 18 33 120,000
12, Aquatic Training Level 5
8 22 36 180,000
9 26 40 270,000
10 30 45 410,000
1 2 15 7 10,000
2 4 18 8 15,000
3 6 21 9 23,000
All Stats +X%. MDamage taken decreases
by Y%. When Soldier HP is above 50%, 4 9 24 10 35,000
ATK & DEF increase by Z%. 5 12 27 11 53,000
Angel
6 15 30 12 80,000
Prereqs: Flier & Aquatic Training Level 7 18 33 14 120,000
12, Aerobatics Level 5
8 22 36 16 180,000
9 26 40 18 270,000
10 30 45 20 410,000
1 2 10 10 10,000
2 4 12 12 15,000
3 6 14 14 23,000
All Stats +X%. When Soldier HP is above
50%, ATK increases by Y%. When Soldier 4 9 16 16 35,000
HP is below 50%, DEF increases by Z%. 5 12 18 18 53,000
Gargoyle
6 15 20 20 80,000
Prereqs: Flier & Aquatic Training Level 7 18 22 22 120,000
12, Aerobatics Level 5
8 22 24 24 180,000
9 26 27 27 270,000
10 30 30 30 410,000
ELITE TRAINING 2
1 2 15,000
2 4 23,000
3 6 35,000
4 8 53,000
5
Joint ATK Flier & Aquatic ATK +X%
6
7
8
9
10
1 2 15,000
1 2 10 10 10,000
2 4 15,000
3 6 23,000
All Stats +X%. When attacking, Soldier
ATK +Y%. When attacked at range, 4 9 35,000
Soldier DEF & MDEF +Z%.
Steel Wing Warrior
Prereqs: Flier & Aquatic Training Level
12, Ground-air Coordination Level 1
All Stats +X%. When attacking, Soldier
ATK +Y%. When attacked at range,
Soldier DEF & MDEF +Z%. 5 12 53,000
Steel Wing Warrior
6 15 80,000
Prereqs: Flier & Aquatic Training Level 7 18 120,000
12, Ground-air Coordination Level 1
8 22 180,000
9 26 270,000
10 30 410,000
ARCHER & ASSASSIN
Basic Training Basic ATK Overall DEF Basic DEF Overall Survival Terrain Master Special
Advanced Training Overall ATK Dark Elf Advanced Survival Dark Elf Sniper Ballista
Advanced Training 2 Advanced ATK Advanced DEF Shadow Strike Kunoichi Sharpshooter
Elite Training Core Survival Core DEF Core ATK Killing Breath Jungle Ranger
Elite Training 2 Joint ATK Joint Survival Joint DEF Anti-Mage Spec. Flash Movement
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Archer & Assassin HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
Archer & Assassin DEF +X%, MDEF +Y 4 4 4 2,700 5
% 5 5 5 4,100 5
Overall DEF
6 6 6 6,200
Prereq: Basic ATK Level 5 7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 1 1 500 1
Archer & Assassin DEF +X, MDEF +Y 2 2 2 750 2
Basic DEF 3 3 3 1,100 2
Prereq: Basic ATK Level 5 4 4 4 1,700 3
5 6 6 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Archer & Assassin HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 5 1,500
2 6 2,300
3 7 3,500
Archer & Assassin ATK & DEF increase 4 8 5,300
by X% in [Woods] and [Mountain] terrain. 5 9 8,000
Terrain Master Special
6 11 12,000
Prereq: Basic DEF Level 5 7 13 18,000
8 15 27,000
9 17 41,000
10 20 62,000
1 1 10 1,500
All Stats +X%. ATK increases by Y% in 2 2 12 2,300
[Woods] and [Mountain] terrain.
Elf 3 3 14 3,500
Prereq: Overall Survival Level 5 4 4 17 5,300
5 5 20 8,000
1 2 10 10,000
2 4 12 15,000
All Stats +X%. Terrain has no effect on 3 6 14 23,000
Mobility. When attacking, ATK increases 4 9 16 35,000
by Y%. 5 12 18 53,000
Sky Archer
Prereqs: Archer & Assassin Training Level 6 15 20 80,000
12, Overall DEF Level 5, Terrain Master 7 18 22 120,000
Special Level 5 8 22 24 180,000
9 26 27 270,000
10 30 30 410,000
1 2 10 8,000
2 4 12 12,000
3 6 14 18,000
All Stats +X%. ATK & DEF increase by Y 4 9 16 27,000
% in [Woods] and [Mountain] terrain. 5 12 18 41,000
High Elf
Prereqs: Archer & Assassin Training Level 6 15 20 62,000
10, Elf Level 5 7 18 22 93,000
8 22 24 140,000
9 26 27 210,000
10 30 30 320,000
ADVANCED TRAINING
1 1 800 3
2 2 1,200 3
3 3 1,800 4
4 4 2,700 5
5 5 4,100 5
Overall ATK Archer & Assassin ATK +X%
6 6 6,200
7 7 9,300
8 8 14,000
9 9 21,000
10 10 32,000
1 1 10 1,500
All Stats +X%. When attacking units with
100% HP, after entering battle, ATK 2 2 12 2,300
Dark Elf increases by Y%. 3 3 14 3,500
4 4 17 5,300
Prereq: Overall ATK Level 5
5 5 20 8,000
1 3 1,500
2 6 2,300
3 9 3,500
4 12 5,300
5 15 8,000
6 18 12,000
Archer & Assassin HP +X 7 21 18,000
Advanced Survival 8 24 27,000
Prereq: Overall ATK Level 5 9 27 41,000
10 30 62,000
11 33 74,000
12 36 90,000
Prereq: Overall ATK Level 5
13 39 110,000
14 42 130,000
15 45 160,000
1 2 15 8,000
2 4 18 12,000
3 6 21 18,000
All Stats +X%. When attacking units with
100% HP, after entering battle, ATK & 4 9 24 27,000
DEF increase by Y%. 5 12 27 41,000
Dark Elf Sniper
6 15 30 62,000
Prereqs: Archer & Assassin Training Level 7 18 33 93,000
10, Dark Elf Level 5
8 22 36 140,000
9 26 40 210,000
10 30 45 320,000
1 1 20 1,500
All Stats +X%. Unit's normal attack range
increased by 1. When attacking, damage 2 2 17 2,300
Ballista dealt is reduced by Y%. 3 3 14 3,500
4 4 12 5,300
Prereq: Advanced Survival Level 5
5 5 10 8,000
1 1 10 1,500
All Stats +X%. Increases Crit by Y%. 2 2 12 2,300
Ambusher 3 3 14 3,500
Prereq: Advanced Survival Level 5 4 4 17 5,300
5 5 20 8,000
1 2 30 7 10,000
2 4 28 8 15,000
All Stats +X%. Unit's normal attack range 3 6 26 9 23,000
increased by 1. When attacking, unit
damage decreases by Y%. Z% chance to 4 9 24 10 35,000
deal a random debuff. 5 12 22 11 53,000
Catapult
6 15 20 12 80,000
Prereqs: Archer & Assassin Training Level 7 18 18 14 120,000
12, Ballista Level 5, Dark Elf Sniper Level
5 8 22 16 16 180,000
9 26 13 18 270,000
10 30 10 20 410,000
1 2 10 5 8,000
2 4 12 6 12,000
3 6 14 7 18,000
All Stats +X%. Crit increased by Y%, 4 9 16 8 27,000
ATK increases by Z%. 5 12 18 9 41,000
Bandit
Prereqs: Archer & Assassin Training Level 6 15 20 10 62,000
10, Bandit Level 5 7 18 22 11 93,000
8 22 24 12 140,000
9 26 27 13 210,000
10 30 30 15 320,000
ADVANCED TRAINING 2
1 3 1,500
2 6 2,300
3 9 3,500
4 12 5,300
5 15 8,000
6 18 12,000
7 21 18,000
Advanced ATK Archer & Assassin ATK +X 8 24 27,000
9 27 41,000
Advanced ATK Archer & Assassin ATK +X
10 30 62,000
11 33 74,000
12 36 90,000
13 39 110,000
14 42 130,000
15 45 160,000
1 2 2 1,500
2 3 3 2,300
3 4 4 3,500
4 5 5 5,300
5 7 7 8,000
6 9 9 12,000
Archer & Assassin DEF +X, MDEF +Y 7 11 11 18,000
Advanced DEF 8 13 13 27,000
Prereq: Advanced ATK Level 5 9 15 15 41,000
10 17 17 62,000
11 19 19 74,000
12 21 21 90,000
13 23 23 110,000
14 25 25 130,000
15 27 27 160,000
1 5 1,500
2 6 2,300
3 7 3,500
Archer & Assassin ATK & DEF increase 4 8 5,300
by X% when attacking units with 100% 5 9 8,000
Shadow Strike HP.
6 11 12,000
Prereq: Advanced ATK Level 5 7 13 18,000
8 15 27,000
9 17 41,000
10 20 62,000
1 1 20 1,500
All Stats +X%. Crit increased by Y%.
Critical hits deal 1 random debuff to 2 2 22 2,300
Kunoichi enemies. 3 3 24 3,500
4 4 27 5,300
Prereq: Advanced DEF Level 5
5 5 30 8,000
1 1 20 1,500
All Stats +X%. When attacking, Y%
chance to reduce enemy's DEF by 20%. 2 2 22 2,300
Sharpshooter Lasts 1 turn. 3 3 24 3,500
4 4 27 5,300
Prereq: Shadow Strike Level 5
5 5 30 8,000
1 2 15 10,000
2 4 18 15,000
3 6 21 23,000
All Stats +X%. Crit increased by Y%.
Critical hits deal 1 random debuff to 4 9 24 35,000
enemies. 5 12 27 53,000
Mist Dancer
6 15 30 80,000
Prereqs: Archer & Assassin Training Level 7 18 33 120,000
12, Kunoichi Level 5
8 22 36 180,000
9 26 40 270,000
10 30 45 410,000
1 2 30 8,000
2 4 35 12,000
15 26 26 290,000
16 28 28 350,000
17 30 30 420,000
18 33 33 500,000
19 36 36 600,000
20 40 40 720,000
1 2 3,000
2 3 4,500
3 4 6,800
4 5 10,000
5 6 15,000
6 8 23,000
7 10 35,000
8 12 53,000
9 14 80,000
Archer & Assassin ATK +X% 10 16 120,000
Core ATK
Prereq: Advanced ATK Level 5 11 18 140,000
12 20 170,000
13 22 200,000
14 24 240,000
15 26 290,000
16 28 350,000
17 30 420,000
18 33 500,000
19 36 600,000
20 40 720,000
1 5 8,000
2 7 12,000
3 9 18,000
When attacking enemies with 100% HP, 4 11 27,000
Assassin's Crit damage increases by X%. 5 13 41,000
Killing Breath
Prereq: Archer & Assassin Training Level 6 16 62,000
10 7 19 93,000
8 22 140,000
9 25 210,000
10 30 320,000
1 5 8,000
2 7 12,000
3 9 18,000
When in [Woods] and [Mountain] terrain,
damage taken by Archers decreased by Y 4 11 27,000
%. 5 13 41,000
Jungle Ranger
6 16 62,000
Prereq: Archer & Assassin Training Level 7 19 93,000
10, Core DEF Level 5
8 22 140,000
9 25 210,000
10 30 320,000
1 2 10 5 10,000
2 4 12 6 15,000
All Stats +X%. When attacking, ATK 3 6 14 7 23,000
increases by Y%. Deals extra damage 4 9 16 8 35,000
equal to Z% of the enemy's max HP after 5 12 18 9 53,000
Firebrand Sniper battle.
6 15 20 10 80,000
Prereqs: Archer & Assassin Training Level 7 18 22 11 120,000
12, Jungle Ranger Level 5
All Stats +X%. When attacking, ATK
increases by Y%. Deals extra damage
equal to Z% of the enemy's max HP after
Firebrand Sniper battle.
10
1 5 15,000
2 23,000
3 35,000
4 53,000
5
Anti-Mage Specialization
6
7
8
9
10
1 5 15,000
2 6 23,000
3 7 35,000
4 8 53,000
5
Flash Movement
6
7
8
9
10
1 2 7 7 10,000
2 4 8 8 15,000
3 6 9 9 23,000
4 9 10 10 35,000
5 12 11 11 53,000
Earth Elf Knight
6 15 12 12 80,000
7 18 14 14 120,000
8 22 16 16 180,000
9 26 18 18 270,000
10 30 20 20 410,000
1 2 7 7 10,000
2 4 8 8 15,000
3 6 9 9 23,000
4 9 10 10 35,000
5 12 11 11 53,000
N/A
6 15 12 12 80,000
7 18 14 14 120,000
8 22 16 16 180,000
9 26 18 18 270,000
10 30 20 20 410,000
HOLY/MAGE/DEMON
Basic Training Basic ATK Overall Survival Anti-Demon Special Basic DEF Inquisitor
Advanced Training Overall ATK Advanced Survival Skeleton Warrior Skeleton Archer Monk
Advanced Training 2 Advanced ATK Thaumaturge Witch Advanced DEF Self-Suggestion
Elite Training Core Survival Core ATK Holy Light Protection Core DEF Pious Faith
Elite Training 2 Joint ATK Joint Survival Joint DEF Concentration Dark Power
BASIC TRAINING
1 2 2 500 1
2 4 4 750 2
Basic ATK Holy/Mage/Demon HP +X, ATK +Y 3 6 6 1,100 2
4 8 8 1,700 3
5 10 10 2,600 3
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
4 4 4 2,700 5
Holy/Mage/Demon HP +X% 5 5 5 4,100 5
Overall Survival
Prereq: Basic ATK Level 5 6 6 6 6,200
7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 5 1,500
2 7 2,300
3 9 3,500
Holy/Mage/Demon ATK & DEF increase 4 11 5,300
by X% when battling against Demons. 5 13 8,000
Anti-Demon Special
6 16 12,000
Prereq: Basic ATK Level 5 7 19 18,000
8 22 27,000
9 25 41,000
10 30 62,000
1 1 1 500 1
Holy/Mage/Demon DEF +X, MDEF +Y 2 2 2 750 2
Basic DEF 3 3 3 1,100 2
Prereq: Basic ATK Level 5 4 4 4 1,700 3
5 6 6 2,600 3
1 1 10 1,500
All Stats +X%. When attacking, damage is 2 2 12 2,300
reduced by Y%.
Inquisitor 3 3 14 3,500
Prereq: Basic DEF Level 5 4 4 17 5,300
5 5 20 8,000
1 1 1 800 3
2 2 2 1,200 3
3 3 3 1,800 4
Holy/Mage/Demon DEF +X%, MDEF +Y 4 4 4 2,700 5
% 5 5 5 4,100 5
Overall DEF
6 6 6 6,200
Prereq: Basic DEF Level 5 7 7 7 9,300
8 8 8 14,000
9 9 9 21,000
10 10 10 32,000
1 2 5 10 10,000
2 4 6 12 15,000
All Stats +X%. Normal attacks deal 3 6 7 14 23,000
[MDamage]. Hero Healing Effects +Y%. 4 9 8 16 35,000
When Soldier HP > 80%, DEF increases by 5 12 9 18 53,000
Holy Knight Z%.
6 15 10 20 80,000
Prereqs: Holy/Mage/Demon Training Level 7 18 11 22 120,000
12, Overall Survival Level 5 8 22 12 24 180,000
9 26 13 27 270,000
10 30 15 30 410,000
1 2 5 15 10,000
2 4 6 18 15,000
All Stats +X%. When Soldier HP is above 3 6 7 21 23,000
80%, for every equipped buff, Soldier
ATK, DEF, MDEF increase by Y% (up to
Zealot Z%).
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Materials Required ### ### ### ### ### ### ### ### ### ### ### ### ###
AM
#N
1
2
3
4
1
2
3
4
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
1
5 6
15 10
25 12
3 14
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
20 12
25 15
30 18
40 22
50 26
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
20 12
25 15
30 18
40 22
50 26
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
1
5 6
15 10
25 12
3 14
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
20 12
25 15
30 18
40 22
50 26
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
5 15
8 20
10 30
15
5 15
8 20
10 30
15
5 15
8 20
10 30
15
5 15
8 20
10 30
15
5 15
8 20
10 30
15
1
5
15
25
3
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
-Cavalry Special Overall DEF Phalanx Heavy Centurion
k Golem Amazon Champion Lava Titan Stone Colossus
inued Combat Counterattack Array Vanguard Lancer Dark Centurion
d Bath Striker Crystal Molder N/A
1
2
3
4
1
2
3
4
3
3
4
5
5
3
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
3
3
4
5
3 5
4 3
5 5
6 6
8 8
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
20
25
30
40
50
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
20 12
25 15
30 18
40 22
50 26
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
1
5 6
15 10
25 12
3 14
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
3
5
8
12
15
5
10
20
30
40
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
20
25
30
40
50
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
8
10 8
12 10
3 12
5
10
15
20
30
40
50
60
5
10
15
20
25
30
40
50
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
3
5
8
12
15
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
5 15
8 20
10 30
15
5 15
8 20
10 30
15
5
8
10
15
5 15
8 20
10 30
15
5
8
10
15
1
5
15
25
3
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
1
2
3
4
1
2
3
4
3
3
4
5
5
3
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
3
3
4
5
3 5
4 3
5 5
6 6
8 8
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
20
25
30
40
50
1 2
2 3
4 4
6 5
8 6
3
5
8
12
16
20
25
30
40
50
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
1
5
15
25
3
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
1 2
2 3
4 4
6 5
8 6
3 2
5 4
8 6
12 8
16 10
20 12
25 15
30 18
40 22
50 26
8
10 8
12 10
3 12
5 3
10 5
15 8
20 10
30 12
40 15
50 18
60 22
5 25
10 30
15
20
25
30
40
50
8
10 8
12 10
3 12
5
10
15
20
30
40
50
60
5
10
15
20
25
30
40
50
8
10 8
12 10
3 12
5
10
15
20
30
40
50
60
5
10
15
20
25
30
40
50
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
3
5
8
12
15
5
10
20
30
40
3 3
5 4
8 6
12 8
15 10
5
10
20
30
40
1
5 6
15 10
25 12
3 14
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
5
8
10
15
5
8
10
15
20
25
30
5 15
8 20
10 30
15
5 15
8 20
10 30
15
5
8
10
15
all DEF Merman Lord Griffin Rider Tide Master Lizardman Griffin Knight
sus Rider Lobster Vampire Bat Holy Pegasus Lobster Behemoth
DEF Aquatic Training Aerobatics Leviathan Angel Gargoyle
und-air Coordination N/A Steel Wing Warrior
1
2
3
4
1
2
3
4
1 2
2 3
4 4
6 5
8 6
3
5
8 2
12 3
16 4
3
3
4
5
3 5
4 3
5 5
6 6
8 8
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
3
5
8 2
12 4
15 6
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
3
5
8 2
12 4
15 6
5
10
20
30
40
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3
5
8
12 3
16 4
20 5
25 6
30 8
40 10
50 12
1 2
2 3
4 4
6 5
8 6
3
5
8
12 3
16 4
20 5
25 6
30 8
40 10
50 12
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
1 2
2 3
4 4
6 5
8 6
3
5
8 2
12 4
15 6
5
10
20
30
40
1
5
15
25
3
5
10
20
30
40
3
5
8 2
12 4
15 6
5
10
20
30
40
1 2 2
2 3 3
4 4 4
6 5 5
8 6 6
3
5
8
12 3
16 4
20 5
25 6
30 8
40 10
50 12
8
10 8
12 10
3 12
5
10 3
15 4
20 5
30 6
40 7
50 8
60 9
5 10
10 12
15
20
25
30
40
50
8
10 8
12 10
3 12
5
10 3
15 4
20 5
30 6
40 7
50 8
60 9
5 10
10 12
15
20
25
30
40
50
1 2
2 3
4 4
6 5
8 6
3
5
8 2
12 3
16 4
8
10 8
12 10
3 12
5
10 3
15 4
20 5
30 6
40 7
50 8
60 9
5 10
10 12
15
20
25
30
40
50
3
5
8 2
12 4
15 6
5
10
20
30
40
3
5
8 2
12 4
15 6
5
10
20
30
40
1
5
15 6
25 8
3 10
5
10
20
30
40
1
5
15 6
25 8
3 10
5
10
20
30
40
1
5
15 6
25 8
3 10
5
10
20
30
40
5 10
8 15
10 20
15
5 10
8 15
10 20
15
5 10
8 15
10 20
15
5 10
8 15
10 20
15
5
8
10
15
1
5
15
25
3
5
10
20
30
40
1
2
3
4
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1
2
3
4
3
3
4
5
3 5
4 3
5 5
6 6
8 8
1 2
2 3
4 4
6 5
8 6
3
5
8 2
12 3
16 4
1 2
2 3
4 4
6 5
8 6
1
5
15 6
25 8
3 10
5
10
20
30
40
3
5
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Ba
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✓
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###
C
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###
A ac
b hi
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###
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###
D se
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Pr lo il
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C St
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S u d ay
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3
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3
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6
10
12
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2 2
3 3
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6
6 10
8 12
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2 2
3 3
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10 15
15 20
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s
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bl
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az
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or
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Level Effect Gold
Bu
Pu
Sp
Fe
Se
Bl
Fl
Si
C
Legion's Bond – Glory (Bond 1)
All soldier stats increase by 1%. Unlocks at Intimacy Level 5 for all heroes (except Matthew).
1→2 2% 1,500 1
2→3 3% 2,300 2
3→4 4% 3,500 3
4→5 5% 5,300 4
5→6 6% 8,000 5 1
6→7 7% 12,000 6 2
7→8 8% 18,000 7 3
8→9 9% 27,000 8 4
9 → 10 10% 41,000 9 5 Hero's Bond – Light (Bond 2)
All hero stats increase by 1%.
1→2 2% 5,000 5 2
2→3 3% 7,500 6 3
3→4 4% 11,000 7 4
4→5 5% 17,000 8 5
5→6 6% 26,000 7 1
6→7 7% 39,000 9 2
7→8 8% 59,000 11 3
8→9 9% 89,000 13 4
9 → 10 10% 130,000 15 Legion's
6 Bond – Honor (Bond 3)
Two stats for hero's soldiers increase by 1%.
1→2 2% 9,000 5 2
2→3 3% 14,000 8 3
3→4 4% 21,000 10 3
4→5 5% 32,000 12 4
5→6 7% 48,000 15 5
6→7 9% 72,000 6 1
7→8 11% 110,000 7 2
8→9 13% 170,000 8 3
9 → 10 15% 260,000 Hero's9 Bond 4– Toughness (Bond 4)
Hero's HP/DEF/MDEF increase by 1%.
1→2 2% 15,000 1 4
2→3 3% 23,000 2 6
3→4 4% 35,000 3 4
4→5 5% 53,000 4 6
5→6 7% 80,000 5 4
6→7 9% 120,000 6 6
7→8 11% 180,000 7 4
8→9 13% 270,000 8 6
9 → 10 15% 410,000 Hero's Bond10– Strength (Bond 5) 10
Hero's ATK/INT/SKILL increase by 1%.
1→2 2% 20,000 1 4
2→3 3% 30,000 2 6
3→4 4% 45,000 3 4
4→5 5% 68,000 4 6
5→6 7% 100,000 5 4
6→7 9% 150,000 6 6
7→8 11% 230,000 7 4
8→9 13% 350,000 8 6
9 → 10 15% 530,000 10 and 35 levels' total of other bond powers)
Heart Bond (requires Lv. 55 character 10
All hero stats increase by 5% at Level 10. For other bonuses, see Heroes sheet.
1→2 - 10,000 10 8
2→3 - 15,000 15 12
3→4 - 23,000 10 16
4→5 - 35,000 15 20
5→6 - 53,000 20 8
6→7 - 74,000 20 12
7→8 - 100,000 24 16
8→9 - 140,000 24 24
9 → 10 5% 200,000 10
e
or
hew).
Special Bond Material Details Seed (Line) Flower
Higher-level bond materials (for Bonds 4, 5, and Heart) follow Goodness Corona
certain lines. Each character uses a single line of materials (e.g. Deliberation Moonlight
Seed of Goodness > Flower of Corona > Feather of Dream > Heart Intelligence Winter
of Hope). Check the Heroes sheet to match a character with a line Zeal Summer
of materials. I've put these lines in their order of availability and Vitality Autumn
used the seed name as the line name. Obsession Spring
FORGE
Equip Lv. EXP (SR) Total EXP Gold Cost / ★ Up EXP (SSR) Total EXP Gold Cost / ★ Up
1 - 2,791,200 - - 0 -
2 40 2,791,240 800 60 60 1,200
3 50 2,791,290 1,000 2★ → 3★ 70 130 1,400
4 50 2,791,340 1,000 80 210 1,600
5 60 2,791,400 1,200 720 EXP 90 300 1,800
6 80 2,791,480 1,600 16,400 Gold 110 410 2,200
7 90 2,791,570 1,800 130 540 2,600 3★ → 4 ★
8 100 2,791,670 2,000 4 Basic Runes 140 680 2,800
9 120 2,791,790 2,400 150 830 3,000 4,300 EXP
10 130 2,791,920 2,600 170 1,000 3,400
89,000 Gold
11 190 2,792,110 3,800 240 1,240 4,800
12 200 2,792,310 4,000 3★ → 4★
260 1,500 5,200 8 Basic Runes
13 220 2,792,530 4,400 280 1,780 5,600
6 Special Runes
14 230 2,792,760 4,600 2,590 EXP 300 2,080 6,000
15 250 2,793,010 5,000 320 2,400 6,400
54,800 Gold
16 270 2,793,280 5,400 340 2,740 6,800
17 280 2,793,560 5,600 6 Basic Runes 360 3,100 7,200
18 300 2,793,860 6,000 380 3,480 7,600
4 Special Runes
19 320 2,794,180 6,400 400 3,880 8,000
20 330 2,794,510 6,600 420 4,300 8,400
21 500 2,795,010 10,000 640 4,940 12,800
4★ → 5★
22 530 2,795,540 10,600 670 5,610 13,400 4★ → 5 ★
23 550 2,796,090 11,000 6,110 EXP 700 6,310 14,000
24 570 2,796,660 11,400 730 7,040 14,600 7,750 EXP
126,200 Gold
159,000 Gold
8 Basic Runes
8 Special Runes
6 Special Runes
4 Rare Runes
4★ → 5★
4★ → 5 ★
6,110 EXP
7,750 EXP
25 600 2,797,260 12,000 126,200 Gold 760 7,800 15,200
159,000 Gold
26 620 2,797,880 12,400 8 Basic Runes 790 8,590 15,800
27 650 2,798,530 13,000 820 9,410 16,400 8 Special Runes
28 670 2,799,200 13,400 6 Special Runes 850 10,260 17,000
4 Rare Runes
29 700 2,799,900 14,000 3 Rare Runes
880 11,140 17,600
30 720 2,800,620 14,400 910 12,050 18,200
31 1,100 2,801,720 22,000 1,380 13,430 27,600
5★ → 6★ 5★ → 6 ★
32 1,130 2,802,850 22,600 1,430 14,860 28,600
33 1,170 2,804,020 23,400 12,620 EXP 1,470 16,330 29,400 15,860 EXP
34 1,210 2,805,230 24,200 1,520 17,850 30,400
35 1,240 2,806,470 24,800 257,400 Gold 1,560 19,410 31,200 322,200 Gold
36 1,280 2,807,750 25,600 8 Special Runes 1,610 21,020 32,200 10 Special Runes
37 1,320 2,809,070 26,400 1,650 22,670 33,000
38 1,350 2,810,420 27,000 5 Rare Runes 1,700 24,370 34,000 10 Rare Runes
39 1,390 2,811,810 27,800 4 Epic Runes
1,750 26,120 35,000 8 Epic Runes
40 1,430 2,813,240 28,600 1,790 27,910 35,800
41 2,170 2,815,410 43,400 2,730 30,640 54,600
42 2,230 2,817,640 44,600 2,790 33,430 55,800
43 2,280 2,819,920 45,600 2,860 36,290 57,200
44 2,340 2,822,260 46,800 MAX 2,930 39,220 58,600 MAX
45 2,390 2,824,650 47,800 3,000 42,220 60,000
24,190 EXP 30,330 EXP
46 2,450 2,827,100 49,000 3,070 45,290 61,400
47 2,500 2,829,600 50,000 483,800 Gold 3,140 48,430 62,800 606,600 Gold
48 2,560 2,832,160 51,200 3,200 51,630 64,000
49 2,610 2,834,770 52,200 3,270 54,900 65,400
50 2,660 2,837,430 53,200 3,340 58,240 66,800
ALCHEMY
Item Type(s)
Bond Leveling Materials (N) Gold
Any leveled equipment will yield back the
Training
Bond Materials
Leveling (N) (R, Unique)
Materials 30 gold and strengthening materials used (but
Equipment Runes (N,
Training Materials (R)R) 60 not star-up runes or any enchantments).
Training Materials
Equipment Runes (SR)(SR)
300
Equipment Runes
Bond Leveling (SSR) (SSR)
Materials
1500 SR equipment yield 100 mithril ore each;
Training Materials (SSR)
Basic Crafter's Hammer 40 SSR equipment yield 100 orichalcum ore
Special Crafter's Hammer 160 each. You get 100 additional ore of the
Rare Crafter's Hammer 640 corresponding type per star-up (so a Level
50 SR will return 500 mithril and a Level 50
Epic Crafter's Hammer 2800 SSR will return 400 orichalcum).
Class Materials: Training Scrolls 50
Class Materials: Basic (Ribbons) 100 The following cannot be alchemized:
Class Materials: Basic (Scrolls) 200 Consumable reward items (e.g. Training
Class Materials: Level 35 (Crests) 300 Material Collection), EXP potions,
Class Materials: Level 40 (Scrolls) 500 runestones, burgers, vouchers, treasure keys,
bond power materials, enchantment scrolls,
Class Materials: Level 45 (Emblems) 700
and character shards.
Class Materials: Level 50 (Scrolls) 1000
Class Materials: Level 55 (Seals) 2000 Mastery Stones can be alchemized
Equipment (N) 120 into Dust of Fate. Collect 600 Dust of
Equipment (R) 600 Fate to exchange for 3 Super Mastery
Equipment (SR) 1500 Stones of any type. Alchemy rates for
Equipment (SSR) 9000 stone rarities are as follows:
Rare Martial Spirit 1000 Super—40
Advanced—5
Epic Martial Spirit 3000
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CHEMY
hip
Difference
-
100
70
130
170
230
150
180
210
230
250
270
290
320
330
350
370
390
810
970
1,160
1,400
1,680
2,010
2,410
Difference
-
30
10
10
10
10
10
10
10
10
10
20
40
20
20
20
30
30
30
30
Cost / ★ Up
3★ → 4 ★
4,300 EXP
89,000 Gold
8 Basic Runes
6 Special Runes
4★ → 5 ★
7,750 EXP
159,000 Gold
8 Special Runes
4 Rare Runes
4★ → 5 ★
7,750 EXP
159,000 Gold
8 Special Runes
4 Rare Runes
5★ → 6 ★
15,860 EXP
322,200 Gold
10 Special Runes
10 Rare Runes
8 Epic Runes
MAX
30,330 EXP
606,600 Gold
Name 2-Piece Bonus 4-Piece Bonus
Thorns #NAME? HP +10% When attacked, 30% chance to reflect damage taken this time by 50%.
Tree of Life #NAME? For allies within 2 blocks, DEF & MDEF +5%.
Damage dealt increases by 10%. After taking action, 30% chance to increase
Breeze #NAME?
mobility by 2. Lasts 1 turn.
Clock #NAME? When dealing skill damage, 30% chance to decrease cooldown by 5.
Full Moon #NAME? ATK & INT +5% When HP is above 80%, all offensive and defensive stats increase by 10%.
Magic #NAME? Skill damage increases by 10%. AoE increases by an extra 5%.
Rough Sea #NAME? When attacking, ATK increases by 10% and damage taken is reduced by 15%
Hard Rock #NAME? DEF & MDEF +5% When HP < 50%, 50% chance to restore 15% HP after battle.
When attacked, 20% chance to render the attacker unable to attack for 1 turn
Ice #NAME?
after battle.
Scroll Enchantment
Max Stat Bonuses Weapons Armor Helmets
HP+ 130 200 200
HP %+ 10% 15% 15%
ATK+ 30 10 10
ATK %+ 15% 5% 5%
INT+ 30 10 10
INT %+ 15% 5% 5%
DEF+ 6 18 18
DEF %+ 5% 15% 15%
MDEF+ 6 18 18
MDEF %+ 5% 15% 15%
Crit %+ - - -
Mastery Stones are obtained from Ancient Beckoning. Stones are organized by stat bonus and specific to gro
Each stat may only be mastered once per equipment slot. Each equipment slot accommodates 3 stat enchantm
Arena Mastery Stones are only active in Arena modes and can only be obtained from Arena modes (Apex Ar
and Honor store). The Arena Mastery slot can hold 5 enchantments instead of 3. Arena Stones have no class
Bonuses from Arena Stones are flat adds post-deployment after all other modifiers (e.g. equipment skills).
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Dragon Joint Battle
Accessories
130
10%
20
10%
20
10%
12
10%
12
10%
15%
ment
Accessories Arena
150 500
25 60
25 60
10 45
15 45
25 80
10%
20%
-20%
-30%
eckoning HERE
Move Expenditure Per Tile
Terrain
Foot Mounted* Marine Terrain Master Flying
Bridge, Grassland, Indoors, Path 1 1 1 1 1
Cargo, Fence, Tomb, Trenches 1 2 2 1 1
Forest, Woods 1 3 2 1 1
Desert 1 2 2 1 1
Sand Dunes 1 2 2 1 1
Mountain 2 3 3 1 1
City Wall 2 3 3 1 1
Swamp 1 3 1 1 1
Water 2 3 1 1 1
Depths, Sea 3 3 1 1 1
Cliff, Sky - - - - 1
Stone Pillar - - - - 1
* Koubu classes (Sakura, Sumire, Iris) have Foot-type movement expenditure.
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Defense Bonus (%)
0
5
20
0
10
10
30
0
0
0
0
5
Opponent Nidhogg Fenrir Sleipnir Jormungandr
#NAME? #NAME?
Super Advanced Intermediate
#NAME?
3,500,000 18 42
2,750,000 14 46
2,100,000 10 50
1,600,000 6 44 10
1,200,000 4 40 16
800,000 2 34 24
550,000 32 28
350,000 28 32
200,000 24 36
100,000 20 40
50,000 16 44
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In this event, use bonus heroes to farm drops from different maps.Event
1/16/20 Each material #NAME?
Ends: has six associated bonus heroes. Each bonus
Rewards are grouped into four stages. Each reward may be obtained a certain number of times (exchanges). The tables below
well as the total cost for all available exchanges.
Materials and Bonus Heroes
Base drops from
Planner's Tears repeatable maps are as follows: 3 from Level 35, 6 from Level
Liana from Level 55
45, 9 A-D, and 8/8 of two differen
Luna
Programmer's Plaid Shirt Zerida Bernhardt
Bonus
Artist's Tentacle Alustriel Leon
Producer's Garage Kit Bozel Altemuller
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ck to Index
h Team Mania
#NAME?
ed bonus heroes. #NAME?
Each bonus hero grants +40% to your total rewards, up to +200% max.
(exchanges). The tables below show the material cost for each exchange of a particular reward, as
nd Bonus Heroes
55 A-D, and 8/8 ofCherie
two different materials
Lambdafrom Level Matthew
55 E-H. Leticia
Listell Shelfaniel Almeda Feraquea
Bonus
Rachel Ledin Grenier Narm
Lana Gizarof Kirikaze Sophia
ck to Index
Projected schedule listed here in reverse chronological order, retroactive to 8/8/19. Future listings are subject
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2019 schedule originally posted on Reddit by u/Lamyenie
Week Banner(s) Classes/Gates Bonds
Current #N/A #N/A #N/A #N/A
Previous #N/A #N/A #N/A #N/A
#VALUE! TBD
[Focus]
June 18
Alustriel + Dieharte + Jessica Prime
[Focus]
#NAME? Jan 2 Ledin + Rachel + Altemuller
(through 1/15)
[Focus]
Heart Bonds:
#NAME? Dec 26 Clarett + Tiaris + Luna
Rainforce, Betty
(through 1/8)
[New Heroes]
Confessions:
#NAME? Dec 19 Rainforce + Betty
Leticia, Angelica
(through 1/1)
Heart Bonds:
[Focus]
#NAME? Dec 5 Omega, Yulia,
Liana + Lana + Zerida
Angelica
[Focus]
#NAME? Nov 28 Gizarof + Sigma + Lambda
(through 12/11)
[New Heroes]
Gates: Confessions:
#NAME? Nov 21 Omega + Yulia
Yulia, Omega Lambda, Jessica
(through 12/4)
[Focus]
#NAME? Nov 14 Leon + Ledin + Elwin
(through 11/27)
Class:
Cherie + Luna + Narm
#NAME? Oct 31 Serena (Gladiator
(through 11/13)
Commander)
[New Heroes]
Gates: Confessions:
#NAME? Oct 24 Alustriel + Clarett
Alustriel, Clarett Varna, Anna
(through 11/6)
Class:
Zerida + Jugler
#NAME? Oct 17 Tiaris (Unicorn
(through 10/30)
Knight)
Heart Bonds:
[Equipment]
Sakura, Sumire, Iris,
#NAME? Oct 10 Sakura Wars Equipment
Serena, Aaron,
(through 10/23)
Rohga
[Focus]
Gates:
#NAME? Oct 3 Bernhardt + Elwin + Leon
Serena, Iris
(through 10/16)
[Collab] Confessions:
Gates:
#NAME? Sep 26 Sakura + Sumire Sonya, Sophia,
Sakura, Sumire
(through 10/23) Feraquea
[Focus] Heart Bonds:
#NAME? Sep 19 Lambda + Liana + Rachel Gizarof, Wiler,
(through 10/2) Laird, Lester, Scott
[Focus]
Class:
#NAME? Sep 12 Ledin + Elwin + Landius
Liana (Hermit)
(through 9/25)
Shelfaniel + Angelina
#NAME? Aug 29
(through 9/11)
Dieharte + Tiaris
#NAME? Aug 22
(through 9/4)
[Focus]
Class:
#NAME? Aug 15 Altemuller + Lanford + Luna
Egbert (Hermit)
(through 8/28)
Heart Bonds:
Sigma, Lambda,
Anna, Jessica,
[New Heroes]
Leticia, Lewin
#NAME? Aug 8 Sigma + Lambda
(through 8/21)
Confessions:
Angelina, Imelda,
Narm
der, retroactive to 8/8/19. Future listings are subject to change!
Event(s)
#N/A
#N/A
Level cap raised to 66; Main Story Part Two begins (complete Chapter 50); Time RIft 13 unlocked (complete Chapter 50); Recap function for Secret Realm
Realm added to Guild Battles
Store:
Limited-time skins for Imelda and Zerida (through 1/22)
Strategic Evolution
Level cap raised to 62; Training Field expands with 31 new technologies and 6 new soldiers
New Stages:
Story Chapters 48 to 50; Training School Level 65; Aniki's Gym Level 70; Joint Battle Level 65
Summoning Optimization:
When summoning from banners that grant an increased chance to summon certain heroes (except for new hero banners), if you summon an event summon (
will obtain Spacetime Essence. You can exchange Spacetime Essence and the Memory Shards of a hero at max stars for Memory Shards of other heroes tha
can exchange Spacetime Essence and Memory Shards up to two times per hero.
Store:
All Trinity Crystal purchases are reset
Guild Store:
Bond materials available for purchase
Miscellaneous:
1 new Daily Mission; 3 new Feats; Hero Card backgrounds; heroes of other players viewable on leaderboards
Store:
Limited-time skin for Shelfaniel (through 12/25)
Secret Realm Challenge Event:
Ancient Beckoning
Privilege:
Clock of Forgiveness upgraded to 9 uses
Store:
Limited-time skins available for Matthew, Luna, and Liana (through 11/20)
Halloween skin available for Gerold & Layla (through 11/13)
Sub-Story—Spirit of Langrisser:
Clear Story Chapter 47 to unlock
Secret Realm:
New Twisted Fate Challenges: Chariot of Fate
Store:
Limited-time skins for Iris, Templar Knight, Bone Dino (until 10/23)
Apex Arena:
- Two new maps added—Eye of the Desert and Floating Courtyard (also added to World Arena)
- Battle Reports allow you to play back past battles and share them to the world channel, private messages, group chat, and guild channel
- New time slots—every Sat/Sun from 11:00-14:00/16:00-18:00/20:00-23:00
Miscellaneous:
- New equipment sharing function allows you to share your equipment and enchants to the world channel, private messages, group chat, and guild channel
- Secret Realm limited-time event story stages and challenges can be replayed (no stamina cost, no rewards)
Store:
Swimsuit Party Reprisal (through 8/28)
Apex Arena:
Available Sat and Sun 12:00-23:00; three maps at launch; Apex Arena maps added to World Arena rotation; World Arena schedule change (now Mon-Fri o
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Answer
I'm Aezyx on the Rocky Valley server (Guild: Dominion). I've made various RPG guides in the past. You can reach me by mes
Arth#4851 on the official Discord. I also go by Arthellinus on GameFAQs, Reddit, and YouTube, although I don't check those fr
The game updates its text frequently and sometimes I don't catch all the changes. I've also simplified or streamlined some of the descriptions
straightforward and accurate. But I'm sure there are some errors (apologies in advance).
I tried to adhere to the game's colors for different unit types (infantry, lancer, etc.) but otherwise it's mostly arbitrary. There's just so much in
to make different sections visually distinct. Alternating columns are to help you keep your place in tracking down entries for each hero.
Talents power up with star upgrades. I have listed the parameters that increase; all conditions hold unless stated otherwise. For example, Che
reduction always requires no allies within 2 spaces; her Cooldown decreases to 3 upon reaching 4*; and it stays at 3 going from 4* to 5*.
All characters grant specific stat bonuses to their soldiers. These are base percentage values that can be improved additively through develop
and 3. The sum total of base bonus values is dependent only on the character's rarity: 20% total for R characters, 25% total for SR characters
for SSR characters. Max values are (Base+25)% for a character's two "favored" stats (usually but not always the two highest bases) and (Bas
other two stats.
ROUND( [ Base Value * (1 + (Hero Level – 1) * 0.1)] * [1 + (Training % Bonus + Soldier Level Bonus) / 100 ] + Training Raw Bonus )
- Soldier Level Bonus is the percentage value from the soldier training nodes (max 5 for Tier 2 soldiers and 30 for Tier 3 soldiers)
- Training Raw Bonus is the raw value from the "Basic" and "Advanced" training nodes (max 55 for HP/ATK and 33 for DEF/MDEF)
- Training % Bonus is the percentage value from the "Overall" and "Core" training nodes (max 50)
Based on this formula, you can see that the percentage increases are much more important; therefore, you should prioritize Overall and Core
The values you see in the columns under the Soldiers sheet are before any hero bonuses are factored in.
I'd like to maintain this purely as a reference document, but I haven't ruled out strategy-based content in the future. If you want to ask me abo
send me a message (see above).
Mostly yes, but with significant assistance from my guildmates: Spiff, Cyouni, and DealDoePrincess (Rocky Valley). Generally, I don't add
verify myself. If anything is incorrect or missing, please feel free to contact me (see above).
The game itself, as well as English and Chinese wikis. I also used this excellent mastery guide to fill out most material requirements: →→
This document differs in its presentation of mastery requirements in that it goes by class, not hero. All heroes have the same requirements fo
(e.g. every Swordsman has identical requirements for mastery).
Someone else has already made a good reference for this, so I don't feel like I have much to contribute for now. See here: →→→
link