C2. Scientific Experiments
C2. Scientific Experiments
SCIENTIFIC
EXPERIMENTS
Designing a Scientific Experiment
Some good starting points for designing an experiment:
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An experiment requires a detailed list of steps,
or a PROCEDURE, and a list of
materials needed to conduct the
experiment. Another scientist should
Procedure
a step-by-step list of
be able to repeat the experiment how to carry out the
based on your procedure steps experiment
alone, no matter where he or she
is. This allows other scientists to
evaluate your results.
Control
You can have a CONTROLLED a trial where all the
EXPERIMENT by running variables are held constant.
A control is used as the
an experiment more
standard of comparison for
than once: first without your experiment.
changing any factors
(this experiment is called
the CONTROL) and then a second time, changing only the
factor you want to observe.
In a controlled experiment, the
factors that are held constant Constants
all the variables in
are called CONSTANTS, and an experiment that
they don’t affect the outcome remain the same.
of the experiment. A VARIABLE
is a factor that can alter your
experiment’s results-a controlled experiment allows you to
test the influence of the variable.
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In order to test only one factor, all other factors in the
experiment are held constant-this ensures that the changes
you observe are caused by the one variable you changed.
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EXAMPLE: Goldfish Experiment
Every couple of weeks, the teacher has to buy a new goldfish
after the earlier one has died. The class comes up with a
hypothesis that the goldfish is not getting the right amount
of food. They devise an experiment to test this factor alone,
holding all other variables (type
of fish, tank size, water quality, CONSTANTS
water temperature, food type, 1. Type of fish
2. Tank size
and location) as constants.
3. Water quality
4. Water temperature
In this experiment, the 5. Food type
independent variable is how 6. Location
frequently they feed the
fish (either once a day or once every other day), and the
dependent variable is the health of the fish after two weeks.
experimental CONTROL
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COLLECTING DATA
Good data is specific and detailed. Data with quantitative
descriptions, or measurements, is often helpful. Good data
is also accurate. Observe and measure things carefully. It is
easy to forget things, so in order to ensure accuracy, record
data and observations during
the experiment instead of
after. Without reliable data,
conclusions are meaningless!
ANALYZING and
PRESENTING
DATA
Here are some common ways
to organize and display data:
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Once you’ve collected data in a table, turn it into a GRAPH to
make the information easier to see.
This is the
y-axis.
This is the
x-axis.
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To show Tammy’s data, we mark the point whose
x-value is 4.5 and whose y-value is 90.
ed
100 — Ac it!
95 —
90 —
TA M M
Y
85 —
TEST SCORES
80 — FIT
E ST
O FB
NE
LI
75 —
70 —
65 — ly y
ea l d
I r to stu
ed re
60 — ne mo
55 —
| | | | | | | | |
1 1.5 2 2.5 3 3.5 4 4.5 5
HOURS STUDIED
By graphing the data on a scatter plot, Ms. Phinney and her
students can see if there is a relationship between the number
of hours studied and test scores. The scores generally go up
as the hours spent studying go up. This shows that there is a
relationship between test scores and studying.
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Eva studied 3 hours and got a 90. Becca also studied for 3 hours, but
got a 70. A scatter plot shows the overall relationship between the
data, while individual ordered pairs (like Eva or Becca) don’t show
the general trend. Eva and Becca might be considered OUTLIERS
in this situation because they don’t follow the typical pattern.
Favorite Pet
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You can think of a CIRCLE GRAPH like a pie cut into slices.
(Circle graphs are also sometimes called PIE CHARTS.) MMM.
DRAWING CONCLUSIONS
Did your results support your hypothesis? If not, how would
you change your hypothesis to fit your results? Sometimes
conclusions aren’t immediately apparent and you will have to
INFER, or use observations and facts, to reach a conclusion
about something you may not have directly witnessed.
Bob watered each plant once every morning and set all three
on the windowsill so they all would have the same amount of
sunlight. (The sunlight and water are constants.)
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He measured the height of each plant once a week and
recorded it in a data table. In order to analyze the data,
Bob graphed the results. He plotted height versus time for
each plant :
PLANT HEIGHT
PLANT WEEK 0 (START) WEEK 1 WEEK 2 WEEK 3
1 6 cm 8 cm 10 cm 12 cm
2 6 cm 7 cm 8 cm 9 cm
3 6 cm 6.5 cm 7 cm 7.5 cm
12 —
PLANT 10 —
HEIGHT
(cm) 8—
6—
KEY: 4—
= Plant 1 2—
= Plant 2
= Plant 3
1 2 3
WEEK #
With the help of his data and graph, Bob concluded that plants
given fertilizer every day grow four times as quickly as plants
that are not fertilized. Using the evidence that plant 1 grew
more quickly than plant 2, he also concluded that providing
fertilizer daily instead of weekly makes the plant grow faster.
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The Engineering
Design Process
ENGINEERING is a branch
of science that studies the
engineering
design, building, and use of a branch of science that studies
machines and structures in the design, building, and use
of machines and structures to
order to invent new products
solve real-world problems
that solve problems. Just as
scientists use scientific inquiry
to investigate questions, ENGINEERS use the ENGINEERING
DESIGN PROCESS to solve problems through invention,
design, and innovation. For example, engineers are currently
developing pavement that can collect solar energy and use
it to light roadways; this innovation can potentially solve a
number of problems-it can help light up roads for safer
night-time driving, it uses renewable energy to do it, and it
cuts the cost of lighting roadways. To get to a solution like
this one, however, engineers usually follow a certain path.
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The major branches of engineering are:
MECHANICAL: deals with mechanical power and
designing mechanical systems, machines, and tools;
studies forces and motion
CHEMICAL: works with raw materials and chemicals;
discovers new materials and processes
CIVIL: includes designing and constructing buildings,
roads, bridges, dams, and more
ELECTRICAL: studies electricity and the design of
electrical systems such as computer chips
And there are many more types of engineering: computer,
aerospace, biomedical, automotive, manufacturing, geological, etc.
(requirements) needed to
start a design, and identify
Design Specs
CONSTRAINTS (restrictions) the requirements that an
that may affect his or her design. engineer must fulfill in
his or her design
For example, an engineer might
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Constraints
research what kind of information restrictions or
the oceanographers are looking limitations (can be
for in the seabeds. Some design physical, social, or
financial)
specs might include how deep divers
must go and how fast the currents
move. The engineer would also find out about constraints,
like how much money they can spend on the solution and
which materials will work far
underwater.
H EEE
ELLP
P P!
Y!
G WA Y !
O N A
W R NG W
O
WR
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How do you choose which solution is best? Designers often think about
these universal design criteria when deciding which is the best choice:
Robustness (strength) • Cost
Aesthetics (looks) • Resources • Time
Skill required • Safety • Elegance
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w CheckYour Knowledge
Match the term with its correct definition:
1. P
rocedure a. T
his factor depends on the
independent variable. It is
2. I
ndependent variable usually the observed outcome
(result) of an experiment.
3. D
ependent variable b. A
trial where all the variables
are held constant
4. C onstants c. T
he variable that is changed on
purpose in an experiment by
5. C ontrol the scientist
d. F actors in an experiment that
6. I
nfer
remain the same
e. A
step-by-step list of how to
carry out an experiment
f. U se evidence to draw
conclusions about things you
may not have directly observed.
7. M
ake a table for this data.
8. D
raw a bar graph to represent this data.
9. W
hy can’t you draw a line graph using only this information?
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