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ADLG Roll20 Instructions

Instructions for using Roll 20 with online ADLG mod

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Graeme Carroll
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0% found this document useful (0 votes)
21 views7 pages

ADLG Roll20 Instructions

Instructions for using Roll 20 with online ADLG mod

Uploaded by

Graeme Carroll
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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The Workspace

Top Right

Icons from the top:

1. The arrow is the main tool you will use, keep it selected to select and move tokens on the play
area. Hovering over the arrow, you can swap between select/move and a little hand icon,
which allows you to move the workspace around.

2. The brush is a drawing tool – ignore this.

3. The magnifying glass allows you to zoom in and out – this is useful if your mouse doesn’t have
a wheel.

4. The circle with a line is a measuring tool. Ignore this.

5. The polyhedron is the dice tool. Just use the d6 option to roll a dice.

6. The question mark is the help function.


Top Left

From left to right:

1. The zoom tool allows you to zoom in and out of the map.

2. The 3 lines above the scroll bar allows you to minimise the whole of the side bar (and obviously
get it back again).

3. The chat bubble is where you can type to each other. It is also where dice rolls are displayed.

4. The newspaper icon is the Journal, this is where you can drag items onto the table. More on
this later.

5. The i icon you can ignore

6. The musical note you can also ignore.

7. The list icon you can ignore as well.

8. Last icon is the cog, this is where you can change your settings. You shouldn’t need to change
anything in here, however, once useful thing to change is the dice roll function, so that you
can actually roll dice on the table to save you going to chat. The two settings you need to tick
are:

Obviously your audio/video settings need to be set up as well. Note that Safari on a Mac does
not work, you will need to use Google Chrome. Mobile devices aren’t supported at present,
but will be in a month or two with a dedicated app.
The Journal

Everything you need to play a game is saved in the journal (2nd icon on the right hand side).

Just click on an item to expand it, for example, click 12 Libyan to see what is in the folder. Just
drag an element onto the table to use it.

Armies should be self explanatory, all of the bases you need are included within each list. Note
that I haven’t included separate elements for Armoured, Medium or Heavy – you can use
markers for this (see later).

In the game tools section, I have included the following:

1. Markers: Ambush markers, turn markers and camps

2. Terrain: Everything you will need – small, medium and large terrain pieces
3. Measuring Tools: Measuring sticks from 1 to 6

4. Wheel Markers: Markers to help you wheel units accurately, from a 2 unit wide line
to a 6 unit wide line.

Selecting units on the table and using markers

Just click on a unit (left mouse button) to select it. There are 2 circles that will appear below. The first
is a cog which you can ignore, however, the other is how you access markers.

There are two rows of markers. The top row is a series of colours, to use as you see fit, and an X which
is useful to mark a dead unit. The second row has markers as follows, from left to right:

1. Green marker with a 1: 1 hit


2. Yellow marker with a 2: 2 hits
3. Red marker with a 3: 3 hits
4. White shield with an E: Elite Unit
5. White shield with an M: Mediocre Unit
6. Black shield: use this for armour, fortified or to denote the difference between medium and
heavy cavalry
7. Coloured shield: Pavice
8. Pointy icon: Portable Defences

NB I may add more markers, but hopefully they will be self explanatory.
Moving Units

You can select an individual unit and drag it around the table. To rotate the unit, look for the thin blue
line with a square, click the square and keep the mouse button held down, then move the mouse to
rotate the base.

You can select multiple units, and move (or rotate) them as a group by “drawing” a box over all of the
units. In the following example, I clicked top left, kept the mouse button held down, and released the
mouse bottom right.
Precise Movement and Selection

For accurate movement, there are a number of keyboard shortcuts you can use. For precise movement
of a unit or group, hold down the alt key, and use the arrow keys to move the unit(s) in small
increments (about 3 pixels at a time).

You can also use keyboard shortcuts in combination with the mouse for precise rotation of a unit or
group. Hold down E to use the mouse wheel to rotate in 45 degree increments. Hold down Alt and E
to use the mouse wheel to rotate in 1 degree increments.

Sometimes it can be difficult to select units, without selecting measuring sticks or wheel markers. All
of the later game tools are “drawings” as opposed to tokens. If you only want to select units (tokens)
and not, for example, a wheel marker (drawing) then just hold the Control key when selecting.

If you only want to select drawings, then hold the alt key when selecting.

Playing a Game and GM Only Functions

If you want to “book a table” just contact me – I will create a duplicate of the “master” game and send
you a new link to use. I will also promote one (or both) of you to GM as there is some additional
functionality you will need if you are playing a game without me.

Once you have completed terrain placement, right click on the terrain piece and use the following
context menu – by selecting “MAP LAYER” you can send the terrain piece to the map layer, locking it
so that it can no longer be moved.

There is a downside to being GM in that you will have extra menu items and tokens may have
additional circles above them, so if this bothers you, after locking the game, go to “settings” (the cog
on the right hand side, and choose the re-join as a player option which is near the top before you
deploy.
Keyboard Shortcut Summary

Moving/rotating

Alt+Mouse Wheel: Zoom

←, →, ↑ or ↓: Moves a selected token one grid unit in the specified direction

Alt+ (←, →, ↑ or ↓): Moves a selected token three pixel in the specified direction

E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending


on your grid type

Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time

Right Mouse Button+Drag: Pan round the map

Selecting

Holding down Alt while performing a multi-select (dragging a box around objects) will select
ONLY objects classified as drawings.

Holding down Control while performing a multi-select (dragging a box around objects) will
select ONLY objects classified as drawings.

There are loads of other keyboard shortcuts detailed at https://roll20.zendesk.com/hc/en-


us/articles/360039675393-Default-Shortcuts but you won’t need most of these for ADLG.

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