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Manipulate View

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11 views8 pages

Manipulate View

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© © All Rights Reserved
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10.

Manipulate View
Prof. Pattabiraman. V
SCSE, VIT, Chennai
www.learnersdesk.weebly.com
Introduction
 A change could be made from one choice to another
to change idioms, and any of the parameters for a
particular idiom can be changed.
 Any aspect of visual encoding can be changed,
including the ordering, any other choice pertaining to
the spatial arrangement, and the use of other visual
channels such as color.
 Changes could be made concerning what elements are
filtered, the level of detail of aggregation, and how
the data is partitioned into multiple views.
 Switching from a node–link layout to a matrix layout of
a network.
Why Change?

 Datasets are often sufficiently large and complex


that showing everything at once in a single static
view would lead to overwhelming visual clutter.
 There are 5 major options for handling complexity.
 These 5 choices are not mutually exclusive and can
be combined together.
 A view that changes over time is one of them
Change View over Time
The possibilities for how the view changes can be
• Change the encoding
• Change the arrangement
• Change the order
• Change the viewpoint
• Change which attributes are filtered
• Change the aggregation level, and so on
• Example:
• LineUp (World University Rankings 2012)
Select Elements
 Allowing users to select one or more elements of interest in
a vis is a fundamental action that supports nearly every
interactive idiom.
 The output of a selection operation is often the input to a
subsequent operation.
 In particular, the change choice is usually dependent on a
previous select result.
 Selection Design Choices
 Highlighting
 Selection Outcomes
Navigate: Changing Viewpoint

• Large and complex datasets often cannot be


understood from only a single point of view.
• Many interactive vis systems support a metaphor of
navigation, analogous to navigation through the
physical world.
• In these, the spatial layout is fixed and navigation acts
as a change of the viewpoint.
• Zooming (Geometric, Semantic)
• Panning
• Rotating
Navigate: Reducing Attributes

• The geometric intuitions that underlie the metaphor of


navigation with a virtual camera also lead to a set of
design choices for reducing the number of attributes:
• Slice
• Cut and Project.
Thank You

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