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Unit 34

ppl notes of btech

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10 views14 pages

Unit 34

ppl notes of btech

Uploaded by

abhilang836
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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In programming languages, effective storage management is crucial for optimizing performance, managing

resources, and ensuring program correctness. Storage management can be broadly categorized into static and
dynamic storage management, and these can be further divided into stack-based and heap-based approaches.
Here’s an overview of each:

1. Static Storage Management

Static storage management involves allocating memory at compile time. This means the memory size and the
memory addresses are fixed and known before the program runs.

Characteristics:

 Fixed Size: The size of the storage is predetermined and cannot be changed at runtime.
 Compile-Time Allocation: Memory allocation occurs during the compilation process.
 No Runtime Overhead: Since memory allocation is handled at compile time, there is minimal overhead
during program execution.
 Global and Static Variables: Typically used for global variables and static variables which persist
throughout the program’s execution.

Advantages:

 Efficiency: No need to allocate or deallocate memory dynamically, reducing runtime overhead.


 Predictability: Easier to predict memory usage and program behavior since memory layout is known at
compile time.

Disadvantages:

 Lack of Flexibility: Cannot adjust memory usage dynamically, leading to potential inefficiency if the
pre-allocated size is not optimal.
 Wasted Memory: Can result in unused memory if the allocated size is larger than necessary.

2. Dynamic Storage Management

Dynamic storage management involves allocating memory at runtime. This allows programs to request and
release memory as needed during execution.

Characteristics:

 Variable Size: Memory can be allocated and resized as required during runtime.
 Runtime Allocation: Memory allocation happens during the program's execution.
 Flexibility: Suitable for situations where the amount of memory needed cannot be determined
beforehand.

Advantages:

 Flexibility: Allows for dynamic adjustment of memory based on program needs.


 Efficient Use of Memory: Can minimize wasted memory by allocating only what is needed.

Disadvantages:

 Overhead: Managing memory dynamically introduces runtime overhead.


 Fragmentation: Can lead to memory fragmentation, making it harder to find contiguous memory
blocks.
 Complexity: Requires careful management to avoid issues such as memory leaks and dangling pointers.

Stack-Based Storage Management

Stack-based storage management is a form of dynamic storage management where memory is allocated and
deallocated in a last-in, first-out (LIFO) order. This is typically used for managing function calls and local
variables.

Characteristics:

 LIFO Structure: Memory is allocated and released in a strict order.


 Automatic Management: The system automatically handles allocation and deallocation when entering
and exiting functions.
 Function Calls and Local Variables: Primarily used for function call management and storing local
variables.

Advantages:

 Efficiency: Fast allocation and deallocation due to the LIFO order.


 Automatic: Simplifies memory management for the programmer, as it is handled automatically.

Disadvantages:

 Limited Lifetime: Memory is only valid within the scope of the function call.
 Stack Overflow: Can occur if too much memory is allocated on the stack, typically due to deep or
infinite recursion.

Heap-Based Storage Management

Heap-based storage management involves allocating memory from a large pool (the heap), which is managed
dynamically at runtime. This is used for objects and data structures that need to persist beyond the scope of
function calls.

Characteristics:

 Dynamic Allocation: Memory can be allocated and deallocated at any time.


 Persistent Memory: Suitable for data that needs to persist beyond the current scope, such as dynamic
data structures.
 Manual Management: Often requires explicit allocation (e.g., malloc in C) and deallocation (e.g., free
in C) by the programmer.

Advantages:

 Flexibility: Allows for dynamic memory allocation as needed.


 Long-Lived Data: Can manage memory for data structures that need to exist for the lifetime of the
program or for extended periods.

Disadvantages:
 Overhead: Slower allocation and deallocation compared to stack-based management.
 Fragmentation: Can suffer from memory fragmentation, leading to inefficient memory use.
 Complexity: Requires careful management to avoid memory leaks and dangling pointers.

Summary

 Static Storage Management: Fixed at compile time, used for global and static variables, minimal
runtime overhead.
 Dynamic Storage Management: Allocated at runtime, flexible, used for dynamic data structures,
introduces runtime overhead.
 Stack-Based Storage Management: LIFO order, automatic management, used for function calls and
local variables, efficient but limited lifetime.
 Heap-Based Storage Management: Dynamic allocation from a large pool, suitable for persistent data,
more complex management, and can lead to fragmentation.

Understanding these storage management techniques is fundamental for effective programming and resource
management in various programming languages.

Sequence Control: Implicit and explicit sequencing with arithmetic and non-arithmetic expressions; Sequence
control between statements.
ChatGPT

Sequence control in programming refers to the order in which statements are executed within a program. There
are two main types of sequencing: implicit sequencing and explicit sequencing, which can involve both
arithmetic and non-arithmetic expressions. Let's explore each concept in detail:

1. Implicit Sequencing

Implicit sequencing refers to the default order of execution of statements in a program. In most programming
languages, statements are executed sequentially from top to bottom unless control flow statements (like
conditionals or loops) are used to alter the sequence.

Characteristics:

 Default Order: Statements are executed in the order they appear in the code.
 Top-to-Bottom: Begins execution from the first statement in the program and proceeds sequentially.
 Linear Execution: Each statement is executed after the previous one completes.

Example (Pseudocode):

plaintext
Copy code
Initialize x
Read input into x
Calculate y = x * 2
Print y

In this example, the statements are implicitly sequenced. First, x is initialized, then input is read into x, then y is
calculated based on x, and finally, y is printed.
2. Explicit Sequencing

Explicit sequencing involves specifying the order of execution explicitly using control flow statements or
operators. This allows for more complex control over program flow beyond the default sequential execution.

a. Arithmetic Expressions:

Arithmetic expressions can influence sequencing when used to compute values that determine the order of
operations or the flow of control.

Example (Pseudocode):

plaintext
Copy code
Initialize a, b, c
a=1
b=2
c=a+b
Print c

Here, the assignment to c (c = a + b) depends on the values of a and b, which are set earlier. Arithmetic
expressions like a + b explicitly determine the sequencing of the assignment to c.

b. Non-Arithmetic Expressions:

Non-arithmetic expressions, such as logical conditions or function calls, can also influence explicit sequencing.

Example (Pseudocode):

plaintext
Copy code
Initialize flag
Read input into flag
if flag == true then
Print "Flag is true"
else
Print "Flag is false"

In this example, the if statement introduces explicit sequencing based on the condition (flag == true).
Depending on the value of flag, different print statements are executed, altering the sequence of output.

Sequence Control Between Statements

Sequence control between statements is managed through control flow structures such as:

 Conditionals: if, else if, else statements.


 Loops: for, while, do-while loops.
 Jump Statements: break, continue, return, goto (in some languages).

These constructs allow programmers to direct the flow of execution within a program, enabling conditional
branching and repetitive execution.
Example (Pseudocode):

plaintext
Copy code
Initialize count = 1
while count <= 5 do
Print "Count is " + count
count = count + 1
end while

In this while loop example, the sequence of printing "Count is " concatenated with count, and then incrementing
count is explicitly controlled by the loop condition (count <= 5).

Summary

 Implicit Sequencing: Default sequential execution of statements in the order they appear.
 Explicit Sequencing: Control over the order of execution using control flow structures and expressions,
including arithmetic and non-arithmetic ones.
 Sequence Control Between Statements: Achieved through conditionals, loops, and jump statements,
allowing programmers to define complex program flows beyond simple top-to-bottom execution.

Understanding these concepts is essential for designing programs that behave correctly and efficiently
according to their intended logic and requirements.

3.5
Subprogram Control: Subprogram sequence control, data control and referencing environments; parameter
passing, static and dynamic scope; block structure.
ChatGPT

Subprograms, also known as functions, procedures, methods, or subroutines, play a crucial role in structuring
programs by encapsulating reusable code. Subprogram control encompasses various aspects such as sequence
control, data control, referencing environments, parameter passing mechanisms, and scope management. Let's
delve into each of these concepts:

1. Subprogram Sequence Control

Subprogram sequence control refers to the order in which subprogram calls and returns are executed within a
program. This includes how control passes from the main program to subprograms and vice versa.

Example (Pseudocode):

plaintext
Copy code
main():
Print "Starting main"
result = add_numbers(3, 5)
Print "Result:", result
Print "Ending main"

add_numbers(x, y):
sum = x + y
return sum
In this example:

 Control starts in main(), prints "Starting main".


 main() calls add_numbers(3, 5), passing arguments 3 and 5.
 Control transfers to add_numbers(), computes the sum, and returns to main().
 After add_numbers() returns, main() resumes execution, prints the result, and then "Ending main".

2. Data Control and Referencing Environments

a. Data Control:

Data control in subprograms involves managing how data is accessed and modified within the subprogram and
how it interacts with data in the main program.

 Local Variables: Variables declared inside a subprogram are typically local to that subprogram.
 Global Variables: Variables declared outside all subprograms are global and can be accessed from any
subprogram or the main program.

b. Referencing Environments:

The referencing environment determines where variables are located and how they are accessed:

 Static Scope: Variables are resolved based on the text of the program and the nesting structure of
subprograms. The scope is determined at compile time.

Example (Pseudocode):

plaintext
Copy code
global x = 10

subprogram A():
local y = 5
Print x // Accesses global x
Print y // Accesses local y

subprogram B():
local x = 20
Print x // Accesses local x
Print global x // Accesses global x

 Dynamic Scope: Variables are resolved based on the call chain at runtime. The scope is determined
dynamically as subprograms are called and return.

Example (Pseudocode):

plaintext
Copy code
global x = 10

subprogram A():
local x = 5
subprogram B()

subprogram B():
Print x // Resolves to 5 if dynamic scope is used

3. Parameter Passing

Parameter passing defines how arguments are passed to subprograms and how values are returned:

 Pass-by-Value: Copies the value of the actual parameter into the formal parameter. Changes to the
formal parameter do not affect the actual parameter.
 Pass-by-Reference: Passes a reference (address) to the actual parameter. Changes to the formal
parameter affect the actual parameter.
 Pass-by-Result: Similar to pass-by-value, but changes to the formal parameter are copied back to the
actual parameter when the subprogram returns.
 Pass-by-Value-Result: Combination of pass-by-value and pass-by-result.
 Pass-by-Name: Expands the actual parameter code in place of the formal parameter code.

4. Block Structure

Block structure refers to the nesting of subprograms within one another, where each subprogram has its own
scope or block:

 Local Variables: Variables declared within a subprogram are typically local to that subprogram or to a
specific block within that subprogram.
 Visibility: Inner blocks can access variables declared in outer blocks, but not vice versa (unless
explicitly passed as parameters).

Example (Pseudocode):

plaintext
Copy code
subprogram A():
// Block A
local x = 10
subprogram B():
// Block B
local y = 20
Print x // Accesses x from Block A
// End Block B
// End Block A

Summary

Subprogram control involves managing the sequence of execution, handling data and referencing environments
(including scope management), defining parameter passing mechanisms, and utilizing block structure
effectively. These concepts are fundamental in designing modular and maintainable programs. Understanding
how subprograms interact with each other and with program data ensures robust and efficient program
execution.

3.5
Concurrent Programming: Concepts, Communication, Deadlocks, Semaphores, Monitors, Threads,
Synchronization.
ChatGPT

Concurrent programming deals with the execution of multiple tasks or processes simultaneously, achieving
concurrency to improve efficiency and responsiveness in software systems. Here are the key concepts and
mechanisms involved in concurrent programming:

Concepts in Concurrent Programming

1. Concurrency vs. Parallelism:


o Concurrency is about managing multiple tasks at the same time, potentially overlapping their
execution.
o Parallelism involves executing multiple tasks simultaneously, typically on multiple processors
or cores.
2. Processes and Threads:
o Process: An instance of a program that runs independently and has its own memory space.
o Thread: A lightweight process that shares memory with other threads in the same process.
Threads allow concurrent execution within a single process.
3. Shared Memory vs. Message Passing:
o Shared Memory: Threads or processes communicate by sharing data in memory. Requires
synchronization mechanisms to manage access to shared data.
o Message Passing: Threads or processes communicate by passing messages through predefined
communication channels. Helps avoid shared memory issues but adds overhead.

Communication in Concurrent Programming

1. Synchronization:
o Mutual Exclusion (Mutex): Ensures that only one thread/process can access a resource at a
time, preventing simultaneous access and potential data corruption.
o Semaphores: Generalization of mutexes. They can control access to a resource with a counter
that allows multiple threads to access a resource under certain conditions.
o Monitors: High-level synchronization construct that encapsulates shared data and procedures to
operate on that data. Ensures mutual exclusion implicitly.
2. Deadlocks:
o Deadlock: A situation where two or more threads or processes are unable to proceed because
each is waiting for the other to release a resource.
o Prevention: Techniques include careful ordering of resource acquisition, timeout mechanisms,
and deadlock detection algorithms.

Mechanisms in Concurrent Programming

1. Threads:
o Threads allow concurrent execution within a process.
o They share the same memory space and can communicate directly through shared variables.
2. Synchronization:
o Ensures that concurrent threads or processes cooperate correctly.
o Achieved through mutexes, semaphores, monitors, and other synchronization primitives.
3. Monitors:
o A high-level synchronization construct that includes data structures and procedures for accessing
and modifying shared data.
o Provides mutual exclusion and condition variables for thread synchronization.
Example of Concurrent Programming

python
Copy code
import threading

# Shared resource
shared_counter = 0

# Mutex for synchronization


mutex = threading.Lock()

# Function to increment the shared counter


def increment_counter():
global shared_counter
for _ in range(1000000):
mutex.acquire()
shared_counter += 1
mutex.release()

# Create threads
thread1 = threading.Thread(target=increment_counter)
thread2 = threading.Thread(target=increment_counter)

# Start threads
thread1.start()
thread2.start()

# Wait for threads to complete


thread1.join()
thread2.join()

# Expected shared_counter value


expected_value = 2000000
print(f"Shared counter value: {shared_counter}")
print(f"Expected value: {expected_value}")

In this Python example:

 Two threads (thread1 and thread2) concurrently increment the shared_counter variable using a mutex
(mutex) for synchronization.
 Lock from the threading module ensures mutual exclusion, preventing simultaneous access to
shared_counter.
 After both threads finish, the shared_counter should ideally have the value 2000000, demonstrating
concurrent execution with synchronization.

Semaphores are a fundamental synchronization primitive used in concurrent programming to control access to
shared resources. They were introduced by Edsger Dijkstra in 1965 as a way to solve synchronization problems
in multi-process systems.

Characteristics and Usage of Semaphores


1. Definition:
o A semaphore is a variable (or abstract data type) that maintains a count or value representing the
number of available resources or permits.
o It supports two main operations: wait (P operation) and signal (V operation).
2. Operations:
o Wait (P operation): Decrements the semaphore value. If the value becomes negative, the
process/thread executing the wait operation blocks until it can proceed.
o Signal (V operation): Increments the semaphore value. If there are processes/threads waiting
due to a negative value, it unblocks one of them.
3. Types of Semaphores:
o Binary Semaphore: Also known as a mutex (mutual exclusion semaphore). It can only take on
the values 0 and 1, effectively serving as a lock.
o Counting Semaphore: Can hold any non-negative integer value. Used to control access to a
pool of identical resources.
4. Applications:
o Resource Allocation: Ensuring that multiple processes or threads do not simultaneously access a
limited resource.
o Producer-Consumer Problem: Managing access to a shared buffer between producer and
consumer processes/threads.
o Reader-Writer Problem: Controlling access to shared data for reading and writing operations.

Example of Semaphores in Python

Here's a simplified example using Python's threading module to demonstrate how semaphores can be
implemented to control access to a shared resource:

python
Copy code
import threading

# Semaphore initialization
semaphore = threading.Semaphore(1) # Binary semaphore (mutex)

# Shared resource
shared_resource = 0

# Function to increment the shared resource


def increment_shared_resource():
global shared_resource
for _ in range(1000000):
semaphore.acquire() # P operation (wait)
shared_resource += 1
semaphore.release() # V operation (signal)

# Create threads
thread1 = threading.Thread(target=increment_shared_resource)
thread2 = threading.Thread(target=increment_shared_resource)

# Start threads
thread1.start()
thread2.start()
# Wait for threads to complete
thread1.join()
thread2.join()

# Expected shared_resource value


expected_value = 2000000
print(f"Shared resource value: {shared_resource}")
print(f"Expected value: {expected_value}")

In this example:

 threading.Semaphore(1) creates a binary semaphore (mutex) initialized to 1, allowing only one thread to
access the critical section (incrementing shared_resource) at a time.
 acquire() and release() methods are used to perform the wait (P) and signal (V) operations on the
semaphore.
 Both threads thread1 and thread2 concurrently increment shared_resource while respecting mutual
exclusion ensured by the semaphore.

Benefits of Semaphores

 Synchronization: Provides a simple and effective way to synchronize access to shared resources among
multiple threads or processes.
 Efficiency: Minimal overhead compared to other synchronization techniques.
 Versatility: Can be used to solve a variety of synchronization problems in concurrent programming.

Limitations of Semaphores

 Potential Deadlocks: Incorrect usage (e.g., not properly releasing the semaphore) can lead to deadlock
situations.
 Complexity: Managing semaphores requires careful design to avoid subtle synchronization bugs.
 Not Always Intuitive: Understanding the correct use of wait and signal operations can be challenging,
especially in complex scenarios.

In conclusion, semaphores are powerful synchronization primitives used to coordinate access to shared
resources in concurrent programming. They help ensure thread safety and prevent race conditions by allowing
threads to safely acquire and release access to critical sections of code.

3.5
Logic programming: Introduction; Rules, Structured Data and Scope of the variables, Operators and Functions;
Recursion and recursive rules; Lists, Input and Output; Program control; Logic Program design.
ChatGPT

Logic programming is a paradigm that revolves around formal logic and declarative programming techniques.
Unlike procedural or object-oriented programming, where the focus is on describing control flow and data
transformations, logic programming emphasizes stating logical rules and relationships. Let's delve into the core
concepts of logic programming:

Introduction to Logic Programming

Logic programming is based on a formal system of symbolic logic, particularly on the use of rules and logical
inference. The primary logic programming language is Prolog (Programming in Logic), which is widely used
for research, artificial intelligence, and expert systems.
Key Concepts in Logic Programming

1. Rules:
o Clause: Basic building block in Prolog, consisting of a head (goal) and a body (conditions).
o Fact: Simplest form of a rule, asserting a relationship between entities.
o Rule: More complex, specifying conditions (body) under which a relationship (head) holds true.

Example:

prolog
Copy code
parent(john, mary). % Fact: john is a parent of mary
ancestor(X, Y) :- parent(X, Y). % Rule: X is an ancestor of Y if X is a parent of Y

2. Structured Data and Scope of Variables:


o Variables: Represent placeholders that can be unified with other terms.
o Scope: Variables are scoped locally within rules or globally across the entire program.

Example:

prolog
Copy code
likes(john, pizza).
likes(john, pasta).
likes(mary, pasta).

likes_food(X, Y) :- likes(X, Y).

o In this example, X and Y are variables scoped within the rule likes_food/2.
3. Operators and Functions:
o Prolog supports various built-in operators and predicates (functions) for arithmetic operations,
comparisons, and data manipulation.

Example:

prolog
Copy code
sum(X, Y, Z) :- Z is X + Y.

4. Recursion and Recursive Rules:


o Recursion is a fundamental technique in logic programming for defining iterative processes and
handling hierarchical data structures.

Example (Factorial in Prolog):

prolog
Copy code
factorial(0, 1).
factorial(N, Result) :-
N > 0,
N1 is N - 1,
factorial(N1, R1),
Result is N * R1.

5. Lists:
o Lists are a fundamental data structure in Prolog, used extensively for storing and manipulating
collections of elements.

Example:

prolog
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member(X, [X | _]).
member(X, [_ | T]) :- member(X, T).

6. Input and Output:


o Input and output operations in Prolog are primarily handled through the built-in predicates
read/1, write/1, nl/0 (new line), etc.

Example:

prolog
Copy code
greet :-
write('What is your name? '),
read(Name),
write('Hello, '), write(Name), nl.

7. Program Control:
o Control flow in Prolog is driven by backtracking and unification, where the Prolog interpreter
searches for solutions by exploring different rule applications.

Example (Conditional in Prolog):

prolog
Copy code
max(X, Y, X) :- X >= Y.
max(X, Y, Y) :- Y > X.

8. Logic Program Design:


o Designing effective logic programs involves structuring rules and predicates to accurately model
relationships and solve problems within the domain of interest.
o Considerations include efficiency, clarity, and correctness of logical relationships.

Example Program in Prolog

Here's a simple example demonstrating some of the concepts discussed:

prolog
Copy code
% Facts
parent(john, mary).
parent(john, peter).
parent(mary, ann).
parent(mary, joe).

% Rules
ancestor(X, Y) :- parent(X, Y).
ancestor(X, Y) :- parent(X, Z), ancestor(Z, Y).

% Query
% Query: Who are the ancestors of mary?
% Query: ?- ancestor(X, mary).
% Expected Output: X = john ; X = mary.

In this example:

 parent/2 defines parent-child relationships.


 ancestor/2 recursively defines ancestor relationships using the transitive closure of parent/2.
 The query ?- ancestor(X, mary). asks Prolog to find all X such that X is an ancestor of mary.

Summary

Logic programming, exemplified by Prolog, offers a unique approach to programming by focusing on


declarative rules and logical inference rather than procedural steps. It's particularly useful for applications in
artificial intelligence, expert systems, and problem domains where relationships and logical rules dominate the
problem-solving approach. Understanding these core concepts enables effective design and implementation of
logic programs to solve complex problems declaratively.

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