Computerize and Non-Computerize
Computerize and Non-Computerize
PRAYER
CLASSROOM RULES:
Turn up to class on time
Listen to your teacher
Raise your hand if you’d like to speak
Listen to your classmates when they speak
Enjoy
ATTENDANCE
REVIEW
“Pick Me!”
FIRST SECOND THIRD FOURTH FIFTH
GENERATION GEMERATION GENERATION GENERATION GENERATION
1980-
1946-1959 1959-1965 1965-1971 1971-1980
PRESENT
ICE BREAKER
“BINGO Bonanza”
Directions:
Everyone will be given a set of plain BINGO cards.
You are the one to fill out the grid with its designated
industries and persons who uses ICT in daily lives.
If the one you wrote is called and present on your board,
you daub it off.
The first player to get the correct pattern wins BINGO.
You only have 2 minutes to fill out the card.
B I N G O
COMPUTERIZED AND
NON-COMPUTERIZED
SYSTEM
ZOSIMO, ARD JEMUEL C.
Learning Objectives:
Describe the different usage of ICT in Daily
Lives;
Computer System; and
The impact of ICT in society.
Introduction:
Computers have been in use for Iast 20 years in various
spheres of human activity. Today computers have almost
taken over the tasks on which human beings were required
to spend hours. Any big organization improves its
performance by dedicating repetitive jobs to the
machines like computers, thereby saving the manpower for
intellectual activity, as well as for shedding the non-
essential manpower; improving the efficiency as well as
the economy of the organization.
COMPUTER SYSTEMS
A system is an arrangement of elements that when it is
put together it becomes an organised and established
procedure. A system typically consists of components
connected together in order to facilitate the flow of
information, matter or energy. A computer system
consists of a set of hardware and software which
processes data in a meaningful way.
EDUCATION
Today, most schools and higher educational institutions
have computers in the classroom for teacher and
students. In education, teachers, students, researchers
and school administrators benefits from the usage of
ICT.
EDUCATION
COMPUTERIZED NON-COMPUTERIZED
CONTENT 50%
COOPERATION 30%
CREATIVITY 20%
TOTAL: 100%
INDIVIDUAL
ACTIVITY:
“Venn Diagram”
Directions:
Make a Venn Diagram that shows the similarities and
differences of Computerized and Non-Computerized
System.
You only have 5 minutes to do the task.
GROUP ACTIVITY:
SLOGAN MAKING
“Slogan Making
Directions:
Make a slogan that shows the importance of computer
system on our society.
You only have five minutes to do the task.
CRITERIA
CONTENT 50%
CREATIVITY 20%
NEATNESS 10%
COOPERATION 20%
TOTAL: 100%
GENERALIZATION
GENERALIZATION:
I have learned that
___________________________________.
ASSESSMENT:
ASSIGNMENT
ASSIGNMENT:
Directions:
In a short bond paper, draw anything that symbolizes ICT
.Make it creative.