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Marketing and Advertisng On E - C - Revised

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Chapter 10

MARKETING & ADVERTISING IN EC


Learning Objectives
• Describe the factors that influence consumer behavior
online.
• Understand the decision-making process of consumer
purchasing online.
• Discuss the issues of e-loyalty and e-trust in electronic
commerce (EC).
• Describe segmentation and how companies are building
one-to-one relationships with customers.
• Describe the major advertising methods used on the Web.
• Describe various online advertising strategies and types of
promotions
Internet marketing
 Internet marketing is the use of the Internet, mobile
devices, social media, search engines, and other
channels to reach consumers.

8-2
Why do we need an internet marketing strategy?

…it provides a consistent …the company can


direction for online achieve its hierarchy of
marketing activities objectives Gives a focus to
choice of target
markets, positioning
and the use of the
…it means analysis of the
marketing mix
external environment,
internal resources and A digital marketing strategy is
needed because…
capabilities will take place

…following it will help the Tells us how resources will


company achieve competitive be deployed and how the

advantage It helps us to organisation will be


structured to achieve the
understand which strategy.
strategies and tactics
should not be pursued
Digital
marketing
framework
Steps in digital marketing
Các tiếp cận thay đổi
 Quảng cáo bán hàng kém hiệu quả
 Chuyển xu hướng Marketing Phân tán – Bánh đà (Fly –
Wheel)
 MGM (Member Get Member)
 KOL: Key Online Leader
 KOC: Key Opinion
Consumer
Strategic Frameworks
 AISAS
 5W1H
 O2O/OMNI
 SOSTAC Model
 RACE Model
AISAS MODEL IN ONLINE MARKETING
SOSTAC- a Generic framework for e
marketing plan
Engaging Customers with Brands (RACE)
Reach-Act-Convert-Engage

• Reach – • Interact – Engage


audience and
Build encourage them
awareness & to act / interact
traffic with company or
other customers.
Step Step
1 2

Step Step
4 3
•Engage – Build •Convert – Achieve
customer relationships marketing goals e.g.
through time to achieve new fans, leads or sales
retention goals

Source: Smart Insights (2010) from REAN (Blanc & Jackson, 2009)
OMNI Channel

Website

Sàn TMĐT Thanh toán thẻ

Mạng xã hội
Máy chơi game

Người bán hàng

Ứng dụng
Di động

Cửa hàng
Pop-Up Shop

Máy tính
Integrating the models
Target marketing

8-14
Customer lifecycle segmentation
Supporting the Buying Process with Site
Content

Source: Chaffey & Smith, 2013


The Consumer Decision Process and
Supporting Communications

Copyright © 2016 Pearson Education, Ltd. Slide 6-


17
A Model of Online Consumer Behavior

Copyright © 2016 Pearson Education, Ltd. Slide 6-


18
The Consumer Decision Process and
Supporting Communications

Copyright © 2016 Pearson Education, Ltd. Slide 6-


19
Decision making behavior in B2B transaction
The Consumer Purchasing
Decision-Making Process
 A GENERIC PURCHASING-DECISION MODEL
 Need identification
 Information search
 product brokering
Deciding what product to buy
 merchant brokering
Deciding from whom (from what merchant) to buy a product
 Evaluation of alternatives
 Purchase and delivery
 Postpurchase activities
The Consumer Purchasing Decision-Making
Process
 PLAYERS IN THE CONSUMER DECISION
PROCESS
 Initiator
 Influencer
 Decider
 Buyer
 User
Loyalty, Satisfaction, and Trust in E-Commerce
 customer loyalty
A deep commitment to repurchase or repatronize a
preferred product/service continually in the future,
thereby causing repetitive same-brand or same brand-
set purchasing, despite situational influences and
marketing efforts that have the potential to cause
switching behavior
 e-loyalty
Customer loyalty to an e-tailer or loyalty programs
delivered online or supported electronically
4-26
Loyalty, Satisfaction,
and Trust in E-Commerce
 TRUST IN EC
 trust
The psychological status of willingness to depend on
another person or organization
 EC Trust Models
 online trust
The belief that an online website or other digital entities can
deliver what they promise so that the recipient trusts them
Loyalty, Satisfaction,
and Trust in E-Commerce
 How to Increase Trust in EC
 Improve Your Website
 Affiliate with an Objective Third Party
 Establish Trustworthiness
 Other Methods for Facilitating Trust
 reputation-based systems
Systems used to establish trust among members of online
communities where parties with no prior knowledge of each
other use the feedback from their peers to assess the
trustworthiness of the peers in the community
 Online Word of Mouth
Mass Marketing, and Relationship Marketing
 FROM MASS MARKETING TO ONE-TO-ONE
MARKETING
 Mass Marketing and Advertising
 market segmentation
The process of dividing a consumer market into logical
groups for conducting marketing research and analyzing
personal information
 relationship marketing
Marketing method that focuses on building a long-term
relationship with customers
 one-to-one marketing
Marketing that treats each customer in a unique
way
Inbound marketing vs. Outbound marketing
Mô hình 4 bước Inbound marketing

31
Personalization and Behavioral Marketing
 personalization
The matching of services, products, and advertising
content with individual consumers and their preferences
 user profile
The requirements, preferences, behaviors, and
demographic traits of a particular customer
 Cookies in E-Commerce
 cookie
A data file that is placed on a user’s hard drive by a
remote Web server, frequently without disclosure or the
user’s consent, which collects information about the
user’s activities at a site
 Using Personalized Techniques to Increase Sales
Personalization and Behavioral Marketing

 behavioral targeting
Targeting that uses information collected about an
individual’s Web-browsing behavior, such as the pages they
have visited or the searches they have made, to select an
advertisement to display to that individual
 collaborative filtering
A market research and personalization method that uses
customer data to predict, based on formulas derived from
behavioral sciences, what other products or services a
customer may enjoy; predictions can be extended to other
customers with similar profiles
Personalization and Behavioral Marketing

 Other Methods
 Rule-Based Filtering
 Content-Based Filtering
 Activity-Based Filtering
 Legal and Ethical Issues in Collaborative Filtering
 Social Psychology and Morphing in Behavioral
Marketing
 Use of Customer Database Marketing
Market Research for E-Commerce
 OBJECTIVES AND CONCEPTS OF MARKET RESEARCH
ONLINE
 What Are Marketers Looking For in EC Market
Research?
 REPRESENTATIVE MARKET RESEARCH APPROACHES
 Market Segmentation Research
 Data Collection and Analysis
 Online Surveys
 Hearing Directly from Customers
Market Research for E-Commerce
 Data Collection in the Web 2.0 Environment
 Monkey survey
 Google doc
 Observing Customers’ Movements Online
 transaction log
A record of user activities at a company’s website
 clickstream behavior
Customer movements on the Internet
Online market research

Copyright © 2012 Pearson 8-39


Market Research for E-Commerce
 Web bugs
Tiny graphics files embedded in e-mail messages and in websites
that transmit information about users and their movements to a
Web server
 spyware
Software that gathers user information over an Internet connection
without the user’s knowledge
 Web Analytics and Mining
 clickstream data
Data that occur inside the Web environment; they provide a trail of
the user’s activities (the user’s clickstream behavior) in the website
 Web mining
Data mining techniques for discovering and extracting information
from Web documents; explores both Web content and Web usage
MARKETING MIX

4Ps - > 7Ps -> 4Cs


Placing: No Intermediation – Re - intermediation

42
4Ps và 7Ps
Nền kinh tế sản xuất: Nền kinh tế dịch vụ
 Product (Sản phẩm)  Product (Sản phẩm)
 Price (giá)  Price (giá)
 Place (phân phối)  Place (phân phối)
 Promotion (Khuếch trương)  Promotion (Khuếch trương)
 Process (Quy trình)
 Physical Assets (Tài sản hữu
hình)
 People (Con người)
Change of marketing
Chuyển bán hàng sang mô hình 4C
Co - creation Currency (Giá)
Communal Activation Conversation
Đồng sáng tạo là chiến lược - Trong thời đại kỹ thuật số - Trong nền kinh tế chia sẻ, Theo truyền thống
dùng trong phát triển sản có sự chuyển đổi từ hình kênh phân phối mạnh nhất truyền thông chỉ có mối
phẩm mới thức giá chuẩn sang hình là kênh phân phối ngang quan hệ một chiều, công
Thông qua đồng sáng tạo và thức giá linh hoạt hàng ty gửi các thông điệp
sự tham gia của nhóm người -Với sự tiến bộ của khoa - Công ty cung cấp cho đến người dùng
dùng vào giai đoạn lên ý học kỹ tuật, việc thu thập người sử dụng các sản Ngày nay, sự phát triển
tưởng, công ty có thể gia tăng và xử lý thông tin đưa ra phẩm không thuộc sở hữu của các phương tiện
tỷ lệ thành công của việc phát mứ giá khác nhau cho từng của họ mà thuộc 1 người truyền thông xã hội cho
triển sản phẩm mới người dùng khác nhau dựa dùng khác. Hoặc với công phép người dùng hỏi
Đồng sáng tạo cũng cho phép vào hành vi khác nhau của nghệ 3D, công ty có thể đáp ngay các thông điệp
người dùng tùy biến và cá mỗi người để tối ưu hóa lợi phân phối sản phẩm ngay của công ty
nhân hóa các sản phẩm dịch nhuận cho công ty Sự phát triển các cơ chế
vụ để tạo ra cam kết giá trị - Trong thời đại kỹ thuật số, và nền tảng đánh giá sản
vượt trội cho người dùng giá sẽ giống như tiền tệ, phẩm dịch vụ, giúp
dao động tùy theo nhu cầu người dùng có thể trò
của thị trường chuyện và đánh giá các
thương hiệu họ đã
tương tác
S
C
lo
ip
y
d
er
1i
Pricing Strategies
-g
h
4
t
6
©  Pricing
2
0
1
 Integral part of marketing strategy
6
P  Traditionally pricing based on
e
a  Fixed cost
r
s  Variable costs
o
n  Demand curve
E
d
u  Price discrimination
c
a  Selling products to different people and groups based on
t
i willingness to pay
o
n
,
L
t
d
.
S
C
lo
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1i
Pricing Strategies (cont.)
-g
h
4
t
7
©
2
 Free and freemium
0 ◦ Can be used to build market awareness
1
6
P  Versioning
e
a ◦ Creating multiple versions of product and selling essentially same
r
s
product to different market segments at different prices
o
n
E
 Bundling
d ◦ Offers consumers two or more goods for one price
u
c
a  Dynamic pricing
t
i ◦ Auctions
o
n ◦ Yield management: Amazon
,
L ◦ Surge pricing: Uber
t
d
◦ Flash marketing: Rue La La, HauteLook, Gilt Groupe
.
PROMOTION
SOME AD TERMINOLOGY
 Click-through ratio (CTR)
 Impression (CPM)
 Conversion rate
 CPC (Cost per click)
 CPA (Cost per action; ex of fill the registration form)
 CPO (Cost per order)
 Doanh thu (CPS)
Web Advertising
 interactive marketing
Online marketing, facilitated by the Internet, by which marketers and
advertisers can interact directly with customers, and consumers can interact
with advertisers/vendors
 Ad terminology
 ad views
The number of times users call up a page that has a banner on it during a
specific period; known as impressions or page views
 button
A small banner that is linked to a website; may contain downloadable
software
 page
An HTML (Hypertext Markup Language) document that may contain text,
images, and other online elements, such as Java applets and multimedia
files; may be generated statically or dynamically
 click (ad click)
A count made each time a visitor clicks on an advertising banner to access
the advertiser’s website
 CPM (cost per mille, i.e., thousand impressions)
The fee an advertiser pays for each 1,000 times a page with a banner ad is
shown
Web Advertising
 conversion rate
The percentage of clickers who actually make a purchase
 click-through rate/ratio (CTR)
The percentage of visitors who are exposed to a banner ad and click
on it
 hit
A request for data from a Web page or file
• CPC (Cost per click)
• CPA (Cost per action; ex of fill the registration form)
• CPO (Cost per order)
• Doanh thu (CPS)
Web Advertising
 visit
A series of requests during one navigation of a website; a
pause of a certain length of time ends a visit
 unique visit
A count of the number of visitors entering a site,
regardless of how many pages are viewed per visit
 stickiness
Characteristic that influences the average length of time
a visitor stays in a site
Web Advertising
 Advertising Online and Its Advantages
 Cost
 Richness of format
 Personalization
 Timeliness
 Location-based
 Linking
 Digital branding
 Traditional Versus Online Advertisement

4-54
Online Advertising Methods
 MAJOR CATEGORIES OF ADS
 Classified Ads
 Display Ads
 Interactive Ads
 banner
On a Web page, a graphic advertising display linked to the advertiser’s
Web page
 keyword banners
Banner ads that appear when a predetermined word is queried from
a search engine
 random banners
Banner ads that appear at random, not as the result of the user’s
action
 live banners
A banner ad that is created dynamically (or whose content is
created dynamically) at the time of display, instead of being
preprogrammed with fixed content
 Benefits and Limitations of Banner Ads
Online Advertising Methods
 pop-up ad
An ad that appears in a separate window before, after,
or during Internet surfing or when reading e-mail
 pop-under ad
An ad that appears underneath the current browser
window, so when the user closes the active window the
ad is still on the screen
Online Advertising Methods
 e-mail marketing
A form of direct marketing which uses e-mail as a means of
communicating commercial messages to an audience
 e-mail advertising
Adding advertisements to e-mail messages sent to customers
 The Major Advantages and Limitations of E-Mail
Advertisement
 Implementing E-Mail Advertising
 search advertising
A method of placing online advertisements on Web pages that show
results from search engine queries
 URL Listing
 Keyword Advertising
 search engine optimization (SEO)
The craft of increasing site rank on search engines; the optimizer
uses the ranking algorithm of the search engine (which may be
different for different search engines) and best search phrases, and
tailors the ad accordingly
Online Advertising Methods
 VIDEO ADS
 Consumer-Generated Videos
 interactive video
A technique used to blend user interaction and videos
 viral video
A video clip that gains widespread popularity through the process of
Internet sharing, typically through e-mail or IM messages, blogs,
and other media-sharing websites
 viral marketing (viral advertising)
Word-of-mouth marketing by which customers promote a product or
service by telling others about it
Online Advertising Methods
 advergaming
The practice of using computer games to advertise a
product, an organization, or a viewpoint
 augmented reality (AR)
A live direct or indirect view of a physical, real-world
environment whose elements are augmented by
computer-generated sensory input, such as sound or
graphics
 ADVERTISING IN CHAT ROOMS AND FORUMS
Mobile Marketing and Advertising
 mobile marketing
Conducting marketing on or with a mobile device
 mobile advertising (m-advertising)
Ads sent to and presented on mobile devices
 Mobile Interactive Advertising
 Types of Mobile Ads
 Viral Mobile Marketing
 Mobile Marketing and Advertising Campaigns
 Representative Examples of Mobile Advertising
Advertising Strategies and Promotions

 spamming
Using e-mail to send unwanted ads (sometimes floods of ads)
 permission advertising
Advertising (marketing) strategy in which customers agree to accept
advertising and marketing materials (known as opt-in)
 affiliate marketing
A marketing arrangement by which an organization refers
consumers to the selling company’s website
 affiliate network

A network that acts as an intermediary between publishers


(affiliates) and merchant affiliate programs
 Ads as a Commodity (Paying People to Watch Ads)
 Selling Space by Pixels
Web Analytics
 Software that analyzes data at each stage of the
customer conversion process
◦ Awareness
◦ Engagement
◦ Interaction
◦ Purchase
◦ Loyalty and post-purchase
 Helps managers
◦ Optimize ROI on Web site and marketing efforts
◦ Build detailed customer profiles
◦ Measure impact of marketing campaigns

 Google Analytics, Adobe Analytics, IBM Digital


Analytics, Webtrends
Copyright © 2016 Pearson Education, Ltd. Slide 1-
67
Web Analytics and the Online
Purchasing Process

Copyright © 2016 Pearson Education, Ltd. Slide 6-


68
Copyright © 2016 Pearson Education, Ltd. Slide 1-
69
Content marketing
 Interactive contents
S
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6
-g
A CRM System
h
7
1t
©
2
0
1
6
P
e Figure 6.10, Page 432
a
r
s
o
n
E
d
u
c
a
t
i
o
n
,
L
t
d
.
Xu hướng tìm kiếm khách hàng
 Group cộng đồng
 CRM
 Kênh youtube
Figure 5.14 An example of conversion modelling for an online retailer
 Google: chỉ là bước đệm
 Youtube: lên Smart.tv
 Facebook: nhanh
 Tiktok: giải trí
 Zalo/viber: trao đổi mạnh
 Sàn TMĐT tang trưởng mạnh
 Link In dành cho Premium (Tính bí mật cao)
 Email trở thành kênh lưu trữ dữ liệu
New Trends in digital marketing
 Tăng tối ưu nội sàn (Traffic)
 Nghiên cứu từ khóa
 Sản phẩm bán chạy
 Tối ưu từ khóa, làm SEO trên sàn
 Tối ưu sản phẩm (hình ảnh, video: dung các nền tảng
sẵn như canvas..)
Cộng đồng KOC (Key online Consumer:
www.koc.com.vn)

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