Guide To Managing Innovative Projects V2
Guide To Managing Innovative Projects V2
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Richmond Innovation is a consulting firm specialising in providing training and consultancy services
to organisations that are implementing and improving their innovation capability.
For more information on Richmond Innovation and available publications you can visit:
www.richmondinnovation.com
Contents
1. Introduction..................................................................................................................4
2. What makes innovative projects different?...............................................................5
Uncertainty................................................................................................................................................5
Change.......................................................................................................................................................5
Risk.............................................................................................................................................................5
Agility.........................................................................................................................................................6
Collaboration.............................................................................................................................................6
3. Integrating innovation.................................................................................................7
Tailoring the approach.............................................................................................................................7
4. The Business Case........................................................................................................8
Aspects of an innovation business case..................................................................................................8
Innovation Business Case approaches.................................................................................................10
Accelerating the Business Case.............................................................................................................13
5. Agile in an innovation project context.....................................................................14
Agile value and behaviours....................................................................................................................15
The Agile Manifesto................................................................................................................................16
Common agile approaches....................................................................................................................17
Kanban.....................................................................................................................................................18
Scrumban................................................................................................................................................20
Lean Startup............................................................................................................................................20
Lean / Lean Six Sigma.............................................................................................................................21
DSDM / Agile PM.....................................................................................................................................22
PRINCE2 Agile and PMI Agile.................................................................................................................22
Others......................................................................................................................................................23
Agile tools and techniques.....................................................................................................................23
6. Project risk management...........................................................................................25
Risk factors in innovative projects.........................................................................................................26
Risk profile of innovative projects.........................................................................................................26
Innovation risk management responses..............................................................................................27
Failing fast / Pivoting fast.......................................................................................................................28
Agile risk..................................................................................................................................................29
Risk culture..............................................................................................................................................30
7. Project planning..........................................................................................................31
Approaches to planning innovative projects........................................................................................31
8. Innovation project stages..........................................................................................32
The idea management process.............................................................................................................32
Typical project budget stage gates........................................................................................................33
9. People factors.............................................................................................................34
The innovation project manager...........................................................................................................35
10. Eliminating project bureaucracy.............................................................................36
11. The Innovation Portfolio..........................................................................................38
Innovation portfolio bubble diagram...................................................................................................39
Strategic alignment.................................................................................................................................39
12. Project handover and BAU management................................................................40
Value delivery..........................................................................................................................................40
Learning and continuous improvement...............................................................................................41
13. Additional information and reading.......................................................................42
1. Introduction
The purpose of this guide is to provide the reader with a comprehensive understanding
of innovation project delivery. The focus is on the delivery of projects that are innovative
rather than innovative methods of delivering projects, although delivering innovation
projects does require more agile and responsive approaches.
A number of approaches, such as PRINCE2 Agile, PMI Agile and Agile Project
Management (APMG) go some way to addressing how to deliver innovative projects but
they do not always provide the wider innovation context which is important to consider
when tailoring project approaches.
The guide is aimed at project managers, delivery teams, innovation managers and
organisational leaders who have some responsibility for innovation and delivering
innovation projects. Understanding best practices relating to innovation delivery will
benefit all roles who are either directly responsible for project delivery or associated with
innovation projects in some way. Innovative projects are delivered in a variety of
environments, from large process driven organisations to small entrepreneurial start-up
businesses. This guide aims to provide the reader with tools, techniques and approaches
that can be tailored to suit specific circumstances and blend with existing processes.
The guide is not intended to provide the reader with an entire project management
framework with which to manage innovative projects. There are existing project
methodologies and approaches that already exist (such as PRINCE2 and PMI). Rather, it
will provide the reader with an overview of how an innovation project differs from
conventional projects and offer guidance on how to apply and tailor existing practices
effectively with a focus on successful project delivery within an innovation context. The
guide also considers innovation projects in a wider context than project management, as
there are a number of areas that need to be considered such as organisational culture
and behaviours, idea management, business case, portfolio management, innovation
strategy and definition, and value management.
The guide is the result of extensive research and experience and it reflects best current
practice at the time of writing.
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2. What makes innovative projects different?
Using a broad definition of innovation, we might say that innovation is the delivery of
something new or breaking new ground in some way. More specifically innovation is
often related to the delivery of products or services that have a restricted time window in
which to deliver value. Organisations and individuals innovate to stay ahead of the
competition and transform creative and conceptual ideas into concrete products,
services and processes that add value in some way. Non-innovative projects might not
have the same critical time window, there is more certainty about the final product, less
risk in terms of value elicitation and more conventional means to plan and deliver the
project. In contrast, innovative projects must embrace uncertainty, risk, change, agility
and collaboration. Let's take a look at each area in more detail.
Uncertainty
When delivering innovative projects there is a lot that we do not know. We don't know
how the market will react to the product, we don't know how the product will perform,
we don't know what issues will emerge during delivery and we don't know what other
unknowns there are (we don't know what we don't know). This uncertainty is far greater
with innovative projects than with non-innovative projects and the uncertainty must be
managed accordingly.
Change
The creative process doesn't stop once the project scope is agreed. With an innovative
project the scope can be base-lined, but the baseline should be at a high enough level to
provide some project direction, but not so high level that there is no clarity on what the
project is trying to achieve. Due to uncertainties, delivery teams must be open to
continuous change to scope. This could be in response to new ideas, changing market
conditions or the emergence of new information.
When base-lining a project, focus should be given to the expected value rather than the
actual solution. The solution will likely change as more information is uncovered. Even
the expected value can change as the project progresses and new information emerges.
During project delivery a completely new value proposition might be uncovered that
exceeds the original scope and purpose of the project. There must be a mechanism to
enable these changes to be fed back into the project without having to restart or threaten
the entire project. This means that an expedited re-justification process will be needed
where project direction can quickly be assessed and re-approved as and when new
information emerges that impacts the baseline.
Risk
Uncertainty also introduces more risk into projects. There is a risk that the project will
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cost more and over-run as there is limited prior experience on which to base a plan.
There is a risk that the project will not deliver the expected benefits as it is breaking new
ground. If a project environment or business is risk averse then innovative projects will
encounter challenges with justification. Innovation is inherently risky but can also deliver
significant rewards. Much like investing in the stock market, riskier ventures such as
small company funds in emerging markets can sometimes result in huge losses, but they
can also provide large rewards, far in advance of diversified index tracker funds. There
are ways to manage risk and reduce uncertainty but some level of risk must be embraced
in order to benefit from elevated returns.
Agility
One way to reduce risk is to reduce time, deliver incrementally and learn continuously.
'Agile' is a philosophy to project delivery that encompasses a number of frameworks,
concepts, and techniques that are highly relevant to innovative projects. While Agile is
not only for the purpose of delivering innovation it does provide an environment that is
conducive to projects that have high levels of uncertainty. Agile projects embrace speed
of delivery, customer feedback, continual change and low levels of bureaucratic process,
all of which are necessary to deliver innovation projects effectively.
Collaboration
Innovation cannot be delivered in isolation or in organisational silos. The concept of
many minds or the 'wisdom of crowds' means that innovation is more effectively
delivered using collective wisdom.
The ability for teams to work together in an open and supportive environment will
improve the success of an innovative project. Being open and honest about risks, issues
and opportunities and collaborating on solutions will not only improve project success
but it will enhance team dynamics and create a sense of ownership for the project.
Working and collaborating with a wide group of stakeholders will provide insight to
projects that are uncertain and risky.
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3. Integrating innovation
Highly innovative organisations will consider everything that they do to be innovative and
therefore innovation is embedded into all of their processes, values and approaches and
it will not be necessary to tailor the approach to managing projects. However, many large
organisations, that have standardised their processes, identified their core products and
markets and formalised their management structures will need to adapt the organisation
to cope with innovation. Standardisation and proceduralisation can create barriers to
innovation so it is essential that innovation approaches are sensitively integrated. To get
around this some organisations have created break-out companies to develop new
products and services free of the hindrances of existing processes. This approach can be
successful but it reduces the existing organisations ability to learn and adapt to new
markets. It is always better to integrate innovation where possible, rather than segregate
it. In a project context this means developing innovation project approaches that exist in
harmony and even complement existing processes.
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Entrepreneurial start-ups
Small agile start-ups are innovative by their nature. However, as they become more
established there is value in selectively implementing innovation processes that enhance
the organisations ability to take new products to market. Building an end to end idea
management process would add little value, but agile project delivery approaches to
improve rigour, speed to market and product testing should be considered.
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Definition – Minimum Viable Product (MVP)
The MVP is a concept popularised by Eric Ries in his book The Lean Startup
where an MVP is launched into the marketplace with the absolute bare bones
of functionality or even the promotion of a product that does not yet exist.
This allows the team to test and learn from feedback and then enhance the
product accordingly. The launching of MVP's is a continual feedback loop
referred to as Build, Measure, Learn.
• Quick start up – Innovation projects must be fast paced because speed to market
is always an important factor with innovation. An innovation business case must
therefore be accessible and relatively easy to complete, but must provide enough
justification to get started and give the sponsor confidence in its potential.
Detailed business cases that take months to complete are not fit for purpose in an
innovation project environment.
• Stage by stage justification – Estimation and analysis should provide sufficient
information to give a good level of confidence that the first iteration of the project
will be successful. A small scale prototype or pilot might be delivered initially
which will demonstrate the effectiveness of the idea, followed by a full
implementation. The business case therefore needs to provide justification for the
initial stages, after which it will be revisited with more detailed analysis to justify
further investment. Unlike conventional projects that often require up front
justification for the entire project, an innovation business case only requires
justification for the next stage. Each stage should aim to further demonstrate the
potential of the idea through customer feedback rather than attempt to justify the
project with detailed revenue and benefit estimates that have little real world
evidence to back them up.
• Qualitative 'v' Quantitative analysis – It is likely that estimates will be more
qualitative rather than quantitative in nature. This is due to the lack of comparable
data that is available with projects that are breaking new ground. Instead of
attempting to build detailed figures, costs and forecasts it will be necessary to
place more reliance on customer surveys, interviews, feedback and opinions. This
should be backed with justifiable reasoning so that, under scrutiny, the business
case holds up.
• 'Fail fast' or Pivot – The production of the business case will identify evidence to
support or fail the project before major project delivery work is started. Business
cases that are in development and fail to produce data that justifies the
investment should be failed at the earliest opportunity. This enables the
investment and resources to be allocated to other higher potential projects
instead. During the course of the project major obstacles might be encountered
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but these might not necessarily result in a project fail. It might be possible to
Pivot, where a new approach or project deliverable is developed that will continue
to deliver value. The business case approval process should allow for such
changes.
Definition – Pivot
Pivot is a Lean Startup concept that aims to change the product direction
based on customer feedback. A product or service might need to be adapted
or the anticipated market changed so that it achieves its value objectives. In a
project context this means revisiting the business case or creating a new
business case based on the new information.
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The innovation business case should therefore be short, easy to produce and
understand, have sufficient detail to support the recommendations but be sufficiently
high level to accommodate change.
An expedited business case will accelerate the approval process both at start up and
when approving changes.
Stakeholders must be fully on-board with the innovation business case process as a
different philosophy is required compared to conventional projects. Innovation requires
a learning approach that embraces continuous justification throughout the project rather
than significant 'up front' research that is common to many business justification
approaches. This does not mean that the expected benefits are not clearly defined, it
simply means that the baseline benefits are set at a higher level and must be revisited
frequently to ensure that they remain valid.
It is likely that at each stage during the project further funds are released to scale up the
project as more information emerges. Innovation projects are not always small
speculative pieces of work, they can escalate to become large undertakings as
justification remains valid throughout the review stages.
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Fig. 1 – Business Model Canvas template
The business model canvas utilises a single page template that captures all of the
relevant information needed to progress with a new product or business idea. The
template can be used as a review tool or to provide justification to proceed with an
innovation project.
The Business model canvas provides entrepreneurs, intrapreneurs and innovators with a
visual approach to describe the value proposition, infrastructure, customers and
finances. The canvas will help you to map, discuss and design a business model for the
solution or idea. When completing the canvas for a specific idea it is also worth exploring
how the idea is innovative. For example consider questions such as:
• Does it have a unique selling proposition (USP)?
Definition – Intrapreneur
An organisational employee with an entrepreneurial mindset who is
sufficiently empowered to promote, instigate and drive organisational change
and innovation.
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Applying the Business Model Canvas to an organisational business case scenario will
require some tailoring and adaptation so that it is suitable for an organisations specific
circumstances. To learn more about the Business Model Canvas visit the Strategyzer
website linked below:
https://strategyzer.com/canvas/business-model-canvas
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• Justify in stages. Risk can be reduced by releasing budget at different stages of the
project. At each stage an assessment is made as to whether the project is still
justified. The major difference from a conventional project is that each stage
should aim to deliver some customer value, whether that be a prototype or mock
up that customers can use to help them understand the product or a limited pilot
that involves a select group of customers or super users. At each stage more is
learned about the value of the final deliverable and goes to further justify the
release of additional funds.
• Coach the organisation to align stakeholders with the process. Everyone involved
in the decision making process must be made aware of how innovation business
cases and projects are conducted. Without stakeholder alignment some
stakeholders might think that the lack of detail introduces risk. An understanding
of the process should help to alleviate that belief.
• Make the business case part of the idea management process. During the idea
lifecycle, from conception to delivery, numerous decisions must be made to assess
it's practicality, strategic alignment, potential benefits and scope. If the idea
management process is embedded into an organisations existing processes this
should not be a problem. The problem occurs when an idea management process
is developed in parallel to existing processes. This can result in a requirement for
re-justification, even after the idea has already been justified through the idea
management process. If the correct stakeholders are involved in the idea
management process and the stage gates are configured appropriately the idea
justification should feed directly into the project justification. For this to occur
decision makers involved in the idea management process must be adequately
empowered and the decision making process transparent.
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Agile value and behaviours
A number of overlapping values and behaviours are typical to a many of the different
agile approaches and these include, but are not restricted to, the following:
• Openness and transparency – Good interactions rely on an open environment
where team are comfortable to communicate good news as well as bad. In an
innovation project environment this is essential to ensure that risks and issues are
openly communicated early. Also, being honest about the real value of a project
rather than perceived or desired value will help maintain focus on the most
important deliverables.
• Collaboration – Innovation rarely happens in isolation. Where there is uncertainty
many minds can help to create something that offers real value. Delivery teams,
subject matter experts from the customer and supplier side and senior
stakeholders must collaborate across all stages of idea management to deliver the
right result.
• Early and iterative delivery of value – Agile approaches rely on delivering value
as early as possible. This is done by decomposing and prioritising requirements
and then delivering the components that will provide the most value first. An MVP
can be used to test the market or user requirements first before enhancing and
improving on the product. In an innovation context this approach is valuable to be
able to test the market appetite for the product before committing additional time
and investment.
• Embracing change – Change is inevitable, but in an agile environment change is
not considered bad. Change is embraced and helps to deliver a more accurate
final product. New information always emerges during the delivery of a project
which must be embraced and reflected in the project deliverables. Conventional
projects often produce detailed plans and Gantt charts. In an innovation context,
where there is a high level of uncertainty, it would be counter productive to
produce a detailed plan. That's not to say that a plan does not have value, it just
means that early stage plans must be higher level, with the detail emerging as the
project progresses. Embracing and responding to change will avoid the significant
overhead of scope re-approval and detailed re-planning.
• Continuous improvement / learning – Feedback loops are common in an agile
environment. Not only are feedback loops important for the design of the product,
but they are also important for team dynamics. A Kaizen approach to delivery
helps project teams to continually reflect and improve.
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Definition – Kaizen
Kaizen is the Japanese word for "improvement". In business, kaizen refers to
activities that continuously improve all functions and involve all employees
from the CEO to the assembly line workers. Kaizen is core to the Toyata Lean
manufacturing method where small incremental improvements are
continually made to the manufacturing process.
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Common agile approaches
Scrum
Scrum is one of the more commonly known agile frameworks that provides a process for
delivering products. It is based on the values of courage, focus, commitment, respect and
openness.
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back into the Product Backlog for inclusion into later sprints. The development team also
have a sprint retrospective after each sprint to discuss team dynamics, behaviours and
how well they worked as a team, identifying improvements to be implemented in later
sprints.
Scrum is an effective and continuously improving approach to delivering products that
aims to provide some incremental value to the customer after each sprint.
In an innovation project context Scrum enables delivery teams to breakdown user
requirements, identify which aspects offer the most value, deliver them early and then
benefit from learning which can be fed back into the sprint process. With sprints being
no more than 4 weeks it allows the team to focus on delivering minimal viable products
and then building on them in later sprints. Empowered delivery teams are able to work
unhindered in a low bureaucracy environment. The product owner role and sprint
reviews also maintain a close connection with the customer so that the deliverables are
fit for purpose. Retrospectives take a Kaizen approach to inspecting team effectiveness
on a regular basis and then improving continually.
An innovation or project manager would need to understand where their role fitted into
a Scrum organisation and appreciate that top down management goes against the
philosophy of agile. It is possible that a Hybrid role, where the innovation or project
manager acts as either a product owner or scrum 'leader' might be appropriate.
Scrum, as it stands, is an effective delivery approach for innovation pilots, prototypes and
small projects. For larger more complex projects a number of approaches exist that scale
up the use of Scrum into multiple teams. These approaches include Scrum of Scrums,
Nexus and SAFe.
For more information the Scrum guide is available here:
https://www.scrumguides.org/
Kanban
Kanban is a Just in time (JIT) scheduling system which aims to prevent the build up of
work by pulling work items into production and therefore reduce bottlenecks. The
'pulling work' approach is counter to typical project management approaches where
work is allocated to individuals and then individual capacity is used to plan a critical path
based on resource availability. The number of work items are restricted at various stages
in development which creates a queue for work items and highlights where effort is
required.
Should a build up of 'ready' work occur at a previous stage, which cannot move into the
next stage due to Work in progress (WIP) limits, then all effort is allocated to clearing the
back log so that work can flow freely again.
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Definition – Just in time (JIT)
Just in time is a manufacturing process related to Lean which is aimed at
reducing lead times and response times and reducing waste. The process was
initially used at Toyota to improve the efficiency of the manufacturing process.
This approach requires multi-skilled teams rather than specifically skilled individuals to
perform tasks. Multi-skilled teams can therefore focus effort at any stage during the
process. For example, in a marketing campaign, the development team might comprise
of a team who are multi-skilled in digital marketing, promotion, marketing
communications, design and proofing. During the campaign all members of the team can
then work on any one area of the project. There will likely be experts in specific areas
(such as Digital marketing) but they will also have skills in other areas.
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In an innovation project context Kanban is a very useful approach to improve work-flow
and continuously deliver value. In matrix managed organisations it might be difficult to
negotiate an individuals time to work on certain aspects of a project, particularly when
there are day to day business demands that are often deemed more critical than
innovation activity. Kanban can help to resolve these issues by focusing a delivery team
on a specific innovation product backlog and empowering the team to deliver value
derived from the prioritised backlog. In many ways this focused approach is far more
efficient than a matrix organisation where working on different projects and day to day
demands can create diversion and interfere with project delivery.
For teams that are not co-located it will be necessary to provide a digital means to
display project flow and a number of team Kanban tools can be used for this such as
Trello, Leankit and Kanbanize.
A more detailed explanation of Kanban can be found here:
https://kanbanblog.com/explained/
Scrumban
Scrum and Kanban are complementary in many ways and a Kanban flow system can be
applied and used within a Scrum framework to enhance the effectiveness of product
delivery. This approach is sometimes referred to as Scrumban. Established agile teams
may use this approach or tailor their own own approach that integrates different
elements of Scrum and Kanban. Kanban does not include elements of time-boxing or
specific roles and it does not focus on a specific product. Applying the workflow
principles of Kanban to a Scrum sprint will enhance the project delivery capability within
an innovation environment. Kanban can be applied to Scrum in a much broader sense
but this is beyond the scope of this guide. More information on Scrumban can however
be found here:
https://www.agilealliance.org/what-is-scrumban/
In an innovation project context the use of Scrumban would need to be tailored
appropriately so that it is focused on continual value delivery. It will be more appropriate
where an agile innovation delivery team is responsible for a portfolio of projects,
prototypes and pilots. The Scrumban approach can then be refined and improved as
different projects are delivered and team become more familiar with agile.
Lean Startup
The Lean Startup is an agile approach defined by Eric Ries in his book The Lean Startup.
Lean Startup is aimed at providing start up businesses with a methodology that will result
in faster product success. The foundation of Lean Startup is Build – Measure – Learn,
where an MVP is built and presented to the market and a feedback loop enhances and
improves the final product based on customer feedback.
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The MVP might only be a promotional web page or a basic prototype that is used to
gauge market reaction to the product. The results are then measured in terms of uptake,
usability, function and feedback and the learning is then fed back into the next iteration
of the product. The advantage of this approach is in the value of real market testing.
Innovators often have good ideas but business cases and business plans only provide
theoretical evidence that the product will be successful. The reality is often very different
from what has been predicted in the business case. Markets react in unpredictable ways
so testing a minimum viable product in a real market will produce valuable feedback and
save significant cost if market predictions are wrong. If necessary the idea can be failed
at an early stage or pivoted in a different direction before too much investment is
committed.
Lean Startup has much in common with other agile approaches and is particularly
relevant in an innovation project context because it addresses uncertainty directly by
delivering an MVP early and learning from the feedback. This approach is compatible
with the Innovation Business case approach that recommends a business case that is
both high level and flexible. Lean startup is not only applicable to startup businesses. The
PRINCE2 Agile® manual states that: “Lean startup is often cited as demonstrating how
agile can work when faced with high levels of uncertainty, and there are parallels
between growing a small company (often using ‘disruptive’ technologies) and running a
challenging project.” Innovation is often referred to in organisations as
Intrapreneurship, where entrepreneurial values are applied to corporate programmes to
support the successful delivery of innovation. The principles of Lean startup should
therefore be considered in the context of all innovation projects.
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in a slightly different way. Using both approaches in tandem has been proven to be very
successful.
A detailed overview of Lean Six Sigma is not necessary here. Many of the Lean principles
are built into Agile ways of working, because Agile builds on Lean. It is however useful to
understand what Lean Six Sigma is to highlight it's importance as an underlying
approach. The Project Management Institute provides an overview of how Lean
principles might be built into the project environment (linked below). This will provide a
wider understanding but it is not specifically relevant for innovation projects.
For more information on Lean and Lean Six Sigma in a project context the following links
will help:
https://kanbanize.com/lean-management/what-is-lean-management/
https://www.pmi.org/learning/library/lean-project-management-7364
DSDM / Agile PM
Dynamic Systems Development Method or DSDM is an Agile method that is primarily, but
not exclusively, focused on software development. As with other Agile approaches, DSDM
aims to deliver value to the customer early. It does this through eight core principles:
• Focus on the business need.
• Deliver on time.
• Collaborate.
• Develop iteratively.
• Demonstrate control.
AgilePM® is a project management approach that is optimised for use in an Agile DSDM
environment.
The following link provides more information on AgilePM®:
https://apmg-international.com/product/agilepm
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ways of working and both include the most common agile approaches such as Scrum and
Kanban. Gaining a basic understanding of one or both methods is highly recommended
for innovation practitioners that have project delivery responsibilities.
The project management approaches (including AgilePM) are all of value in an innovation
context but they do not specifically provide the practitioner with innovation project
guidance, which is the aim of this guide.
Others
There are a variety of other Agile approaches, many of them relating to IT systems
development, and some enabling scale up for large complex projects with multiple
interdependencies.
IT based Agile approaches include DSDM, Extreme Programming (XP) and Crystal.
Scale up Agile approaches include Scrum of Scrums, Nexus and Scaled Agile Framework
(SAFe).
A detailed discussion of these frameworks is out of the scope of this document but,
depending on the organisation and nature of the project, the innovation practitioner may
encounter one or more of them so it is worthwhile having an awareness.
Retrospectives
Retrospective activities allow teams to focus on continually improving their approach by
periodically reviewing team performance in terms of behaviours, relationships, skills and
other activities. The retrospective should focus on the 'how' rather than the 'what' so that
lessons learned can be applied to any piece of work or project. In an innovation context
retrospectives are an important way to improve delivery approaches if teams are
breaking new ground and there is a lot of uncertainty.
Stand-up meetings
Usually associated with Scrum, a stand-up meeting is a short regular meeting (usually 15
minutes daily) so that teams can discuss what they have been working on, what they
intend to work on and if they have any impediments.
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Definition – Impediment
An impediment is an issue or blocker that is preventing progress on a piece of
work. Impediments may or may not need to be logged as issues in projects.
Usually anything that can be resolved quickly would not need to be raised as
an issue. Impediments might also be raised as risks for future issues that have
not yet occurred.
The information collected in the meeting can then be updated on a display board which
is easily visible to the team and other stakeholders. The Agile coach or Scrum master
would take responsibility for working with other stakeholders to remove any
impediments.
Estimation
Estimation in an innovation context needs to be more fluid and flexible than a
conventional project, where Gantt charts and critical paths are produced over longer
time horizons to estimate how long each part of the project will take. Agile takes a
different approach which is more compatible with innovation projects. Project
components are broken down into releases and tasks and then estimated in terms of
approximate effort. Effort is not usually defined in man hours, rather, it is defined as a
relative measure according to other tasks, for example, a large, medium or small task.
Work is them completed in short sprints (usually no longer than 4 weeks) and delivery
velocity can be tracked and used to refine future estimates. Agile projects aim to deliver
value as early as possible by focusing on the most important project components
according to the users or customers. Therefore, long term planning of an end product is
going to be less accurate where minimum viable products and prototypes are being
developed to demonstrate overall project viability. This is not to say that long term
planning is redundant. Higher level plans will still make use of Gantt charts, but the
expectation is that the detail is at a high enough level to allow for flexibility in terms of
what is delivered.
Rich communications
Agile makes use of big visible boards (such as Kanban boards and information radiators)
to display information to the team and other stakeholders. This helps to eliminate the
need for regular reports, update meetings and progress reviews because stakeholders
can visit the team room and view the information on the board for themselves. In
addition to visible boards innovation teams need to make use of informal
communications, workshops and visualisations to communicate project performance,
decisions, requirements and intentions. This level of informality is not without risk, but it
can be managed.
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online that can help bridge the gap between distributed teams. Many of these tools use a
Kanban approach to display and allocate work tasks and have a number of advantages
over email and conventional project planning tools.
Some examples are listed below:
• Trello is a Kanban tool that allows tasks to be created on lists that appear on a
Kanban board. The solution is free to use and allows for customisation so that the
board reflects almost any way of working. Teams can collaborate and allocate
tasks to each other and attachments, images and check-lists help to enrich the
user experience. https://trello.com/
• Jira assists with planning, tracking, reporting and releasing of projects. It is a
workflow based planning tool that provides the ability to set up more complex
workflows than a simple Kanban approach.
https://www.atlassian.com/software/jira
• LeanKit was acquired by Planview in 2017 and in their own words it “supports the
implementation of Lean principles, practices, and work methodologies across all
business functions, to help organizations create an environment of continuous
improvement and innovation to deliver customer value, faster.” It is a highly
functional enterprise platform that allows for collaboration and customisation.
https://leankit.com/product/
• Yammer is an Enterprise Social Network (ESN) that integrates with other Microsoft
products such as Sharepoint and Office. https://www.yammer.com/
• Slack is a collaboration tool that allows teams to work together using chat, audio
or video conferencing. Channels can be created for specific projects or delivery
teams, essentially creating an online team room where stand-up meetings and
retrospectives might occur. https://slack.com/
• There are many other agile tools and solutions available and the above provides
only a small selection. In addition, many idea management solutions such as
BrightIdea and Solverboard also have project planning capability built in to allow
ideas to mature from conception through to value delivery.
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excessive risk management formality and risk aversive policies.
• An appreciation that higher risk potentially results in higher returns, but also a
higher failure rate.
• An expectation that risk is likely to be higher probability but lower impact with a
lower emphasis on mitigation and contingency planning.
• Projects in the bottom left quadrant have a high level of certainty and will often be
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classed as 'business as usual' or repeatable projects. These are not likely to be
breaking new ground and would not normally be considered innovative.
• Projects in the bottom right quadrant have a high organisational impact and will
often be large scale organisational change projects such as major infrastructure
implementations or large transformation projects. While there may be elements of
innovation in these projects the delivery of innovative ideas should not unduly
impact the organisation and impact should be reduced using the risk management
approaches set out below.
• Projects in the top right quadrant are usually considered too risky and would need
to be de-risked in some way before initiating.
• Projects in the top left quadrant will include innovative projects where there is a
higher risk of change and issues occurring due to uncertainty but the overall
impact on the organisation should be lowered by using appropriate responses.
• The delivery of value as early as possible through prototypes, spiking, pilots, mock
ups and minimum viable products. This will result in feedback and learning that
will result in a more accurate final product that meets the needs of the customer.
• The application of a continuous feedback mechanism that tailors the project
approach as new learning emerges.
• An ongoing focus on the business case to ensure that, whatever the project
delivers, it is in alignment with the expected benefits or that unexpected benefits
are approved and integrated into the business case.
• A fail fast or pivot fast approach (see below) where projects that are unlikely to
achieve the stated benefits in the business case are closed at the earliest
opportunity or redirected in such a way that they result in an improved business
case.
• Informal risk recording and assessment, perhaps by recording risks during stand
up meetings on a white board where they can be viewed by all interested
stakeholders. Although risks can be captured in a risk register, the formality
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around managing them by assessing contingency and mitigation planning should
be minimised.
• The spread of resources across multiple small projects to reduce risk (See
portfolio management).
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resulted in more pain than gain for the end customer.
• Organisational strategic alignment – Innovative projects might not always be
clearly aligned to core organisational strategy. Organisations that are innovating
sometimes need to 'test the water' when breaking new ground. During project
delivery it could become clear that the project is too far removed from the
organisations core strategy and so it will be necessary to explore alternatives or
close the project.
• External factors – It is essential that the team maintains a wider view of the
project context in terms of competing products, external risks and continued
relevance in the market. With innovative projects the environment can change
quickly and new technologies are often over-hyped. It is therefore important to
avoid falling into the 'bandwagon' trap, where organisations feel it necessary to
deliver a solution because it seems that everyone else is doing it. A persistent
focus on value will help to uncover 'bandwagon' projects.
• Delivery team capability – During the project it may become clear that the
delivery team lacks the capability to deliver the project effectively. If this occurs it
will be necessary to stop the project and revisit the business case to see if
alternatives exist such as 'buying in' a solution or outsourcing delivery.
• Pivoting a project – Making the decision to pivot a project in another direction
must be based on a strong case for doing so. For example, adapting the project
deliverables so that they can be used in a different market, or changing the
deliverables so that they deliver additional value. Pivoted projects will usually
need a new or re-approved business case to continue. This ensures that the stated
benefits are still acceptable and other changes (costs, skills, markets etc.) are
assessed for continued viability.
Agile risk
Agile can reduce risk in some areas but introduce risk in other areas. If using an Agile
approach it is worth considering the following:
• Too much reliance on the 'customer view'. In an Agile environment 'user stories'
are often used to define requirements. In an innovation context, where something
is completely new, the customer might not know what they want until they have
some exposure to the end product. So, while customer involvement is important
during design and idea development phases, it should not necessarily be thought
of as a panacea.
• Informality can improve agility but it can also introduce a lack of rigour,
particularly if the agile environment is not executed properly (fragile agile).
Projects should be assessed for their appropriateness for agile before they are
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initiated. PRINCE2 Agile® uses an approach called the Agilometer which uses a
scoring approach to assess agile project risk. See link for more information:
http://prince2agile.wiki/The_Agilometer
• Agile has its roots in software development and is, for the most part, designed
with effective software development in mind. The use of agile approaches in non-
software development environments should be carefully considered to establish
whether agile is appropriate as some tailoring will undoubtedly be required.
• Agile values must be embraced at all levels in the organisation to give it the best
chance to succeed. Core to agile are the underlying values and principles that
underpin the various frameworks and approaches. For agile to be effective, all
project participants should embrace these values and principles. If there is a small
concentration of dedicated 'agilists' in the organisation, without senior
management and stakeholder support, the approach will likely encounter too
much resistance to be effective. The agile manifesto provides an overview of agile
values and principles, but each framework and approach also has it's own set of
core principles that should be understood. A link to the agile manifesto can be
found here: http://agilemanifesto.org/.
Risk culture
Innovation is a risky undertaking due to the level of uncertainty. If the organisation has a
culture of risk aversion it is unlikely that new ideas will even reach the project
justification stage, let alone project delivery stage. Coaching and educating the
organisation through training and perhaps bringing in credible external consultants
might be necessary to help decision makers adopt a more positive attitude towards risk.
In the context of the portfolio management, a diversified portfolio that includes a mix of
different projects will reduce risk and increase the probability of delivering high value.
Any organisational portfolio should include an element of speculative innovation to
maximise the potential of high returns and protect the organisation from obsolescence.
Often overlooked is the question 'What is the risk of not doing this?'
An organisational culture that embraces some risk does not mean that the organisation
should be exposed to excessive risk, rather, it helps the organisation deliver more value
in an appropriately controlled environment. Embracing some innovation risk at the
project level reduces overall risk to the organisation. If organisations continually innovate
successfully they are ultimately protected from obsolescence.
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7. Project planning
The accepted approach to project planning is to break down tasks, identify dependencies,
allocate resources, identify the critical path and produce Gantt flow charts. This approach
is valid for long term projects that have clearly defined objectives and an agreed
approach for delivering them. Innovative projects will, however, need to accommodate
factors that are common to innovation, including continued change, risk profile,
uncertainty and speed of delivery.
Definition – Timebox
A timebox is a short period of time (usually a period of weeks rather than
months) which a delivery team uses to deliver a piece of functionality.
Timeboxes are fixed, but it is expected that functionality is variable with 'Must
have' functionality being delivered as a minimum requirement. Scrum uses a
time-boxed approach to deliver projects by having time-boxed sprints that aim
to deliver value after each sprint.
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lower priority functions.
6. Learning and feedback – With the level of uncertainty associated with innovation
it is essential to provide a mechanism for continuous improvement to both
working practices and what is being delivered. Regular retrospective reviews and
functional reviews should therefore be planned. Lessons learned are therefore
gathered during the project and applied continuously.
7. Allow zero tolerance on project delivery time – Innovative projects need to be
delivered quickly due to the nature of rapid change. By having a zero tolerance on
project delivery time it forces the delivery team to flex what they are able to
deliver during the allotted time. The functionality of the final product must
therefore be negotiated with customers and user groups throughout the project.
The MVP is the absolute baseline product that the team must deliver, in addition
to this there should be lower priority functionality that the team will endeavour to
produce during the available time. The final product is therefore delivered on
time allowing for feedback and improvements that can be planned later. This
ultimately results in a final product that meets the needs of the user and achieves
the benefits of the business case.
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are justified and delivered, including an element of embedding into business as usual. In
agile environments a final deliverable is likely to be replaced by continuous iteration of
value which makes the hand over to business as usual more of an iterative process. In
this scenario project delivery experts might move onto other projects, but those with
responsibility for identifying and valuing innovation (usually innovation managers) will
continue to remain involved in the solution delivery in a consultative role working closely
with product managers to continually assess value.
In the above diagram, tranches of budget are released as each stage demonstrates value
so that further stages can be justified and funds allocated to deliver more significant
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undertakings. During each project stage learning, new information and a demonstration
of value continually builds confidence and justifies larger investment into the solution.
This approach is counter to a large up front investment being made on the basis of a
detailed business case. The approach also helps to reduce the risk of uncertainty and
continuous change as failing projects can be stopped before too much time and money is
committed.
Stages and approaches to justification will vary from project to project but it is important
to assess how each stage provides value to the end customer. Even a prototype can add
value by giving the customer something that they can use to help them understand and
provide validated feedback on their requirements.
Once the full deployment is delivered and the project is moved across to business as
usual it is likely that further development will occur to continually improve value. A
method of tracking value after the project has been delivered is necessary to provide a
means to fund future innovation efforts. Those responsible for innovation therefore
continue to have a consultative role when projects are delivered into Business as Usual
(BAU).
9. People factors
Innovative projects have their own challenges in terms of how delivery teams are
organised and stakeholders engaged. How this is done will depend on many factors but a
few points to consider are listed below:
• The complexity of an innovation project often requires the involvement of diverse
skills and experience from across the organisation. These skills are not always
locally available resulting in a distributed team. Remote working practices such as
regular video and audio conference meetings and the use of team tools such as
Trello, Slack and others need to be leveraged to make project delivery and
communication as effective as possible. An additional overhead for project
management and coordination should therefore be factored in.
• Senior stakeholders need to be coached on the reasoning and benefits of
methodologies associated with delivering innovative projects. At least one senior
stakeholder should be well versed and act as an advocate for innovation.
Stakeholders must also be made aware of agile approaches and how they can
support agile projects. Agile is not something that can function at the delivery level
only. Agile values must also be embraced by leadership in the organisation.
• Delivering innovation will usually require new skills that the organisation does not
possess. This might relate to new technology, agile approaches and unfamiliar
software. Online training can quickly help to re-skill existing teams and there are a
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number of online platforms such as Udemy.com and Lynda.com. These can help
to fill skills gaps quickly and inexpensively.
• Matrix teams are unavoidable in complex organisations and delivering innovation
is no exception. Despite agile principles suggesting that teams should be co-
located and focused on a single project this is not always possible. The primary
challenge associated with a matrix team in an innovation context is justifying the
priority of innovation. Business as usual (BAU) will frequently take precedence
over innovation because innovation relates to some future benefit, while BAU
must be maintained on a day to day basis. When issues occur innovation is often
de-prioritised. This can lead to innovation projects being continually impacted by
issue resolution on BAU projects. Some way of protecting allocated resources
from BAU issues must be agreed so that the innovation project is not unduly
impacted. If resources must be drawn away then their time away should be logged
as 'resource debt' and re-payed once the business issue is resolved. This, of
course, does not help with the negative impact and interruption to project flow so
it should be logged as a risk and additional mitigation and contingency actions
identified. Senior management should also be supportive of the importance of
innovation and therefore 'borrowing' resources should be discouraged.
• Dedicated innovation teams can provide focus on innovation but they can also
become disconnected from the wider organisation. If an innovation team becomes
a silo it will be difficult to influence and manage resources from across the
business. An innovation process can be managed by an innovation team, but
innovation is delivered by resources from across the organisation. Innovation
teams must therefore be empowered and should build effective relationships to
avoid becoming too far removed from the business.
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achieve value.
Change often perceived as issues or risks. Change embraced as potentially positive.
Monitor progress against plans. Monitor progress against value and
continually justify project.
Document management, version control Light weight documentation and informal
and delivery of progress / exception reporting where possible.
reports.
Focused on project delivery and handover Focused on idea management process and
to BAU. value delivery.
Team management and leadership. Servant leadership and coaching.
Aligned to project team to achieve project Aligned to customer to achieve value
delivery. delivery.
Responsible for project delivery. May have additional responsibility for idea
management process including projects,
portfolio and innovation capability
management.
Responsibility for solution ends when Remains actively consulted and informed
project ends and handover is complete. on value after project is delivered.
Frequently uses waterfall based project Mostly uses Agile based project
approaches, sometimes uses Agile. approaches.
Uses tools such as risk registers, issue Uses tools such as collaborative planning,
registers, Gantt charts, product visual information boards, kanban boards,
breakdown structures, critical path and burn charts and stand up meetings.
planning meetings.
Responsible for delivering one or two Often focused on delivering multiple
major projects. innovation projects all at different stages.
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support project management the purpose and readership should be questioned.
The key question to ask is 'Is this document absolutely necessary for the success
of the project or is there another simpler way to convey the information?'
• Reporting – In a matrix managed environments where resources and
stakeholders are geographically spread out a situation can arise where project
participants are creating multiple reports with the same information for different
audiences. Maintaining a centralised, real-time project dashboard that can be
accessed by all interested stakeholders is be a better approach, but also
minimising the information to only what is necessary should reduce overhead.
• Business case – Achieving the benefits set out in the business case is core to the
success of the project. The business case does therefore need to be documented
and base-lined. However, the requirement to reassess the business case at regular
intervals means that it should be easy to amend the information and compare it
against the baseline. A business case might therefore be produced in a
spreadsheet or on a few presentation slides to convey the essential information.
The business model canvas is a good approach to preparing a simplified business
case (see Business Case section). The underlying research, learnings and
information can be archived, referenced and referred to if necessary. Avoiding
long multi-page business cases that take months to produce is strongly
discouraged. Keeping it simple and testing concepts in the market is far more
effective than producing complex, detailed and highly assumptive forecasts.
• Document contents – Some documents such as Business Cases and Project
Charters might be deemed necessary depending on the organisation. However,
the standard sections in these documents should be minimised to only the
information necessary to serve it's baseline purpose. Duplication of information
across different documents should also be avoided.
• Meetings – Meetings can be highly valuable but can also waste a lot of time. They
are important to gain approvals, solve problems and convey information but their
time should be concentrated and attendees should include only essential
stakeholders. Agendas that include the purpose of the meeting and the desired
objective should be provided beforehand so that attendees understand what is
expected of them. During meetings the flow and conversation should be focused
on achieving the objective. Any interaction that does not relate to the meeting
objective can be captured and followed up later. Teleconference meetings also
need to be carefully managed. Participants should agree, in their working norms,
that they will engage and pay attention during teleconferences. Once the objective
is achieved the meeting should end.
• Informal interactions – In an environment where trust is highly valued, informal
interactions should be embraced. A conversation at the coffee machine can often
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convey more useful information than a long detailed email. Furthermore
conversations help to build relationships where the use of written communication
often creates barriers and misunderstandings.
• Visualisation – 'A picture can convey a thousand words'. Making use of visual
imagery, simple prototypes, mock up screens etc., can help to get the message
across far more easily than a detailed functional specification for example.
• Challenging processes – Challenge processes that seem unwieldy or time
consuming, particularly if there does not appear to be a good reason for doing
something a certain way other than “This is the way we've always done it.” If there
is a more efficient way to do something then the innovation delivery team should
test the approach and feed their learning back into the organisation.
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• Other criteria - such as whether the idea is an internal improvement, product,
service, business to business service or business to consumer service might be
used as appropriate.
Strategic alignment
The innovation portfolio should be strategically aligned with the organisational
objectives. This does not however mean that the ideas being approved for innovation
projects should only be incremental improvements or 'me too' innovations. There should
also be an element of radical or revolutionary innovation that stretches the boundaries
of what the organisation considers core business. For example, Kodak invented the
digital camera in the 1970's but they failed to develop the idea further due to the risk of
cannibalising their existing business. This short sightedness exists in many organisations
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and it is particularly prevalent when large investments are made in infrastructure that
supports existing business models. The fear of damaging returns on existing investments
exceeds the fear of losing business to competitors and new entrants.
What is considered 'core' business should therefore be flexible enough to accommodate
customer preferences. This may go beyond existing capabilities.
Existing products and services can also be considered in the context of new customers
and markets that might not be considered core markets. Adopting a more flexible view of
'who the customer is' can provide new insights into the innovation portfolio.
In summary, the definition of strategic alignment requires stakeholders to be more open
minded than they might otherwise have been to prevent innovative ideas being stifled.
Decision makers must therefore be coached by innovation sponsors to enable innovative
ideas to be market tested. The idea management process for assessing ideas should also
be tailored to allow for a more flexible strategic alignment.
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fund for the purpose of funding new innovative ideas. The revenue generated from
innovation projects should partly be used to replenish and grow the venture fund and
partly used to improve the organisational innovation capability. Therefore, appropriate
accounting procedures must be put in place to specifically measure the financial benefits
from innovation and allow them to be allocated accordingly.
Retrospectives
Agile, more specifically Scrum, makes use of Retrospective meetings after each Sprint to
assess what went well, what should be improved and what should be changed in the next
sprint. Retrospectives can also be used to assess the entire project, the idea management
process and the ongoing management of operational products.
The retrospective process is particularly useful because it focuses on how the work was
done rather than what was delivered and the team involved commits to actionable things
that they will change. Retrospectives are therefore a useful tool to bring about
continuous improvement in processes and methods throughout the product lifecycle.
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13. Additional information and reading
• PRINCE2 Agile Axelos - https://www.axelos.com/best-practice-solutions/prince2-
agile/what-is-prince2-agile
• PMI Agile - https://www.pmi.org/certifications/types/agile-acp
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