Embedded System Unit 2
Embedded System Unit 2
Many serial communication interfaces compete for use in embedded systems. The right serial interface for your
system depends on several key factors. In this article I will describe seven of the most common serial interfaces,
to help you decide which bus is right for your next project.
Why serial?
There are many different reasons to use a serial interface. One of the most common is the need to interface with
a PC, during development and/or in the field. Most, if not all PCs have some sort of serial bus interface available
to connect peripherals. For embedded systems that must interface with a general-purpose computer, a serial
interface is often easier to use than the ISA or PCI expansion bus.
A benefit of serial communications is low pin counts. Serial communications can be performed with just one I/O
pin, compared to eight or more for parallel communications. Many common embedded system peripherals, such
as analog-to-digital and digital-to-analog converters, LCDs, and temperature sensors, support serial interfaces.
Serial buses can also provide for inter-processor communication-a network, if you will. This allows large tasks
that would normally require larger processors to be tackled with several inexpensive smaller processors. Serial
interfaces allow processors to communicate without the need for shared memory and semaphores, and the
problems they can create.
This isn't to say that parallel buses have no use. For operational fetches, address and data buses, and other
microprogram control, parallel buses have always been the clear winner. "Memory-mapping" peripherals has
been a technique commonly used for systems with address and data buses. This tendency allows parallel access
to off-chip peripherals. However, with many 8-bit microcontrollers (let alone 8-pin) with no external
address/data bus available for designs, memory-mapping is not an option.
Terminology
Before we get into the individual interface details, we should define several terms:
On an asynchronous bus, data is sent without a timing clock. A synchronous bus sends data with a timing
clock.
Full-duplex means data can be sent and received simultaneously. Half-duplex is when data can be sent or
received, but not at the same time.
Master/slave describes a bus where one device is the master and others are slaves. Master/slave buses are
usually synchronous, as the master often supplies the timing clock for data being sent along in both
directions.
A multi-master bus is a master/slave bus that may have more than one master. These buses must have an
arbitration scheme that can settle conflicts when more than one master wants to control the bus at the same
time.
Point-to-point or peer interfaces are where two devices have a peer relation to each other; there are no
masters or slaves. Peer interfaces are most often asynchronous.
The term multi-drop describes an interface in which there are several receivers and one transmitter.
Multi-point describes a bus in which there are more than two peer transceivers. This is different from a
multi-drop interface as it allows bidirectional communication over the same set of wires.
RS-232
TIA/EIA-232-F (typically referred to as RS-232) is a common interface that can be found on almost every
personal computer. RS-232 is a complete standard, not only including electrical characteristics, but
physical and mechanical characteristics as well, such as connection hardware, pin-outs, and signal names.
A point-to-point interface, RS-232 is capable of moderate distances at speeds up to 20Kbps. While not
specifically called out in the specification, speeds of greater than 115.2Kbps are possible, provided that
connections are short and proper grounding is used. Cable lengths of 30 feet are common, and cables of
over 200 feet can be attained with low-capacitance cable.
Each transmitter sends data by varying the voltage on the line. A voltage higher than 3V is a binary zero,
while a voltage less than --3V is a binary one. Between these voltages, the value is undefined. To convert
from logic levels (0 and 5V) to these levels and back, an RS-232 conversion IC, such as the 1488, 1489, or
ubiquitous MAX232, can be used.
Typical RS-232 communication consists of a start bit, data bits, parity bits (if any), and stop bit(s). When
communicating with PCs, the typical format is eight data bits, no parity, and one stop bit (8N1). Seven data
bits, even parity, and one stop bit (7E1) is also common. A start bit is often a zero and a stop bit is often a
one, as shown in Figure 1. The official specification does not delineate any communications protocol,
including the use of start/stop bits.
Figure 1: RS-232
Many embedded systems that use the RS-232 bus either interface with PCs or PC peripherals such as
modems. Other systems use RS-232 so that bus traffic can be monitored easily with an inexpensive
protocol analyzer or a PC equipped with two serial ports.
Almost every microcontroller vendor has products that include hardware support for RS-232, called
Universal Asynchronous Receiver Transmitters (UARTs). UARTs are often interrupt-driven and capable
of speeds up to 115.2Kbps with little software overhead, although this varies by architecture.
The RS-422 interface is a multi-drop interface, giving unidirectional communication over a pair of wires
from one transmitter to several receivers, up to 10 unit loads (UL). If the devices receiving the data wish to
communicate back to the transmitter, the designer must use a separate, dedicated bus between each
receiver and the transmitter. (Using this return bus will allow full-duplex transmissions.) For that reason,
RS-422 is seldom used between more than two nodes.
The RS-485 interface, on the other hand, is a bidirectional communication over one pair of wires between
several transceivers. The specification states that the bus can include up to 32 UL worth of transceivers.
Many manufacturers produce fractional-UL transceivers, thereby increasing the maximum number of
devices to well over 100.
The RS-422 and RS-485 interfaces often use the same start bit/data/stop bit format of RS-232. In fact,
several converters exist to go from RS-232 to RS-485 and back. Do keep in mind, however, that RS-232 is
a full-duplex interface, while RS-485 is half-duplex.
Several microcontroller manufacturers provide built-in UARTs that boast special RS-485 abilities.
I2C
The Inter-Integrated Circuit bus (I2C) is a patented interface developed by Philips Semiconductors. (In
order for an IC manufacturer to implement the I 2C bus in hardware, they must obtain licensing from
Philips.)
The I2C bus is a half-duplex, synchronous, multi-master bus requiring only two signal wires: data (SDA)
and clock (SCL). These lines are pulled high via pull-up resistors and controlled by the hardware via open-
drain drivers, giving a wired-AND interface.
I2C uses an addressable communications protocol that allows the master to communicate with individual
slaves using a 7-bit or 10-bit address. Each device has an address that is assigned by Philips to the
manufacturer of the device. In addition, several special addresses exist, including a "general call" address
(which addresses every device on the bus) and a high-speed initiation address.
During communication with slave devices, the master generates all clock signals for both communication
to and from the slave. Each communication begins with the master generating a start condition, an 8-bit
data word, an acknowledge bit, followed by a stop condition or a repeated start. Each data bit transition
takes place while SCL is low, except for the start and stop conditions. The start condition is a high-to-low
transition of the SDA line while the SCL line is high. A stop condition is a low-to-high transition of the
SDA line while the SCL line is high (see Figure 2). The acknowledge bit is generated by the receiver of the
message by pulling the SDA line low while the master releases the line and allows it to float high. If the
master reads the acknowledge bit as high, it should consider the last communication word not received and
take appropriate action, including possibly resending the data.
Figure 2: I2C
I2C has a rather interesting feature called clock stretching, which is done when the slave device is unable to
process the bit and wishes for more time. When this happens, the slave pulls the SCL line low. Since the
signal behaves as a wired-AND, when the master releases the SCL line while the slave is "stretching" the
clock, the master should notice that the line stays low. Upon seeing this, the master waits until the slave
has processed the data bit and released the line. Once released by the slave, the SCL line floats back high,
signaling to the master to send the next data bit..
The I2C bus has three speeds: slow (under 100Kbps), fast (400Kbps), and high-speed (3.4Mbps), each
downward compatible. Philips has specified a recommended wiring arrangement should the signals need to
leave the circuit board.
I2C bus distances are often limited to on-board communications, although I have heard of developers using
I2C successfully over distances of 50 feet! The true limit to I 2C distances is the bit-rate and capacitance of
the bus. As such, for off-board communications, I2C is practically limited to under 10 feet for moderate
speeds.
For more details on I2C, read David and Roee Kalinsky's "Beginner's Corner: I2C" (August 2001).
SPI
The Serial Peripheral Interface (SPI) is a synchronous serial bus developed by Motorola and present on
many of their microcontrollers.
The SPI bus consists of four signals: master out slave in (MOSI), master in slave out (MISO), serial clock
(SCK), and active-low slave select (/SS). As a multi-master/slave protocol, communications between the
master and selected slave use the unidirectional MISO and MOSI lines, to achieve data rates over 1Mbps
in full duplex mode. The data is clocked simultaneously into the slave and master based on SCK pulses the
master supplies. The SPI protocol allows for four different clocking types, based on the polarity and phase
of the SCK signal. It is important to ensure that these are compatible between master and slave.
In addition to the 1Mbps data rate, another advantage to SPI is if only one slave device is used, the /SS line
can be pulled low and the /SS signal does not have to be generated by the master. (This capability is,
however, dependent on the phase selection of the SCK.)
A disadvantage to SPI is the requirement to have separate /SS lines for each slave. Provided that extra I/O
pins are available, or extra board space for a demultiplexer IC, this is not a problem. But for small, low-
pin-count microcontrollers, a multi-slave SPI interface might not be a viable solution.
What is Communication?
Before we move on to serial communication, lets discuss a bit about communication in general. In
simple terms, communication is an exchange of ideas between two individuals. Ideas can be anything
and in any form – they could be written/spoken words, in form of media like audio/video, or if you like
sci-fi, then it can also in form of telepathy! ;)
But what does communication between two microcontrollers mean? Its simple! An exchange of data
(bits)! There are many protocols for communication (which would be discussed later) but all of them
are based on either serial communication or parallel communication.
Serial Communication
Serial Transfer
Parallel Communication
Parallel Transfer
Parallel communication is the process of sending/receiving multiple data bits at a time through parallel
channels. It is like you are firing using a shotgun to a target – where multiple bullets are fired from the
same gun at a time! ;)
Serial vs Parallel
So these were the basic differences between serial and parallel communication. From the above
differences, one would obviously think that parallel communication is far better than serial
communication. But wait, these are just the basic differences. Before we proceed further, we need to be
acquainted with a few terminologies:
1. Bit Rate: It is the number of bits that are transmitted (sent/received) per unit time.
2. Clock Skew: In a parallel circuit, clock skew is the time difference in the arrival of two sequentially
adjacent registers. To explain it further, let us take the machine gun example again. When, say around
5 people are firing at the same time, there is bound to be a time difference in the arrival of the bullet
from the first shooter and that from the second shooter and so on. This time difference is what we call
clock skew. This is better illustrated in the picture below: There is a time lag in the data bits through
different channels of the same bus. Clock skew is inevitable due to differences in physical conditions
of the channels, like temperature, resistance, path length, etc
3. Crosstalk: Phenomenon by which a signal transmitted on one channel of a transmission bus creates an
undesired effect in another channel. Undesired capacitive, inductive, or conductive coupling is usually
what is called crosstalk, from one circuit, part of a circuit, or channel, to another. It can be seen from
the following diagram that clock skew and crosstalk are inevitable.
5. Baud Rate: according to Wikipedia, baud is synonymous to symbols per second or pulses per second.
It is the unit of symbol rate, also known as baud or modulation rate. However, though technically
incorrect, in the case of modem manufacturers baud commonly refers to bits per second.
Importance of Baud Rate
For two microcontrollers to communicate serially they should have the samebaud rate, else serial
communication won’t work. This is because when you set a baud rate, you direct the microcontroller to
transmit/receive the data at that particular rate. So if you set different baud rates, then the receiver might
miss out the bits the transmitter is sending (because it is configured to receive data and process it with
a different speed!)
Different baud rates are available for use. The most common ones are 2400, 4800, 9600, 19200, 38400
etc. You cannot choose any arbitrary baud rate, there are some fixed values which you must use like
2400, 4800, etc. Please note that the unit of baud rate is bps (bits per second).
USB Pins
6. RS-232 – Recommended Standard 232: The RS-232 is typically connected using a DB9 connector,
which has 9 pins, out of which 5 are input, 3 are output, and one is Ground. You can still find this so-
called “Serial” port in some old PCs. In our upcoming posts, we will discuss mainly about RS232 and
USART of AVR microcontrollers.