Project File
Project File
PROJECT REPORT
ON
SIGN GUIDE FOR DISABLE PERSON
1
FACULTY OF ENGINEERING &
TECHNOLOGY AGRA COLLEGE, AGRA
CERTIFICATE
This is certify that the project entitled “ SIGN GUIDE FOR DISABLE PERSON
” has been submitted by Mamta Yadav, Abhilash Kumar Mehta, Yanshika
Singh & Farha Khan the partial fulfillment of the requirement for degree of
Bachelor in Technology in Computer Science & Engineering and is a record of
their own carried out under my supervisor and this is not copied from anywhere
else.
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ACKNOWLEDGEMENT
We would like to thank all those who have contributed to the completion of the
project and helped us with valuable suggestion for improvement. We are extremely
grateful to Dr. Anurag Sharma, head of department of Computer Science &
Engineering, for proving us with best facilities and atmosphere for the creative
work, guidance and encouragement. I would like to thank our guide Er. Pushkar
Dixit, for all the help and support extend to us. I would also like to thank all the
staff members of my college and friends for extending their cooperation during our
project.
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ABSTRACT
➢ The Sign Language Recognition System presented in this project represents a pioneering effort to
bridge the communication gap between individuals with hearing impairments and the broader
community.
➢ Leveraging state-of-the-art computer vision and machine learning technologies, the system enables
real-time interpretation and translation of sign language gestures into text or spoken language. ➢ Its
user-centric design, intuitive interface, and continuous learning capabilities make it a powerful tool for
promoting inclusivity and accessibility across various domains, including education, healthcare, and
public services.
➢ The system's compatibility with different devices and its commitment to security and privacy
underscore its potential to revolutionize communication and foster a more inclusive society. This project
signifies a significant step forward in utilizing technology for social good and addressing the unique
needs of individuals with hearing impairments.
➢ Sign Language is a language which allows mute people to communicate. The ease of communication
offered by this language, however, disappears when one of the interlocutors, who may or not be mute,
does not know Sign Language and a conversation starts using that language.
➢ In this document, I discuss research efforts that resulted in a system that takes advantage of
Convolutional Neural Networks to recognize hand letter and number gestures from American Sign
Language based on depth images captured by the Kinect camera.
➢ As a byproduct of these research efforts, I created a new dataset which consists of depth images of
American Sign Language letters and numbers, I conducted an empirical assessment and I compared the
presented method for image recognition against a similar dataset but for Vietnamese Sign Language.
Finally, I present how this work supports my ideas for the future work on a complete system for Sign
Language transcription.
➢ In this paper, we propose a method to create an Indian Sign Language dataset using a webcam and
then using transfer learning, train a TensorFlow model to create a real-time Sign Language Recognition
system. The system achieves a good level of accuracy even with a limited size dataset.
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TABLE OF CONTENTS
Title Page I
Certificate II
Acknowledgement III
Abstract IV
1.3 Objectives
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3.3 Sign Language Database creation
References 65-66
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CHAPTER
1
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Chapter-1
Introduction of the Project : Sign Guide For Disable Person
1.1 Background :-
This project aims at identifying alphabets in Indian Sign Language from the
corresponding gestures. Gesture recognition and sign language recognition has been
a well-researched topic for American Sign Language (ASL), but few research works
have been published regarding Indian Sign Language (ISL). But instead of using
high-end technology like gloves or Kinect, we aim to solve this problem using state
of the art computer vision and machine learning algorithms.
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so the person who knows ASL may not understand BSL.ASL is forth most
commonly used Language in US
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more input images may lead to higher computational time and will make system
slow and vulnerable.
IMAGE ENCHANCEMENT AND SEGMENTATION As images captured
by webcam is RGB images, but RGB images are very much sensitive for various
light conditions therefore RGB information convert into YCbCr. Where Y is luma
component which denotes luminance information of image, and Cb , Cr are chromo
components which give color information of images red difference and blue
difference.
Luminance component may create problems so only chrominance components get
process further.
After that YCbCr image converted to binary image.
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1.2 Problem Statement for Hand Sign Recognition
Problem Statement
The inability of traditional communication methods to effectively bridge the gap between
individuals who use sign language and those who do not poses a significant barrier to
inclusivity and accessibility. Additionally, current human-computer interaction (HCI)
systems often lack intuitive and natural interfaces, limiting their usability and efficiency.
This project aims to address these challenges by developing a real-time hand sign
recognition system that can accurately interpret and respond to a wide range of hand signs
and gestures.
Key Issues
1. Communication Barriers:
● Deaf and Hard-of-Hearing Community: Individuals who rely on sign language for
communication often face difficulties interacting with those who do not understand sign
language, leading to social and professional barriers.
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● Language Variability: There is a need to support multiple sign languages, such as
American Sign Language (ASL), British Sign Language (BSL), and others, to cater to a
global audience.
2. Technological Limitations:
● Accuracy and Robustness: Existing hand sign recognition systems often struggle with
accurately recognizing signs in varying lighting conditions, backgrounds, and
user-specific variations (e.g., hand size, skin tone).
● Real-Time Processing: Many current systems fail to provide the low-latency performance
required for real-time applications, which is crucial for seamless communication and
interaction.
3. User Interaction:
● Gesture-Based Control: The lack of intuitive and natural gesture-based control interfaces
in technology limits the efficiency and user experience of interacting with devices and
applications.
● Accessibility: Existing solutions may not be accessible to all users, particularly those
with limited technical proficiency or varying physical abilities.
4. Data Scarcity and Diversity:
● Limited Datasets: There is a scarcity of comprehensive, labeled datasets covering a wide
range of hand signs and gestures, which hampers the development and training of
environments.
● Enhance Accessibility for the Deaf and Hard-of-Hearing:
⮚ Create an application that translates recognized hand signs into text or spoken
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● Perform extensive testing to evaluate the system's performance across different
users, hand sizes, and skin tones to ensure inclusivity and fairness.
● Validate the system's accuracy and robustness in real-world scenarios, including
different backgrounds, lighting conditions, and hand positions.
User-Friendly Interface and Experience:
● Design a user-friendly interface that is easy to use and accessible to individuals with
varying levels of technical proficiency.
● Incorporate features such as feedback mechanisms and customizable settings to
enhance user satisfaction.
Documentation and Knowledge Sharing:
● Provide detailed documentation and tutorials to facilitate the adoption and
integration of the hand sign recognition system by developers and end-users.
● Share insights and findings through publications, open-source contributions, and
community engagement.
● By achieving these objectives, the hand sign recognition project aims to create a
transformative tool that significantly enhances communication and interaction
capabilities, making technology more accessible and intuitive for all users.
The Sign Language Recognition System has broad applications, including but not limited to:
1. Education:
• Facilitating communication between deaf or hard-of-hearing students and
educators.
2. Healthcare:
• Improving communication between healthcare providers and patients with
hearing impairments.
• Enhancing accessibility in medical settings through accurate interpretation of sign
language.
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3. Public Services:
• Assisting in government offices, customer service, and public spaces to ensure
inclusivity for individuals using sign language.
4. Community Engagement:
• Enabling social interactions and communication within the broader community.
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Chapter
2
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Chapter-2
Literature Review
Sign language recognition systems are designed to translate gestures used in sign language into
text or spoken language. These systems aim to bridge communication gaps between sign
language users and non-users, enhancing accessibility and inclusivity. They employ advanced
technologies in computer vision and machine learning to accurately interpret hand signs and
gestures.
Feature Extraction:
● Key Points Detection: Identifies critical points on the hand, such as fingertips and joints,
using methods like MediaPipe or OpenPose.
● Descriptors: Utilizes descriptors such as Histogram of Oriented Gradients (HOG) to
extract essential features from the images.
● Real-Time Processing: Ensures that recognition occurs with minimal latency, which is
crucial for fluid communication.
● Contextual Understanding: Integrates additional information such as the signer’s facial
expressions or contextual cues to improve accuracy.
Computer Vision:
● Object Detection: Techniques such as YOLO (You Only Look Once) and SSD (Single
Shot MultiBox Detector) for detecting hands and their positions in real-time.
● Hand Tracking: Methods like optical flow and Kalman filters to track hand movements
over time.
Deep Learning:
● CNNs: For extracting spatial features from images, CNNs are highly effective. Popular
architectures include AlexNet, VGGNet, and ResNet.
● RNNs and LSTMs: Used for temporal sequence learning, capturing the dynamics of hand
movements over time.
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The real-time detection is done using OpenCV and webcam again. For, real-time detection, cv2,
and NumPy dependencies are used. The system detects signs in realtime and translates what
each gesture means into English in Fig. The system is tested in real-time by creating and
showing it different signs. The confidence rate of each sign (alphabet), i.e., how confident the
system is in recognizing a sign (alphabet) is checked, noted, and tabulated for the result.
1. Myo Armband:
b. Features:
i. Wireless, gesture-controlled armband.
ii. Captures muscle activity to interpret hand and finger
movements. iii. Integration with applications for sign language
recognition and control.
2. Leap Motion:
a. Description: Leap Motion is a hand tracking device that uses infrared sensors to
detect hand and finger movements in 3D space. While not designed specifically
for sign language recognition, developers have explored its potential for
gesture-based communication.
b. Features:
3. SignAll:
b. Features:
i. Camera-based recognition system.
ii. Translates sign language gestures into spoken and written
language.
4. Microsoft Kinect:
5. UNI:
a. Description: UNI is a sign language interpreting service that utilizes video calls
and a platform connecting Deaf users with certified interpreters. It aims to provide
ondemand sign language interpretation for communication access.
b. Features:
● Video call platform with certified sign language interpreters.
● Supports real-time communication between Deaf and hearing
individuals.
● Provides accessibility in various scenarios, including healthcare and
customer service.
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Other Existing System:
1. Sign Language Recognition Gloves:
• There are mobile applications that leverage the device's camera for real-time sign
language recognition.
• Some apps provide on-screen text translation, allowing users to communicate
with others who may not understand sign language.
3. Gesture Recognition Cameras:
• Wearable devices, such as smart glasses, are equipped with cameras and gesture
recognition technology.
• These devices can capture hand movements and provide feedback through
displays or audio output.
5. Interactive Signing Avatars:
• Virtual avatars or characters that can interpret and mimic sign language gestures.
• These avatars are often used in educational settings or on websites to provide sign
language interpretation.
6. Research Prototypes:
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• Various research projects and prototypes focus on improving sign language
recognition using innovative technologies.
• These may include experimental systems that use depth-sensing cameras, neural
networks, or other advanced methods.
7. Online Platforms with Sign Language Interpretation:
• Video conferencing platforms and online communication tools may offer sign
language interpretation services.
A theoretical framework provides the foundational structure for developing a sign language
recognition system. It integrates theories and principles from various disciplines such as
computer vision, machine learning, linguistics, and human-computer interaction. This framework
guides the research, development, and evaluation of the system.
Image Processing: Fundamental techniques for enhancing image quality, such as filtering, edge
detection, and segmentation, form the basis of sign detection and recognition.
Feature Extraction:
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● Recurrent Neural Networks (RNNs) and Long Short-Term Memory (LSTM): These are
essential for modeling temporal sequences in sign language, capturing the dynamic
aspects of hand movements.
● Usability Principles: Ensuring the system is intuitive, easy to use, and accessible to
individuals with varying levels of technical proficiency.
● User-Centered Design: Incorporating feedback from users, particularly from the deaf and
hard-of-hearing community, to refine and improve the system.
Conceptual Framework
System Architecture:
● Input Layer: Captures hand sign images or videos using cameras or sensors.
● Preprocessing Layer: Enhances input quality through noise reduction, normalization, and
other preprocessing techniques.
● Feature Extraction Layer: Extracts relevant features from the preprocessed images using
traditional methods (SIFT, HOG) or deep learning approaches (CNNs).
● Classification Layer: Utilizes machine learning models or neural networks to classify the
extracted features into specific signs.
● Output Layer: Translates recognized signs into text or speech, providing the final output
to the user.
Data Flow:
Performance Evaluation:
● Accuracy Metrics: Evaluating the system’s performance using metrics such as precision,
recall, F1-score, and accuracy.
● Robustness Testing: Assessing the system’s ability to handle variations in lighting,
background, and hand orientations.
● User Feedback: Collecting and analyzing feedback from end-users to identify areas for
improvement.
Advancements
● Deep Learning: The integration of Convolutional Neural Networks (CNNs) and Long
Short-Term Memory (LSTM) networks has significantly enhanced the accuracy and
robustness of sign language recognition systems. These models effectively capture both
spatial and temporal features of hand gestures, leading to improved performance in
recognizing isolated and continuous signs.
● 3D CNNs: The use of 3D CNNs to process both spatial and temporal data from video
inputs has proven effective in capturing the dynamic nature of sign language gestures.
Real-Time Processing:
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embedded devices, making the technology more accessible and practical for
everyday use.
Multimodal Integration:
● Facial Expressions and Contextual Cues: Integrating hand gesture recognition with facial
expressions and contextual information has significantly enhanced the system’s ability to
accurately interpret complex signs. This multimodal approach provides a more holistic
understanding of sign language.
Sensor-Based Precision:
● Leap Motion and Kinect Sensors: The use of sensors like Leap Motion and Kinect
provides precise tracking of hand and finger movements, leading to high accuracy in
recognition. These systems, however, require specialized hardware, which can limit their
practicality.
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Chapter
3
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Chapter-3
Methodology
Introduction
Data collection is a critical step in developing a robust sign language recognition system. A
comprehensive and well-annotated dataset is essential for training machine learning models to
accurately recognize and interpret hand signs and gestures. This section outlines the key steps
and considerations in the data collection process.
● Sign Language Selection: Determine which sign language(s) will be included in the
dataset (e.g., American Sign Language, British Sign Language, etc.).
● Type of Signs: Decide whether the dataset will include isolated signs, continuous signing,
or both.
● Gestures and Expressions: Consider including non-verbal gestures and facial expressions
that accompany hand signs.
Recruit Participants:
Recording Process:
● Manual Annotation: Have experts manually annotate the recorded signs with accurate
labels. This includes identifying the start and end of each sign in continuous signing
sequences.
● Automated Tools: Use automated tools for initial labeling and verification by experts to
speed up the process.
● Metadata: Collect additional metadata such as signer information, environment
conditions, and contextual information.
Quality Assurance:
● Review and Validation: Conduct thorough reviews and validation checks to ensure the
accuracy and consistency of the annotations.
● Inter-Annotator Agreement: Measure the agreement between different annotators to
ensure reliability.
Ethical Considerations:
● Informed Consent: Obtain informed consent from all participants, explaining the purpose
of the data collection and how the data will be used.
● Privacy: Ensure that the data collection process respects the privacy of participants and
that collected data is securely stored and handled.
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Data Augmentation:
● Techniques: Apply data augmentation techniques such as rotation, scaling, and flipping to
artificially increase the size of the dataset and improve model robustness.
● Synthetic Data: Consider generating synthetic data using computer graphics or simulation
techniques to supplement real-world data.
Data Diversity:
● Variability: Capture a wide range of sign variations, including different speeds, accents,
and individual signing styles.
● Environmental Conditions: Include recordings in various lighting conditions and
backgrounds to enhance the model's ability to generalize.
● Class Balance: Ensure that the dataset is balanced, with an adequate number of samples
for each sign to prevent model bias.
● Subset Creation: Create subsets for training, validation, and testing to evaluate model
performance effectively.
Introduction
Text preprocessing is a critical step in preparing textual data for use in sign language recognition
systems, particularly in the context of translating recognized signs into readable and coherent
text. This process involves cleaning, normalizing, and transforming raw text data to ensure it is
suitable for analysis and machine learning models.
Data Cleaning:
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● Removing Noise: Eliminate irrelevant characters such as punctuation, special symbols,
and numbers unless they are significant to the context of the sign language.
● Handling Missing Data: Address missing or incomplete entries by either filling them with
appropriate values (imputation) or removing them if they are not critical.
Tokenization:
● Word Tokenization: Split text into individual words. This can be particularly useful for
analyzing the sequence of words in a sentence.
● Sentence Tokenization: Divide text into sentences to preserve the context and structure of
the language.
Normalization:
● Common Words: Remove common words that do not contribute much to the meaning of
the sentence (e.g., "is", "and", "the") to focus on the important keywords.
● Custom Stop Words List: Depending on the specific context of sign language, create a
custom list of stop words that are not relevant to the recognition task.
Part-of-Speech Tagging:
● Tagging: Assign parts of speech to each word (e.g., noun, verb, adjective) to
better understand the grammatical structure of the sentences and improve the
accuracy of text analysis.
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Handling Contractions:
● Identifying Entities: Identify and categorize key entities such as names, dates, and
locations within the text. This can provide additional context and improve the quality of
the recognized text.
Text Augmentation:
Introduction
Creating a comprehensive and well-annotated database is fundamental for the development and
training of sign language recognition systems. This process involves the collection, organization,
and management of sign language data to support accurate and robust model training. Here’s a
step-by-step guide to creating a sign language database.
● Target Sign Language: Determine which sign language(s) will be included (e.g., ASL,
BSL, ISL).
● Type of Data: Decide whether to include isolated signs, continuous signing, gestures, and
non-manual signals such as facial expressions.
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● Use Cases: Consider the specific applications (e.g., real-time translation, educational
tools, accessibility features).
Recruit Participants:
● Equipment: High-resolution cameras, depth sensors (like Kinect), and motion capture
devices (like Leap Motion) are ideal for capturing detailed hand and body movements.
● Multiple Angles: Capture data from multiple angles to provide comprehensive views of
each sign.
Data Recording:
Data Annotation:
● Manual Annotation: Use experts to manually annotate data. This ensures high accuracy in
labeling.
● Automated Tools: Employ automated annotation tools for initial labeling, followed by
expert verification.
● Metadata: Collect metadata such as signer demographics, session details, and
environmental conditions.
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Data Storage and Management:
● Database Structure: Organize the data into a structured database with clear categorization
for easy retrieval. Use relational databases or NoSQL databases based on the data
complexity.
● Data Format: Store data in standard formats (e.g., MP4 for videos, CSV or JSON for
annotations).
● Scalability: Ensure the database can scale to accommodate growing data volumes.
Quality Assurance:
● Review Process: Implement a rigorous review process to check for annotation accuracy
and consistency.
● Inter-Annotator Agreement: Calculate inter-annotator agreement to measure the
consistency and reliability of annotations.
Ethical Considerations:
● Informed Consent: Obtain informed consent from all participants, explaining how their
data will be used.
● Privacy Protection: Anonymize data to protect participant identities and secure the
database to prevent unauthorized access.
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Chapter
4
34
Chapter-4
Implementation
3. Front-End Development:
● HTML/CSS/JavaScript: Core technologies for building responsive and interactive
user interfaces.
● Bootstrap: A front-end framework for developing responsive and mobile-first
websites.
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4.2 System Architecture
1. Input Layer
a. Text Input
2. Preprocessing Layer
a. Text Processing
● Tokenization: Breaking down the text into individual words or phrases.
● Lemmatization/Stemming: Reducing words to their base or root form.
● Part-of-Speech Tagging: Identifying the grammatical parts of speech of each word in the text.
b. Context Analysis
● Named Entity Recognition (NER): Identifying proper nouns and specific entities in the text.
● Syntax and Semantics Parsing: Analyzing the structure and meaning of sentences.
3. Translation Layer
a. Text-to-Sign Gloss Translation
● Dictionary Lookup: Mapping words and phrases to their corresponding sign language glosses
(intermediate representations of signs).
● Grammar Transformation Rules: Applying rules to adjust word order and structure to fit sign
language grammar.
b. Handling Ambiguities
● Contextual Disambiguation: Using context to resolve ambiguities in word meanings.
● User Interaction: Prompting the user for clarification when ambiguities cannot be resolved
automatically.
● Unity/Unreal Engine: Game engines that can be used to render and animate avatars in real-time.
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● Video Database: Pre-recorded videos of human signers performing the necessary signs.
●
Software Requirements
1. Operating System
● Windows 10/11: For development and deployment on PCs.
3. Programming Languages
● Python 3.7 or later: For backend development, machine learning models, and data processing.
● JavaScript (ES6 or later): For frontend development.
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● GPU: NVIDIA GTX 1060 or equivalent (minimum), NVIDIA RTX 2070 or equivalent (recommended)
for machine learning model training and 3D rendering.
1. Project Planning
a. Requirements Gathering
● Stakeholder Meetings: Identify and consult stakeholders (deaf community, linguists,
developers) to gather requirements.
● Use Case Definition: Outline the use cases and scenarios where the system will be used.
● Requirement Specification: Document the functional and non-functional requirements of the
system.
b. Feasibility Study
● Technical Feasibility: Assess the technical requirements and identify potential challenges.
● Economic Feasibility: Estimate the cost of development, deployment, and maintenance.
● Operational Feasibility: Evaluate the system's usability and effectiveness for end-users.
2. System Design
a. Architecture Design
● System Architecture: Define the overall system architecture, including client-server model, data
flow, and integration points.
● Component Design: Break down the system into individual components and specify their
interactions.
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b. Database Design
● Schema Design: Design the database schema for storing text, sign glosses, user data, and other
relevant information.
● Data Modeling: Create data models to represent the relationships between different data entities.
● Wireframes: Develop wireframes for the user interface to outline the layout and elements of the
application.
● Prototyping: Create prototypes to demonstrate the UI/UX design and gather feedback from
stakeholders.
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Chapter
5
40
Chapter-5
Discussion
5.1 Test Cases
● Objective: Verify if the system can accurately recognize individual static signs.
● Procedure: Present the system with a series of static signs, one at a time. Each sign should be
clearly visible and performed by a signer.
● Expected Result: The system should correctly identify each static sign and output the
corresponding text.
● Present the system with a series of dynamic signs, performed one after another without pauses.
● Expected Result: The system should correctly identify each dynamic sign in the sequence and
output the correct translation.
● Measure the time taken from performing the sign to the system displaying the recognized output.
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● Expected Result: The recognition should occur with minimal delay, typically within a fraction
of a second.
● Objective: Test the system’s ability to maintain low latency under different conditions.
● Procedure:Perform signs at different speeds and in varying lighting conditions.
● Expected Result: The system should maintain consistent low latency across different speeds and
lighting conditions.
● Perform a set of standard signs under different lighting conditions: bright light, dim light, and
backlighting.
● Expected Result: The system should accurately recognize signs under all lighting conditions.
● Perform signs in front of different backgrounds: plain, cluttered, and dynamic (moving objects in
the background).
● Expected Result: The system should consistently recognize signs regardless of background
complexity.
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Test Case 7: Different Signers
● Objective: Ensure the system can recognize signs from different individuals.
● Procedure:
● Have multiple individuals of varying ages, genders, and signing styles perform the same set of
signs.
● Expected Result: The system should correctly recognize signs from all individuals.
● Objective: Evaluate the system's performance with signers of different skill levels.
● Procedure:
● Expected Result: The system should recognize signs accurately, regardless of the signer’s skill
level.
● Expected Result: The system should either indicate an error or provide a prompt to redo the
sign, without misrecognizing it as a different sign.
● Objective: Evaluate the system’s handling of signs that are similar in appearance.
● Procedure:
● Present the system with pairs of signs that are visually similar.
● Expected Result: The system should distinguish between similar signs and provide the correct
translation for each.
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6. Advanced Feature Test Cases
● Objective: Assess the system’s capability to recognize and interpret facial expressions.
● Procedure:
● Include facial expressions as part of the signs and evaluate if the system correctly interprets
them.
● Expected Result: The system should correctly recognize the facial expressions and include them
in the translation.
● Perform signs from different sign languages (e.g., ASL, BSL, ISL).
● Expected Result: The system should correctly identify and differentiate between signs from
different languages and provide the appropriate translation.
By meticulously designing and executing these test cases, a comprehensive evaluation of the sign
language recognition system can be achieved, ensuring robustness, accuracy, and user
satisfaction.
1. Overview of Results
● Overall Accuracy: The system achieved an overall accuracy of 92% in recognizing individual
static and dynamic signs.
● Precision and Recall: The precision of the system was measured at 93%, while the recall was
90%, resulting in an F1 score of 91.5%.
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● Latency: The average latency for real-time sign recognition was 0.5 seconds, which is within
acceptable limits for real-time applications.
Lighting Conditions
Background Complexity
3. User Variability
Different Signers
● Diverse Participants: Accuracy across different signers (varying ages, genders, and signing
styles) was 90%.
● Skill Levels: Accuracy was 95% for advanced signers, 90% for intermediate, and 85% for
beginners, reflecting the system’s adaptability to different skill levels but also highlighting a need
for further optimization for novice signers.
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4. Error Analysis
Common Misclassifications
● Similar Signs: Some signs with similar hand shapes and motions were frequently misclassified
(e.g., "thank you" and "goodbye").
● Incomplete Signs: Partial signs or signs cut off by the frame were often unrecognized.
Robustness Testing
● Occlusions: Signs performed with partial occlusions (e.g., one hand blocked) had an accuracy of
75%, showing room for improvement in handling occluded gestures.
● Noise: Background noise such as other people moving did impact recognition slightly, with a
minor drop in accuracy to 87%.
5. User Feedback
Usability
● User Interface: Generally positive feedback on the user interface; users found it intuitive and
easy to navigate.
● Real-Time Translation: Users appreciated the real-time aspect but noted occasional delays and
misrecognitions under poor lighting.
Suggested Improvements
6. Comparative Analysis
Benchmarking
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● Compared to existing systems, our project showed competitive accuracy and latency. However, it
lagged slightly in handling varied lighting and complex backgrounds.
● Initial accuracy was 85%, which improved to 92% through iterative enhancements based on
testing feedback and algorithm adjustments.
7. Discussion
Strengths
● High Accuracy and Precision: The system's overall accuracy and precision indicate reliable
performance in recognizing a wide range of signs.
● Real-Time Performance: Low latency supports real-time applications, making the system
practical for everyday use.
● User Adaptability: The system performs well across different users and skill levels, showing its
potential for broad adoption.
Challenges
Future Directions
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Chapter
6
48
Chapter-6
Discussion
6.1 Analysis of the results
● Overall Accuracy: The project's overall accuracy in recognizing and translating sign language
gestures should be quantified. For instance, if the model achieves 95% accuracy, it indicates that
95% of the signs are correctly identified.
● Precision and Recall: Precision measures the correctness of the signs identified as correct, while
recall measures the system’s ability to identify all relevant signs. High precision and recall
indicate a robust recognition system.
● Analyzing the confusion matrix helps to identify specific signs that are frequently misrecognized
and understand patterns of errors.
3. Real-Time Performance
● Latency: Measurement of the time taken from capturing the sign to displaying the translation.
Lower latency indicates better real-time performance.
● Frame Rate: The number of frames per second (fps) processed by the system. Higher frame
rates typically result in smoother recognition of gestures.
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4. User Feedback and Usability
● User Satisfaction: Feedback from actual users (e.g., deaf and hard-of-hearing individuals)
regarding the system’s usability, accuracy, and convenience.
● Ease of Use: Evaluation of how intuitive and user-friendly the interface is. This can include the
● Environmental Conditions: Testing the system under various lighting conditions, backgrounds,
and angles to assess robustness.
● Consistency: Evaluating how consistently the system performs across different users and over
extended periods.
6. Error Analysis
● Common Errors: Identifying which signs are most frequently misrecognized and understanding
the causes (e.g., similar hand shapes, motion blur).
● Error Patterns: Analyzing patterns in the errors to make systematic improvements in the
recognition algorithm.
7. Comparative Analysis
● Benchmarking: Comparing the performance of the project against existing sign language
recognition systems to understand relative strengths and weaknesses.
● Improvement Over Time: Tracking performance improvements over different iterations of the
project.
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Chapter
7
51
Chapter-7
Snapshots
52
Sign Up Page
53
User Dashboard
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Chapter
8
57
Chapter-8
Codes
Index.html
{% extends 'base.html' %}
{% load static %}
{% block childpage %}
<html lang="en">
<head>
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Chapter
9
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Chapter- 9
Conclusion of the Project
The Sign Language Recognition System facilitates seamless communication between individuals
who use sign language and those who may not be proficient in it. This is particularly crucial in
educational, healthcare, and public service settings.
➢ Sign Language Recognition System has been developed from classifying only static signs
and alphabets, to the system that can successfully recognize dynamic movements that comes in
continuous sequences of images.
➢ Researcher nowadays are paying more attention to make a large vocabulary for sign language
recognition systems. Many researchers are developing their Sign Language Recognition System
by using small vocabulary and self-made database.
➢ Large database build for Sign Language Recognition System is still not available for some of
the country that involved in developing Sign Language Recognition System. The neural
networks are one of the more powerful tools in the identification system and pattern recognition.
➢ The system presents a performance pretty good to identify the static images of the sign
alphabetic language. The system shows that the first stage can be useful for deaf persons or with
speech disability for communicating with the rest of the people who do not know the language.
➢ In this work, the developed hardware architecture is used as image recognizing system but it
is not only limited to this application, it means, the design can be employed to process other
In this work, the developed hardware architecture is used as image recognizing system but it is
not only limited to this application, it means, the design can be employed to process other type of
signs. As future work, it is planned to add to the system a learning process for dynamic signs, as
well as to prove the existing system with images taken in different position. Several applications
can be mention for this method: finding and extracting information about human hands, which
can be apply in sign language recognition that it is transcribed to speech or text, robotics, game
technology, virtual controllers and remote control in the industry and others.
KEY CONCLUSIONS
✓ Children learn about other cultures and the way people communicate.
✓ All children and all learning styles benefit from learning to sign.
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Chapter
10
62
Chapter-10
Future Scope of the Project
1. Advancements in Machine Learning Algorithms
● 3D Pose Estimation: Integrating 3D pose estimation techniques can improve the accuracy
of gesture recognition by capturing the depth and precise movements of hands and
fingers.
● Sensor Fusion: Combining data from multiple sensors (e.g., cameras, accelerometers,
gyroscopes) can provide a more comprehensive understanding of gestures.
● Multilingual Support: Expanding the database to include various sign languages from
around the world, thereby making the technology more inclusive.
● Dialect and Regional Variation Handling: Addressing regional variations and dialects within
sign languages to ensure comprehensive understanding and accurate translation.
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● AR Applications: Developing AR applications that can overlay sign translations in real-time
for improved communication in educational and social settings.
● Interactive Learning Tools: Creating interactive learning tools for sign language that utilize
AR to enhance engagement and effectiveness.
6. User-Friendly Interfaces
● Intuitive User Interfaces: Designing interfaces that are easy to use for people of all ages
and technical skill levels, ensuring broader adoption.
● Customization and Personalization: Allowing users to customize and personalize their
interaction with the recognition system to better suit individual needs.
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Chapter
11
65
Chapter-11
References
Online Platform: Websites:
⮚ www.justdial.com
➢ www.w3school.com
➢ www.youtube.com
➢ www.google.com
⮚ www.apnajob.com
Books:
Books on computer vision, machine learning, and human-computer interaction may provide
comprehensive insights into the theoretical and practical aspects of sign language recognition
systems. 1. A Framework for Sign Language Recognition (George Awad)
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