Unit 34
Unit 34
resources, and ensuring program correctness. Storage management can be broadly categorized into static and
dynamic storage management, and these can be further divided into stack-based and heap-based approaches.
Here’s an overview of each:
Static storage management involves allocating memory at compile time. This means the memory size and the
memory addresses are fixed and known before the program runs.
Characteristics:
Fixed Size: The size of the storage is predetermined and cannot be changed at runtime.
Compile-Time Allocation: Memory allocation occurs during the compilation process.
No Runtime Overhead: Since memory allocation is handled at compile time, there is minimal overhead
during program execution.
Global and Static Variables: Typically used for global variables and static variables which persist
throughout the program’s execution.
Advantages:
Disadvantages:
Lack of Flexibility: Cannot adjust memory usage dynamically, leading to potential inefficiency if the
pre-allocated size is not optimal.
Wasted Memory: Can result in unused memory if the allocated size is larger than necessary.
Dynamic storage management involves allocating memory at runtime. This allows programs to request and
release memory as needed during execution.
Characteristics:
Variable Size: Memory can be allocated and resized as required during runtime.
Runtime Allocation: Memory allocation happens during the program's execution.
Flexibility: Suitable for situations where the amount of memory needed cannot be determined
beforehand.
Advantages:
Disadvantages:
Stack-based storage management is a form of dynamic storage management where memory is allocated and
deallocated in a last-in, first-out (LIFO) order. This is typically used for managing function calls and local
variables.
Characteristics:
Advantages:
Disadvantages:
Limited Lifetime: Memory is only valid within the scope of the function call.
Stack Overflow: Can occur if too much memory is allocated on the stack, typically due to deep or
infinite recursion.
Heap-based storage management involves allocating memory from a large pool (the heap), which is managed
dynamically at runtime. This is used for objects and data structures that need to persist beyond the scope of
function calls.
Characteristics:
Advantages:
Disadvantages:
Overhead: Slower allocation and deallocation compared to stack-based management.
Fragmentation: Can suffer from memory fragmentation, leading to inefficient memory use.
Complexity: Requires careful management to avoid memory leaks and dangling pointers.
Summary
Static Storage Management: Fixed at compile time, used for global and static variables, minimal
runtime overhead.
Dynamic Storage Management: Allocated at runtime, flexible, used for dynamic data structures,
introduces runtime overhead.
Stack-Based Storage Management: LIFO order, automatic management, used for function calls and
local variables, efficient but limited lifetime.
Heap-Based Storage Management: Dynamic allocation from a large pool, suitable for persistent data,
more complex management, and can lead to fragmentation.
Understanding these storage management techniques is fundamental for effective programming and resource
management in various programming languages.
Sequence Control: Implicit and explicit sequencing with arithmetic and non-arithmetic expressions; Sequence
control between statements.
ChatGPT
Sequence control in programming refers to the order in which statements are executed within a program. There
are two main types of sequencing: implicit sequencing and explicit sequencing, which can involve both
arithmetic and non-arithmetic expressions. Let's explore each concept in detail:
1. Implicit Sequencing
Implicit sequencing refers to the default order of execution of statements in a program. In most programming
languages, statements are executed sequentially from top to bottom unless control flow statements (like
conditionals or loops) are used to alter the sequence.
Characteristics:
Default Order: Statements are executed in the order they appear in the code.
Top-to-Bottom: Begins execution from the first statement in the program and proceeds sequentially.
Linear Execution: Each statement is executed after the previous one completes.
Example (Pseudocode):
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Initialize x
Read input into x
Calculate y = x * 2
Print y
In this example, the statements are implicitly sequenced. First, x is initialized, then input is read into x, then y is
calculated based on x, and finally, y is printed.
2. Explicit Sequencing
Explicit sequencing involves specifying the order of execution explicitly using control flow statements or
operators. This allows for more complex control over program flow beyond the default sequential execution.
a. Arithmetic Expressions:
Arithmetic expressions can influence sequencing when used to compute values that determine the order of
operations or the flow of control.
Example (Pseudocode):
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Initialize a, b, c
a=1
b=2
c=a+b
Print c
Here, the assignment to c (c = a + b) depends on the values of a and b, which are set earlier. Arithmetic
expressions like a + b explicitly determine the sequencing of the assignment to c.
b. Non-Arithmetic Expressions:
Non-arithmetic expressions, such as logical conditions or function calls, can also influence explicit sequencing.
Example (Pseudocode):
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Initialize flag
Read input into flag
if flag == true then
Print "Flag is true"
else
Print "Flag is false"
In this example, the if statement introduces explicit sequencing based on the condition (flag == true).
Depending on the value of flag, different print statements are executed, altering the sequence of output.
Sequence control between statements is managed through control flow structures such as:
These constructs allow programmers to direct the flow of execution within a program, enabling conditional
branching and repetitive execution.
Example (Pseudocode):
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Initialize count = 1
while count <= 5 do
Print "Count is " + count
count = count + 1
end while
In this while loop example, the sequence of printing "Count is " concatenated with count, and then incrementing
count is explicitly controlled by the loop condition (count <= 5).
Summary
Implicit Sequencing: Default sequential execution of statements in the order they appear.
Explicit Sequencing: Control over the order of execution using control flow structures and expressions,
including arithmetic and non-arithmetic ones.
Sequence Control Between Statements: Achieved through conditionals, loops, and jump statements,
allowing programmers to define complex program flows beyond simple top-to-bottom execution.
Understanding these concepts is essential for designing programs that behave correctly and efficiently
according to their intended logic and requirements.
3.5
Subprogram Control: Subprogram sequence control, data control and referencing environments; parameter
passing, static and dynamic scope; block structure.
ChatGPT
Subprograms, also known as functions, procedures, methods, or subroutines, play a crucial role in structuring
programs by encapsulating reusable code. Subprogram control encompasses various aspects such as sequence
control, data control, referencing environments, parameter passing mechanisms, and scope management. Let's
delve into each of these concepts:
Subprogram sequence control refers to the order in which subprogram calls and returns are executed within a
program. This includes how control passes from the main program to subprograms and vice versa.
Example (Pseudocode):
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main():
Print "Starting main"
result = add_numbers(3, 5)
Print "Result:", result
Print "Ending main"
add_numbers(x, y):
sum = x + y
return sum
In this example:
a. Data Control:
Data control in subprograms involves managing how data is accessed and modified within the subprogram and
how it interacts with data in the main program.
Local Variables: Variables declared inside a subprogram are typically local to that subprogram.
Global Variables: Variables declared outside all subprograms are global and can be accessed from any
subprogram or the main program.
b. Referencing Environments:
The referencing environment determines where variables are located and how they are accessed:
Static Scope: Variables are resolved based on the text of the program and the nesting structure of
subprograms. The scope is determined at compile time.
Example (Pseudocode):
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global x = 10
subprogram A():
local y = 5
Print x // Accesses global x
Print y // Accesses local y
subprogram B():
local x = 20
Print x // Accesses local x
Print global x // Accesses global x
Dynamic Scope: Variables are resolved based on the call chain at runtime. The scope is determined
dynamically as subprograms are called and return.
Example (Pseudocode):
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global x = 10
subprogram A():
local x = 5
subprogram B()
subprogram B():
Print x // Resolves to 5 if dynamic scope is used
3. Parameter Passing
Parameter passing defines how arguments are passed to subprograms and how values are returned:
Pass-by-Value: Copies the value of the actual parameter into the formal parameter. Changes to the
formal parameter do not affect the actual parameter.
Pass-by-Reference: Passes a reference (address) to the actual parameter. Changes to the formal
parameter affect the actual parameter.
Pass-by-Result: Similar to pass-by-value, but changes to the formal parameter are copied back to the
actual parameter when the subprogram returns.
Pass-by-Value-Result: Combination of pass-by-value and pass-by-result.
Pass-by-Name: Expands the actual parameter code in place of the formal parameter code.
4. Block Structure
Block structure refers to the nesting of subprograms within one another, where each subprogram has its own
scope or block:
Local Variables: Variables declared within a subprogram are typically local to that subprogram or to a
specific block within that subprogram.
Visibility: Inner blocks can access variables declared in outer blocks, but not vice versa (unless
explicitly passed as parameters).
Example (Pseudocode):
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subprogram A():
// Block A
local x = 10
subprogram B():
// Block B
local y = 20
Print x // Accesses x from Block A
// End Block B
// End Block A
Summary
Subprogram control involves managing the sequence of execution, handling data and referencing environments
(including scope management), defining parameter passing mechanisms, and utilizing block structure
effectively. These concepts are fundamental in designing modular and maintainable programs. Understanding
how subprograms interact with each other and with program data ensures robust and efficient program
execution.
3.5
Concurrent Programming: Concepts, Communication, Deadlocks, Semaphores, Monitors, Threads,
Synchronization.
ChatGPT
Concurrent programming deals with the execution of multiple tasks or processes simultaneously, achieving
concurrency to improve efficiency and responsiveness in software systems. Here are the key concepts and
mechanisms involved in concurrent programming:
1. Synchronization:
o Mutual Exclusion (Mutex): Ensures that only one thread/process can access a resource at a
time, preventing simultaneous access and potential data corruption.
o Semaphores: Generalization of mutexes. They can control access to a resource with a counter
that allows multiple threads to access a resource under certain conditions.
o Monitors: High-level synchronization construct that encapsulates shared data and procedures to
operate on that data. Ensures mutual exclusion implicitly.
2. Deadlocks:
o Deadlock: A situation where two or more threads or processes are unable to proceed because
each is waiting for the other to release a resource.
o Prevention: Techniques include careful ordering of resource acquisition, timeout mechanisms,
and deadlock detection algorithms.
1. Threads:
o Threads allow concurrent execution within a process.
o They share the same memory space and can communicate directly through shared variables.
2. Synchronization:
o Ensures that concurrent threads or processes cooperate correctly.
o Achieved through mutexes, semaphores, monitors, and other synchronization primitives.
3. Monitors:
o A high-level synchronization construct that includes data structures and procedures for accessing
and modifying shared data.
o Provides mutual exclusion and condition variables for thread synchronization.
Example of Concurrent Programming
python
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import threading
# Shared resource
shared_counter = 0
# Create threads
thread1 = threading.Thread(target=increment_counter)
thread2 = threading.Thread(target=increment_counter)
# Start threads
thread1.start()
thread2.start()
Two threads (thread1 and thread2) concurrently increment the shared_counter variable using a mutex
(mutex) for synchronization.
Lock from the threading module ensures mutual exclusion, preventing simultaneous access to
shared_counter.
After both threads finish, the shared_counter should ideally have the value 2000000, demonstrating
concurrent execution with synchronization.
Semaphores are a fundamental synchronization primitive used in concurrent programming to control access to
shared resources. They were introduced by Edsger Dijkstra in 1965 as a way to solve synchronization problems
in multi-process systems.
Here's a simplified example using Python's threading module to demonstrate how semaphores can be
implemented to control access to a shared resource:
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import threading
# Semaphore initialization
semaphore = threading.Semaphore(1) # Binary semaphore (mutex)
# Shared resource
shared_resource = 0
# Create threads
thread1 = threading.Thread(target=increment_shared_resource)
thread2 = threading.Thread(target=increment_shared_resource)
# Start threads
thread1.start()
thread2.start()
# Wait for threads to complete
thread1.join()
thread2.join()
In this example:
threading.Semaphore(1) creates a binary semaphore (mutex) initialized to 1, allowing only one thread to
access the critical section (incrementing shared_resource) at a time.
acquire() and release() methods are used to perform the wait (P) and signal (V) operations on the
semaphore.
Both threads thread1 and thread2 concurrently increment shared_resource while respecting mutual
exclusion ensured by the semaphore.
Benefits of Semaphores
Synchronization: Provides a simple and effective way to synchronize access to shared resources among
multiple threads or processes.
Efficiency: Minimal overhead compared to other synchronization techniques.
Versatility: Can be used to solve a variety of synchronization problems in concurrent programming.
Limitations of Semaphores
Potential Deadlocks: Incorrect usage (e.g., not properly releasing the semaphore) can lead to deadlock
situations.
Complexity: Managing semaphores requires careful design to avoid subtle synchronization bugs.
Not Always Intuitive: Understanding the correct use of wait and signal operations can be challenging,
especially in complex scenarios.
In conclusion, semaphores are powerful synchronization primitives used to coordinate access to shared
resources in concurrent programming. They help ensure thread safety and prevent race conditions by allowing
threads to safely acquire and release access to critical sections of code.
3.5
Logic programming: Introduction; Rules, Structured Data and Scope of the variables, Operators and Functions;
Recursion and recursive rules; Lists, Input and Output; Program control; Logic Program design.
ChatGPT
Logic programming is a paradigm that revolves around formal logic and declarative programming techniques.
Unlike procedural or object-oriented programming, where the focus is on describing control flow and data
transformations, logic programming emphasizes stating logical rules and relationships. Let's delve into the core
concepts of logic programming:
Logic programming is based on a formal system of symbolic logic, particularly on the use of rules and logical
inference. The primary logic programming language is Prolog (Programming in Logic), which is widely used
for research, artificial intelligence, and expert systems.
Key Concepts in Logic Programming
1. Rules:
o Clause: Basic building block in Prolog, consisting of a head (goal) and a body (conditions).
o Fact: Simplest form of a rule, asserting a relationship between entities.
o Rule: More complex, specifying conditions (body) under which a relationship (head) holds true.
Example:
prolog
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parent(john, mary). % Fact: john is a parent of mary
ancestor(X, Y) :- parent(X, Y). % Rule: X is an ancestor of Y if X is a parent of Y
Example:
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likes(john, pizza).
likes(john, pasta).
likes(mary, pasta).
o In this example, X and Y are variables scoped within the rule likes_food/2.
3. Operators and Functions:
o Prolog supports various built-in operators and predicates (functions) for arithmetic operations,
comparisons, and data manipulation.
Example:
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sum(X, Y, Z) :- Z is X + Y.
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factorial(0, 1).
factorial(N, Result) :-
N > 0,
N1 is N - 1,
factorial(N1, R1),
Result is N * R1.
5. Lists:
o Lists are a fundamental data structure in Prolog, used extensively for storing and manipulating
collections of elements.
Example:
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member(X, [X | _]).
member(X, [_ | T]) :- member(X, T).
Example:
prolog
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greet :-
write('What is your name? '),
read(Name),
write('Hello, '), write(Name), nl.
7. Program Control:
o Control flow in Prolog is driven by backtracking and unification, where the Prolog interpreter
searches for solutions by exploring different rule applications.
prolog
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max(X, Y, X) :- X >= Y.
max(X, Y, Y) :- Y > X.
prolog
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% Facts
parent(john, mary).
parent(john, peter).
parent(mary, ann).
parent(mary, joe).
% Rules
ancestor(X, Y) :- parent(X, Y).
ancestor(X, Y) :- parent(X, Z), ancestor(Z, Y).
% Query
% Query: Who are the ancestors of mary?
% Query: ?- ancestor(X, mary).
% Expected Output: X = john ; X = mary.
In this example:
Summary