6th Sem Syllabus
6th Sem Syllabus
On
SEMESTER- V
End
Sl. Subject Periods Evaluation Scheme
Subject Semester Total Credit
No.
Codes L T P CT TA Total PS TE PE
Database Management
1 KCS501 3 1 0 30 20 50 100 150 4
System
Deptt-
4 Departmental Elective-I 3 0 0 30 20 50 100 150 3
Elective-I
Deptt.-
5 Departmental Elective-II 3 0 0 30 20 50 100 150 3
Elective-II
Database Management
6 KCS551 0 0 2 25 25 50 1
System Lab
Total 17 3 8 950 22
*The Mini Project or internship (4 weeks) conducted during summer break after IV semester and will be assessed during
V semester.
End
Sl. Subject Periods Evaluation Scheme
Subject Semester Total Credit
No.
Codes L T P CT TA Total PS TE PE
Deptt-
4 Departmental Elective-III 3 0 0 30 20 50 100 150 3
Elective-III
Total 0 3 6 900 21
Departmental Elective-I
1. KIT-051 Statistical Computing
2. KIT-052 Compiler Design
3. KCS-053 Computer Graphics
4. KCS-054 Object Oriented System Design
Departmental Elective-II
5. KCS-055 Machine Learning Techniques
6. KCS-056 Application of Soft Computing
7. KCS-057 Augmented & Virtual Reality
8. KCS-058 Human Computer Interface
Departmental Elective-III
1. KCS-061 Big Data
2. KCS-062 Image Processing
3. KIT -061 Blockchain Architecture Design
4. KCS-064 Data Compression
Understand basic techniques for designing algorithms, including the techniques of recursion, K2, K3
CO 5
divide-and-conquer, and greedy.
DETAILED SYLLABUS 3-1-0
Unit Topic Proposed
Lecture
Introduction: Algorithms, Analyzing Algorithms, Complexity of Algorithms, Growth of
I Functions, Performance Measurements, Sorting and Order Statistics - Shell Sort, Quick Sort, Merge 08
Sort, Heap Sort, Comparison of Sorting Algorithms, Sorting in Linear Time.
Advanced Data Structures: Red-Black Trees, B – Trees, Binomial Heaps, Fibonacci Heaps,
II 08
Tries, Skip List
Divide and Conquer with Examples Such as Sorting, Matrix Multiplication, Convex Hull and
Searching.
III Greedy Methods with Examples Such as Optimal Reliability Allocation, Knapsack, Minimum 08
Spanning Trees – Prim’s and Kruskal’s Algorithms, Single Source Shortest Paths - Dijkstra’s and
Bellman Ford Algorithms.
Dynamic Programming with Examples Such as Knapsack. All Pair Shortest Paths – Warshal’s
and Floyd’s Algorithms, Resource Allocation Problem.
IV 08
Backtracking, Branch and Bound with Examples Such as Travelling Salesman Problem, Graph
Coloring, n-Queen Problem, Hamiltonian Cycles and Sum of Subsets.
Selected Topics: Algebraic Computation, Fast Fourier Transform, String Matching, Theory of NP-
V 08
Completeness, Approximation Algorithms and Randomized Algorithms
Text books:
1. Thomas H. Coreman, Charles E. Leiserson and Ronald L. Rivest, “Introduction to Algorithms”, Printice Hall of
India.
2. E. Horowitz & S Sahni, "Fundamentals of Computer Algorithms",
3. Aho, Hopcraft, Ullman, “The Design and Analysis of Computer Algorithms” Pearson Education, 2008.
4. LEE "Design & Analysis of Algorithms (POD)",McGraw Hill
5. Richard E.Neapolitan "Foundations of Algorithms" Jones & Bartlett Learning
6. Jon Kleinberg and Éva Tardos, Algorithm Design, Pearson, 2005.
7. Michael T Goodrich and Roberto Tamassia, Algorithm Design: Foundations, Analysis, and Internet Examples,
Second Edition, Wiley, 2006.
8. Harry R. Lewis and Larry Denenberg, Data Structures and Their Algorithms, Harper Collins, 1997
9. Robert Sedgewick and Kevin Wayne, Algorithms, fourth edition, Addison Wesley, 2011.
10. Harsh Bhasin,”Algorithm Design and Analysis”,First Edition,Oxford University Press.
11. Gilles Brassard and Paul Bratley,Algorithmics:Theory and Practice,Prentice Hall,1995.
CO 4 Perform appropriate statistical tests using R and visualize the outcome K2, K4
Discuss the results obtained from their analyses after creating customized graphical and K2, K3
CO 5 numerical summaries
Understand the concept of graphics primitives like lines and circle based on different K2, K4
CO 2
algorithms.
CO 3 Apply the 2D graphics transformations, composite transformation and Clipping concepts. K4
Apply the concepts of and techniques used in 3D computer graphics, including viewing K2, K3
CO 4
transformations.
CO 5 Perform the concept of projections, curve and hidden surfaces in real life. K2, K3
II Windowing and Clipping: Viewing pipeline, Viewing transformations, 2-D Clipping algorithms- 08
Line clipping algorithms such as Cohen Sutherland line clipping algorithm, Liang Barsky
algorithm, Line clipping against non rectangular clip windows; Polygon clipping – Sutherland
Hodgeman polygon clipping, Weiler and Atherton polygon clipping, Curve clipping, Text clipping
Three Dimensional: 3-D Geometric Primitives, 3-D Object representation, 3-D Transformation, 3-
III 08
D viewing, projections, 3-D Clipping.
IV Curves and Surfaces: Quadric surfaces, Spheres, Ellipsoid, Blobby objects, Introductory concepts 08
of Spline, Bspline and Bezier curves and surfaces.
Hidden Lines and Surfaces: Back Face Detection algorithm, Depth buffer method, A- buffer
method, Scan line method, basic illumination models– Ambient light, Diffuse reflection, Specular
V 08
reflection and Phong model, Combined approach, Warn model, Intensity Attenuation, Color
consideration, Transparency and Shadows.
Text books:
1. Donald Hearn and M Pauline Baker, “Computer Graphics C Version”, Pearson Education
2. Foley, Vandam, Feiner, Hughes – “Computer Graphics principle”, Pearson Education.
3. Rogers, “ Procedural Elements of Computer Graphics”, McGraw Hill
4. W. M. Newman, R. F. Sproull – “Principles of Interactive computer Graphics” – Tata MCGraw Hill.
5. Amrendra N Sinha and Arun D Udai,” Computer Graphics”, Tata MCGraw Hill.
6. R.K. Maurya, “Computer Graphics ” Wiley Dreamtech Publication.
7. Mukherjee, Fundamentals of Computer graphics & Multimedia, PHI Learning Private Limited.
8. Donald Hearn and M Pauline Baker, “Computer Graphics with OpenGL”, Pearson education
CO 1 To understand the need for machine learning for various problem solving K1 , K2
To understand a wide variety of learning algorithms and how to evaluate models generated K1 , K3
CO 2
from data
CO 3 To understand the latest trends in machine learning K2 , K3
To design appropriate machine learning algorithms and apply the algorithms to a real-world K4 , K6
CO 4
problems
To optimize the models learned and report on the expected accuracy that can be achieved by K4, K5
CO 5
applying the models
DETAILED SYLLABUS 3-0-0
Unit Topic Proposed
Lecture
INTRODUCTION – Learning, Types of Learning, Well defined learning problems, Designing
a Learning System, History of ML, Introduction of Machine Learning Approaches – (Artificial
I 08
Neural Network, Clustering, Reinforcement Learning, Decision Tree Learning, Bayesian
networks, Support Vector Machine, Genetic Algorithm), Issues in Machine Learning and Data
Science Vs Machine Learning;
REGRESSION: Linear Regression and Logistic Regression
BAYESIAN LEARNING - Bayes theorem, Concept learning, Bayes Optimal Classifier, Naïve
II Bayes classifier, Bayesian belief networks, EM algorithm. 08
SUPPORT VECTOR MACHINE: Introduction, Types of support vector kernel – (Linear
kernel, polynomial kernel,and Gaussiankernel), Hyperplane – (Decision surface), Properties of
SVM, and Issues in SVM.
DECISION TREE LEARNING - Decision tree learning algorithm, Inductive bias, Inductive
inference with decision trees, Entropy and information theory, Information gain, ID-3
III 08
Algorithm, Issues in Decision tree learning.
INSTANCE-BASED LEARNING – k-Nearest Neighbour Learning, Locally Weighted
Regression, Radial basis function networks, Case-based learning.
ARTIFICIAL NEURAL NETWORKS – Perceptron’s, Multilayer perceptron, Gradient
descent and the Delta rule, Multilayer networks, Derivation of Backpropagation Algorithm,
Generalization, Unsupervised Learning – SOM Algorithm and its variant;
IV DEEP LEARNING - Introduction,concept of convolutional neural network , Types of layers – 08
(Convolutional Layers , Activation function , pooling , fully connected) , Concept of
Convolution (1D and 2D) layers, Training of network, Case study of CNN for eg on Diabetic
Retinopathy, Building a smart speaker, Self-deriving car etc.
REINFORCEMENT LEARNING–Introduction to Reinforcement Learning , Learning
Task,Example of Reinforcement Learning in Practice, Learning Models for Reinforcement –
(Markov Decision process , Q Learning - Q Learning function, Q Learning Algorithm ),
V 08
Application of Reinforcement Learning,Introduction to Deep Q Learning.
GENETIC ALGORITHMS: Introduction, Components, GA cycle of reproduction,
Crossover, Mutation, Genetic Programming, Models of Evolution and Learning, Applications.
Text books:
1. Tom M. Mitchell, ―Machine Learning, McGraw-Hill Education (India) Private Limited, 2013.
2. Ethem Alpaydin, ―Introduction to Machine Learning (Adaptive Computation and
Machine Learning), The MIT Press 2004.
3. Stephen Marsland, ―Machine Learning: An Algorithmic Perspective, CRC Press, 2009.
4. Bishop, C., Pattern Recognition and Machine Learning. Berlin: Springer-Verlag.
1. S. Rajsekaran & G.A. Vijayalakshmi Pai, “Neural Networks,Fuzzy Logic and Genetic Algorithm:Synthesis and
Applications” Prentice Hall of India.
2. N. P. Padhy,”Artificial Intelligence and Intelligent Systems” Oxford University Press. Reference Books:
To understand the basic concept and apply framework of virtual reality. K1 , K2,
CO 1
K3
To understand and analyze the principles and multidisciplinary features of virtual K2 , K4
CO 2 reality.
To understand and apply the technology for multimodal user interaction and perception K2 , K3
CO 3 in VR, in particular the visual, audial and haptic interface and behavior.
To understand and apply the technology for managing large scale VR environment in K2 , K3
CO 4 real time.
To know an introduction to the AR system framework and apply AR tools in software K2 , K3,
CO 5 development.
Augmented and Mixed Reality, Taxonomy, technology and features of augmented reality,
difference between AR and VR, Challenges with AR, AR systems and functionality, Augmented
V reality methods, visualization techniques for augmented reality, wireless displays in educational 08
augmented reality applications, mobile projection interfaces, marker-less tracking for augmented
reality, enhancing interactivity in AR environments, evaluating AR systems.
Text books:
1. Alan B Craig, William R Sherman and Jeffrey D Will, “Developing Virtual Reality Applications: Foundations of
Effective Design”, Morgan Kaufmann, 2009.
2. Gerard Jounghyun Kim, “Designing Virtual Systems: The Structured Approach”, 2005.
3. Doug A Bowman, Ernest Kuijff, Joseph J LaViola, Jr and Ivan Poupyrev, “3D User Interfaces, Theory and Practice”,
Addison Wesley, USA, 2005.
4. Oliver Bimber and Ramesh Raskar, “Spatial Augmented Reality: Meging Real and Virtual Worlds”, 2005.
5. Burdea, Grigore C and Philippe Coiffet, “Virtual Reality Technology”, Wiley Interscience, India, 2003.
7. Howard Rheingold, “Virtual Reality: The Revolutionary Technology and how it Promises to Transform Society”,
Simon and Schuster, 1991.
8. William R Sherman and Alan B Craig, “Understanding Virtual Reality: Interface, Application and Design (The
Morgan Kaufmann Series in Computer Graphics)”. Morgan Kaufmann Publishers, San Francisco, CA, 2002
9. Alan B. Craig, Understanding Augmented Reality, Concepts and Applications, Morgan Kaufmann, 2013.
Critically discuss common methods in the user-centered design process and the K2, K4
CO 1
appropriateness of individual methods for a given problem.
CO 2 Use, adapt and extend classic design standards, guidelines, and patterns. K3, K5
Employ selected design methods and evaluation methods at a basic level of K4, K5
CO 3
competence.
Build prototypes at varying levels of fidelity, from paper prototypes to functional, K4, K5
CO 4
interactive prototypes.
Demonstrate sufficient theory of human computer interaction, experimental K3, K4
CO 5 methodology and inferential statistics to engage with the contemporary research
literature in interface technology and design.
DETAILED SYLLABUS 3-0-0
Unit Topic Proposed
Lecture
Introduction : Importance of user Interface – definition, importance of 8 good design. Benefits of
good design. A brief history of Screen design. The graphical user interface – popularity of graphics,
I 08
the concept of direct manipulation, graphical system, Characteristics, Web user – Interface
popularity, characteristics- Principles of user interface
Design process: Human interaction with computers, importance of 8 human characteristics human
II consideration, Human interaction speeds, understanding business junctions. III Screen Designing : 08
Design goals – Scre
Screen Designing : Design goals – Screen planning and purpose, 8 organizing screen elements,
ordering of screen data and content – screen navigation and flow – Visually pleasing composition –
III amount of information – focus and emphasis – presentation information simply and meaningfully – 08
information retrieval on web – statistical graphics – Technological consideration in interface
design.
Windows : New and Navigation schemes selection of window, 8 selection of devices based and
IV screen based controls. Components – text and messages, Icons and increases – Multimedia, colors, 08
uses problems, choosing colors
Text books:
1. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale Human Computer Interaction, 3rd Edition Prentice Hall, 2004.
2. Jonathan Lazar Jinjuan Heidi Feng, Harry Hochheiser, Research Methods in HumanComputer Interaction, Wiley, 2010.
3. Ben Shneiderman and Catherine Plaisant Designing the User Interface: Strategies for Effective Human-Computer
Interaction (5th Edition, pp. 672, ISBN 0- 321-53735-1, March 2009), Reading, MA: Addison-Wesley Publishing Co.
Understand and apply oracle 11 g products for creating tables, views, indexes, K2, K4
CO 1 sequences and other database objects.
Design and implement a database schema for company data base, banking data base, K3, K5
CO 2 library information system, payroll processing system, student information system.
Write and execute simple and complex queries using DDL, DML, DCL and TCL. K4, K5
CO 3
Write and execute PL/SQL blocks, procedure functions, packages and triggers, cursors. K4, K5
CO 4
Enforce entity integrity, referential integrity, key constraints, and domain K3, K4
CO 5 constraints on database.
DETAILED SYLLABUS
1. Installing oracle/ MYSQL
2. Creating Entity-Relationship Diagram using case tools.
3. Writing SQL statements Using ORACLE /MYSQL:
a)Writing basic SQL SELECT statements.
b) Restricting and sorting data.
c)Displaying data from multiple tables.
d)Aggregating data using group function.
e)Manipulating data.
e)Creating and managing tables.
4. Normalization
5. Creating cursor
6. Creating procedure and functions
7. Creating packages and triggers
8. Design and implementation of payroll processing system
9. Design and implementation of Library Information System
10. Design and implementation of Student Information System
11. Automatic Backup of Files and Recovery of Files
12. Mini project (Design & Development of Data and Application ) for following :
a) Inventory Control System.
b) Material Requirement Processing.
c) Hospital Management System.
d) Railway Reservation System.
e) Personal Information System.
f) Web Based User Identification System.
g) Timetable Management System.
h) Hotel Management System
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab (MySQL , SQL server ,
Oracle ,MongoDB ,Cubrid ,MariaDBetc)
Curriculum & Evaluation Scheme IT & CSI (V & VI semester) 17
Topperworld.in
Database Management Systems Lab (KCS-551): Mapping with Virtual Lab
Understand fundamentals of web development and Java, including defining classes, K2, K4
CO 1 invoking methods, using class libraries, Applet, AWT.
Understand, analyze and apply the role of scripts/languages like HTML, DHTML, CSS, XML, K2, K3, K5
CO 2 DOM, and SAX to solve real world problems.
Understand, analyze and design the role of JavaScript for dynamic web pages. K2, K4, K5
CO 3
Design and deploy different components using EJB, and database tables using JDBC and K4, K5
CO 4 produce various results based on given query.
Design and deploy a server-side java application called Servlet & JSP tools to catch form data K3, K4
CO 5 sent from client, process it and store it on database.
DETAILED SYLLABUS
This lab is based on the Web Technologies. Some examples are as follows:
1. Write HTML/Java scripts to display your CV in navigator, your Institute website, Department Website and Tutorial
website for specific subject
2. Write an HTML program to design an entry form of student details and send it to store at database server like SQL,
Oracle or MS Access.
3. Write programs using Java script for Web Page to display browsers information.
5. Write a Java applet to display the Application Program screen i.e. calculator and other.
6. Writing program in XML for creation of DTD, which specifies set of rules. Create a style sheet in CSS/ XSL & display
the document in internet explorer.
7. Program to illustrate JDBC connectivity. Program for maintaining database by sending queries. Design and implement
a simple servlet book query with the help of JDBC & SQL. Create MS Access Database, Create on ODBC link,
Compile & execute JAVA JDVC Socket.
8. Install TOMCAT web server and APACHE. Access the above developed static web pages for books web site, using
these servers by putting the web pages developed .
9. Assume four users user1, user2, user3 and user4 having the passwords pwd1, pwd2, pwd3 and pwd4 respectively.
Write a servlet for doing the following. Create a Cookie and add these four user id’s and passwords to this Cookie. 2.
Read the user id and passwords entered in the Login form and authenticate with the values available in the cookies.
10. Install a database (Mysql or Oracle). Create a table which should contain at least the following fields: name, password,
email-id, phone number Write a java program/servlet/JSP to connect to that database and extract data from the tables
and display them. Insert the details of the users who register with the web site, whenever a new user clicks the submit
button in the registration page.
11. Write a JSP which insert the details of the 3 or 4 users who register with the web site by using registration form.
Authenticate the user when he submits the login form using the user name and password from the database
12. Design and implement a simple shopping cart example with session tracking API.
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab ( Java , JSP , Bootstrap
Firebug , WampServer , MongoDB, etc)
Understand and implement algorithm to solve problems by Greedy algorithm approach. K4, K5
CO 3
Understand and analyze algorithm to solve problems by Dynamic programming, K4, K5
CO 4 backtracking.
Understand and analyze the algorithm to solve problems by branch and bound K3, K4
CO 5
approach.
DETAILED SYLLABUS
1. Program for Recursive Binary & Linear Search.
2. Program for Heap Sort.
3. Program for Merge Sort.
4. Program for Selection Sort.
5. Program for Insertion Sort.
6. Program for Quick Sort.
7. Knapsack Problem using Greedy Solution
8. Perform Travelling Salesman Problem
9. Find Minimum Spanning Tree using Kruskal’s Algorithm
10. Implement N Queen Problem using Backtracking
11. Sort a given set of n integer elements using Quick Sort method and compute its time complexity. Run the program for
varied values of n> 5000 and record the time taken to sort. Plot a graph of the time taken versus non graph sheet. The
elements can be read from a file or can be generated using the random number generator. Demonstrate using Java how the
divide and- conquer method works along with its time complexity analysis: worst case, average case and best case.
12. Sort a given set of n integer elements using Merge Sort method and compute its time complexity. Run the program for
varied values of n> 5000, and record the time taken to sort. Plot a graph of the time taken versus non graph sheet. The
elements can be read from a file or can be generated using the random number generator. Demonstrate how the divide
and- conquer method works along with its time complexity analysis: worst case, average case and best case.
13.6. Implement , the 0/1 Knapsack problem using
(a) Dynamic Programming method
(b) Greedy method.
14. From a given vertex in a weighted connected graph, find shortest paths to other vertices using Dijkstra's algorithm.
15. Find Minimum Cost Spanning Tree of a given connected undirected graph using Kruskal's algorithm. Use Union-Find
algorithms in your program.
16. Find Minimum Cost Spanning Tree of a given undirected graph using Prim’s algorithm.
17. Write programs to (a) Implement All-Pairs Shortest Paths problem using Floyd's algorithm.
(b) Implement Travelling Sales Person problem using Dynamic programming.
18. Design and implement to find a subset of a given set S = {Sl, S2,.....,Sn} of n positive integers whose SUM is equal to
a given positive integer d. For example, if S ={1, 2, 5, 6, 8} and d= 9, there are two solutions {1,2,6}and {1,8}. Display a
suitable message, if the given problem instance doesn't have a solution.
19. Design and implement to find all Hamiltonian Cycles in a connected undirected Graph G of n vertices using
backtracking principle.
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab ( C, C++ etc)
Demonstrate the contents of a SRS and apply basic software quality assurance practices to
CO 2 K1, K2
ensure that design, development meet or exceed applicable standards
Formulate testing strategy for software systems, employ techniques such as unit testing, Test
CO 4 K3
driven development and functional testing
Manage software development process independently as well as in teams and make use of
CO 5 K5
Various software management tools for development, maintenance and analysis.
DETAILED SYLLABUS 3-1-0
Unit Topic Proposed
Lecture
Introduction: Introduction to Software Engineering, Software Components, Software
Characteristics, Software Crisis, Software Engineering Processes, Similarity and Differences from
I Conventional Engineering Processes, Software Quality Attributes. Software Development Life 08
Cycle (SDLC) Models: Water Fall Model, Prototype Model, Spiral Model, Evolutionary
Development Models, Iterative Enhancement Models.
Software Requirement Specifications (SRS): Requirement Engineering Process: Elicitation,
Analysis, Documentation, Review and Management of User Needs, Feasibility Study, Information
II Modelling, Data Flow Diagrams, Entity Relationship Diagrams, Decision Tables, SRS Document, 08
IEEE Standards for SRS. Software Quality Assurance (SQA): Verification and Validation, SQA
Plans, Software Quality Frameworks, ISO 9000 Models, SEI-CMM Model.
Software Design: Basic Concept of Software Design, Architectural Design, Low Level Design:
Modularization, Design Structure Charts, Pseudo Codes, Flow Charts, Coupling and Cohesion
Measures, Design Strategies: Function Oriented Design, Object Oriented Design, Top-Down and
III 08
Bottom-Up Design. Software Measurement and Metrics: Various Size Oriented Measures:
Halestead’s Software Science, Function Point (FP) Based Measures, Cyclomatic Complexity
Measures: Control Flow Graphs.
Software Testing: Testing Objectives, Unit Testing, Integration Testing, Acceptance Testing,
Regression Testing, Testing for Functionality and Testing for Performance, TopDown and Bottom-
Up Testing Strategies: Test Drivers and Test Stubs, Structural Testing (White Box Testing),
IV Functional Testing (Black Box Testing), Test Data Suit Preparation, Alpha and Beta Testing of 08
Products. Static Testing Strategies: Formal Technical Reviews (Peer Reviews), Walk Through,
Code Inspection, Compliance with Design and Coding Standards.
Software Maintenance and Software Project Management: Software as an Evolutionary Entity,
Need for Maintenance, Categories of Maintenance: Preventive, Corrective and Perfective
Maintenance, Cost of Maintenance, Software Re- Engineering, Reverse Engineering. Software
V Configuration Management Activities, Change Control Process, Software Version Control, An 08
Overview of CASE Tools. Estimation of Various Parameters such as Cost, Efforts,
Schedule/Duration, Constructive Cost Models (COCOMO), Resource Allocation Models, Software
Risk Analysis and Management.
CO 5 Describe the concept of R programming and implement analytics on Big data using R. K2,K3
CO 1 Demonstrate knowledge of Big Data Analytics concepts and its applications in business. K1,K2
CO 2 Demonstrate functions and components of Map Reduce Framework and HDFS. K1,K2
CO 3 Discuss Data Management concepts in NoSQL environment. K6
CO 4 Explain process of developing Map Reduce based distributed processing applications. K2,K5
CO 5 Explain process of developing applications using HBASE, Hive, Pig etc. K2,K5
CO 1 Describe the basic understanding of Blockchain architecture along with its primitive. K1, K2
CO 2 Explain the requirements for basic protocol along with scalability aspects. K2, K3
CO 3 Design and deploy the consensus process using frontend and backend. K3, K4
Apply Blockchain techniques for different use cases like Finance, Trade/Supply and
CO 4 Government activities. K4, K5
CO 4 Evaluate the performance of predictive coding technique for Image Compression. K2, K3
CO 5 Apply and compare different Quantization Techniques for Image Compression. K2,K3
Identify ambiguities, inconsistencies and incompleteness from a requirements specification and K2, K4
CO 1
state functional and non-functional requirement
Identify different actors and use cases from a given problem statement and draw use case K3, K5
CO 2
diagram to associate use cases with different types of relationship
CO 3 Draw a class diagram after identifying classes and association among them K4, K5
Graphically represent various UML diagrams , and associations among them and K4, K5
CO 4 identify the logical sequence of activities undergoing in a system, and represent them
pictorially
CO 5 Able to use modern engineering tools for specification, design, implementation and testing K3, K4
DETAILED SYLLABUS
For any given case/ problem statement do the following;
1. Prepare a SRS document in line with the IEEE recommended standards.
2. Draw the use case diagram and specify the role of each of the actors. Also state the precondition, post
condition and function of each use case.
3. Draw the activity diagram.
4. Identify the classes. Classify them as weak and strong classes and draw the class diagram.
5. Draw the sequence diagram for any two scenarios.
6. Draw the collaboration diagram.
7. Draw the state chart diagram.
8. Draw the component diagram.
9. Perform forward engineering in java. (Model to code conversion)
10. Perform reverse engineering in java. (Code to Model conversion) 11. Draw the deployment diagram.
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab ( Open Office , Libra ,
Junit, Open Project , GanttProject , dotProject, AgroUML, StarUML etc. )
Software Engineering Lab (KCS-661): Mapping with Virtual Lab
CO 5 Implement and evaluate the performance of KNN algorithm on different datasets K3, K4
DETAILED SYLLABUS
1. To get the input from user and perform numerical operations (MAX, MIN, AVG, SUM, SQRT, ROUND) using
in R.
2. To perform data import/export (.CSV, .XLS, .TXT) operations using data frames in R.
3. To get the input matrix from user and perform Matrix addition, subtraction, multiplication, inverse transpose and
division operations using vector concept in R.
4. To perform statistical operations (Mean, Median, Mode and Standard deviation) using R.
5. To perform data pre-processing operations i) Handling Missing data ii) Min-Max normalization
6. To perform dimensionality reduction operation using PCA for Houses Data Set
7. To perform Simple Linear Regression with R.
8. To perform K-Means clustering operation and visualize for iris data set
9. Write R script to diagnose any disease using KNN classification and plot the results.
10. To perform market basket analysis using Association Rules (Apriori).
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab (R , Python etc. )
DETAILED SYLLABUS
1. Implementation of Stop and Wait Protocol and Sliding Window Protocol.
2. Study of Socket Programming and Client – Server model
3. Write a code simulating ARP /RARP protocols.
4. Write a code simulating PING and TRACEROUTE commands
5. Create a socket for HTTP for web page upload and download.
6. Write a program to implement RPC (Remote Procedure Call)
7. Implementation of Subnetting .
8. Applications using TCP Sockets like
a. Echo client and echo server b. Chat c. File Transfer
9. Applications using TCP and UDP Sockets like d. DNS e. SNMP f. File Transfer
10. Study of Network simulator (NS).and Simulation of Congestion Control Algorithms using NS
11. Perform a case study about the different routing algorithms to select the network path with its optimum and
economical during data transfer. i. Link State routing ii. Flooding iii. Distance vector
12. To learn handling and configuration of networking hardware like RJ-45 connector, CAT-6 cable, crimping tool,
etc.
13. Configuration of router, hub, switch etc. (using real devices or simulators)
14. Running and using services/commands like ping, traceroute, nslookup, arp, telnet, ftp, etc.
15. Network packet analysis using tools like Wireshark, tcpdump, etc.
16. Network simulation using tools like Cisco Packet Tracer, NetSim, OMNeT++, NS2, NS3, etc.
17. Socket programming using UDP and TCP (e.g., simple DNS, data & time client/server, echo client/server, iterative
& concurrent servers)
Note: The Instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
It is also suggested that open source tools should be preferred to conduct the lab ( C , C++ , Java , NS3,
Mininet, Opnet, TCP Dump, Wireshark etc.
Open Elective-1
KOE-067 Basics of Data Base Management System
Describe the features of a database system and its application and compare various
CO 1 K2
types of data models.
Construct an ER Model for a given problem and transform it into a relation database
CO 2 K5, K6
schema.
Formulate solution to a query problem using SQL Commands, relational algebra, tuple
CO 3 K5, K6
calculus and domain calculus.
CO 4 Explain the need of normalization and normalize a given relation to the desired normal form. K2, K3
CO 1 Identify project planning objectives, along with various cost/effort estimation models. K3
CO 2 Organize & schedule project activities to compute critical path for risk analysis. K3
CO 4 Formulate testing objectives and test plan to ensure good software quality under SEI-CMM. K6
CO 5 Configure changes and manage risks using project management tools. K2, K4