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Fenris Debug

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0% found this document useful (0 votes)
8 views

Fenris Debug

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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I 2024.04.04 16:12:11.

610786 [Crash] User defined symbols path: D:\Diablo IV


I 2024.04.04 16:12:11.611423 [Sigma] Fenris Release (No Assertions) running under
Windows 11-64 (Version 10.0.22621.0)
I 2024.04.04 16:12:11.611543 [Sigma] <BUILD>1.3.5.51869
(18764336-18764342)</BUILD>
I 2024.04.04 16:12:11.611601 [Sigma] Cheats: DISABLED
I 2024.04.04 16:12:11.611647 [Sigma] Hardware...
I 2024.04.04 16:12:11.612261 [Sigma] ...ExtendedProcessorFeatures
I 2024.04.04 16:12:11.612461 [Sigma] ...GetProcessorVendorString
I 2024.04.04 16:12:11.612599 [Sigma] ...GetProcessorBrandString
I 2024.04.04 16:12:11.612733 [Sigma] CPU Vendor: GenuineIntel
I 2024.04.04 16:12:11.612926 [Sigma] CPU Details: 12th Gen Intel(R) Core(TM) i5-
12600K
I 2024.04.04 16:12:11.613003 [Sigma] CPU Processors: 1
I 2024.04.04 16:12:11.613052 [Sigma] CPU Cores: 10
I 2024.04.04 16:12:11.613097 [Sigma] CPU Threads: 16
I 2024.04.04 16:12:11.613143 [Sigma] 32549.43 MB of total physical memory
I 2024.04.04 16:12:11.613187 [Sigma] OS Language: English
I 2024.04.04 16:12:11.613234 [Sigma] Application Path: D:\Diablo IV\
I 2024.04.04 16:12:11.613483 [Sigma] Disk Type: NVMe
I 2024.04.04 16:12:11.613543 [Sigma] --- OS memory stats -----
I 2024.04.04 16:12:11.613588 [Sigma] Virtual Mem Total: 34597.43 MB
I 2024.04.04 16:12:11.613631 [Sigma] Virtual Mem Used: 8896.48 MB
I 2024.04.04 16:12:11.613674 [Sigma] Virtual Mem Used by Process: 86.52 MB
I 2024.04.04 16:12:11.613716 [Sigma] Phys Mem Total: 32549.43 MB
I 2024.04.04 16:12:11.613757 [Sigma] Phys Mem Used: 6370.65 MB
I 2024.04.04 16:12:11.613816 [Sigma] Phys Mem Used by Process: 82.94 MB
I 2024.04.04 16:12:11.613859 [Sigma] --- OS memory stats end-----
I 2024.04.04 16:12:11.613918 [Sigma]
----------------------------------------------
I 2024.04.04 16:12:11.614000 [Game] Supported period 1..1000000
I 2024.04.04 16:12:11.614090 [Game] Command Line: -sso -launch -uid fenris
I 2024.04.04 16:12:11.614358 [Game] Current local time is 2024.04.04
23:12:11.614098
I 2024.04.04 16:12:11.722162 [Game] CPU LRU Cache Size: 1638 MB
I 2024.04.04 16:12:11.722171 [Game] GPU Payload LRU Cache Size: 18841 MB
I 2024.04.04 16:12:11.724686 [Game] **== Resetting Sound Prefs to Default... ==**
I 2024.04.04 16:12:11.724693 [Game] **== Resetting Speech and Text Locales ==**
I 2024.04.04 16:12:11.724695 [Game] Previous Speech Locale: enUS; Previous Text
Locale enUS
I 2024.04.04 16:12:11.724697 [Game] Detecting installed locales when TACT is not
active
I 2024.04.04 16:12:11.724700 [Game] FileSystemGetLocale, AgentSettings: 0
I 2024.04.04 16:12:11.724701 [Game] FileSystemGetLocale, using preferences defined
locale: enUS
I 2024.04.04 16:12:11.724703 [Game] FileSystemGetLocale, returned locale: enUS
I 2024.04.04 16:12:11.724704 [Game] Detecting installed locales when TACT is not
active
I 2024.04.04 16:12:11.724707 [Game] FileSystemGetLocale, AgentSettings: 0
I 2024.04.04 16:12:11.724708 [Game] FileSystemGetLocale, using preferences defined
locale: enUS
I 2024.04.04 16:12:11.724709 [Game] FileSystemGetLocale, returned locale: enUS
I 2024.04.04 16:12:11.724710 [Game] Current Speech Locale: enUS; Current Text
Locale enUS
I 2024.04.04 16:12:11.724712 [Game] **== Done Resetting Speech and Text Locales
==**
I 2024.04.04 16:12:11.724713 [Game] **== Sound Prefs Reset to Default ==**
I 2024.04.04 16:12:11.726859 [Game] TACT dynamic container detected.
I 2024.04.04 16:12:11.726891 [Game] TACT static build config file does not exist
I 2024.04.04 16:12:11.726936 [Game] Creating TACTv3 instance using dynamic
container.
I 2024.04.04 16:12:11.727371 [Game] DirectStorage: Enabled
I 2024.04.04 16:12:11.773510 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 0. Server
'us.cdn.blizzard.com' | Address '137.221.64.6'
I 2024.04.04 16:12:11.773523 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 1. Server
'us.cdn.blizzard.com' | Address '137.221.64.2'
I 2024.04.04 16:12:11.773526 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 2. Server
'us.cdn.blizzard.com' | Address '137.221.64.3'
I 2024.04.04 16:12:11.773530 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 3. Server
'us.cdn.blizzard.com' | Address '137.221.64.7'
I 2024.04.04 16:12:11.773547 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 4. Server
'us.cdn.blizzard.com' | Address '137.221.64.6'
I 2024.04.04 16:12:11.773554 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 5. Server
'us.cdn.blizzard.com' | Address '137.221.64.2'
I 2024.04.04 16:12:11.773557 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 6. Server
'us.cdn.blizzard.com' | Address '137.221.64.3'
I 2024.04.04 16:12:11.773561 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 7. Server
'us.cdn.blizzard.com' | Address '137.221.64.7'
I 2024.04.04 16:12:11.776954 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 8. Server 'blzddist1-
a.akamaihd.net' | Address '23.200.74.32'
I 2024.04.04 16:12:11.776963 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 9. Server 'blzddist1-
a.akamaihd.net' | Address '23.200.74.18'
I 2024.04.04 16:12:11.776966 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 10. Server 'blzddist1-
a.akamaihd.net' | Address '23.200.74.43'
I 2024.04.04 16:12:11.776974 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 11. Server 'blzddist1-
a.akamaihd.net' | Address '23.200.74.32'
I 2024.04.04 16:12:11.776981 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 12. Server 'blzddist1-
a.akamaihd.net' | Address '23.200.74.18'
I 2024.04.04 16:12:11.789052 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 13. Server
'level3.ssl.blizzard.com' | Address '23.200.74.43'
I 2024.04.04 16:12:11.789064 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 14. Server
'level3.ssl.blizzard.com' | Address '23.200.74.32'
I 2024.04.04 16:12:11.789079 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 15. Server
'level3.blizzard.com' | Address '23.200.74.18'
I 2024.04.04 16:12:11.789088 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 16. Server
'level3.blizzard.com' | Address '23.200.74.32'
I 2024.04.04 16:12:11.789091 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_key_resolver.cpp:827]: Adding server node 17. Server
'level3.blizzard.com' | Address '23.200.74.43'
I 2024.04.04 16:12:11.791691 [Sigma] [casc] [C:\Fenris\shared\Contrib\casc\1.4.54\
src\dynamic\index_tables.cpp:239]: Scanning for KMT sequence numbers.
I 2024.04.04 16:12:11.837609 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_index_set.cpp:596]: Constructing the data group CDN index.
I 2024.04.04 16:12:11.838533 [Sigma] [tact] [C:\Fenris\shared\Contrib\tact\3.6.41\
src\download\cdn_index_set.cpp:596]: Constructing the patch group CDN index.
I 2024.04.04 16:12:12.055271 [Game] Adjusted initial working directory: D:\Diablo
IV
I 2024.04.04 16:12:12.055283 [Game] Detecting installed Base locales:
I 2024.04.04 16:12:12.055286 [Game] Found: enUS
I 2024.04.04 16:12:12.055308 [Game] Found: koKR
I 2024.04.04 16:12:12.055316 [Game] Found: zhCN
I 2024.04.04 16:12:12.055318 [Game] Found: zhTW
I 2024.04.04 16:12:12.055324 [Game] Found: jaJP
I 2024.04.04 16:12:12.055357 [Game] FileSystemGetLocale, AgentSettings: 1
I 2024.04.04 16:12:12.055359 [Game] FileSystemGetLocale, using agent locale: enUS
I 2024.04.04 16:12:12.055361 [Game] FileSystemGetLocale, returned locale: enUS
I 2024.04.04 16:12:12.055362 [Game] Detecting installed Speech locales:
I 2024.04.04 16:12:12.055365 [Game] Found: enUS
I 2024.04.04 16:12:12.055386 [Game] FileSystemGetLocale, AgentSettings: 1
I 2024.04.04 16:12:12.055387 [Game] FileSystemGetLocale, using agent locale: enUS
I 2024.04.04 16:12:12.055388 [Game] FileSystemGetLocale, returned locale: enUS
I 2024.04.04 16:12:12.055390 [Game] Detecting installed Text locales:
I 2024.04.04 16:12:12.055393 [Game] Found: enUS
I 2024.04.04 16:12:12.055395 [Game] Found: esES
I 2024.04.04 16:12:12.055397 [Game] Found: esMX
I 2024.04.04 16:12:12.055399 [Game] Found: frFR
I 2024.04.04 16:12:12.055400 [Game] Found: itIT
I 2024.04.04 16:12:12.055402 [Game] Found: deDE
I 2024.04.04 16:12:12.055405 [Game] Found: koKR
I 2024.04.04 16:12:12.055406 [Game] Found: ptBR
I 2024.04.04 16:12:12.055408 [Game] Found: ruRU
I 2024.04.04 16:12:12.055410 [Game] Found: zhCN
I 2024.04.04 16:12:12.055412 [Game] Found: zhTW
I 2024.04.04 16:12:12.055414 [Game] Found: plPL
I 2024.04.04 16:12:12.055416 [Game] Found: jaJP
I 2024.04.04 16:12:12.055419 [Game] Found: trTR
I 2024.04.04 16:12:12.055428 [Game] FileSystemGetLocale, AgentSettings: 1
I 2024.04.04 16:12:12.055429 [Game] FileSystemGetLocale, using agent locale: enUS
I 2024.04.04 16:12:12.055431 [Game] FileSystemGetLocale, returned locale: enUS
I 2024.04.04 16:12:12.056597 [Game] SNOFilesInitialize('Data', PC, enUS, enUS
(Speech), enUS (Text)
I 2024.04.04 16:12:12.072179 [Game] SNOFileLoadTextFile: 'Data\Locale\enUS\
declension.txt'
I 2024.04.04 16:12:12.072192 [Game] No TACT path found for 'Data\Locale\enUS\
declension.txt'
I 2024.04.04 16:12:12.072195 [Game] SNOFilesAsyncInitialize()
I 2024.04.04 16:12:12.072258 [Sigma] --- OS memory stats -----
I 2024.04.04 16:12:12.072263 [Sigma] Virtual Mem Total: 34597.43 MB
I 2024.04.04 16:12:12.072265 [Sigma] Virtual Mem Used: 9013.74 MB
I 2024.04.04 16:12:12.072267 [Sigma] Virtual Mem Used by Process: 203.89 MB
I 2024.04.04 16:12:12.072268 [Sigma] Phys Mem Total: 32549.43 MB
I 2024.04.04 16:12:12.072270 [Sigma] Phys Mem Used: 6547.59 MB
I 2024.04.04 16:12:12.072271 [Sigma] Phys Mem Used by Process: 260.15 MB
I 2024.04.04 16:12:12.072272 [Sigma] --- OS memory stats end-----
I 2024.04.04 16:12:12.072274 [Game] Free CPU cache 1638MB / 1638MB (0MB used) (0MB
can be purged)
I 2024.04.04 16:12:12.072276 [Game] Free GPU payload cache 18841MB / 18841MB (0MB
used) (0MB can be purged)
I 2024.04.04 16:12:12.074843 [Game] Found 19574 duplicated asset payloads in the
TOC!
I 2024.04.04 16:12:12.075239 [Game] Found 6083 duplicated asset child files in the
TOC!
I 2024.04.04 16:12:12.075485 [Game] Found 453 replaced assets in the TOC!
I 2024.04.04 16:12:12.123860 [Game] Found 432866 assets in the TOC!
I 2024.04.04 16:12:12.497997 [Game] SNOPreload::InitializeForApp submit required
SNOs in 10669us
I 2024.04.04 16:12:12.603352 [Game] SNOPreload::InitializeForApp in 116025us
I 2024.04.04 16:12:12.603415 [Game] GamelessGameGlobalsInit()
I 2024.04.04 16:12:12.603418 [Game] CGameGlobalsInit()
I 2024.04.04 16:12:12.603421 [Game] CGameGlobals::Init()
I 2024.04.04 16:12:12.606791 [Game] Protocol Hash = 0x2A59A45E
I 2024.04.04 16:12:12.606796 [Game] Game Protocol Hash = 0xFBA76E71
I 2024.04.04 16:12:12.606798 [Game] User Proxy Protocol Hash = 0x1AA3A80F
I 2024.04.04 16:12:12.624016 [Game] [wWisePlatform] Start polling audio devices.
I 2024.04.04 16:12:12.629035 [Game] [wWisePlatform] Polling audio devices
complete. Found: 18 Default: 'Realtek Digital Output (2- Realtek(R) Audio)'
I 2024.04.04 16:12:12.650859 [Game] RefreshAudioDevices
W 2024.04.04 16:12:12.650868 [Game] OnAudioDevicesChanged: no devices found, force
refresh on next attempt to retrieve device list
I 2024.04.04 16:12:12.650871 [Game] Build VersionEx: 1.3.5.51869 (18764336-
18764342)
I 2024.04.04 16:12:12.653111 [Game] Initializing graphics subsystem...
I 2024.04.04 16:12:12.653150 [Game] dpi = 96 96
I 2024.04.04 16:12:12.842831 [Game] [04.04.2024 23-12-12][streamline]
[info]pluginmanager.cpp:1108[PluginManager] Streamline v1.5.6.7b5e6542 - built on
Wed May 10 19:41:46 2023
I 2024.04.04 16:12:12.842870 [Game] [04.04.2024 23-12-12][streamline]
[info]pluginmanager.cpp:410[findPlugins] Looking for plugins in D:\Diablo IV\ ...
I 2024.04.04 16:12:12.921695 [Game] [04.04.2024 23-12-12][streamline]
[info]commoninterface.cpp:127[getGPUInfo] Enumerating up to 8 adapters but only one
of them can be used to create a device - no mGPU support in this SDK
I 2024.04.04 16:12:12.928779 [Game] [04.04.2024 23-12-12][streamline]
[info]commoninterface.cpp:222[getGPUInfo]
>-----------------------------------------
I 2024.04.04 16:12:12.928791 [Game] [04.04.2024 23-12-12][streamline]
[info]commoninterface.cpp:225[getGPUInfo] NVIDIA driver 551.86
I 2024.04.04 16:12:12.929506 [Game] [04.04.2024 23-12-12][streamline]
[info]commoninterface.cpp:245[getGPUInfo] GPU 0 architecture 0x170 implementation
0x2 revision 0xa1 - adapter mask 0x1
I 2024.04.04 16:12:12.929517 [Game] [04.04.2024 23-12-12][streamline]
[info]commoninterface.cpp:247[getGPUInfo] -----------------------------------------
<
I 2024.04.04 16:12:12.929673 [Game] [04.04.2024 23-12-12][streamline]
[info]commonentry.cpp:1235[getOSVersionAndUpdateTimerResolution] Changed high
resolution timer resolution to 5000 [100 ns units]
I 2024.04.04 16:12:12.929700 [Game] [04.04.2024 23-12-12][streamline]
[info]commonentry.cpp:1278[updateEmbeddedJSON] Detected Windows OS version
10.0.22621
I 2024.04.04 16:12:12.929761 [Game] [04.04.2024 23-12-12][streamline]
[info]pluginmanager.cpp:593[mapPlugins] Loaded plugin 'sl.common' - version
1.5.6.7b5e6542 - id 4294967295 - priority 0 - adapter mask 0x3 - interposer 'no'
I 2024.04.04 16:12:13.678188 [Game] [04.04.2024 23-12-13][streamline]
[info]commonentry.cpp:533[getFeatureRequirements] NGX feature 1 requirements -
minOS 10.0.0 minHW 0x160
I 2024.04.04 16:12:13.678321 [Game] [04.04.2024 23-12-13][streamline]
[info]pluginmanager.cpp:593[mapPlugins] Loaded plugin 'sl.dlss' - version
1.5.6.7b5e6542 - id 0 - priority 1 - adapter mask 0x1 - interposer 'no'
W 2024.04.04 16:12:13.970627 [Game] [04.04.2024 23-12-13][streamline]
[warn]dlss_gentry.cpp:513[updateEmbeddedJSON] Failed to obtain DLSS-G min spec
requirements from NGX, using SL defaults
W 2024.04.04 16:12:13.970664 [Game] [04.04.2024 23-12-13][streamline]
[warn]dlss_gentry.cpp:582[updateEmbeddedJSON] Disabling DLSS-G since it is not
supported on current hardware
I 2024.04.04 16:12:13.970757 [Game] [04.04.2024 23-12-13][streamline]
[info]pluginmanager.cpp:593[mapPlugins] Loaded plugin 'sl.dlss_g' - version
1.5.6.7b5e6542 - id 1000 - priority 100 - adapter mask 0x0 - interposer 'no'
I 2024.04.04 16:12:14.107839 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:593[mapPlugins] Loaded plugin 'sl.reflex' - version
1.5.6.7b5e6542 - id 3 - priority 1 - adapter mask 0x3 - interposer 'no'
W 2024.04.04 16:12:14.107864 [Game] [04.04.2024 23-12-14][streamline]
[warn]pluginmanager.cpp:704[loadPlugins] Ignoring plugin 'sl.dlss_g' since it is
not supported on this platform
I 2024.04.04 16:12:14.107937 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:805[loadPlugins] Plugin execution order based on priority:
I 2024.04.04 16:12:14.107942 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:808[loadPlugins] P0 - sl.common
I 2024.04.04 16:12:14.107947 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:808[loadPlugins] P1 - sl.dlss
I 2024.04.04 16:12:14.107951 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:808[loadPlugins] P1 - sl.reflex
W 2024.04.04 16:12:14.141539 [Game] [04.04.2024 23-12-14][streamline]
[warn]dxgi.cpp:334[CreateDXGIFactoryInternal] Streamline interposer has been
disabled
I 2024.04.04 16:12:14.147416 [Game] [Prism] Gpus detected (index 0 will be used):
I 2024.04.04 16:12:14.147425 [Game] - NVIDIA GeForce RTX 3080 (0x10de|0x220a)
I 2024.04.04 16:12:14.147428 [Game] - Intel(R) UHD Graphics 770 (0x8086|
0x4680) - Integrated
I 2024.04.04 16:12:14.147430 [Game] [Prism] Displays detected for current gpu:
I 2024.04.04 16:12:14.147432 [Game] - Generic PnP Monitor (2560x1440)
I 2024.04.04 16:12:14.147433 [Game] [Prism] RemoteDesktopSession is false
I 2024.04.04 16:12:14.333544 [Game] [Prism] Created Dx12 device
I 2024.04.04 16:12:14.333598 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:986[initializePlugins] Initializing plugins - api 0.0.1 -
application ID 101069911
I 2024.04.04 16:12:14.334639 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:869[slOnPluginStartup] At least one plugin requires NGX,
trying to initialize ...
I 2024.04.04 16:12:14.334734 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] App logging hooks successfully initialized
I 2024.04.04 16:12:14.340792 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] using path for models:
C:\ProgramData/NVIDIA/NGX/models/
I 2024.04.04 16:12:14.343850 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] updated access control list for NGX cache (NGX
cache should now be usable by all authenticated users)
I 2024.04.04 16:12:14.343869 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] model folder created:
C:\ProgramData/NVIDIA/NGX/models/
I 2024.04.04 16:12:14.343915 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [dlss]
I 2024.04.04 16:12:14.343923 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E658702=0.0.0
I 2024.04.04 16:12:14.343929 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E658701=0.0.0
I 2024.04.04 16:12:14.343938 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9FEB50=1.0.108
I 2024.04.04 16:12:14.343945 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9FF4BC=1.0.108
I 2024.04.04 16:12:14.343951 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9FD524=1.0.108
I 2024.04.04 16:12:14.343957 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DF510=1.3.106
I 2024.04.04 16:12:14.343963 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9CB0B8=1.0.108
I 2024.04.04 16:12:14.343968 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9E26B0=2.1.28
I 2024.04.04 16:12:14.343974 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D48D0=1.0.108
I 2024.04.04 16:12:14.343979 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E99B5EC=1.2.109
I 2024.04.04 16:12:14.343985 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DFA64=1.0.108
I 2024.04.04 16:12:14.343990 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9FD6C0=1.0.108
I 2024.04.04 16:12:14.343996 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9CF688=2.2.15
I 2024.04.04 16:12:14.344001 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_8741FBC=2.4.12
I 2024.04.04 16:12:14.344006 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D6F08=1.0.108
I 2024.04.04 16:12:14.344012 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9BF564=2.1.28
I 2024.04.04 16:12:14.344018 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DB4F4=1.0.108
I 2024.04.04 16:12:14.344023 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D2F5C=1.2.110
I 2024.04.04 16:12:14.344040 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D7388=1.0.108
I 2024.04.04 16:12:14.344048 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9F5618=2.1.29
I 2024.04.04 16:12:14.344056 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DAE68=1.2.109
I 2024.04.04 16:12:14.344062 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D8C54=1.2.109
I 2024.04.04 16:12:14.344067 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D3EF0=2.1.28
I 2024.04.04 16:12:14.344073 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9FACDC=2.1.28
I 2024.04.04 16:12:14.344081 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_F7361DC=2.1.28
I 2024.04.04 16:12:14.344086 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9C3560=2.1.19
I 2024.04.04 16:12:14.344092 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9B0430=2.1.28
I 2024.04.04 16:12:14.344097 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E658703=0.0.0
I 2024.04.04 16:12:14.344103 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DB490=3.1.1
I 2024.04.04 16:12:14.344108 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_86AA7B4=3.1.13
I 2024.04.04 16:12:14.344113 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_863B354=3.1.1
I 2024.04.04 16:12:14.344119 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [dlisp]
I 2024.04.04 16:12:14.344124 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9CF688=2.1.15
I 2024.04.04 16:12:14.344130 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E99B5EC=1.2.102
I 2024.04.04 16:12:14.344135 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_E658703=1.0.101
I 2024.04.04 16:12:14.344141 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D8C54=1.2.106
I 2024.04.04 16:12:14.344146 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9D2F5C=1.2.106
I 2024.04.04 16:12:14.344152 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DF510=1.3.101
I 2024.04.04 16:12:14.344157 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DAE68=1.2.106
I 2024.04.04 16:12:14.344162 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [dlssg]
I 2024.04.04 16:12:14.344171 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_8741FBC=3.5.0
I 2024.04.04 16:12:14.344184 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DB490=3.1.13
I 2024.04.04 16:12:14.344193 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [dlssd]
I 2024.04.04 16:12:14.344205 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app_B9DB490=3.5.0
I 2024.04.04 16:12:14.344218 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [sl_reflex_0]
I 2024.04.04 16:12:14.344228 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [sl_dlss_0]
I 2024.04.04 16:12:14.344237 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [sl_dlss_g_0]
I 2024.04.04 16:12:14.344246 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [sl_common_0]
I 2024.04.04 16:12:14.344255 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] [sl_dlss_d_0]
I 2024.04.04 16:12:14.406580 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] DRS PROFILE FOUND : ProfileName "Diablo 4",
AppName "diablo iv.exe"
I 2024.04.04 16:12:14.413579 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] called from module sl.common.dll at D:\Diablo IV
I 2024.04.04 16:12:14.451470 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] app 863B354 feature dlss snippet: D:\Diablo
IV\/nvngx_dlss.dll version: 3.1.1
I 2024.04.04 16:12:14.494430 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] error: snippet is using newer GPU arch 190 > 170
I 2024.04.04 16:12:14.644852 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Warning: UWP compliant mode enabled. User input
handling disabled. Debugging tools reliant on user input are disabled.
I 2024.04.04 16:12:14.644867 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Warning: UWP compliant mode enabled. NGX capture
disabled.
I 2024.04.04 16:12:14.645440 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Driver supports Fatbins + PTX
I 2024.04.04 16:12:14.645453 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting NGX Generic Cubins for arch fatbin
I 2024.04.04 16:12:14.645631 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] SetGPUArch:: Gpu count = 1, luid: 0xc766
I 2024.04.04 16:12:14.646873 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] m_gpuArch = 0x170
I 2024.04.04 16:12:14.646882 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] m_smArch = 0x2
I 2024.04.04 16:12:14.647151 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Fast UAV clear: supported
I 2024.04.04 16:12:14.647162 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting DLAA Cubins for arch fatbin
I 2024.04.04 16:12:14.647168 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting DLSS Debug Cubins for arch fatbin
I 2024.04.04 16:12:14.647174 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting DLTSS Engine Cubins for arch fatbin
I 2024.04.04 16:12:14.647179 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting DLTSS NW Cubins for arch fatbin
I 2024.04.04 16:12:14.647184 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] Setting DLTSS NW E5M3_SKIP Cubins for arch
fatbin
I 2024.04.04 16:12:14.692168 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:881[processPluginHooks] Hook
sl.common:slHookVkCreateImage:after - skipped
I 2024.04.04 16:12:14.692186 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:881[processPluginHooks] Hook
sl.common:slHookVkPresent:before - skipped
I 2024.04.04 16:12:14.692203 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:881[processPluginHooks] Hook
sl.common:slHookVkCmdBindPipeline:after - skipped
I 2024.04.04 16:12:14.692212 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:881[processPluginHooks] Hook
sl.common:slHookVkCmdBindDescriptorSets:after - skipped
I 2024.04.04 16:12:14.692221 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:881[processPluginHooks] Hook
sl.common:slHookVkBeginCommandBuffer:after - skipped
I 2024.04.04 16:12:14.692240 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:905[processPluginHooks] Hook
sl.common:slHookResizeSwapChainPre:before - OK
I 2024.04.04 16:12:14.692247 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:905[processPluginHooks] Hook sl.common:slHookPresent:before
- OK
I 2024.04.04 16:12:14.692254 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:905[processPluginHooks] Hook
sl.common:slHookPresent1:before - OK
I 2024.04.04 16:12:14.692478 [Game] [04.04.2024 23-12-14][streamline]
[info]commonentry.cpp:668[ngxLog] error: no matching adapter found
I 2024.04.04 16:12:14.697099 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1057[mapPluginCallbacks] Callback
sl.dlss:slSetConstants:0x7ffa709f0d30
I 2024.04.04 16:12:14.697113 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1058[mapPluginCallbacks] Callback
sl.dlss:slGetSettings:0x7ffa709f2df0
I 2024.04.04 16:12:14.697123 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1059[mapPluginCallbacks] Callback
sl.dlss:slAllocateResources:0x7ffa709f3180
I 2024.04.04 16:12:14.697127 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1060[mapPluginCallbacks] Callback
sl.dlss:slFreeResources:0x7ffa709f3210
I 2024.04.04 16:12:14.697135 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:866[processPluginHooks] Plugin 'sl.dlss' has no registered
hooks
I 2024.04.04 16:12:14.697169 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1057[mapPluginCallbacks] Callback
sl.reflex:slSetConstants:0x7ffa62c3ff60
I 2024.04.04 16:12:14.697174 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1058[mapPluginCallbacks] Callback
sl.reflex:slGetSettings:0x7ffa62c40300
I 2024.04.04 16:12:14.697179 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1059[mapPluginCallbacks] Callback
sl.reflex:slAllocateResources:0x0
I 2024.04.04 16:12:14.697183 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:1060[mapPluginCallbacks] Callback
sl.reflex:slFreeResources:0x0
I 2024.04.04 16:12:14.697188 [Game] [04.04.2024 23-12-14][streamline]
[info]pluginmanager.cpp:866[processPluginHooks] Plugin 'sl.reflex' has no
registered hooks
I 2024.04.04 16:12:15.392392 [Game] [Prism] Raytracing is disabled
I 2024.04.04 16:12:15.409141 [Game] *************
I 2024.04.04 16:12:15.409150 [Game] Prism Device supports the following modes for
display 0:
I 2024.04.04 16:12:15.409156 [Game] [Rejected Mode] 640x480, 60 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409159 [Game] [Rejected Mode] 640x480, 60 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409160 [Game] [Rejected Mode] 640x480, 72 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409162 [Game] [Rejected Mode] 640x480, 75 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409164 [Game] [Rejected Mode] 640x480, 100 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409165 [Game] [Rejected Mode] 640x480, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409167 [Game] [Rejected Mode] 640x480, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409168 [Game] [Rejected Mode] 640x480, 144 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409170 [Game] [Rejected Mode] 720x480, 60 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409171 [Game] [Rejected Mode] 720x480, 60 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409173 [Game] [Rejected Mode] 720x480, 100 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409174 [Game] [Rejected Mode] 720x480, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409176 [Game] [Rejected Mode] 720x480, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409178 [Game] [Rejected Mode] 720x480, 144 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409179 [Game] [Rejected Mode] 720x576, 50 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409181 [Game] [Rejected Mode] 720x576, 100 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409182 [Game] [Rejected Mode] 720x576, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409184 [Game] [Rejected Mode] 720x576, 120 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409185 [Game] [Rejected Mode] 720x576, 144 Hz, LDR
Colorspace, Format = RGBA8Unorm
I 2024.04.04 16:12:15.409187 [Game] 800x600, 56 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409188 [Game] 800x600, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409190 [Game] 800x600, 72 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409191 [Game] 800x600, 75 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409193 [Game] 800x600, 100 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409194 [Game] 800x600, 120 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409196 [Game] 800x600, 120 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409197 [Game] 800x600, 144 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409199 [Game] 1024x768, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409200 [Game] 1024x768, 70 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409202 [Game] 1024x768, 75 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409203 [Game] 1024x768, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409205 [Game] 1024x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409206 [Game] 1024x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409208 [Game] 1024x768, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409209 [Game] 1152x864, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409211 [Game] 1152x864, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409212 [Game] 1152x864, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409214 [Game] 1152x864, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409215 [Game] 1152x864, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409217 [Game] 1176x664, 50 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409218 [Game] 1176x664, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409220 [Game] 1176x664, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409221 [Game] 1280x720, 50 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409223 [Game] 1280x720, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409224 [Game] 1280x720, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409226 [Game] 1280x720, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409227 [Game] 1280x720, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409228 [Game] 1280x720, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409230 [Game] 1280x720, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409231 [Game] 1280x768, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409233 [Game] 1280x768, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409234 [Game] 1280x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409236 [Game] 1280x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409237 [Game] 1280x768, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409239 [Game] 1280x800, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409240 [Game] 1280x800, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409242 [Game] 1280x800, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409243 [Game] 1280x800, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409244 [Game] 1280x800, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409246 [Game] 1280x960, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409247 [Game] 1280x960, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409249 [Game] 1280x960, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409250 [Game] 1280x960, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409252 [Game] 1280x960, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409253 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409255 [Game] 1280x1024, 75 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409256 [Game] 1280x1024, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409258 [Game] 1280x1024, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409259 [Game] 1280x1024, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409261 [Game] 1280x1024, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409262 [Game] 1360x768, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409264 [Game] 1360x768, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409265 [Game] 1360x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409267 [Game] 1360x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409268 [Game] 1360x768, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409270 [Game] 1366x768, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409271 [Game] 1366x768, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409272 [Game] 1366x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409274 [Game] 1366x768, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409275 [Game] 1366x768, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409277 [Game] 1400x1050, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409278 [Game] 1400x1050, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409280 [Game] 1400x1050, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409281 [Game] 1400x1050, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409283 [Game] 1400x1050, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409284 [Game] 1440x900, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409286 [Game] 1440x900, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409287 [Game] 1440x900, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409289 [Game] 1440x900, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409290 [Game] 1440x900, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409292 [Game] 1440x1080, 24 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409293 [Game] 1440x1080, 24 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409295 [Game] 1440x1080, 25 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409296 [Game] 1440x1080, 30 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409298 [Game] 1440x1080, 30 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409300 [Game] 1440x1080, 50 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409301 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409303 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409304 [Game] 1440x1080, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409306 [Game] 1440x1080, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409307 [Game] 1440x1080, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409309 [Game] 1440x1080, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409310 [Game] 1600x900, 60 Hz, LDR Colorspace, Format =
RGBA8Unorm
I 2024.04.04 16:12:15.409312 [Game] 1600x900, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409313 [Game] 1600x900, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409315 [Game] 1600x900, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409316 [Game] 1600x900, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409318 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409319 [Game] 1600x1024, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409321 [Game] 1600x1024, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409322 [Game] 1600x1024, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409324 [Game] 1600x1024, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409325 [Game] 1600x1200, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409327 [Game] 1600x1200, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409328 [Game] 1600x1200, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409329 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409331 [Game] 1680x1050, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409332 [Game] 1680x1050, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409334 [Game] 1680x1050, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409335 [Game] 1680x1050, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409337 [Game] 1920x1080, 24 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409338 [Game] 1920x1080, 24 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409340 [Game] 1920x1080, 25 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409341 [Game] 1920x1080, 30 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409343 [Game] 1920x1080, 30 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409344 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409346 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409347 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409348 [Game] 1920x1080, 100 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409350 [Game] 1920x1080, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409351 [Game] 1920x1080, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409353 [Game] 1920x1080, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409354 [Game] 1920x1200, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409356 [Game] 1920x1200, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409357 [Game] 1920x1200, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409359 [Game] 1920x1440, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409360 [Game] 1920x1440, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409362 [Game] 1920x1440, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409363 [Game] 2560x1440, 60 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409364 [Game] 2560x1440, 120 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409366 [Game] 2560x1440, 144 Hz, LDR Colorspace, Format
= RGBA8Unorm
I 2024.04.04 16:12:15.409367 [Game] End GetValidDisplayModes *************
I 2024.04.04 16:12:15.409375 [Game] Rejecting mode 800x600, 120 Hz, LDR Colorspace
I 2024.04.04 16:12:15.409376 [Game] Rejecting mode 1024x768, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409378 [Game] Rejecting mode 1152x864, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409379 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
I 2024.04.04 16:12:15.409381 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
I 2024.04.04 16:12:15.409382 [Game] Rejecting mode 1280x720, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409383 [Game] Rejecting mode 1280x768, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409384 [Game] Rejecting mode 1280x800, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409385 [Game] Rejecting mode 1280x960, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409387 [Game] Rejecting mode 1280x1024, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409388 [Game] Rejecting mode 1360x768, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409389 [Game] Rejecting mode 1366x768, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409390 [Game] Rejecting mode 1400x1050, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409392 [Game] Rejecting mode 1440x900, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409393 [Game] Rejecting mode 1440x1080, 24 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409394 [Game] Rejecting mode 1440x1080, 30 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409395 [Game] Rejecting mode 1440x1080, 60 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409396 [Game] Rejecting mode 1440x1080, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409398 [Game] Rejecting mode 1600x900, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409399 [Game] Rejecting mode 1600x1024, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409400 [Game] Rejecting mode 1680x1050, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409402 [Game] Rejecting mode 1920x1080, 24 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409403 [Game] Rejecting mode 1920x1080, 30 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409404 [Game] Rejecting mode 1920x1080, 60 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409405 [Game] Rejecting mode 1920x1080, 120 Hz, LDR
Colorspace
I 2024.04.04 16:12:15.409414 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:12:15.409416 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:12:15.410180 [Game] GPU Payload LRU Cache Updated Size: 10279 MB
I 2024.04.04 16:12:15.410540 [Sigma] --- OS memory stats -----
I 2024.04.04 16:12:15.410547 [Sigma] Virtual Mem Total: 34597.43 MB
I 2024.04.04 16:12:15.410549 [Sigma] Virtual Mem Used: 9664.63 MB
I 2024.04.04 16:12:15.410551 [Sigma] Virtual Mem Used by Process: 793.30 MB
I 2024.04.04 16:12:15.410552 [Sigma] Phys Mem Total: 32549.43 MB
I 2024.04.04 16:12:15.410554 [Sigma] Phys Mem Used: 7148.14 MB
I 2024.04.04 16:12:15.410555 [Sigma] Phys Mem Used by Process: 647.89 MB
I 2024.04.04 16:12:15.410557 [Sigma] --- OS memory stats end-----
I 2024.04.04 16:12:15.413411 [Game] Application Activated.
I 2024.04.04 16:12:15.416040 [Game] [Prism] Opening Prism in 2560x1440 fullscreen
window on monitor 0 (3D viewport in 2560x1440). Monitor refresh rate is 144.000 Hz
I 2024.04.04 16:12:15.416047 [Game] [Prism] HDR Output is Off
I 2024.04.04 16:12:15.416107 [Game] [Prism] Sync interval is 1
I 2024.04.04 16:12:15.420279 [Game] Video_Card NVIDIA GeForce RTX 3080 (0x10de|
0x220a)
I 2024.04.04 16:12:15.420286 [Game] Video_Driver 551.86
I 2024.04.04 16:12:15.420288 [Game] Video_Memory 12093 MB
I 2024.04.04 16:12:15.420292 [Game] HW Class = 6
I 2024.04.04 16:12:15.425070 [Game] RTAliasInit
I 2024.04.04 16:12:15.425082 [Game] RWindow GfxInit (Main)
I 2024.04.04 16:12:15.460140 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:15.557807 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:15.574100 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:15.579273 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:15.595134 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:15.603007 [Game] PostFXGfxInit() success
I 2024.04.04 16:12:15.604841 [Game] SubObjectGfxInit() 1
I 2024.04.04 16:12:15.608505 [Game] LightsGfxInit
I 2024.04.04 16:12:15.610773 [Game] ReflectionProbesGfxInit
I 2024.04.04 16:12:15.618650 [Game] ReflectionProbesGfxInit() 1
I 2024.04.04 16:12:15.618793 [Game] HeightFieldsGfxInit
I 2024.04.04 16:12:15.630418 [Game] CScenesGfxInit
I 2024.04.04 16:12:15.630629 [Game] RActorsGfxInit
I 2024.04.04 16:12:15.630633 [Game] LightGridsGfxInit
I 2024.04.04 16:12:15.631015 [Game] InstanceGroupsGfxInit
I 2024.04.04 16:12:15.631019 [Game] VirtualTextureGfxInit
I 2024.04.04 16:12:15.631024 [Game] PortraitCaptureGfxInit
I 2024.04.04 16:12:15.631203 [Game] CutscenesGfxInit
I 2024.04.04 16:12:15.631208 [Game] VolumetricCloudsGfxInit
I 2024.04.04 16:12:15.631463 [Game] Initializing input subsystem...
I 2024.04.04 16:12:15.632365 [Game] Sony Controller init succeeded
I 2024.04.04 16:12:15.632370 [Game] Using XInput controller interface
I 2024.04.04 16:12:15.632434 [Game] Initializing sound subsystem...
I 2024.04.04 16:12:15.721500 [Game] [ScreenReader] voice Enabled
"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\TTS_MS_EN-
US_DAVID_11.0"
I 2024.04.04 16:12:15.721768 [Game] [ScreenReader] voice Enabled
"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\TTS_MS_EN-
US_DAVID_11.0"
I 2024.04.04 16:12:15.722718 [Sigma] Start Reason: 0
I 2024.04.04 16:12:15.722726 [Game] GameDisposeGames()
I 2024.04.04 16:12:15.722811 [Game] GameDisposeGames() Complete
I 2024.04.04 16:12:15.722813 [Game] STARTING Menu
I 2024.04.04 16:12:15.722951 [BgsClient] >>> initializing 6.2.1 win32-x86_64-
vc141-release
I 2024.04.04 16:12:15.723235 [BgsClient] >>> initializing 6.2.1 win32-x86_64-
vc141-release
I 2024.04.04 16:12:15.723469 [Game] ClientSystemsHub Initialize: Calling
initialize for Telemetry
I 2024.04.04 16:12:15.724902 [Game] ClientSystemsHub SetState: Setting state for
Telemetry to STATE_STARTED
I 2024.04.04 16:12:15.724908 [Game] ClientSystemsHub Initialize: Calling
initialize for CPresence
I 2024.04.04 16:12:15.724918 [Game] ClientSystemsHub SetState: Setting state for
CPresence to STATE_STARTED
I 2024.04.04 16:12:15.724920 [Game] ClientSystemsHub Initialize: Calling
initialize for CUserProxy
I 2024.04.04 16:12:15.724939 [Game] ClientSystemsHub SetState: Setting state for
CUserProxy to STATE_STARTED
I 2024.04.04 16:12:15.724941 [Game] ClientSystemsHub Initialize: Calling
initialize for CUsers
I 2024.04.04 16:12:15.724945 [Game] ClientSystemsHub SetState: Setting state for
CUsers to STATE_STARTED
I 2024.04.04 16:12:15.724946 [Game] ClientSystemsHub Initialize: Calling
initialize for CAuthSession
I 2024.04.04 16:12:15.724951 [Game] ClientSystemsHub SetState: Setting state for
CAuthSession to STATE_STARTED
I 2024.04.04 16:12:15.724953 [Game] ClientSystemsHub Initialize: Calling
initialize for CGames
I 2024.04.04 16:12:15.724967 [Game] ClientSystemsHub SetState: Setting state for
CGames to STATE_STARTED
I 2024.04.04 16:12:15.724968 [Game] ClientSystemsHub Initialize: Calling
initialize for CHeroes
I 2024.04.04 16:12:15.724972 [Game] ClientSystemsHub SetState: Setting state for
CHeroes to STATE_STARTED
I 2024.04.04 16:12:15.724973 [Game] ClientSystemsHub Initialize: Calling
initialize for CPlatformServices
I 2024.04.04 16:12:15.724978 [Game] ClientSystemsHub SetState: Setting state for
CPlatformServices to STATE_STARTED
I 2024.04.04 16:12:15.724980 [Game] ClientSystemsHub Initialize: Calling
initialize for CFriends
I 2024.04.04 16:12:15.724989 [Game] ClientSystemsHub SetState: Setting state for
CFriends to STATE_STARTED
I 2024.04.04 16:12:15.724990 [Game] ClientSystemsHub Initialize: Calling
initialize for CRecentPlayers
I 2024.04.04 16:12:15.724994 [Game] ClientSystemsHub SetState: Setting state for
CRecentPlayers to STATE_STARTED
I 2024.04.04 16:12:15.724996 [Game] ClientSystemsHub Initialize: Calling
initialize for CParty
I 2024.04.04 16:12:15.725010 [Game] ClientSystemsHub SetState: Setting state for
CParty to STATE_STARTED
I 2024.04.04 16:12:15.725011 [Game] ClientSystemsHub Initialize: Calling
initialize for CAchievements
I 2024.04.04 16:12:15.725013 [Game] ClientSystemsHub SetState: Setting state for
CAchievements to STATE_STARTED
I 2024.04.04 16:12:15.725015 [Game] ClientSystemsHub Initialize: Calling
initialize for CChat
I 2024.04.04 16:12:15.725026 [Game] ClientSystemsHub SetState: Setting state for
CChat to STATE_STARTED
I 2024.04.04 16:12:15.725027 [Game] ClientSystemsHub Initialize: Calling
initialize for CReports
I 2024.04.04 16:12:15.725029 [Game] ClientSystemsHub SetState: Setting state for
CReports to STATE_STARTED
I 2024.04.04 16:12:15.725030 [Game] ClientSystemsHub Initialize: Calling
initialize for CWhisper
I 2024.04.04 16:12:15.725039 [Game] ClientSystemsHub SetState: Setting state for
CWhisper to STATE_STARTED
I 2024.04.04 16:12:15.725040 [Game] ClientSystemsHub Initialize: Calling
initialize for CLocalNetworkPlayers
I 2024.04.04 16:12:15.725043 [Game] ClientSystemsHub SetState: Setting state for
CLocalNetworkPlayers to STATE_STARTED
I 2024.04.04 16:12:15.725044 [Game] ClientSystemsHub Initialize: Calling
initialize for CBlockedPlayers
I 2024.04.04 16:12:15.725049 [Game] ClientSystemsHub SetState: Setting state for
CBlockedPlayers to STATE_STARTED
I 2024.04.04 16:12:15.725050 [Game] ClientSystemsHub Initialize: Calling
initialize for CGroups
I 2024.04.04 16:12:15.725054 [Game] ClientSystemsHub SetState: Setting state for
CGroups to STATE_STARTED
I 2024.04.04 16:12:15.725055 [Game] ClientSystemsHub Initialize: Calling
initialize for CVoice
I 2024.04.04 16:12:15.725057 [Game] ClientSystemsHub SetState: Setting state for
CVoice to STATE_STARTED
I 2024.04.04 16:12:15.725058 [Game] ClientSystemsHub Initialize: Calling
initialize for CClans
I 2024.04.04 16:12:15.725071 [Game] ClientSystemsHub SetState: Setting state for
CClans to STATE_STARTED
I 2024.04.04 16:12:15.725072 [Game] ClientSystemsHub Initialize: Calling
initialize for CStore
E 2024.04.04 16:12:15.725072 [Sigma] [Telemetry] [C:\projects\fenris\shared\
Contrib\telemetry-sdk-cpp\4.2.0\src\flowcontrol\flow_rule_cache.cpp:69]: RuleCache
Load: Failed to load rule cache from persistence
I 2024.04.04 16:12:15.725080 [Game] ClientSystemsHub SetState: Setting state for
CStore to STATE_STARTED
I 2024.04.04 16:12:15.725082 [Game] ClientSystemsHub Initialize: Calling
initialize for COptInService
I 2024.04.04 16:12:15.725083 [Game] ClientSystemsHub SetState: Setting state for
COptInService to STATE_STARTED
I 2024.04.04 16:12:15.725085 [Game] ClientSystemsHub Initialize: Calling
initialize for CSettings
I 2024.04.04 16:12:15.725087 [Game] ClientSystemsHub SetState: Setting state for
CSettings to STATE_STARTED
I 2024.04.04 16:12:15.725088 [Game] ClientSystemsHub Initialize: Calling
initialize for CPlayerNotifications
I 2024.04.04 16:12:15.725090 [Game] ClientSystemsHub SetState: Setting state for
CPlayerNotifications to STATE_STARTED
I 2024.04.04 16:12:15.725092 [Game] ClientSystemsHub Initialize: Calling
initialize for CPlayerNameCache
I 2024.04.04 16:12:15.725094 [Game] ClientSystemsHub SetState: Setting state for
CPlayerNameCache to STATE_STARTED
I 2024.04.04 16:12:15.725095 [Game] ClientSystemsHub Initialize: Calling
initialize for CTelemetry
I 2024.04.04 16:12:15.725097 [Game] ClientSystemsHub SetState: Setting state for
CTelemetry to STATE_STARTED
I 2024.04.04 16:12:15.725098 [Game] ClientSystemsHub Initialize: Calling
initialize for CProfile
I 2024.04.04 16:12:15.725099 [Game] ClientSystemsHub SetState: Setting state for
CProfile to STATE_STARTED
I 2024.04.04 16:12:15.725100 [Game] ClientSystemsHub Initialize: Calling
initialize for CNewsFeed
I 2024.04.04 16:12:15.725103 [Game] ClientSystemsHub SetState: Setting state for
CNewsFeed to STATE_STARTED
I 2024.04.04 16:12:15.725104 [Game] ClientSystemsHub Initialize: Calling
initialize for CVoiceTextToSpeech
I 2024.04.04 16:12:15.725107 [Game] ClientSystemsHub SetState: Setting state for
CVoiceTextToSpeech to STATE_STARTED
I 2024.04.04 16:12:15.725108 [Game] ClientSystemsHub Initialize: Calling
initialize for CPing
I 2024.04.04 16:12:15.725110 [Game] ClientSystemsHub SetState: Setting state for
CPing to STATE_STARTED
I 2024.04.04 16:12:15.725111 [Game] ClientSystemsHub Initialize: Calling
initialize for CABTestSystem
I 2024.04.04 16:12:15.725114 [Game] ClientSystemsHub SetState: Setting state for
CABTestSystem to STATE_STARTED
I 2024.04.04 16:12:15.725115 [Game] ClientSystemsHub Initialize: Calling
initialize for CLeaderboard
I 2024.04.04 16:12:15.725118 [Game] ClientSystemsHub SetState: Setting state for
CLeaderboard to STATE_STARTED
I 2024.04.04 16:12:15.725120 [Game] CGameGlobalsInit()
I 2024.04.04 16:12:15.725123 [Game] CGameGlobals::Init()
I 2024.04.04 16:12:15.731829 [Game] SNOPreload::InitializeForGame submit required
SNOs in 6397us
I 2024.04.04 16:12:16.853401 [Game] SNOPreload::InitializeForGame in 1127969us
I 2024.04.04 16:12:17.180162 [Game] SpritesGfxInit - Creating sprite globals
I 2024.04.04 16:12:17.180587 [Game] VolumetricFogGfxInit
I 2024.04.04 16:12:17.182233 [Game] OcclusionShapesGfxInit
I 2024.04.04 16:12:17.182596 [Game] DeformationShapesGfxInit
I 2024.04.04 16:12:17.184080 [Game] InstanceGroupsStaticGfxInit
I 2024.04.04 16:12:17.184671 [Game] InstanceGroupsStaticGfxInit() 1
I 2024.04.04 16:12:17.184676 [Game] VirtualTextureStaticGfxInit
I 2024.04.04 16:12:17.185636 [Game] ForceSimGfxInit
I 2024.04.04 16:12:17.188417 [Game] [Game] Window-mode size change. Requesting
Device Reset
I 2024.04.04 16:12:17.189480 [Game] [Game] Prefs or display have changed -
delaying rendering
I 2024.04.04 16:12:17.189487 [Game] [Game] Prefs or display have changed -
delaying rendering
I 2024.04.04 16:12:17.189515 [Game] Applying changed prefs
I 2024.04.04 16:12:17.189543 [Game] dpi = 96 96
I 2024.04.04 16:12:17.190052 [Game] [Prism] Opening Prism in 2560x1440 fullscreen
window on monitor 0 (3D viewport in 2560x1440). Monitor refresh rate is 144.000 Hz
I 2024.04.04 16:12:17.190056 [Game] [Prism] HDR Output is Off
I 2024.04.04 16:12:17.190124 [Game] Completed applying changed prefs
I 2024.04.04 16:12:18.658415 [Game] [DeviceReset] Hard: 0 Startup: 0
I 2024.04.04 16:12:18.658446 [Game] CutscenesGfxDispose
I 2024.04.04 16:12:18.658456 [Game] PortraitCaptureGfxDispose
I 2024.04.04 16:12:18.658457 [Game] VirtualTextureGfxDispose
I 2024.04.04 16:12:18.658459 [Game] LightGridsGfxDispose
I 2024.04.04 16:12:18.658486 [Game] DebugTextMarkerGfxDispose
I 2024.04.04 16:12:18.658488 [Game] RActorsGfxDispose
I 2024.04.04 16:12:18.658490 [Game] HeightFieldsGfxDispose
I 2024.04.04 16:12:18.658495 [Game] CScenesGfxDispose
I 2024.04.04 16:12:18.658499 [Game] ReflectionProbesGfxDispose
I 2024.04.04 16:12:18.658554 [Game] LightsGfxDispose
I 2024.04.04 16:12:18.658592 [Game] VolumetricCloudsGfxDispose
I 2024.04.04 16:12:18.658595 [Game] RWindow GfxDispose (Main)
I 2024.04.04 16:12:18.658708 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:12:18.658797 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:12:18.717682 [Game] [Prism] Raytracing is disabled
I 2024.04.04 16:12:18.717697 [Game] [Prism] Device reset.
I 2024.04.04 16:12:18.718107 [Game] RTAliasInit
I 2024.04.04 16:12:18.718116 [Game] RWindow GfxInit (Main)
I 2024.04.04 16:12:18.783936 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:18.910682 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:18.935816 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:18.945822 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:18.968694 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:18.981853 [Game] PostFXGfxInit() success
I 2024.04.04 16:12:18.983601 [Game] SubObjectGfxInit() 1
I 2024.04.04 16:12:18.985094 [Game] LightsGfxInit
I 2024.04.04 16:12:18.988729 [Game] ReflectionProbesGfxInit
I 2024.04.04 16:12:18.998109 [Game] ReflectionProbesGfxInit() 1
I 2024.04.04 16:12:18.998242 [Game] HeightFieldsGfxInit
I 2024.04.04 16:12:18.999700 [Game] CScenesGfxInit
I 2024.04.04 16:12:18.999952 [Game] RActorsGfxInit
I 2024.04.04 16:12:18.999958 [Game] LightGridsGfxInit
I 2024.04.04 16:12:19.000452 [Game] InstanceGroupsGfxInit
I 2024.04.04 16:12:19.000458 [Game] VirtualTextureGfxInit
I 2024.04.04 16:12:19.000462 [Game] PortraitCaptureGfxInit
I 2024.04.04 16:12:19.000730 [Game] CutscenesGfxInit
I 2024.04.04 16:12:19.000733 [Game] VolumetricCloudsGfxInit
I 2024.04.04 16:12:19.005082 [Game] Initializing client world FrontendStartup...
I 2024.04.04 16:12:19.007115 [Game] Client entered world | world: FrontendStartup
| CWorldID: 524288
I 2024.04.04 16:12:19.007124 [Game] Client world initialized FrontendStartup
(524288)...
I 2024.04.04 16:12:19.009054 [CTelemetry] Application initialization completed in
7.40s
I 2024.04.04 16:12:19.010654 [Game] Initializing ChromaCorsair
I 2024.04.04 16:12:19.010700 [Game] Initializing ChromaRazer
I 2024.04.04 16:12:19.011315 [Game] ChromaEffects failed to initialize
I 2024.04.04 16:12:19.017506 [Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.04.04 16:12:19.023474 [Game] [wWisePlatform] OnAudioDevicesChanged from
Process DeviceEvents: WODSTATE_READY, most recent: 1
I 2024.04.04 16:12:19.023480 [Game] OnAudioDevicesChanged
I 2024.04.04 16:12:19.023490 [Game] [wWisePlatform] Start polling audio devices.
I 2024.04.04 16:12:19.032267 [Game] [wWisePlatform] Polling audio devices
complete. Found: 18 Default: 'Realtek Digital Output (2- Realtek(R) Audio)'
I 2024.04.04 16:12:19.299832 [Game] RefreshAudioDevices
I 2024.04.04 16:12:19.299841 [Game] [wWisePlatform RefreshAudioDevices] Raising
OnAudioDevicesChanged notification
I 2024.04.04 16:12:19.299847 [Game] [wWisePlatform RefreshAudioDevices]
OnAudioDevicesChanged Complete
I 2024.04.04 16:12:19.300198 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
I 2024.04.04 16:12:19.899214 [Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.04.04 16:12:20.878641 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
I 2024.04.04 16:12:27.863503 [Online.Systems.CAuthSession] Logout_Internal -
Clearing session | client_user_id: 0
I 2024.04.04 16:12:27.863537 [Online.Systems.CAuthSession] Login | client_user_id:
0 | ip: prod.actual.battle.net | port: 1119 | credentials: SSO
I 2024.04.04 16:12:27.863894 [Game] bgs Connecting to prod.actual.battle.net:1119
I 2024.04.04 16:12:29.477996 [Interface.BgsLow] I 16:12:29.477987 [BGS] |
event=Connection metering enabled.|connection_id=1 (C:\Fenris\shared\Contrib\bgs-
sdk\6.2.1\src\low\core\connection_handler.cpp:263)
I 2024.04.04 16:12:29.478007 [Interface.BgsLow] I 16:12:29.478004 [BGS] |
event=Connection to Battle.net ready.|connection_id=1|
address=prod.actual.battle.net|port=1119 (C:\Fenris\shared\Contrib\bgs-sdk\6.2.1\
src\low\core\connection_handler.cpp:283)
I 2024.04.04 16:12:29.478011 [BgsClient] BgsConnection: connected. |
connection_index: 0 | connection_id: 1
I 2024.04.04 16:12:29.478014 [Online.Systems.CAuthSession] OnConnectComplete |
client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0) | bgs_connection_id: 1
I 2024.04.04 16:12:30.422285 [Online.Systems.CAuthSession] OnLogonCompleted |
client_user_id: 0 | result:
bgs.protocol.authentication.v2.client.LogonCompleteNotification { error_code: 0
record { account_id: 389740524 game_account { id: 729628084 title_id: 4613486
region: 100 } battle_tag: "AppleDore#11899" geoip_country: "VN" session_key: "\
327\307\r\rC\364G\225\027\223Zz\276=y\213\316\001\n\346\002\010\356.\301\'\327>\"\
240\221\362\244\346\005\366\254\332~?\375;g\207}\037\250\300\372pz\
351\215\351\3079\240\031\265L?H\375\343" employee_only_mode: false 7: "KR-
2912fe8c579900956351a36b786b28d4-389740524" } }
I 2024.04.04 16:12:30.908744 [Online.Systems.CAuthSession] GetAccountState |
client_user_id: 0 | bgs_error_code: 0 | bnet_account_id:
bgs.protocol.account.v1.AccountId { id: 389740524 } | country: VNM
I 2024.04.04 16:12:30.908763 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 1
I 2024.04.04 16:12:30.908765 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 2
I 2024.04.04 16:12:30.908767 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 9
I 2024.04.04 16:12:30.908768 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 30
I 2024.04.04 16:12:30.908770 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 31
I 2024.04.04 16:12:30.908771 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 95
I 2024.04.04 16:12:30.908772 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 96
I 2024.04.04 16:12:30.908774 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 97
I 2024.04.04 16:12:30.908775 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 98
I 2024.04.04 16:12:30.908776 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 99
I 2024.04.04 16:12:30.908777 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 100
I 2024.04.04 16:12:30.908779 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 101
I 2024.04.04 16:12:30.908780 [Online.Systems.CAuthSession] Opt In Id NYI |
client_user_id: 0 | opt_in_type_id: 102
I 2024.04.04 16:12:31.910545 [Online.Systems.CAuthSession] OnCreateSession |
client_user_id: 0 | id: bgs.protocol.session.v2.client.SessionId { account_id:
389740524 game_account { id: 729628084 title_id: 4613486 region: 100 } instance_id:
"CC698B3A65E61AD3-000000000005C35C" 4: 1 } | bgs_error: 0
I 2024.04.04 16:12:32.354459 [Online.Systems.CUserProxy] Attempting to find and
connect to user proxy | client_user_id: 0
I 2024.04.04 16:12:32.791900 [CPing] Performing ping operation | serverpool: us-
central | address: 34.28.215.138 | port: 54548
I 2024.04.04 16:12:32.972411 [CPing] Performing ping operation | serverpool: us-
west | address: 34.82.172.115 | port: 54546
I 2024.04.04 16:12:32.972623 [CPing] Performing ping operation | serverpool:
southamerica-east | address: 34.151.240.50 | port: 54546
I 2024.04.04 16:12:32.972733 [CPing] Performing ping operation | serverpool: eu-
west | address: 34.78.85.122 | port: 54546
W 2024.04.04 16:12:33.139196 [Online.Systems.CPresence] Unhandled bnet account
presence field | presence_field_id: 23
I 2024.04.04 16:12:33.160279 [CPing] Performing ping operation | serverpool: asia-
northeast | address: 34.84.40.246 | port: 54545
I 2024.04.04 16:12:33.209092 [Game] Computed solution to server puzzle | bits: 7 |
solution: 194 | time_elapsed_us: 12
I 2024.04.04 16:12:33.319490 [Game] Computed solution to server puzzle | bits: 7 |
solution: 381 | time_elapsed_us: 23
I 2024.04.04 16:12:33.342355 [Game] Computed solution to server puzzle | bits: 7 |
solution: 24 | time_elapsed_us: 2
I 2024.04.04 16:12:33.455721 [Game] Computed solution to server puzzle | bits: 7 |
solution: 22 | time_elapsed_us: 2
I 2024.04.04 16:12:33.556046 [CPing] Performing ping operation | serverpool:
australia-southeast | address: 34.116.89.109 | port: 54547
I 2024.04.04 16:12:33.650281 [Game] Computed solution to server puzzle | bits: 7 |
solution: 69 | time_elapsed_us: 4
I 2024.04.04 16:12:33.860652 [Game] Computed solution to server puzzle | bits: 8 |
solution: 57 | time_elapsed_us: 5
W 2024.04.04 16:12:34.070362 [Online.Systems.CPresence] Unhandled bnet account
presence field | presence_field_id: 23
I 2024.04.04 16:12:34.271742 [Game] ConnectionBase::Disconnect | connection_id: 2
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:34.292681 [Game] ConnectionBase::Disconnect | connection_id: 1
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:34.292720 [Game] ConnectionBase::Disconnect | connection_id: 5
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:34.688745 [Game] ConnectionBase::Disconnect | connection_id: 4
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:34.723487 [Game] ConnectionBase::Disconnect | connection_id: 6
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:35.015368 [Game] ConnectionBase::Disconnect | connection_id: 3
| reason: 0 | connectiontype: 6
I 2024.04.04 16:12:35.599046 [Online.Systems.CUserProxy] _OnQueueEntryAdded |
client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_1.3.5.51501_asia-
northeast_84, type:0 | entry_id: 25af3ce0-f29e-11ee-8df0-01821b6783c4 |
avg_wait_seconds: 3
I 2024.04.04 16:12:38.058923 [Online.Systems.CUserProxy] _OnQueueEntryRemoved |
client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_1.3.5.51501_asia-
northeast_84, type:0 | entry_id: 25af3ce0-f29e-11ee-8df0-01821b6783c4
I 2024.04.04 16:12:38.058936 [Online.Systems.CUserProxy] Found user proxy |
connect_info: Fenris.Online.ConnectionInfo { address: "34.146.187.220:28891" port:
28891 player { bnet_account_id: 389740524 game_account_id: 729628084 auth_token:
2114123071937003985 encryption_info { preshared_key { modulus: "_\314q^)\263i[\
236\251MY\376\377\345\215\335\323Y\276c\277\316s\004\201\3306\36624\313\266\271)Z\
355[\243X\360\035dw\326\341\235)\351\365\303a\376\034U\207W\240\336h\333L\036r\
264\274\025\201\'^D\354U\204v\341\035\364C\256\3411\374@\013\214\372\021\002\
r1\024\236T\245t\027\266\010\'\311\340h#\tqM/\216\366\r\216e\014\263\311\200c\
036\30328\035?\216\375\372\354\256b+\224m\350\265\376\225\200h@\206\353\217ZT\016~\
211=\320\2440<\213=\241\276\275\2312\377\221\314F\004\335\017\211\214Y\
024\024\253C}z!\257\\\236\033\035)7N\
310\237\007\260\330\361\264\246\221\2606\312\324U\335X\n[t\303\366\242\323\325B\
020\361\215c\347\023u\365\037\3536\374lA\336n\316?m\230\302N\226eT\
214\225\304\251\017]sP\360\205\230\313n\366\251J\223$\373$\240" exponent: "\
001\000\001\000\000\000\000\000" } token: 5468111263994010473 } } }
I 2024.04.04 16:12:38.060707 [Online.Systems.CUserProxy] ClientUserProxyConnect |
ip address: 34.146.187.220:28891
I 2024.04.04 16:12:38.235272 [Game] Computed solution to server puzzle | bits: 8 |
solution: 94 | time_elapsed_us: 5
I 2024.04.04 16:12:38.746705 [Online.Systems.CUserProxy] connected
I 2024.04.04 16:12:38.746795 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:12:38.746798 [Game] Server Version Information:
I 2024.04.04 16:12:38.746799 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:12:38.746801 [Game] Server BuildVersion: 1.3.5.51501
I 2024.04.04 16:12:38.746802 [Game] Server ProtocolHash: 0x2A59A45E (client hash =
0x2A59A45E)
I 2024.04.04 16:12:38.746804 [Game] Server ServiceNameHash: 6648149521069787684
I 2024.04.04 16:12:38.746805 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:12:40.775961 [Online.Systems.CPlayerNotifications]
OnInitialDataNotifications | client_user_id: 0 | notifications: []
I 2024.04.04 16:12:40.984462 [Online.Systems.CParty] OnPartyJoined |
client_user_id: 0 | bnet_account_id: 389740524 | game_account_id: 729628084 |
party_id: 282a4f00-f29e-11ee-af4a-cb57a3c92d68/asia-northeast | current_party_id:
00000000-0000-0000-0000-000000000000/
I 2024.04.04 16:12:41.387372 [Preferences] OnGetAccountSettings | error_code:
ERROR_GLOBAL_NO_DATA (300016)
I 2024.04.04 16:12:41.440485 [Game] SNOPreload::InitializeAfterLogin submit
required SNOs in 53040us
I 2024.04.04 16:12:41.486552 [Game] SNOPreload::InitializeAfterLogin in 99107us
I 2024.04.04 16:12:41.502832 [Game] Disposing UI for World
I 2024.04.04 16:12:41.503786 [Game] UIAchievements::DisposeForGame
I 2024.04.04 16:12:41.503798 [Game] Disposing UI root!
I 2024.04.04 16:12:42.152349 [Game] RWindow GfxInit (Portrait Capture)
I 2024.04.04 16:12:42.169876 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:42.295730 [Game] ----------------
UIModalNotificationManager::ShowModal 2: The Screen Reader is enabled by default.
If you do not need this feature choose to disable it now.
I 2024.04.04 16:12:42.305973 [Achievements] Loading static data
I 2024.04.04 16:12:43.752084 [Online.CCommerceSDK] HTTP Request | http_url:
https://us.api.blizzard.com/PurchaseService/v1/GetAccountDefaultCurrency
I 2024.04.04 16:12:44.764331 [Online.CCommerceSDK] BaseHttpHandler Success |
token: 5
I 2024.04.04 16:12:47.036369 [Online.CCommerceSDK] HTTP Request | http_url:
https://us.api.blizzard.com/StorefrontService/v1/GetCurrentPages
I 2024.04.04 16:12:47.981572 [Online.CCommerceSDK] BaseHttpHandler Success |
token: 6
I 2024.04.04 16:12:47.981810 [Online.CCommerceSDK] InitializeSdk - GetCurrentPages
-- complete.
I 2024.04.04 16:12:47.981921 [Online.CCommerceSDK] HTTP Request | http_url:
https://us.api.blizzard.com/ProductCatalogService/v1/GetProductsByStoreId
I 2024.04.04 16:12:48.772321 [Game] [Game] Prefs or display have changed -
delaying render update
I 2024.04.04 16:12:48.773422 [Game] [Game] Prefs or display have changed -
delaying rendering
I 2024.04.04 16:12:48.773473 [Game] Applying changed prefs
I 2024.04.04 16:12:48.773507 [Game] dpi = 96 96
I 2024.04.04 16:12:48.774070 [Game] [Prism] Opening Prism in 2560x1440 fullscreen
window on monitor 0 (3D viewport in 2560x1440). Monitor refresh rate is 144.000 Hz
I 2024.04.04 16:12:48.774074 [Game] [Prism] HDR Output is Off
I 2024.04.04 16:12:48.774147 [Game] Completed applying changed prefs
I 2024.04.04 16:12:48.778552 [Game] [DeviceReset] Hard: 0 Startup: 0
I 2024.04.04 16:12:48.778580 [Game] CutscenesGfxDispose
I 2024.04.04 16:12:48.778591 [Game] PortraitCaptureGfxDispose
I 2024.04.04 16:12:48.778592 [Game] VirtualTextureGfxDispose
I 2024.04.04 16:12:48.778594 [Game] LightGridsGfxDispose
I 2024.04.04 16:12:48.778598 [Game] DebugTextMarkerGfxDispose
I 2024.04.04 16:12:48.778600 [Game] RActorsGfxDispose
I 2024.04.04 16:12:48.778602 [Game] HeightFieldsGfxDispose
I 2024.04.04 16:12:48.778606 [Game] CScenesGfxDispose
I 2024.04.04 16:12:48.778611 [Game] ReflectionProbesGfxDispose
I 2024.04.04 16:12:48.778695 [Game] LightsGfxDispose
I 2024.04.04 16:12:48.778752 [Game] VolumetricCloudsGfxDispose
I 2024.04.04 16:12:48.778754 [Game] RWindow GfxDispose (Main)
I 2024.04.04 16:12:48.778910 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:12:48.779047 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:12:48.779178 [Game] RWindow GfxDispose (Portrait Capture)
I 2024.04.04 16:12:48.821204 [Game] [Prism] Raytracing is disabled
I 2024.04.04 16:12:48.821221 [Game] [Prism] Device reset.
W 2024.04.04 16:12:48.821585 [Game] UIDownloadImage::FetchImage invalid url and
version
W 2024.04.04 16:12:48.821591 [Game] UIDownloadImage::FetchImage invalid url and
version
I 2024.04.04 16:12:48.825931 [Game] RTAliasInit
I 2024.04.04 16:12:48.825940 [Game] RWindow GfxInit (Main)
I 2024.04.04 16:12:48.863413 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:48.996099 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:49.014408 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:49.021736 [Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.04.04 16:12:49.040525 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:49.047485 [Game] RWindow GfxInit (Portrait Capture)
I 2024.04.04 16:12:49.060592 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:12:49.070246 [Game] PostFXGfxInit() success
I 2024.04.04 16:12:49.072733 [Game] SubObjectGfxInit() 1
I 2024.04.04 16:12:49.073937 [Game] LightsGfxInit
I 2024.04.04 16:12:49.076607 [Game] ReflectionProbesGfxInit
I 2024.04.04 16:12:49.084685 [Game] ReflectionProbesGfxInit() 1
I 2024.04.04 16:12:49.084822 [Game] HeightFieldsGfxInit
I 2024.04.04 16:12:49.086308 [Game] CScenesGfxInit
I 2024.04.04 16:12:49.086462 [Game] RActorsGfxInit
I 2024.04.04 16:12:49.086465 [Game] LightGridsGfxInit
I 2024.04.04 16:12:49.086929 [Game] InstanceGroupsGfxInit
I 2024.04.04 16:12:49.086935 [Game] VirtualTextureGfxInit
I 2024.04.04 16:12:49.086941 [Game] PortraitCaptureGfxInit
I 2024.04.04 16:12:49.087190 [Game] CutscenesGfxInit
I 2024.04.04 16:12:49.087195 [Game] VolumetricCloudsGfxInit
I 2024.04.04 16:12:52.233872 [Online.CCommerceSDK] BaseHttpHandler Success |
token: 7
I 2024.04.04 16:12:52.237141 [Online.CCommerceSDK] Process - GetProducts --
complete.
I 2024.04.04 16:12:52.237341 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 1602218
I 2024.04.04 16:12:52.237355 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 1593350
I 2024.04.04 16:12:52.237363 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 1599810
I 2024.04.04 16:12:52.237386 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 1115562
E 2024.04.04 16:12:52.237468 [Online.CCommerceSDK] ProcessCatalog category type
not recognized | store_category_name: Fortunate Finds | store_category_type:
STORE_CATEGORY_PERSONALIZED_DISCOUNT
I 2024.04.04 16:12:52.237662 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 809879
I 2024.04.04 16:12:52.237667 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 809880
I 2024.04.04 16:12:52.237670 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 809881
I 2024.04.04 16:12:52.237673 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 809882
I 2024.04.04 16:12:52.237677 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 809883
I 2024.04.04 16:12:52.237679 [Online.CCommerceSDK] Virtual Currency Bundles are
always NOT PURCHASED. | client_user_id: 0 | store_product_id: 1519748
I 2024.04.04 16:13:13.289897 [WarpManager] After Login
I 2024.04.04 16:13:13.290543 [WarpManager] Waiting for limbo warp...
I 2024.04.04 16:13:13.290550 [WarpManager] Warped into limbo
I 2024.04.04 16:13:13.301445 [WarpManager] Creating looping world
I 2024.04.04 16:13:13.303400 [WarpManager] Starting loop effect
DCE_HellgateCamera_NoFade (1026142)
I 2024.04.04 16:13:13.325613 [Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.04.04 16:13:13.326207 [Game] [wWisePlatform] OnAudioDevicesChanged from
Process DeviceEvents: WODSTATE_READYWODSTATE_REMOVED, most recent: 1
I 2024.04.04 16:13:13.326213 [Game] OnAudioDevicesChanged
I 2024.04.04 16:13:13.326223 [Game] [wWisePlatform] Start polling audio devices.
I 2024.04.04 16:13:13.336132 [Game] [wWisePlatform] Polling audio devices
complete. Found: 18 Default: 'Realtek Digital Output (2- Realtek(R) Audio)'
I 2024.04.04 16:13:13.362548 [Game] RefreshAudioDevices
I 2024.04.04 16:13:13.362557 [Game] [wWisePlatform RefreshAudioDevices] Raising
OnAudioDevicesChanged notification
I 2024.04.04 16:13:13.362565 [Game] [wWisePlatform RefreshAudioDevices]
OnAudioDevicesChanged Complete
I 2024.04.04 16:13:13.363215 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
W 2024.04.04 16:19:33.995309 [Online.Systems.CPresence] Unhandled bnet account
presence field | presence_field_id: 23
I 2024.04.04 16:22:15.462963 [WarpManager] Waiting for destination warp...
I 2024.04.04 16:22:15.495640 [WarpManager] Portal completed
I 2024.04.04 16:22:15.496065 [Game] Can't find player to snap camera
I 2024.04.04 16:22:17.453682 [Game] Can't find player to snap camera
I 2024.04.04 16:26:12.255345 [Game] ----------------
UIModalNotificationManager::ShowModal 35
I 2024.04.04 16:27:11.103427 [Game] ----------------
UIModalNotificationManager::ShowModal 17
E 2024.04.04 16:27:16.500714 [Game] Couldn't save binding 109 as it was not in the
bindable range
E 2024.04.04 16:27:16.500725 [Game] Couldn't save binding 109 as it was not in the
bindable range
I 2024.04.04 16:27:17.661545 [Online.Systems.CHeroes] OnCreateHero |
client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0)
I 2024.04.04 16:27:17.661570 [Online.Systems.CHeroes] SelectHero | client_user_id:
0 | hero_id: 338d2000-f2a0-11ee-8ed7-cb57a3c92d68
I 2024.04.04 16:27:18.542112 [Online.Systems.CHeroes] OnSelectHero | error_code:
ERROR_GLOBAL_SUCCESS (0) | client_user_id: 0 | hero_id: 338d2000-f2a0-11ee-8ed7-
cb57a3c92d68
I 2024.04.04 16:27:18.542129 [Online.Systems.CHeroes] OnSelectCreatedHero |
error_code: ERROR_GLOBAL_SUCCESS (0) | client_user_id: 0 | hero_id: 338d2000-f2a0-
11ee-8ed7-cb57a3c92d68
I 2024.04.04 16:27:19.143359 [Online.Systems.CUserProxy] _OnQueueEntryAdded |
client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_1.3.5.51501_asia-
northeast_35, type:1 | entry_id: 344350a0-f2a0-11ee-8d78-b5c2cf4d6ba6 |
avg_wait_seconds: 3
I 2024.04.04 16:27:22.347652 [Online.Systems.CUserProxy] _OnQueueEntryRemoved |
client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_1.3.5.51501_asia-
northeast_35, type:1 | entry_id: 344350a0-f2a0-11ee-8d78-b5c2cf4d6ba6
I 2024.04.04 16:27:22.347722 [WarpManager] Intro enter game
I 2024.04.04 16:27:22.349093 [WarpManager] Starting intro effect
default_warp_effect_intro_white (1241368)
I 2024.04.04 16:27:23.334640 [WarpManager] Waiting for limbo warp...
I 2024.04.04 16:27:23.359581 [Sigma] Start Reason: 0
I 2024.04.04 16:27:23.359590 [Game] GameDisposeGames()
I 2024.04.04 16:27:23.359592 [Game] ENDING GAME
I 2024.04.04 16:27:23.370391 [Game] [Prism] 13428: Purged 133 entries from the
render and compute pipeline caches in 0.228ms
I 2024.04.04 16:27:23.370424 [Game] Disposing UI for World
I 2024.04.04 16:27:23.448586 [Game] Client Disposed world 524288.
I 2024.04.04 16:27:23.484525 [Game] RWindow GfxDispose (Portrait Capture)
I 2024.04.04 16:27:23.493569 [Game] ForceSimGfxDispose
I 2024.04.04 16:27:23.494036 [Game] VirtualTextureStaticGfxDispose
I 2024.04.04 16:27:23.494653 [Game] InstanceGroupsStaticGfxDispose
I 2024.04.04 16:27:23.496027 [Game] DeformationShapesGfxDispose
I 2024.04.04 16:27:23.496848 [Game] OcclusionShapesGfxDispose
I 2024.04.04 16:27:23.497226 [Game] VolumetricFogGfxDispose
I 2024.04.04 16:27:23.498019 [Game] SpritesGfxDispose - Deleting sprite globals
I 2024.04.04 16:27:23.503035 [Game] UIAchievements::DisposeForGame
I 2024.04.04 16:27:23.505753 [Game] Disposing UI root!
I 2024.04.04 16:27:23.583330 [Game] GameDisposeGames() Complete
I 2024.04.04 16:27:23.583339 [Game] STARTING NETWORK CLIENT GAME
I 2024.04.04 16:27:23.583341 [Game] CGameGlobalsInit()
I 2024.04.04 16:27:23.583348 [Game] CGameGlobals::Init()
I 2024.04.04 16:27:23.585187 [Game] SNOPreload::InitializeForGame submit required
SNOs in 1555us
I 2024.04.04 16:27:23.585237 [Game] SNOPreload::InitializeForGame in 1607us
I 2024.04.04 16:27:23.634339 [Game] SNOPreload::InitializeAfterLogin submit
required SNOs in 49096us
I 2024.04.04 16:27:23.637953 [Game] SNOPreload::InitializeAfterLogin in 52712us
I 2024.04.04 16:27:24.117139 [Game] Precaching floating numbers fonts...
I 2024.04.04 16:27:24.148924 [Game] UIAchievements::InitializeForGame
I 2024.04.04 16:27:24.150771 [Game] Initializing UIHallOfFame
I 2024.04.04 16:27:24.154729 [Game] SpritesGfxInit - Creating sprite globals
I 2024.04.04 16:27:24.155093 [Game] VolumetricFogGfxInit
I 2024.04.04 16:27:24.156381 [Game] OcclusionShapesGfxInit
I 2024.04.04 16:27:24.156817 [Game] DeformationShapesGfxInit
I 2024.04.04 16:27:24.158085 [Game] InstanceGroupsStaticGfxInit
I 2024.04.04 16:27:24.158676 [Game] InstanceGroupsStaticGfxInit() 1
I 2024.04.04 16:27:24.158681 [Game] VirtualTextureStaticGfxInit
I 2024.04.04 16:27:24.159583 [Game] ForceSimGfxInit
I 2024.04.04 16:27:24.167506 [Game] RWindow GfxInit (Portrait Capture)
I 2024.04.04 16:27:24.182603 [Game] Setting depth texture, fmt = 30
I 2024.04.04 16:27:24.188529 [Game] ClientConnect | ip_address:
34.146.149.239:6114 | connection_id: 8
I 2024.04.04 16:27:24.188640 [WarpManager] Outro enter game
I 2024.04.04 16:27:24.379078 [Game] Computed solution to server puzzle | bits: 7 |
solution: 120 | time_elapsed_us: 7
I 2024.04.04 16:27:24.522118 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:27:24.522129 [Game] Server Version Information:
I 2024.04.04 16:27:24.522131 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:27:24.522132 [Game] Server BuildVersion: 1.3.5.51869
I 2024.04.04 16:27:24.522134 [Game] Server ProtocolHash: 0x2A59A45E (client hash =
0x2A59A45E)
I 2024.04.04 16:27:24.522135 [Game] Server ServiceNameHash: -7561801629439122563
I 2024.04.04 16:27:24.522137 [Game]
-----------------------------------------------------------------
I 2024.04.04 16:27:24.523264 [WarpManager] Transfer prefetch begin (loop)
I 2024.04.04 16:27:24.524510 [Online.Systems.CChat] JoinPublicChannel |
client_user_id: 0 | channel_type: public_test | channel_name: TradeSeasonal
I 2024.04.04 16:27:24.524754 [Game] Initializing client world Limbo...
I 2024.04.04 16:27:24.524827 [Game] Client world initialized Limbo (524288)...
I 2024.04.04 16:27:24.532440 [Game] Client entered world | world: Limbo |
CWorldID: 524288
I 2024.04.04 16:27:24.540761 [WarpManager] Warped into limbo
I 2024.04.04 16:27:24.690279 [WarpManager] Creating looping world
E 2024.04.04 16:27:24.695426 [Game] Decal using material Frac_Decal_Blood_Puddle_A
is marked as Bake to Virtual Texture but current world Limbo doesn't have a VT
(Owner MarkerSet IGC_POP_Temp_N01_W01 (Merged))
E 2024.04.04 16:27:24.695440 [Game] Decal using material Frac_Decal_Blood_Puddle_B
is marked as Bake to Virtual Texture but current world Limbo doesn't have a VT
(Owner MarkerSet IGC_POP_Temp_N01_W01 (Merged))
E 2024.04.04 16:27:24.695445 [Game] Decal using material Frac_Decal_Blood_Puddle_B
is marked as Bake to Virtual Texture but current world Limbo doesn't have a VT
(Owner MarkerSet IGC_POP_Temp_N01_W01 (Merged))
E 2024.04.04 16:27:24.695447 [Game] Decal using material Frac_Decal_Blood_Puddle_A
is marked as Bake to Virtual Texture but current world Limbo doesn't have a VT
(Owner MarkerSet IGC_POP_Temp_N01_W01 (Merged))
I 2024.04.04 16:27:24.702972 [WarpManager] Starting loop intro effect IGC_POP_Main
(1039727)
I 2024.04.04 16:27:25.927465 [Game] Application Deactivated. Active: 0
Minimized: 0
I 2024.04.04 16:27:26.552603 [Game] Application Activated.
I 2024.04.04 16:27:26.566849 [Game] [wWisePlatform] OnAudioDevicesChanged from
Process DeviceEvents: WODSTATE_READY, most recent: 1
I 2024.04.04 16:27:26.566856 [Game] OnAudioDevicesChanged
I 2024.04.04 16:27:26.566892 [Game] [wWisePlatform] Start polling audio devices.
I 2024.04.04 16:27:26.574854 [Game] [wWisePlatform] Polling audio devices
complete. Found: 18 Default: 'Realtek Digital Output (2- Realtek(R) Audio)'
I 2024.04.04 16:27:26.586869 [Game] RefreshAudioDevices
I 2024.04.04 16:27:26.586877 [Game] [wWisePlatform RefreshAudioDevices] Raising
OnAudioDevicesChanged notification
I 2024.04.04 16:27:26.586881 [Game] [wWisePlatform RefreshAudioDevices]
OnAudioDevicesChanged Complete
E 2024.04.04 16:29:12.916569 [Game] Failed to allocate 2485 vertices for Billboard
Particles POP5570_hose_kick_snow! The current count is 32305 and the limit is
32768.
E 2024.04.04 16:29:12.916581 [Game] Failed to allocate 2485 vertices for Billboard
Particles POP5570_hose_kick_snow! The current count is 32305 and the limit is
32768.
E 2024.04.04 16:29:12.916584 [Game] Failed to allocate 2485 vertices for Billboard
Particles POP5570_hose_kick_snow! The current count is 32305 and the limit is
32768.
E 2024.04.04 16:29:12.916586 [Game] Failed to allocate 2485 vertices for Billboard
Particles POP5570_hose_kick_snow! The current count is 32305 and the limit is
32768.
E 2024.04.04 16:29:12.916588 [Game] Failed to allocate 2485 vertices for Billboard
Particles POP5570_hose_kick_snow! The current count is 32305 and the limit is
32768.
I 2024.04.04 16:30:46.622012 [Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.04.04 16:30:46.628115 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
I 2024.04.04 16:30:56.480562 [WarpManager] Waiting for prefetch...
I 2024.04.04 16:30:56.512464 [WarpManager] Waiting for destination warp...
I 2024.04.04 16:30:56.545756 [WarpManager] Prefetch complete
I 2024.04.04 16:30:56.712985 [Game] Initializing client world
Sanctuary_Eastern_Continent...
I 2024.04.04 16:30:56.713114 [Game] Client world initialized
Sanctuary_Eastern_Continent (524289)...
I 2024.04.04 16:30:56.713167 [Game] Local player long distance snap (0.00, 0.00,
0.00 vs -923.16, 71.17, 81.32)
I 2024.04.04 16:30:56.746433 [Game] [Prism] 13428: Purged 132 entries from the
render and compute pipeline caches in 0.257ms
I 2024.04.04 16:30:56.746461 [Game] Disposing UI for World
I 2024.04.04 16:30:56.900621 [Game] Client entered world | world:
Sanctuary_Eastern_Continent | CWorldID: 524289
I 2024.04.04 16:30:56.922637 [WarpManager] Warped into destination
I 2024.04.04 16:30:56.992125 [WarpManager] Starting outro effect IGC_POP_Outro
(1240721)
I 2024.04.04 16:31:07.037570 [Game] Initializing client world
CSD_Frac_Prologue_AbandonedTower...
I 2024.04.04 16:31:07.037688 [Game] Client world initialized
CSD_Frac_Prologue_AbandonedTower (524290)...
I 2024.04.04 16:31:13.237519 [WarpManager] Portal completed
I 2024.04.04 16:33:03.019565 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:33:03.019761 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:33:03.019968 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:33:03.019977 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:33:42.683729 [Game] VideoPrefs: texture quality limited to Medium
(High-Resolution Assets package is not installed)
I 2024.04.04 16:34:16.926064 [Game] ----------------
UIModalNotificationManager::ShowModal 2: Are you sure you want to exit Diablo IV?
I 2024.04.04 16:34:19.702019 [Game] GameDisposeGames()
I 2024.04.04 16:34:19.702179 [Game] ENDING GAME
I 2024.04.04 16:34:19.703232 [Game] [Prism] 13428: Purged 201 entries from the
render and compute pipeline caches in 0.254ms
I 2024.04.04 16:34:19.707105 [Game] Disposing UI for World
I 2024.04.04 16:34:19.799102 [Game] Client Disposed world 524289.
I 2024.04.04 16:34:19.849631 [Game] RWindow GfxDispose (Portrait Capture)
I 2024.04.04 16:34:19.862718 [Game] ForceSimGfxDispose
I 2024.04.04 16:34:19.863243 [Game] VirtualTextureStaticGfxDispose
I 2024.04.04 16:34:19.863852 [Game] InstanceGroupsStaticGfxDispose
I 2024.04.04 16:34:19.865144 [Game] DeformationShapesGfxDispose
I 2024.04.04 16:34:19.866034 [Game] OcclusionShapesGfxDispose
I 2024.04.04 16:34:19.866573 [Game] VolumetricFogGfxDispose
I 2024.04.04 16:34:19.867390 [Game] SpritesGfxDispose - Deleting sprite globals
I 2024.04.04 16:34:19.870669 [Game] Cleaning up player in CPlayerDisposeForGame |
player_index: 0 | game_account_id: 729628084 | bnet_account_id: 389740524
I 2024.04.04 16:34:19.872688 [UIChat] Disposing UIChat
I 2024.04.04 16:34:19.873025 [Online.Systems.CChat] LeavePublicChannel |
client_user_id: 0 | channel_type: public_test | channel_name: TradeSeasonal
I 2024.04.04 16:34:19.873146 [Game] UIAchievements::DisposeForGame
I 2024.04.04 16:34:19.879417 [Game] Disposing UI root!
I 2024.04.04 16:34:19.900963 [Game] ConnectionBase::Disconnect | connection_id: 8
| reason: 0 | connectiontype: 4
I 2024.04.04 16:34:19.901333 [Game] Client Disposed world 524288.
I 2024.04.04 16:34:19.901436 [Game] Client Disposed world 524290.
I 2024.04.04 16:34:19.976318 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CGames
I 2024.04.04 16:34:19.976497 [Game] ClientSystemsHub SetState: Setting state for
CGames to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.976574 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CHeroes
I 2024.04.04 16:34:19.976636 [Game] ClientSystemsHub SetState: Setting state for
CHeroes to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.976702 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CParty
I 2024.04.04 16:34:19.976764 [Game] ClientSystemsHub SetState: Setting state for
CParty to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.976817 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CAchievements
I 2024.04.04 16:34:19.976874 [Game] ClientSystemsHub SetState: Setting state for
CAchievements to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.976925 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CChat
I 2024.04.04 16:34:19.976980 [Game] ClientSystemsHub SetState: Setting state for
CChat to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977032 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CReports
I 2024.04.04 16:34:19.977129 [Game] ClientSystemsHub SetState: Setting state for
CReports to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977199 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CWhisper
I 2024.04.04 16:34:19.977255 [Game] ClientSystemsHub SetState: Setting state for
CWhisper to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977306 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CLocalNetworkPlayers
I 2024.04.04 16:34:19.977357 [Game] ClientSystemsHub SetState: Setting state for
CLocalNetworkPlayers to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977408 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CBlockedPlayers
I 2024.04.04 16:34:19.977461 [Game] ClientSystemsHub SetState: Setting state for
CBlockedPlayers to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977512 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CGroups
I 2024.04.04 16:34:19.977564 [Game] ClientSystemsHub SetState: Setting state for
CGroups to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977615 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CClans
I 2024.04.04 16:34:19.977679 [Game] ClientSystemsHub SetState: Setting state for
CClans to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.977730 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CStore
I 2024.04.04 16:34:19.978090 [Game] ClientSystemsHub SetState: Setting state for
CStore to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978164 [Game] ClientSystemsHub Shutdown: Calling shutdown
for COptInService
I 2024.04.04 16:34:19.978222 [Game] ClientSystemsHub SetState: Setting state for
COptInService to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978273 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CSettings
I 2024.04.04 16:34:19.978324 [Game] ClientSystemsHub SetState: Setting state for
CSettings to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978375 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CPlayerNotifications
I 2024.04.04 16:34:19.978451 [Game] ClientSystemsHub SetState: Setting state for
CPlayerNotifications to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978505 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CPlayerNameCache
I 2024.04.04 16:34:19.978557 [Game] ClientSystemsHub SetState: Setting state for
CPlayerNameCache to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978609 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CTelemetry
I 2024.04.04 16:34:19.978737 [Game] ClientSystemsHub SetState: Setting state for
CTelemetry to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978843 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CProfile
I 2024.04.04 16:34:19.978907 [Game] ClientSystemsHub SetState: Setting state for
CProfile to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.978960 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CNewsFeed
I 2024.04.04 16:34:19.979013 [Game] ClientSystemsHub SetState: Setting state for
CNewsFeed to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.979065 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CVoiceTextToSpeech
I 2024.04.04 16:34:19.980089 [Game] ClientSystemsHub SetState: Setting state for
CVoiceTextToSpeech to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.980190 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CPing
I 2024.04.04 16:34:19.980249 [Game] ClientSystemsHub SetState: Setting state for
CPing to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.980302 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CABTestSystem
I 2024.04.04 16:34:19.980356 [Game] ClientSystemsHub SetState: Setting state for
CABTestSystem to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.980407 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CLeaderboard
I 2024.04.04 16:34:19.980458 [Game] ClientSystemsHub SetState: Setting state for
CLeaderboard to STATE_SHUT_DOWN
I 2024.04.04 16:34:19.980511 [Game] ClientSystemsHub Shutdown: Calling shutdown
for Telemetry
I 2024.04.04 16:34:20.045701 [Game] ClientSystemsHub SetState: Setting state for
Telemetry to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.045864 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CFriends
I 2024.04.04 16:34:20.045939 [Game] ClientSystemsHub SetState: Setting state for
CFriends to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.045995 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CRecentPlayers
I 2024.04.04 16:34:20.046048 [Game] ClientSystemsHub SetState: Setting state for
CRecentPlayers to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.046100 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CVoice
I 2024.04.04 16:34:20.046155 [Game] ClientSystemsHub SetState: Setting state for
CVoice to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.051784 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CPresence
I 2024.04.04 16:34:20.051884 [Game] ClientSystemsHub SetState: Setting state for
CPresence to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.051944 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CAuthSession
I 2024.04.04 16:34:20.052000 [Game] ClientSystemsHub SetState: Setting state for
CAuthSession to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.052052 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CPlatformServices
I 2024.04.04 16:34:20.052104 [Game] ClientSystemsHub SetState: Setting state for
CPlatformServices to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.057292 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CUserProxy
I 2024.04.04 16:34:20.062738 [Online.Systems.CUserProxy] Removing player from user
proxy for logout | client_user_id: 0
I 2024.04.04 16:34:20.062871 [Game] ConnectionBase::Disconnect | connection_id: 7
| reason: 0 | connectiontype: 2
I 2024.04.04 16:34:20.062968 [Game] ClientSystemsHub Shutdown: Calling shutdown
for CUsers
I 2024.04.04 16:34:20.063072 [Game] ClientSystemsHub SetState: Setting state for
CUsers to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.063201 [Game] ConnectionBase::Disconnect | connection_id: 7
| reason: 0 | connectiontype: 2
I 2024.04.04 16:34:20.063273 [Online.Systems.CUserProxy] Deleting connection due
to disconnect
I 2024.04.04 16:34:20.063344 [Game] ClientSystemsHub SetState: Setting state for
CUserProxy to STATE_SHUT_DOWN
I 2024.04.04 16:34:20.429034 [Interface.BgsLow] I 16:34:20.429023 [BGS] |
event=Disconnected|method=OnDisconnectComplete|address=prod.actual.battle.net|
port=1119|status=0 (C:\Fenris\shared\Contrib\bgs-sdk\6.2.1\src\low\core\
connection_handler.cpp:245)
I 2024.04.04 16:34:20.429209 [BgsClient] BgsConnection: disconnected. |
connection_index: 0 | connection_id: 1 | bgs_error_code: 0
I 2024.04.04 16:34:20.429315 [Online.Systems.CParty] OnFullyDisconnected |
party_id: 282a4f00-f29e-11ee-af4a-cb57a3c92d68/asia-northeast | client_user_id: 0
I 2024.04.04 16:34:20.431666 [Online.Systems] Clearing systems
I 2024.04.04 16:34:20.463637 [Game] GameDisposeGames() Complete
I 2024.04.04 16:34:20.463773 [Game] Disposing input subsystem...
I 2024.04.04 16:34:20.464291 [Game] Unloading required definitions
I 2024.04.04 16:34:20.496111 [Game] ShellGfxDispose Start
I 2024.04.04 16:34:20.496277 [Game] SceneRemeshDisposeForShellGame Start
I 2024.04.04 16:34:20.496331 [Game] SceneRemeshDisposeForShellGame End
I 2024.04.04 16:34:20.668073 [Game] CutscenesGfxDispose
I 2024.04.04 16:34:20.668260 [Game] PortraitCaptureGfxDispose
I 2024.04.04 16:34:20.668317 [Game] VirtualTextureGfxDispose
I 2024.04.04 16:34:20.668359 [Game] LightGridsGfxDispose
I 2024.04.04 16:34:20.668402 [Game] DebugTextMarkerGfxDispose
I 2024.04.04 16:34:20.668440 [Game] RActorsGfxDispose
I 2024.04.04 16:34:20.668480 [Game] HeightFieldsGfxDispose
I 2024.04.04 16:34:20.668567 [Game] CScenesGfxDispose
I 2024.04.04 16:34:20.668608 [Game] ReflectionProbesGfxDispose
I 2024.04.04 16:34:20.668657 [Game] LightsGfxDispose
I 2024.04.04 16:34:20.668723 [Game] VolumetricCloudsGfxDispose
I 2024.04.04 16:34:20.668779 [Game] RWindow GfxDispose (Main)
I 2024.04.04 16:34:20.668942 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:34:20.669103 [Game] RWindow GfxDispose (Shared Offscreen UI)
I 2024.04.04 16:34:20.669452 [Game] ShellGfxDispose End
I 2024.04.04 16:34:20.670883 [Game] Application Deactivated. Active: 0
Minimized: 0
I 2024.04.04 16:34:20.677769 [Game] Disposing sound subsystem...
I 2024.04.04 16:34:20.700359 [Sigma] --- OS memory stats -----
I 2024.04.04 16:34:20.700568 [Sigma] Virtual Mem Total: 34597.43 MB
I 2024.04.04 16:34:20.700630 [Sigma] Virtual Mem Used: 23390.99 MB
I 2024.04.04 16:34:20.700676 [Sigma] Virtual Mem Used by Process: 14757.66 MB
I 2024.04.04 16:34:20.700718 [Sigma] Phys Mem Total: 32549.43 MB
I 2024.04.04 16:34:20.700760 [Sigma] Phys Mem Used: 13397.14 MB
I 2024.04.04 16:34:20.700802 [Sigma] Phys Mem Used by Process: 6571.64 MB
I 2024.04.04 16:34:20.700849 [Sigma] --- OS memory stats end-----
I 2024.04.04 16:34:20.701011 [Game] Disposing graphics subsystem...
I 2024.04.04 16:34:20.701079 [Game] GfxTopAccelerationStructureDispose...
I 2024.04.04 16:34:20.701125 [Game] GfxBottomAccelerationStructureDispose...
I 2024.04.04 16:34:20.701168 [Game] GfxStructuredBufferDispose...
I 2024.04.04 16:34:20.701210 [Game] GfxIBDispose...
I 2024.04.04 16:34:20.701253 [Game] GfxVBDispose...
I 2024.04.04 16:34:20.701295 [Game] sStandardVBFormatDispose...
I 2024.04.04 16:34:20.701349 [Game] GfxVBFormatDispose...
I 2024.04.04 16:34:20.702010 [Game] [Prism] Queues done.
I 2024.04.04 16:34:20.702094 [Game] [Prism] Upload stream done.
I 2024.04.04 16:34:20.702139 [Game] [Prism] Dispose dynamic buffers done.
I 2024.04.04 16:34:20.702181 [Game] [Prism] Dispose RT context done.
I 2024.04.04 16:34:20.702392 [Game] [Prism] gpuResourceAlloator done.
I 2024.04.04 16:34:20.704137 [Game] [Prism] DestroyQueue cleaned up.
I 2024.04.04 16:34:20.715233 [Game] [04.04.2024 23-34-20][streamline]
[info]pluginmanager.cpp:817[unloadPlugins] Unloading all plugins ...
I 2024.04.04 16:34:20.715802 [Game] [04.04.2024 23-34-20][streamline]
[info]commonentry.cpp:1090[slOnPluginShutdown] Shutting down NGX
I 2024.04.04 16:34:20.736834 [Game] [04.04.2024 23-34-20][streamline]
[info]generic.cpp:285[shutdown] Delayed destroy resource list count 0
I 2024.04.04 16:34:20.748824 [Game] [Prism] Device destroyed.
I 2024.04.04 16:34:20.749215 [Game] Graphics subsystem disposed.
I 2024.04.04 16:34:20.992099 [Game] SNOFilesDispose()
I 2024.04.04 16:34:20.992270 [Game] SNOFilesAsyncDispose()
I 2024.04.04 16:34:21.001987 [Game] SNOChunksDispose()
I 2024.04.04 16:34:21.002153 [Game] SNOElementsDispose()
I 2024.04.04 16:34:21.195129 [Game] Disposing ToolChannel for App
I 2024.04.04 16:34:21.197244 [Sigma] [bsSocket] [D:\Jenkins\ProductionAgent\
static-workspace\cibuild-0\branches\1_3_5\code_p4\Contrib\Contrib\bs\bsNetwork\src\
bsConnectionNet.cpp:273]: 1 of 1 Network threads done
I 2024.04.04 16:34:21.198727 [Sigma] --- OS memory stats -----
I 2024.04.04 16:34:21.198842 [Sigma] Virtual Mem Total: 34597.43 MB
I 2024.04.04 16:34:21.198898 [Sigma] Virtual Mem Used: 23125.77 MB
I 2024.04.04 16:34:21.198943 [Sigma] Virtual Mem Used by Process: 14539.34 MB
I 2024.04.04 16:34:21.198985 [Sigma] Phys Mem Total: 32549.43 MB
I 2024.04.04 16:34:21.199027 [Sigma] Phys Mem Used: 13301.88 MB
I 2024.04.04 16:34:21.199069 [Sigma] Phys Mem Used by Process: 6477.77 MB
I 2024.04.04 16:34:21.199110 [Sigma] --- OS memory stats end-----

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