Report
Report
ADICHUNCHANAGIRI UNIVERSITY
BGS INSTITUTE OF TECHNOLOGY, B G NAGAR -571448
Bachelor Of Engineering
In
Computer Science & Engineering
Submitted By
MADHU K H[22CSE086]
MADHUSHREE B M[22CSE087]
CERTIFICATE
This is to certify that the Mini Project report entitled “ATM SIMULATION SYTEM” has
been successfully carried out by Mr., MADHU K H, bearing USN: 22CSE086, And
Mrs., MADHUSHREE B M , bearing USN:22CSE087, a bonafide student of B.G.S
…………………………..
…………………………..
Mrs. NANDINI S R Dr. SHASHIKALA S V
Assistant Professor, Professor & HOD,
Dept. of CSE,BGSIT Dept.of CSE,BGSIT
External Viva
Name of Examiners Signature of Examiners
1 ………………………. 1………………………………
2 ………………………. 2………………………………
ACKNOWLEDGEMENT
I would like to take this opportunity to thank a lot of eminent personalities, without whose
constant encouragement, this endeavor of mine would not have become a reality. At first, I
would like to thank the ADHICHUNCHANAGIRI UNIVERSITY, for having this Project as
a part of its curriculum, which gave me a wonderful opportunity to work on my research and
presentation abilities and BGSITfor providing me with such excellent facilities, without which,
this project could nothave acquired the shape it has now done.
Our sincere thanks to Dr. Shashikala S V, Professor and Head, Department of CS&E,
BGSIT, B G Nagar, Nagamangala Taluk, Mandya District, for giving usa chance to carry
out and present our Mini project work with all support and facilities.
Department of Computer Science and Engineering, for providing me with all thefacilities
necessary for making this project a great success.
I am grateful to my parents, friends and well-wishers for their contribution on a personal level.
Last but not the least my profound thanks to the Teaching staff and Non-Teaching staff of the
Department of Computer Science and Engineering for their help an patience.
MADHU K H [22CSE086]
MADHUSHREE B M [22CSE087]
i
ABSTRACT
This report presents the design and implementation of an Automated Teller Machine (ATM)
simulation system using Java. The primary objective of this simulation is to emulate the core
functionalities of a real-world ATM, including user authentication, balance inquiries, cash
withdrawals, deposits, and transaction history. The system is designed with a focus on object-
oriented principles, ensuring modularity, scalability, and maintainability. The ATM
simulation is developed using Java Standard Edition (SE), leveraging its robust API and
comprehensive libraries. Key components of the system include the user interface, account
management, transaction processing, and data persistence. The user interface, implemented
using Java Swing, provides an intuitive and interactive experience for users. The account
management module handles user authentication and manages account details securely.
Transaction processing ensures the integrity and consistency of operations, while data
persistence is achieved using file handling mechanisms to simulate a simple database.
ii
CONTENTS
Title Page No.
ACKNOWLEDGMENT i
ABSTRACT ii
CONTENTS iii
CHAPTER 1 INTRODUCTION 1
CHAPTER 2 LITERATURE SURVEY 2
2.1 Related work 2
CHAPTER 3 PROBLEM STATEMENT 3-5
3.1 Functional Requirements 3
3.2 Non- Functional Requirements 4
3.3 System Architecture 4
3.4 Assumptions 4
3.5 Limitations 4
3.6 Benefits 5
CHAPTER 4 REQUIREMENTS SPECIFICATION 6-7
4.1 Hardware Requirements 6
4.2 Software Requirements 6
4.3 Requirements 7
4.3.1 Introduction to Java 7
4.3.2 Case Tool 7
CHAPTER 5 IMPLEMENTATION 8-9
5.1 Modules 8
5.2 Code for visit site 9
CHAPTER 6 SNAPSHOTS 12-14
CONCLUSION AND FUTURE ENHANCEMENT 15-16
REFERENSES 17
iii
FIGURE NO. FIGURE NAME PAGE NO.
6.1
iv
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CHAPTER 1
INTRODUCTION
In today's fast-paced world, automated teller machines (ATMs) play a pivotal role in providing
convenient access to banking services. These ubiquitous devices enable customers to perform a
wide range of transactions, from withdrawing cash to transferring funds and checking account
balances, without the need for human intervention. As technology continues to evolve, the
demand for efficient and reliable ATM systems remains ever present. The ATM simulation
system presented here encapsulates the core functionalities of a real-world ATM within a Java-
based software application. Leveraging object-oriented programming principles and modular
design, this system aims to emulate the user experience of interacting with an actual ATM while
providing a flexible framework for further enhancements and customization.
System Overview: At its core, the ATM simulation system consists of multiple
interconnected modules that collectively facilitate the execution of various banking transactions.
These modules encompass user authentication, transaction processing, account management, and
user interface components, each serving a distinct yet interrelated purpose. User Authentication:
Ensuring secure access to banking services is paramount in any ATM system. To this end, robust
user authentication mechanisms are employed to verify the identity of individuals seeking to
perform transactions. In the context of the simulation system, authentication is typically achieved
through the use of personal identification numbers (PINs) or biometric authentication methods,
such as fingerprint recognition. Transaction Processing: Once a user has been successfully
authenticated, they gain access to a suite of transactional capabilities. These include cash
withdrawals, fund transfers between accounts, balance inquiries, and deposit functionalities.
In conclusion, the ATM simulation system in Java represents a comprehensive solution for
emulating the functionalities of a real-world ATM within a software-based environment. By
encapsulating user authentication, transaction processing, account management, and user
interface components, the system provides a robust platform for conducting banking transactions
securely and efficiently. Moving forward, continued refinement and enhancement of the system
will further cement its position as a reliable tool for simulating ATM operations and fostering
innovation in the field of financial technology.
CHAPTER 2
LITERATURE SURVEY
A literature survey for an ATM simulation system in Java encompasses a broad spectrum of
research, ranging from studies on ATM technology and banking systems to software engineering
principles and Java programming methodologies. Here's an overview of key topics and research
findings relevant to such a survey:
Automated Teller Machine (ATM) Technology: Several academic and industry publications
delve into the technical aspects of ATM hardware and software architecture. Research in this
domain covers topics such as ATM components (e.g., card reader, keypad, cash dispenser),
communication protocols, security mechanisms , and transaction processing algorithms.
Understanding the underlying technology is crucial for designing an accurate simulation system
that mirrors the behavior of real-world ATMs. Banking Systems and Transaction Processing:
The banking sector is a rich source of literature on transaction processing systems, including
ATM networks. Studies explore various aspects of transactional workflows, data integrity,
concurrency control, and fault tolerance in distributed banking environments. Research findings
in this area inform the design and implementation of transaction processing modules within the
ATM simulation system, ensuring reliability and consistency in handling user transactions. Java
Programming and Frameworks: As the chosen programming language for implementing the
ATM simulation system, Java-specific literature is particularly relevant. Research in Java
programming covers a wide range of topics, including language features, libraries, frameworks,
tools, and best practices. Studies on Java development frameworks such as Spring, Hibernate,
and JavaFX offer valuable insights into building enterprise-grade applications with robust
architecture, data persistence, and graphical user interfaces
In conclusion, the literature survey for an ATM simulation system in Java encompasses a
multidisciplinary approach, drawing insights from diverse fields such as ATM technology,
banking systems, user experience design, software engineering, Java programming, and
simulation techniques. By synthesizing research findings from these domains, developers can
gain a comprehensive understanding of the requirements, challenges, and best practices involved
in designing and implementing an effective ATM simulation system. Moving forward, continued
exploration and integration of emerging research trends will further advance the capabilities and
applicability of such systems in the realm of financial technology.
CHAPTER 3
PROBLEM STATEMENT
The ATM (Automated Teller Machine) simulation system is designed to emulate the core
functionalities of a real-world ATM. The objective of this project is to provide a simulated
environment where users can perform various banking transactions such as balance inquiries, cash
withdrawals, deposits, and account management.
The system should limit the maximum withdrawal amount per transaction per day.
➢ Fund Transfer: Users can transfer funds between their own accounts or to other users'
accounts within the same bank.
➢ Usability: The interface should be intuitive and easy to navigate for users of all ages.
3.3.2 Backend
➢ A simulated database to store user account information, transaction history, and
authentication data.
➢ Modules for handling different transactions such as login, balance inquiry, withdrawals,
deposits, and fund transfers
3.4 Assumptions
➢ The ATM will only support a single bank.
➢ The system does not handle physical cash but simulates transactions.
3.5 Limitations
➢ The system will not interface with real banking networks or handle real currency.
➢ The simulation will not cover advanced features such as multi-currency support or
integration with external financial services.
3.6 BENEFITS
Learning Java: Developing an ATM simulation system is an excellent way for students and
beginners to learn and practice Java programming concepts, including object-oriented
programming, data structures, and error handling.
Understanding Banking Systems: The simulation provides insights into how real-world
banking systems operate, including transaction processing, account management, and security
measures.
Debugging and Testing: The project enhances debugging and testing skills by identifying
and fixing errors, ensuring the system works as intended.
Understanding Threats: Developers gain awareness of potential security threats and learn
how to mitigate them, which is essential for building secure applications.
Simulated Database Interaction: The project involves creating and managing a simulated
database to store user account information and transaction history, providing hands-on
experience with database management and JDBC.
Data Integrity: Developers learn how to ensure data integrity and consistency, which are
critical aspects of database management.
CHAPTER 4
REQUIREMENTS SPECIFICATION
RAM: 8 GB
Hard Disk: 500
Key board Mouse
Display:1024*768 resolution
4.3 REQUIREMENTS:
Platform Independence: Java programs are compiled into bytecode, which can run on any
device equipped with the Java Virtual Machine (JVM). This makes Java applications highly
portable across different operating systems and hardware.
CHAPTER 5
IMPLEMENTATION
5.1 MODULES
➢ User Interface Module
➢ Transaction Processing Module
➢ Utility Module
➢ Banking Operation Module
➢ Authentication Module
case 2:
System.out.print("Enter money to be deposited:");
deposit = sc.nextInt();
// add the deposit amount to the total balance
balance = balance + deposit;
System.out.println("Your Money has been successfully deposited");
System.out.println("");
break;
case 3:
// displaying the total balance of the user
System.out.println("Balance : " + balance);
System.out.println("");
break;
case 4:
System.exit(0);
default:
//default statement
System.out.println("Invalid Choice");
}
}
}
CHAPTER 6
SNAPSHOTS
➢ Secure Data Handling: Ensures confidentiality and integrity of user data through secure
data management practices.
➢ Scalability and Extensibility: Designed for future enhancements, allowing for the easy
addition of new features and improvements.
➢ Data Management and Security: Implementing secure data handling mechanisms ensures
the confidentiality and integrity of user information. This involves techniques like
encryption for sensitive data and secure authentication processes.
➢ Testing and Validation: Rigorous testing was conducted to validate the functionality of the
system. Unit tests, integration tests, and user acceptance testing ensured that the system
met the specified requirements and operated correctly under various conditions.
FUTURE ENHANCEMENT
Although ATMs were originally developed as just cash dispensers, they have evolved to
include many other bank-related functions. In some countries, especially those which benefit
from a fully integrated cross-bank ATM network (e.g.: Multibanco in Portugal), ATMs include
many functions which are not directly related to the management of one's own bank account,
such as:
➢ Deposit currency recognition, acceptance, and recycling
➢ Paying routine bills, fees, and taxes (utilities, phone bills, social security, legal fees, taxes,
etc.)
➢ Printing bank statements
➢ Updating passbook
➢ Loading monetary value into stored value cards
Purchasing
➢ Postage stamps
➢ Lottery tickets
➢ Train tickets
➢ Concert tickets
➢ Movie tickets
➢ Shopping mall gift certificates
REFERENCES