Harmony Engine Evo VST PC Notes
Harmony Engine Evo VST PC Notes
Thank you for purchasing or evaluating Harmony Engine Evo VST for PC. While
the Owner's Manual contains all the platform-independent information you'll
need to get the full benefit of Harmony Engine Evo (and we really encourage
you to read it), this file includes specific installation and use issues unique to
the VST PC version.
INSTALLATION
The Harmony Engine Evo VST installer will automatically install the plug-in, along
with all documentation, in Program Files/Antares Audio Technologies/Harmony
Engine Evo VST. Additionally, you will have the opportunity to specify the
desired shared VST folder. If you are unsure, we suggest you accept the default
location. After installation, you will be requested to reboot your computer. If
you need the plug-in in any other location, you can manually copy it from the
Harmony Engine Evo VST folder to the required location.
AUTHORIZATION
NOTE: When initially installed, this software will run for ten days without
authorization.
So even if you can‘t authorize it right away you can still use your software in
the meantime. (During this period, click the “Try” button whenever you are
presented with the Trial Period screen at launch.) But don’t procrastinate too
long. After those ten days are up, you will no longer be able to launch this
software until it’s authorized.
SUPPORTED HOSTS
We go to great pains to ensure that our plug-ins conform to the published VST
specification. Unfortunately, some host programs support the specification with
various degrees of completeness. As a result, there are some host programs
that do not support all of Harmony Engine Evo's features, as well as some hosts
that do not support Harmony Engine Evo at all.
The following PC VST hosts are fully supported:
- Cubase 4
- Cubase 5 (upcoming)
- Nuendo 4
- Nuendo 5 (upcoming)
- WaveLab 6
- Sonar 7
- Sonar 8
The following older PC VST hosts are likely to work, but are not officially
supported:
- Cubase SX 2
- Nuendo 2
- Nuendo 3
- Ableton Live 8
- Adobe Audition
These applications may or may not ever work with Harmony Engine Evo.
- Ableton Live 6
- Ableton Live 7
http://www.antarestech.com/support/hosts.shtml
MODIFIER KEY
In the original Harmony Engine, when you were using Scale Interval or
Chord Degrees mode in combination with the Harmony Preset buttons,
the settings of the Key/Root and Scale popups were not stored with
button presets. THIS FUNCTION HAS BEEN CHANGED in Harmony Engine
Evo. The settings of the Key/Root and Scale popups ARE now stored with
button presets. If you have existing sessions using Harmony Engine that
depend on the old functionality, you may have to modify your button
presets and/or any host automation of the Key/Root and Scale popups.
MIDI ROUTING
Here are basic instructions for routing MIDI to Harmony Engine Evo in some
major PC VST hosts:
Cubase/Nuendo
• Harmony Engine Evo will now be an available destination for the output of
any MIDI track. Use the MIDI track as you normally would and it will send MIDI
to Harmony Engine Evo.
SONAR
Harmony Engine Evo will now appear as an available destination for any MIDI
track.
Additionally, the "Stay By Me" and "Lift Us Away" tutorial sessions have MIDI
pre-routed, so you can always open those sessions and simply replace our files
with yours.
If you are using Harmony Engine Evo's Harmony and/or Voice Parameter preset
buttons (and you should be), also trying to use host-based automation to
control the same parameters may cause conflicts. For example, if you program a
Voice Parameter Preset button and automate it On at Minute 1 in your project
and wish to change the Glide rate at Minute 2 in your project, you will need to
program another Voice Parameter Preset button with the new Glide rate and
automate it On at Minute 2.
5 CHANNEL OUTPUT
Currently, major host applications do not provide our plug-in with the ability to
generate 5 individual real-time audio tracks where additional plug-ins can be
added. However, in many hosts, you can do a non-real-time export of the 5
Harmony Engine Evo voices to separate tracks for additional processing.
Cubase/Nuendo
Harmony Engine Evo supports 5 channel output in Cubase and Nuendo. If you
have a 5 channel output sound card, this means you can route Harmony Engine
Evo's voices to different speakers in the 5 channel environment.
Additionally (and more usefully), although Cubase and Nuendo do not currently
allow you to route the 5 voices in real time to individual mixer channels, it is
possible to export the 5 voices to different channels and further process them
there (with CHOIR, for example).
Here's how:
1) Under the VST Connections window (may be called something else in older
versions) create a 5 channel bus.
2) Create a 5 channel track under Project-->Add Track--> Audio.
3) In the mixer, route the output of the 5 channel track to the 5 channel bus
you created in Step 1.
5) Export the 5 channel track (File --> Export) and select as the output bus the
5 channel bus you created in step 1. Be sure to check "Separate Tracks."
You will get the 5 separate Harmony Engine Evo voices exported to 5 separate
tracks, ready for additional processing.
Other Hosts
For other VST hosts, you should consult your host's manual for details of 5
channel routing. In the future, we will be adding step-by-step instructions for
accomplishing this in various other hosts to our web Knowledgebase. Watch for
them.
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