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Brainsalt Products Catalog 2019

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Product Catalog

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Product Catalog

B7 Series Software
Software Platform of B7 Audio and Video Server

B7 Series Server
Uncompressed Media Servers

Show Controllers and I/Os


Solid State Show Controller and Network Connected Modules

Digital Signage
Create and Distribute Content to Screens

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Index

4


Key Technologies of Media Based Attractions 7


Playmaker 12
Backstage 14
Media Manager 15
Conductor 16
Calibrator 18
System Tools 19
B7 Series Server 22
A16 AD/DA Converter 26
A32 AD/DA Converter 28
Conductor for Show Controllers 32
Show Controller and I/Os 37
ProCommander 2/3 38
ProCommander PHX 39
ProCommander ES 40
PRO I-O DMX 512 41
PRO I-O DIGITAL 32 42
PRO I-O Relay 8 43
PRO I-O Analog 8 44
PRO I-O Remote 16 45
Presenter 49
Presenter Player 50
Presenter CMS Server 51

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Key Technologies of
Media Based Attractions
Introducing our Products and their KEY Features

Perfect Media Playout: Playmaker


Playmaker and Backstage
The B7 Series is a complete range of audio and video
servers for uncompressed 4:4:4 media playback with up
to 120 FPS and 30 Bit color depth. The maximum internal
bandwidth is 12 GB/s. Up to 32K x 32K content resolution
can be processed in the media workflow. The units are able
to operate standalone or play synchronous to timecode
– that way any number of playback channels can be
perfectly synced. The Genlock option adds genlock inputs
to the servers for pixel synchronous video outputs. All
units support 2D image warping and blending. 3D mapping
can be realized through our Backstage tool. Backstage
supports dynamic warping and blending for projection on
moving objects. The complete range of audio options is
available: Analog, ADAT, MADI, AES, Dante – with up to 256
channels 48KHz or 128/96KHz. DVI, HDMI 2.0 and DP 1.2
capture inputs are available as option. All B7 Series Servers
are running an embedded OS, which is write-protected
to ensure safe operation over years. All servers do have
redundant fans and can be equipped with redundant power
supplies Media Manager
Media Workflow with Media Manager
BRAINSALT covers the complete media workflow from simple single
channel playback up to any multi-channel and/or multiple server
system content distribution. Huge projects demand true flexibility
during their content creation and loading phase. Our system allows
content creators to load media on a “per frame” or “shot” basis.
Furthermore, it is possible to provide shots in different resolutions:
for example starting with low resolution and step by step exchange
shots with high resolution content.
Our Media Manager and server system is capable of handling
such complex workflows. It allows creating playlists on a “per
frame” basis: single frames can be replaced or the movie can be
organized in shots. It also supports versioning and the quick switch
from one to another version of a shot. It is perfectly prepared for
truly demanding projects.

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Everything under Control: CONDUCTOR
Conductor with Show
Controllers and I/O Modules
Most media based attractions require running effects synchronous
to video playback. BRAINSALT created a truly incredible solution
called Conductor. Interfacing through our ProCommander show
controllers and Pro I/O Modules nearly anything can be controlled
in the real world. Conductor provides an easy to use interface and
supports various different programming interfaces like keyboard,
mouse, joystick, midi faders with force feedback and game
controllers. Any slider or button of the interfaces can be mapped to
any recording channel and output and programming can be done
in real-time. Conductor can also control a BRAINSALT video server
cluster during programming. The server system will follow drags
of the locator in Conductor, giving the designer and programmers
the power to quickly seek, play and adjust motion or effects while
seeing media playing on the screen.

Some media based attractions include a complex light show


usually created by light designers on their favorite tool: the
light desk. BRAINSALT seamless integrates the light desk by
timecode into the system. Light designers can concentrate on
light programming, media will follow their timecode. Once light
programming is done, the light show is recorded through Artnet
in Conductor. Any number of Artnet universes can be processed
at once. Those recorded shows can then be located in Conductor
– parallel to motion and other effects - and will be sent out
perfectly synchronous to video playback. Any limits? At the time
this document was written, the most complex show that we know
of included around 900 control channels and 16 recorded Artnet
Universes – so close to 10000 channels in total. And that was far
below Conductor’s performance limits.

Realtime or Standalone
All of our Show Controllers and I/O Modules can operate
“live” - receiving updates over network from a video server or
programmer’s laptop. Alternatively to this realtime operation
mode, final shows can be exported to a flash storage to be used
with our ProCommander show controllers in standalone mode.
Those shows can either run in loop or can be triggered by external
inputs or timecode. Multiple shows can run parallel, merged
together through merge modes. Complete scenes of a dark
ride or preshow elements can be realized with such standalone
controllers. For example a preshow element with stereo audio and
DMX light can be played from our ProCommander 2. Just connect
loudspeakers to the amplified outputs and your DMX cable.

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Projections Calibrated at the Calibrator


Push of a Button: Calibrator
In projection systems with multiple projectors it is hard or
sometimes even impossible to manually adjust warping and
blending parameters to create a seamless looking image. Due to
thermal drifts of projectors and structures, such systems have
to be readjusted during operation to keep the image quality at a
constant, perfect level. BRAINSALT provides an optional calibration
system for multi-channel projections that creates perfect image
quality at the push of a button.
Any complex screen and projector layout can be realized. The
numbers of cameras is theoretically not limited. Unlike other
vendors, our cameras can be installed anywhere “hidden” in
the attraction - the only precondition is that all cameras in total
“see” the entire screen surface. Different to other vendors, our
calibration system always guarantees mapping a specific pixel of
the content to a defined position on the screen. So it is guaranteed
to hit, for example, spezial-effect-nozzles and screen borders
always perfectly. The calibration system seamless integrates in the
media workflow if slicing of media is required.

Operation and Monitoring


BRAINSALT developed some unique tools for monitoring the
correct operation of an attraction. One of the most popular is the
“dual use” of cameras from our calibration system: during normal
operation, cameras are used to stream a video to a monitoring
server that presents those videos and additional health, quality of
service and status information on a split screen. Network based
observation cameras, a timecode display and other elements
can be included on the overview. Events can be defined to send
out email notifications, for example, if contact to a video server
got lost or if its status is faulty. That way, the operator always has
insight of what is going on in the attraction.

Versatile Digital Signage: Presenter


Presenter
Beside our video servers, that focus perfect video playback,
BRAINSALT also provides a Digital Signage solution, which allows
simple and easy content-creation for single screens or preshow
elements. Videos, slideshows, tickers, clock, streams, capture
inputs and other elements are placed in regions of the screen
and content is scheduled by time. Push content can be triggered
by a control system. Advertisement, show time information,
show relevant messages: our Digital Signage products allow our
clients to reach their clients via screens. A comfortable and easy
handling allows adding custom announcements quickly.

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10
B7 Series Software
Software Platform of B7 Audio and Video Server

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Playmaker
The heart of all BRAINSALT video servers. Either as Standalone
instance, as Controller or Time Code Player in a cluster,
Playmaker makes sure your show is running and pixels are played
perfectly to the screen. Support for most common movie and
audio formats is integrated. BRAINSALT’s uncompressed formats
guarantee pixel perfect playback.

Perfect Linear Video Playback in 2D and 3D


Playmaker was developed for guaranteeing perfect, smooth
linear playback of multiple, absolutely synchronous running video
channels. To assure jerk free playback, Playmaker takes care of
adjusting the video cards output refresh rate to fit to the movies
frame rate for every video in the playlist. It also takes care about
pixel synchrony for perfect 3D playback. It supports a wide range
of common video and audio codecs and its unique, uncompressed
frames playlists. Its easy to use graphical user interface lets you
manage playlists with 2D and 3D videos, audio files and effect files
for each entry. Audio volume of each video can be adjusted in the
playlist - individually for every audio channel with certain audio
hardware . It supports different playback modes: all entries in a
playlist are either played one after another or only one at a time
with the option to loop playback. Scripting commands allow non
sequential jumps within the playlist and other features.

Show and Effect Integration


When combined with BRAINSALT’s Conductor, an effect files can
be assigned to each playlist entry and will be automatically loaded
on start of video. During normal playback, Playmaker controls
playback progress of Conductor to assure perfect synchronous
playback of video and effects. During show programming,
Conductor controls Playmakers playback position thus making it
easy and comfortable to program effects synchronous to video:
any drag on the locator in Conductor will automatically cause an
update of playback position within the video.

2D Image Warping, Edge Blending, Image Enhancement


You can easily adjust warping by editing control points of a spline-
based warping mesh or modify every single point of the warping
grid manually. Lanczos filtering is used to assure best quality of
warped images. The blending curve can be adjusted by gamma
for each color – just bring your blending edges parallel with
warping and apply the blend mask. In addition, Playmaker can do
image enhancements like sharpening, saturation, brightness and
contrast. As alternative to manual warping and blending you can

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B7 Series Software

optionally use BRAINSALT’s camera based auto alignment software


Calibrator to generate warp and blend files – Playmaker will
automatically load it and map video in the playlist correspondingly.

Standalone, Controller or TC Player


A single server will use Playmaker in standalone operation mode.
When having multiple servers in a playback cluster, there is
usually a central unit that manages operation, the Controller and a
number of time code synced players, the TC Players. The Controller
is used to manage playlist and media. It synchronizes playlists and
media on all TC players in the cluster by a click on a button. During
playback the controller outputs audio and time code to perfectly
synchronize all TC player in the cluster. Furthermore the Controller
provides detailed information about quality of service of each
playback channel in the cluster.

Integration and Scheduler


Playmaker implements an UDP and RS232 based remote control.
Direct integration into Crestron® based media control environment
with the network based Crestron CNX interface is possible. With
the built-in scheduler you can define playback dates and times for
your playlists.

Movie Licensing System


Playmaker implements a proprietary licensing system for copy
protected contents. It allows content creators to distribute their
movies with a strong encryption and grant playback of the movies
on specific servers for a certain durations. The licenses are
transferred over the Internet with one of the safest authentication
and encryption methods currently available. A lot of well-known 3D
and 4D movie creators are using our movie licensing system.

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Backstage
Most advanced 3D mapping tool with the ability to project on
any screen or object. Easy marker-based projector calibration to
math the 3D scene to real world. Dynamic blending and warping
for projection on moving screens and objects. Compatible with
our camera based Auto Alignment system Calibrator.

3D Scene Modelling and Mapping


Backstage is our newest development and closes the gap
between manual 2D warping and blending of Playmaker and static
3D mapping of Calibrator. It allows built a 3D representation of
the final scenes with screens, projectors and displays. System
integrators can use this tool to verify their projector layout and
blend sizes. An intuitive marker based calibration allows to
calibrate the real projector parameters and positions with known
3D coordinates in the real world. After that process, the final
adjustments can be either done manually or through our camera
based auto calibration software Calibrator.
Backstage is prepared to work with quadrant splitters on the server
output or can combine multiple outputs to one rendering canvas.

Dynamic Blending, Warping, Masking and Shadow


Compensation
Backstage supports dynamic blending and warping to project
on moving screens and objects. It also allows to insert “shadow
casting” objects, such as railings or parts of visitor platforms. In
case a projector hits such shadow object and another projector
could also reach the same target pixel on screen, the other
projector would dynamically compensate the shadow of the
projector. In addition, the image on the screen can be dynamically
masked. To compensate any delay of tracking input, Backstage
has implemented a prediction filter to generate future positions
based on past velocity and acceleration.

Playmaker, NDI, 3rd Party


Backstage can map Playmaker output streams, but also supports
to receive network streams and 3rd Party software through shared
resources on the same machine.

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B7 Series Software

Media Manager
Load audio and video media to BRAINSALTs pixel perfect
uncompressed single frames formats. Compose playlists from
frame sequences and audio files that can be played as movies
with Playmaker. Supports content slicing for server clusters.
Rapid deployment of singe frames to a server cluster for real-
time content review.

Advanced Media Workflow


Media Manager accepts a wide range of video and numbered
still image formats that can be loaded and composed to show
playlists. It allows either to load a complete movie or just a range
of frames. Multiple jobs can be setup and processed all at once.
Playlist are setup on a “per frame” basis - single frames, shots
or scenes can be easily replaced. With the help of an integrated
version control system you can quickly jump between different
versions of each section in your playlist. A “live” mode allows to
quickly show 2D or 3D frames on a server or server cluster. An
integrated “Frame Viewer” allows to take a close look on every
loaded frame.

Multi Channel and Multi Server Workflow


In multi channel, multi server environments with media resolutions
beyond 4K, the Media Manager - optionally in combination with
BRAINSALT’s camera based Calibrator - is used to slice up the
source media to parts that are suitable for each playback channel.
The slicing is done without any decrease of image quality.

Supported Still Image Formats


List of Supported Formats: DPX, PNG, BMP, DDS, EXR, HDR, JPEG/
JIF, JPEG-2000, JPEG-XR, KOALA, RAW, SGI, TARGA, TIFF. Since
transfer of content is often done over Internet and also transfer
speed to a locally installed drive depends on file sizes, we suggest
to use a lossless compression for each frame, for example PNGs.

Supported Audio Formats


Dependent on the system configuration, stereo or mono WAV files
with for example 48 or 96KHz, 16, 24 or 32 Bit can be loaded and
managed through the Media Manager.

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Conductor
Graphical, timeline based effect and show programming.
Artnet, Udp, RS232, Multichannel Audio devices. DMX, Analog,
Digital, Relay and Servo outputs through BRAINSALT PRO I-O
devices. Artnet and DMX monitoring and recording. Realtime
programming through mouse, keyboard, MIDI, joystick,
gamepads or similar. Frame accurate with BRAINSALT server or
standalone operation.

Timeline Editing Live Recording and Timeline Editing Multi Channel Audio with Volume Control

Conductor is a timeline based show programming software Live Recording and Timeline Editing
that visualizes every numeric output (any analog, digital You can map and record an external devices like mouse, keyboard,
or DMX output) through a curve. Commands can be placed joystick, MIDI faders and game controllers to any or multiple
along the timeline in commands channels. A numeric channels and program your show in real-time. Punch In/Out can be
set per group - you decide to record to all or single channels. Input
channel can have different interpolation modes: step,
values can be scaled or inverted and you can define ease-in and
linear or curve. Just add control points by double clicking -out times for devices with no force feedback, to avoid any jumps
into to channel, edit value and time by dragging the point in the recording data.
or enter accurate values through the quick edit command.
If you need to interface with hardware, you can use
BRAINSALT’s network connected ProCommander or Pro Keyframe Sliders
I-O devices. Although ProCommanders can be used as As an alternative to direct point manipulation, the keyframe sliders
solid state controllers, they are also capable to operate in allow you to jump from point to point and adjust the value of the
real-time together with Conductor and they provide various point with the slider
output types from one device. Pro I-O devices with DMX,
analog, digital, relay or servo outputs are available. Any
number of Pro Commanders and Pro I-O devices can be Multi Channel Audio with Volume Control
used. Load and route audio to up to 16 audio channels. Volume
envelopes can be put to every audio file.

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B7 Series Software

Artnet/DMX Recording Multi Channel Audio with Volume Control C# Scripts

Artnet & DMX Recording C# Scripts


Record and monitor up to 16 Artnet universes at once or one Conductor allows to access channel values through C# and
universe through PRO-IO DMX interface and assign the recorded modify it programmatically. Any output channel can then refer
data to any Artnet or PRO-IO DMX output device. The recorded data to the result of the C# script. This allows to add mathematical
can also be extracted for editing. Recording is synchronized either calculations between programming curves and output values.
through BRAINSALT’s cluster timecode, Artnet timecode or can be
triggered by the first changing DMX channel or by hitting a button.
Operation with BRAINSALT Server or Cluster
For show operation, Conductor runs parallel to Playmaker on the
Offline Editing video server or cluster controller. For show editing, Conductor
Import video and have a frame accurate preview for offline editing. can run on a separate laptop and can control the server or server
cluster over network. Any drag of the locator in Conductor will
let the video on the screen follow within milliseconds. The final
show is then copied back on the BRAINSALT server. Playmaker will
manage Conductor to load the correct effect file for each entry in
the video playlist.

Editions
Use our Conductor Full Edition for show creation and programing. If just playout of an existing show together with Playmaker on our video
servers is needed, you can use the “Play” edition.

Full Play
Max. ProCommander per showfile unlimited unlimited
Max. Pro I/O modules as ProCommander slaves per showfile unlimited unlimited
Max. standalone Pro I/O modules per showfile unlimited unlimited
DMX recording √ ×
DMX output unlimited unlimited
Artnet recording √ ×
Artnet devices in Conductor √ √
Input controller for programing √ ×
C# script channels, custom plugins √ √
Import and export CSV files, import Open-Hex files √ ×
Sync to external timecode (possible inputs: Pro Commander, LTC √ Playmaker only
reader on computer, Playmaker on video server
Remote control of Conductor through UDP commands √ Playmaker only
Saving enabled √ ×

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Calibrator

Camera based Alignment of warping and blending of projected


images

Perfectly Calibrated Projection System Curved, Spherical, Dome or 3D Model –


In projection systems with multiple projectors it is hard or Any Shape of Screen
sometimes even impossible to adjust warping and blending The projection system must be constructed in the software
parameters to create a seamless looking image manually. first. The 3D Model includes the screen (can be of any shape),
Furthermore, this system has to be maintained during operation projectors and cameras. If everything would have been built and
to keep the image quality good. This means your customer would placed in real as planned, you would have an aligned picture
need well-trained technicians and again, keeping this system already after this construction phase – but this is theory. In fact,
aligned manually is sometimes impossible. all buildings have tolerances and that’s where the camera based
auto alignment starts its work: several test images are projected
Special projection scenarios like domes need content mapping on each projector and the cameras take pictures of them. Our
and advanced parameters, like the head position of the visitors, software analyses the offset and wrong warping of the projected
which impact mapping and warping content on the screen surface. images and perfectly adjusts warping and blending to have a
High-resolution content beyond 4K must be sliced into pieces and seamless image on the screen shape.
then correctly displayed on each projector.
Re-Align by Pressing a Button
Warping, Blending, Masking, Slicing Since all projected images and big screen structures tend to
The CALIBRATOR software takes care of all these tasks. The only move due to thermal influences, the picture in a dome must be
additional hardware you need to install is a number of digital photo calibrated from time to time. Dependent on the quality needs, the
cameras that are able to “see” the entire screen surface. They can calibration can be done by simply pressing a button, even every
be located anywhere, either on top of the screen or integrated. day. This assures that all projected pixels match to each other and
There are no restrictions or limitations. For a typical dome shape guarantees a perfectly aligned image during all time of operation.
screen you will need 3 cameras.

Auto Alignment with 3 Cameras Unaligned Image Auto Alignment in Progress Aligned Image

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B7 Series Software

System Tools
BRAINSALT video servers are running a write protected,
embedded operating system. Tools for EDID Management and
EDID Emulation, Gen lock Watchdog and 4K Output Mode setup
are installed. During boot these tools automatically set the
correct display layout and system settings to guarantee proper
operation.

Embedded OS
BRAINSALT Video Servers are using an embedded Operation
System. This allows to write protect the system files and system
settings to avoid unexpected modifications during operation. If
3rd party software must be installed, the write protection can be
temporarily disabled during setup.

EDID Management
Our EDID Manager allows to read the currently connected EDIDs,
modify them and override the outputs with emulated EDIDs.
During system startup and even on video load (if change of output
frequency is necessary to match to video’s frame rate) the EDIDs
are automatically loaded. Thus, regardless what happens on the
servers output, it will always provide a signal with the timings
specified in the emulated EDID.

KVM Output Emulation


All Briansalt Video Servers do have a control monitor output where
BIOS messages and the OS primary outputs is shown. This ensures,
that such system information does not appear on the video
outputs. This output is usually connected to a Control Monitor or
KVM switch. However,
if there is no monitor connected to the servers control monitor
output at startup, an EDID is automatically loaded to emulate
a monitor. This allows remote connection through VNC without
disturbing normal operation.

4K Output Mode
4K Projektors usually are feed in quadrant or column mode. Both
modes can be set and are automatically setup on startup.

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B7 Series Server

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B7 Series Server
Uncompressed 4:4:4, high resolution, high framerate, high
bitdepth - the key features of our B7 Series Servers. 2K, 3K and
4K DP 1.4 or HD-BaseT outputs, redundant fans, swappable or
redundant PSU, acoustic and visual alarm, touch screen for basic
setup, monitoring over network (full specs on next page)

Naming Convention / Type specifications. Please contact us for full server list and options

B7 P 4K 3 60 R 3 0 0 1 .8
Range: Max. Max. Channel: Max. FPS: PSU: Audio Card: Capture Timecode Genlock Max.
E..Entry Channel Entry 2K: 4@30FPS 30 F..Fixed 0..None Input Input Input: Content
P..Pro Resolution: Entry 2K-T: 6@30FPS 60 S..Swapable 1..Analog 8 0..None 0..None 0..None Length
Entry 2K: 3@60FPS 120 R..Redundant 2..ADAT 32 1..1x DVI 1..LTC 1..Genlock
2K Min.
3K Entry 4K: 2@30FPS 3..MADI 64 2..1x HDMI 2.0 2..TCO LTC Input
4K Entry 4K-T: 3@30FPS 5..AES 16 3..1x DP 1.2
Entry 4K: 1@60FPS 7..Dante 64
Pro 2K: 6@30FPS 8..Dante Virtual
Pro 2K: 6@60FPS
Pro 4K: 6@30FPS
Pro 4K: 3@60FPS
Pro 4K: 1@120FPS
Add T for HDBase-T
Add TD for Distance

Front and Example Back View


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B7 Series Server

Specifications

Outputs *1) Calibrator Option


• Output connectors: Up to 6x DisplayPort 1.4 • Camera Based Auto Alignment
• Output connectors: Up to 6x HDBase-T • Adjust warping and blending automatically to always guarantee
• Control monitor: 1x VGA through IPMI, also accessible through perfect image and image location on the screen over time
iKVM
• Video channels 4K: up to 6@30FPS, up to 3@60FPS, 1@120FPS System Tools
• Video channels 2K: up to 6@60FPS, up to 4@120FPS • EDID Management and Emulation
• Outputs can be configured for 4K single or 2 x columns output
• Frame rates: 23.976, 24, 25, 29.97, 30, 48, 50, 59.94, 60, 95.904,
Control
96, 100, 119.88, 120, 144
• Easy integration with UDP and RS232
• Supports all standard output resolutions up to UHD/4K and
custom resolutions
Sync Options
• LTC time code input
Codecs
• Genlock Input
• Uncompressed 4:4:4 30-bit
• Display of various still image formats
• Most other popular video formats can be imported through Capture Options
Media Manager • Single DVI Single Link
• Dual HDMI 2.0
• Dual DP 1.2
Playmaker
• NDI over network
• Perfect video playback
• Manage playlists
• Scheduler for unattended operation Audio Options
• 2D Warping with Lanczos filtering • Integrated: DP / HDBASE-T
• Edge Blending • 8 channel analog
• 16 channel ADAT
• 64 channel MADI
Media Manager
• 16 channel AES
• Load an manage audio and video content
• 64 channel DANTE redundant
• Media resolution up to 32K x 32K
• 64 channel DANTE virtual
• Supports single frame sequences and most popular video and
audio formats
• Allows composing of videos from frame sequences or even Audio Converter Options
single frames • 16 channel ADAT AD/DA with Genlock
• Supports slicing of media for cluster systems if needed • 16 channel ADAT/MADI AD/DA with Genlock
• Analyze and rapid review media • 16 channel ADAT/MADI AD/DA with Genlock and DANTE
• 32 channel ADAT/MADI AD/DA with Genlock
• 32 channel ADAT/MADI AD/DA with Genlock and DANTE
Backstage
• Mapping to 3D Geometry for Playmaker and NDI Network
streams Media Storage
• Manual Marker Based Projector Calibration or import from • Up to 30TB raid stroage with up to 8 GB/s effective throuhgput
Calibrator or 3rd party Calibration tools
• Multi-User capable Operating System
• Warping with Lanczos filtering • Microsoft Windows 7 Standard Embedded
• Edge Blending
• Optional Realtime Warp and Blend for moving screens and Hardware
objects • 3U 19“ chassis
• Rails included
Conductor Option • Power supply *1): up to 2 x 550W redundant, 100V - 240V
• Compose and edit effects and shows synchronous to media • Dimensions (WxHxD): 8.3 x 13.2x 67.5 cm
playback • Shipping dimensions (WxHxD): 61.7 x 29 x 83.3cm
• Run effects and shows synchronous to media playback (PLAY • Weight: 28 kg
ONLY license)

*1) Depending on server configuration


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B7 Series Audio
Converter

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A16 AD/DA Converter

Professional 16 channel audio AD/DA converter, 16 balanced


inputs, 16 balanced outputs, 2x optical MADI and 4 x ADAT
interfaces, optional Dante support, input and output level
displays, routing, level and gain adjustment.
Audio Converter Time code Distributor and Gen lock Signal Generator
The A16 is a 16 + 16 channel AD/DA converter with high quality, In BRAINSALT systems with multiple video servers, the A16 is
professional analog and digital I/O’s and outstanding user typically used as time code distributor and Gen lock Signal
interface. Using two TFT displays makes configuration and control Generator. The balanced outputs assure an error-free time
of this interface a breeze. ADAT and MADI interfaces allow to code distribution. The audio channels not needed for time
connect the A16 to your professional equipment. Flexible routing code distribution can be used for conventional audio playback.
possibilities and individual control over gain/levels of each channel During final on-site audio editing, A16 can interface to the audio
allows integration in an easy way. The A16 Dante version allows production desk. It can also be used to receive and route time
conversion from and to digital audio networks. code from an external source (like audio or light desk) to a
BRAINSALT server cluster. With optical or coaxial MADI, up to 4 units
can be daisy chained to output up to 64 audio channels.

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B7 Series Audio Converter

Specifications

Analog Interface A/D Conversion


• 16 balanced inputs, 32kHz -192kHz • 2 x CS5368 (Cirrus Logic)
• 16 balanced outputs, 32kHz -192kHz • 16 x 6.3mm phone jack, balanced
• Max. input level: +20dBu
Digital Interface • Digital gain: +20dBu...-8dBu, 1dB steps
• 2 x optical MADI (incl. MIDI over MADI) • S/N: 114dB
• 8 x ADAT • THD+N: -105dB
• Optional 2 x Dante • Interchannel isolation: 110dB
• Latency @32kHz, 44.1kHz, 48kHz: 12/fs (0.25ms @48kHz)
• Latency @64kHz, 88.2kHz, 96kHz: 9/fs (0.09375ms @96kHz)
System Interfaces
• Latency @128kHz, 176.4kHz, 192kHz: 5/fs (0.026ms @192kHz)
• BNC wordclock input
• OpAmps: RC4580 + OPA1664
• BNC wordclock output
• Level indicator: TFT screen, 28 levels
• Genlock signal generator (24 - 120 Hz)
• MADI over MIDI
D/A Conversion
• 2 x CS4365 (Cirrus Logic)
Front Panel
• 16 x 6.3mm phone jack, balanced
• Two TFT displays show the high resolution level meters of all
• Max. output level: +20dBu
inputs and outputs
• Digital gain: +20dBu...-8dBu, 1dB steps
• Preset management
• S/N: 114dB (A-weighted)
• Keyboard lock
• THD+N: -100dB
• Detailed status display for monitoring all inputs
• Interchannel isolation: 110dB
• Graphical adjustment of levels and gains
• Latency @32kHz, 44.1kHz, 48kHz: 7.8/fs (0.1625ms @48kHz)
• Routing editor
• Latency @64kHz, 88.2kHz, 96kHz: 5.4/fs (0.05625ms @96kHz)
• SMUX control
• Latency @128kHz, 176.4kHz, 192kHz: 6.6/fs (0.034375ms
@192kHz)
Technical Specifications • OpAmps: RC4580 + OPA1664
• Level indicator: TFT screen, 28 levels
MADI I/O Optical Interface
• 64 channels @32kHz, 44.1kHz, 48kHz Lock Feature
• 32 channels @96kHz • Unit can be (un-) locked using a factory set secret 6 digit
• 16 channels @192kHz number
• Delay: 2 samples
• Embedded MIDI
Power Supply
• 1 x input jack with screw lock
ADAT I/O • 1 x power supply included, 12V, 3A
• 4 + 4 optical interfaces
• 32 channels @32kHz, 44.1kHz, 48kHz
• 16 channels @96kHz
• N/A channels @192kHz

Wordclock
• BNC 1 x input, 1 x output
• 75 Ohm termination
• 1 x Wordclock, rising edge
• Sync generator frequencies: 24, 25, 30, 48, 50, 60, 72, 75, 90, 96,
100, 120 Hz

Headphone Output
• Independent channel
• Select any mono or stereo source
• Select one of 5 mixes of all inputs and outputs
• Digital volume control

27
A32 AD/DA Converter

Professional 32 channel audio AD/DA converter, 32 balanced


inputs, 32 balanced outputs, 2x coaxial and optical MADI,
8 x optical ADAT interfaces, optional Dante support, input
and output level displays, routing, level and gain adjustment,
redundant power supply.
Audio Converter Time code Distributor and Gen lock Signal Generator
The A32 is a 32 + 32 channel AD/DA converter with highest In BRAINSALT systems with multiple video servers, the A32 is
quality, professional analog and digital I/O’s and outstanding user typically used as time code distributor and Gen lock Signal
interface. Using four TFT displays makes configuration and control Generator. The balanced outputs assure an error-free time
of this interface a breeze. ADAT and MADI interfaces allow to code distribution. The audio channels not needed for time
connect the A32 to your professional equipment. Flexible routing code distribution can be used for conventional audio playback.
possibilities and individual control over gain/levels of each channel During final on-site audio editing, A32 can interface to the audio
allows integration in an easy way. The A32 Dante version allows production desk. It can also be used to receive and route time
conversion from and to digital audio networks. code from an external source (like audio or light desk) to a
BRAINSALT server cluster. With optical or coaxial MADI, up to 2 units
can be daisy chained to output up to 64 audio channels.

28
B7 Series Audio Converter

Specifications

Analog Interface Wordclock


• 32 balanced inputs, 32kHz -192kHz • BNC 1 x input, 1 x output
• 32 balanced outputs, 32kHz -192kHz • 75 Ohm termination
• 1 x Wordclock, rising edge
Digital Interface • Sync generator frequencies: 24, 25, 30, 48, 50, 60, 72, 75, 90, 96,
• 2 x coaxial and 2 x optical MADI (incl. MIDI over MADI) 100, 120 Hz
• 8 x ADAT
• Optional 2 x Dante MIDI I/O/T
• DIN5 jacks: in/out/true
System Interfaces
• BNC wordclock input Headphone Output
• BNC wordclock output • Independent channel
• Gen lock signal generator (24 - 120 Hz) • Select any mono or stereo source
• MADI over MIDI • Select one of 5 mixes of all inputs and outputs
• Physical MIDI connectors for remote • Digital volume control

Front Panel USB


• Four TFT displays show the high resolution level meters of all • USB 2.0 for remote, update
inputs and outputs
• Preset management A/D Conversion
• Keyboard lock • 4 x CS5368 (Cirrus Logic)
• Detailed status display for monitoring all inputs • 4 x DSub25 / Tascam
• Graphical adjustment of levels and gains • Analog switches: +20dBu, +13dBu, +4dBu
• Routing editor • Digital gain: +20dBu...-8dBu, 1dB steps
• SMUX control • S/N: 114dB
• THD+N: -105dB
Technical Specifications • Iterchannel isolation: 110dB
• Latency @32kHz, 44.1kHz, 48kHz: 12/fs (0.25ms @48kHz)
MADI I/O Optical Interface • Latency @64kHz, 88.2kHz, 96kHz: 9/fs (0.09375ms @96kHz)
• 64 channels @32kHz, 44.1kHz, 48kHz • Latency @128kHz, 176.4kHz, 192kHz: 5/fs (0.026ms @192kHz)
• 32 channels @96kHz • OpAmps: RC4580 + OPA1664
• 32 channels @192kHz ( 16 optical + 16 coaxial) • Level indicator: TFT screen, 28 levels
• Delay: 3 samples
• Embedded MIDI D/A Conversion
• Automatic switching between optical <-> coax MADI when • 4 x CS4365 (Cirrus Logic)
signal lost • 4 x DSub25 / Tascam
• Analog switches: +20dBu, +13dBu, +4dBu
ADAT I/O • Digital gain: +20dBu...-8dBu, 1dB steps
• 4 + 4 optical interfaces • S/N: 114dB (A-weighted)
• 32 channels @32kHz, 44.1kHz, 48kHz • THD+N: -100dB
• 16 channels @96kHz • Interchannel isolation: 110dB
• N/A channels @192kHz • Latency @32kHz, 44.1kHz, 48kHz: 7.8/fs (0.1625ms @48kHz)
• Latency @64kHz, 88.2kHz, 96kHz: 5.4/fs (0.05625ms @96kHz)
• Latency @128kHz, 176.4kHz, 192kHz: 6.6/fs (0.034375ms
S/PDIF
@192kHz)
• ADAT 4 I/O can be reconfigured as S/PDIF
• OpAmps: RC4580 + OPA1664
• Input has sample rate converter included (performance of SRC:
• Level indicator: TFT screen, 28 levels
-128dB)
• Output follows A32 sample frequency
Lock Feature
• Unit can be (un-) locked using a factory set secret 6 digit
number

Power Supply
• 2 x input jacks with screw lock for redundant power voltage
supervision, warning message on screen when PSU input fails
• 2 x power supply included, 12V, 3A

29
30
Show Controllers and I/Os
Solid State and Network Connected

31
Conductor
for Show Controllers
Graphical, timeline based effect and show programming for
ProCommander and Pro I-O Series show controller and I/Os.
Export shows to ProCommander show controller. Artnet and DMX
monitoring and recording. Real-time programming
through mouse, keyboard, MIDI, joystick, gamepads or similar.

Timeline Editing Live Recording Multi Channel Audio With Volume Control

Conductor is a timeline based show programming software that Multi Channel Audio With Volume Control
visualizes every numeric output (any analog, digital or DMX output) Load and route audio up to 16 audio channels. Volume envelopes
through a curve. Commands can be placed along the timeline can be put to every audio file.
in commands channels. A numeric channel can have different
interpolation modes: step, linear or curve. Just add control
points by double clicking into channel, edit value and time by
Artnet & DMX Recording
dragging the point or enter accurate values through the quick edit
Record and monitor up to 16 Artnet universes at once or one
command.
universe through Pro I-O DMX interface and assign the recorded
data to any Artnet or Pro I-O DMX output device. The recorded data
can also be extracted for editing. Recording is synchronized either
Live Recording and Timeline Editing through Artnet timecode or can be triggered by the first changing
You can map and record external devices like mouse, keyboard, DMX channel or by hitting a button.
joystick, MIDI faders and game controllers to any or multiple
channels and program your show in real-time. Punch In/Out can be
set per group - you decide to record to all or single channels. Input
Offline Editing
values can be scaled or inverted and you can define ease-in and
Import video and have a frame accurate preview for offline editing,
-out times for devices with no force feedback, to avoid any jumps
if your final show should run synchronous to video.
in the recording data.

Keyframe Sliders
As an alternative to direct point manipulation, the keyframe sliders
allow you to jump from point to point and adjust the value of the
point with the slider.

32
Show Controllers and I/Os

Artnet & DMX Recording Video Import C# Scripts

C# Scripts Upload and run from ProCommander show controllers


Conductor allows to access channel values through C# and Final shows can be exported to flash card or deployed to
modify it programmatically. Any output channel can then refer ShowCommander(s) over network. During export you can choose
to the result of the C# script. This allows to add mathematical the start mode of each show, if for example it should play
calculations between programming curves and output values. immediately after power on or on an external trigger. Shows can
be mixed: while a main show is running, multiple other shows can
be started that run parallel to the main show. A powerful script
language with the support of variables allows you to create simple
show logic on the ProCommander show controllers.

Editions
We offer different versions to meet project requirements and budget. Please contact us for details.

ConductorPro Conductor
Editions for ProCommander Show Controller Full Show Control
and Creation

Starter Basic Advanced Full


Max. ProCommander per showfile: 1 1 1 unlimited
Max. Pro I/O modules as ProCommander slaves per showfile: 0 10 32 unlimited
Max. standalone Pro I/O modules per showfile: 0 0 0 unlimited
DMX recording: × √ √ √
DMX output: 1 universe 1 universe 5 universe unlimited
Artnet recording: × √ √ √
Artnet devices in Conductor: × × × √
Supported audio formats for export to flash card: OGG OGG AAC, OGG AAC, OGG
Max. number of shows per export to flash card: 5 unlimited unlimited unlimited
Input controller for programing: keyboard and √ √ √
mouse only
C# script channels, custom plugins: × × √ √
Import and export CSV files, import Open-Hex files: × × √ √
Sync to external timecode (possible inputs: Pro Commander, LTC × Pro Pro √
reader on computer, Playmaker on video server: Commander Commander
only only
Remote control of Conductor through UDP commands: × × × √
Saving enabled: √ √ √ √

33
34
Show Controller and I/Os

35
36
Show Controller and I/Os

Show Controller and I/Os


The ProCommander and Pro I-O Series is a set of solid-state
show controllers and network connected I/O Modules that
allows you to interface with nearly any device you need to
control. Conductor is used to create and export shows to
ProCommanders

The ProCommanders are solid-state show controllers with a Both, ProCommanders and Pro I-O Modules can be accessed
flash memory card slot. Different shows can be stored on a card through our show programming software Conductor. Alternatively
and either run automatically, triggered by an external event or to run shows live from Conductor on a BRAINSALT video server,
scheduled at a specific time. The ProCommanders can be daisy Conductor allows to upload show data to ProCommander show
chained with one or multiple Pro I-O Modules - just add modules for controllers. Shows on a ProCommander can be set to loop on
every interfaces you need. power-up, be triggered internally by other timelines (digital or
analog inputs), wait to sync with incoming SMPTE timecode or
simply begin from a UDP command.

ProCommander Series
The ProCommander Series features solid-state show
controllers built for playback of synchronous audio,
animation, lighting, and mechanical action. The flexible
architecture options and open control protocols allow
inspired attractions to be designed without hardware
limitations.

Pro I-O Modules


Pro I-Os offer powerful features in a small form factor.
The integration of analog and digital PWM, contract
closure outputs, standard ArtNet and DMX gives you the
opportunity to expand the capabilities of the Conductor
and ProCommander Series anywhere on a regular network
system.

37
ProCommander 2/3

Features Hardware
• 16 digital outputs at 48VDC/500mA • Power requirements: 36 W, 12V - 24V
• 16 digital inputs OR 8 digital and 8 analog • External power supply: 100V - 240V, 24V output
• 3 x RS-232 serial ports • Operating temperature range 0°C - 40°C (32°F - 104°F)
• 512 channels of DMX output • Operating relative humidity range 8% - 80% (non-condensing)
• On-board ethernet • Dimensions (WxHxD): 16.5 x 4.6 x 10.5 cm
• 4 x servo outputs • Shipping dimensions (WxHxD): 18 x 8,5 x 28 cm
• User replaceable chipsets • Weight: 1.2 kg
• Mounts in 1/2 rack space
• Battery, solar and charging capable
• 8 x high powered relays optional
• IR remote control available
• High powered on-board class-D stereo amp
• Integrated DMX merger with LTP, HTP modes
• Integrated MicroSD storage for audio/timeline data

BACK VIEW

SERVO1-4/ANALOG1-4

12V-24V
DC+
- �+ REMOTE1-8/RELAY1-8 REMOTE9-16 LS

L
S

POWER DMX-OUT-IN OPEN-COLLECTOR 1-8/ OPEN-COLLECTOR 9-16/ LINE OUT RS232-3


RELAY 1-8 PWM1-8

38
Show Controller and I/Os

ProCommander PHX

Features Hardware
• Polyphonic audio layering • Power requirements: 36 W, 12V - 24V
• Dual-zone support • External power supply: 100V - 240V, 24V Output
• UDP audio mix control • Operating temperature range 0°C - 40°C (32°F - 104°F)
• SMPTE timecode in & out • Operating relative humidity range 8% - 80% (non-condensing)
• Real time clock & scheduler • Dimensions (WxHxD): 16.5 x 4.6 x 10.5 cm
• 16 digital outputs at 48VDC/500mA • Shipping dimensions (WxHxD): 18 x 8,5 x 28 cm
• 16 digital inputs • Weight: 1.2 kg
• 2 x RS-232 serial ports (1 RS-485 capable with adapter)
• 512 channels of DMX input
• 512 channels of DMX output
• On-board ethernet
• PNP positive driver optional
• 8 x high powered relays optional
• IR remote control available
• 4-channel line out through RCA connectors
• 4-channel integrated amplifier
• Integrated DMX merger with LTP, HTP modes
• Integrated MicroSD storage for audio/timeline data

BACK VIEW

TIME CODE
IN OUT
12V-24V
DC+
-( + REMOTE1-8/RELAY1-8 REMOTE9-16 LS1 LS2

L
R

POWER DMX-OUT-IN OPEN-COLLECTOR 1-8/ OPEN-COLLECTOR 9-16/ LINE OUT 1 LINE OUT 2
RELAY 1-8 PWM1-8

39
ProCommander ES

Features Hardware
• A full universe of DMX512 output • Power requirements: 36 W, 12V - 24V
• 8x digital in • External power supply: 100V - 240V, 24V output
• 8x digital out • Operating temperature range 0°C - 40°C (32°F - 104°F)
• Stereo out • Operating relative humidity range 8% - 80% (non-condensing)
• High powered on-board class-D stereo amp • Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
• Network ready • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• On-board ethernet • Weight: 0.8 kg
• Mounts in 1/4 rack space
• Integrated MicroSD storage for audio/timeline data
• High power mofset transistor

Technical Highlights
• Network jack for UDP messaging and show file uploads
• Play up to 6 timelines (1 audio playback stream concurrently) to
allow management of a variety of tasks around your exhibit
• Powerful class-D amplifier provides in place amplification
throughout the exhibit space

BACK VIEW

12V-24V
DC+ REMOTE 1-8 LS
-( +

L
S

LINE OUT
POWER DMX OUT OPEN - COLLECTOR 1-8

40
Show Controller and I/Os

PRO I-O DMX 512

Features Hardware
• Full universe of 512 DMX channels • Power requirements: 36 W, 12V - 24V
• 3 pin and 5 pin XLR output connector • External power supply: 100V - 240V, 24V output
• 5 pin XLR input • Operating temperature range 0°C - 40°C (32°F - 104°F)
• DMX recording • Operating relative humidity range 8% - 80% (non-condensing)
• DMX merging (HTP, LTP, ADD, change & combine) • Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
• Selectable DMX frame rate from 10fps to 44fps • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• Display of 16 selectable DMX channels in alpha numeric display

Common Features for Pro I-O Modules


• Ethernet connection
• USB connection
• ArtNet Support
• RS485 in/out for daisy chain connection
• 19” rack mount adapter available
• Din-rail mount available

BACK VIEW

12V-24V
DC+
-( +

POWER
DMX OUT DMX OUT DMX IN

41
PRO I-O DIGITAL 32

Features Hardware
• 32 open collector digital channels outputs • Power requirements: 36 W, 12V - 24V
• Up to 400mA per channel • External power supply: 100V - 240V, 24V output
• Available with NPN (negative) or PNP (positive) output driver • Operating temperature range 0°C - 40°C (32°F - 104°F)
• Display of ON/OFF status of the outputs • Operating relative humidity range 8% - 80% (non-condensing)
• DMX read in for DMX to digital out conversion (via ArtNet) • Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
• Overvoltage protection • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• Short circuit protection with PNP driver output • Weight: 0.8 kg
• 48V/500mA output driver

Common Features for Pro I-O Modules


• Ethernet connection
• USB connection
• ArtNet support
• RS485 in/out for daisy chain connection
• 19” rack mount adapter available
• Din-rail mount available

BACK VIEW

12V-24V OPEN - COLLECTOR 1-8 OPEN - COLLECTOR 17-24


DC+
-( +

POWER OPEN - COLLECTOR 9-16 OPEN - COLLECTOR 24-32

42
Show Controller and I/Os

PRO I-O Relay 8

Features Hardware
• 8x relay outputs • Power requirements: 36 W, 12V - 24V
• 48V/3A switching load • External power supply: 110V - 240V, 24V output
• Display of ON/OFF status of the outputs • Operating temperature range 0°C - 40°C (32°F - 104°F)
• DMX read in for DMX to relay conversion (via ArtNet) • Operating relative humidity range 8% - 80% (non-condensing)
• Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
Common Features for Pro I-O Modules • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• Ethernet connection • Weight: 0.8 kg
• USB connection
• ArtNet support
• RS485 in/out for daisy chain connection
• 19” rack mount adapter available
• Din-rail mount available

BACK VIEW

12V-24V
DC+ RELAY1 RELAY2 RELAY3 RELAY4 PS GND RELAY5 RELAY6 RELAY7 RELAY8 PS GND
-( +

RELAY 1-4 RELAY 5-8

POWER

43
PRO I-O Analog 8

Features Hardware
• 8x 0-10V analog outputs • Power requirements: 36 W, 12V - 24V
• Up to 300mA per output channel • External power supply: 100V - 240V, 24V output
• 50mA output driver • Operating temperature range 0°C - 40°C (32°F - 104°F)
• On screen level display for each output • Operating relative humidity range 8% - 80% (non-condensing)
• DMX read in for DMX to analog conversion (via ArtNet) • Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
• Short circuit protection • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• Weight: 0.8 kg
Common Features for Pro I-O Modules
• Ethernet connection
• USB connection
• ArtNet support
• RS485 in/out for daisy chain connection
• 19” rack mount adapter available
• Din-rail mount available

BACK VIEW

12V-24V
DC+
- �+

1 2 3 4 5 6 7 8
POWER ANALOG OUT

44
Show Controller and I/Os

PRO I-O Remote 16

Features Hardware
• 16x digital inputs • Power requirements: 36 W, 12V - 24V
• Onboard storage for ASCII scripting • External power supply: 110V - 240V, 24V output
• Send serial or network messages to any network device • Operating temperature range 0°C - 40°C (32°F - 104°F)
• Operating relative humidity range 8% - 80% (non-condensing)
Common Features for Pro I-O Modules • Dimensions (WxHxD): 10.6 x 4.1 x 10.9 cm
• Ethernet connection • Shipping dimensions (WxHxD): 18.5 x 6 x 25 cm
• USB connection • Weight: 0.8 kg
• ArtNet support
• RS485 in/out for daisy chain connection
• 19” rack mount adapter available
• Din-rail mount available

BACK VIEW

12V-24V
DC+
-( +

PIN 1-8: INPUT 1-8; PIN 9: PS+; PIN10:GND PIN 1-8: INPUT 1-8; PIN 9: PS+; PIN10:GND

1 10 1 10
POWER REMOTE IN 1-8 REMOTE IN 9-16

45
46
Digital Signage
Create and Distribute Content to Screens

47
48
Digital Signage

Presenter
Our Presenter Software enables you to compose and distribute
content to screens easily. Simply draw regions on your desktop
and put videos, slideshows, webpages, video capture, ticker and
clock into their playlist. When done editing, schedule playback
and distribute either locally or via BRAINSALT CMS Cloud to
internet connected Presenter Players.

Content Editing The live preview mode shows your composition and gives you
Presenter runs on Windows 7.0 Operating System or later. Content the possibility to adjust your layout in real-time. Once editing
editing can be done on any PC running Windows 7 or later. If you is done, you can preview the entire composition. After creating
purchase a Presenter Player, you get one license for an “editing one or multiple compositions, you create a schedule for them as
station” (for example your office PC) for free. preparation for content distribution.

Compose Regions and Content Schedule and Push Content


Your compositions can be scheduled to be played permanently
or at certain times. Multiple compositions can be arranged to
playback in a loop. A schedule of a day can be easily copied to
multiple days until an end date. Push Content is a library for
compositions that can be triggered on an external event to be
immediately shown on the screen. The actual playing schedule is
BRAINSALT Presenter Software lets you tile the display in regions paused and the triggered Push Content composition is shown.
by dragging and scaling a window on your desktop. Each region
can be filled with any type of supported media in any order. You Distribute
can play one or multiple videos followed by some images or a Schedules and Push Content will be distributed directly to players
live captured video input and a webpage. Regions can always in the local network or to a BRAINSALT Presenter CMS Server in the
be modified during editing. The position of each region in the local network or through the internet. BRAINSALT also operates
region-list defines the visibility of overlapping regions (z-order). a CMS server in the internet and offers to use this CMS cloud for
This allows you, for example, to permanently overlay a logo. One content distribution over internet. For this service, BRAINSALT
primary region controls the timing of the composition: if its playlist charges a monthly fee per player.
has finished, the next composition is loaded or the current is
looped. You can enable a “live” preview of each playlist item in Presenter Pro
each region’s content. This allows you to inspect content of each Extends the functionality of Presenter with support of video
region separately. capture cards and remote control possibilities. It supports split
screens with up to 6 displays and bezel compensation. Presenter
Pro can also be used to create “control room like operation” where
multiple capture inputs and network cameras are displayed on
multiple outputs.

Supported Media
• Video: MPEG1, MPEG2, H.264, AVC
• Images: PNG (including transparency), JPG, BMP, GIF, TGA, TIFF
• Webpages including Flash
• Static Ticker and RSS feeds
• Analog and digital clock
• Database access through C# live scripting function

49
Presenter Player
Presenter Passive Cooling
Specification
• Passive cooled player, no fans
• Player hardware including Windows 8 Embedded 64 bit
• Up to 4K output resolution, up to 4K@30 FPS media playback
• BRAINSALT Presenter Software installed, license key installed
• Passive cooling, 80 GB SSD, 2 x miniDP, 1 x Lan, 1 x audio, 4 x
USB, 1 x COM, 0 x WLAN (Optional), 0 x bluetooth (optional), Vesa
mount, external power supply 100-240V, 65W
• 200 x 150 x 47 mm (DxWxH)
• Operating 0°C ~ +50°C, Storage -20°C ~ +70°C

Presenter
Specifications
• Player hardware including Windows 7 Embedded
• BRAINSALT Presenter Software installed, license key installed
• Active fan, 30 GB SSD, 1 x mini DP, 1 x mini HDMI 1.4a, Lan, 4 x
USB, 1 x stereo audio, Vesa mount, external power supply 100V
- 240V; 65W, Windows Embedded Standard 7.0 64 bit, 115 x 115 x
50 mm

Presenter Pro 2, 4 or 6
Specifications
• Player hardware including Windows 7 Embedded
• BRAINSALT Presenter or Presenter Pro Software installed,
license key installed
• 2, 4 or 6 channel DisplayPort outputs, up to 2560x1600@60 or
3840x1080 each output
• Adapter to 4K HDMI 2.0 available
• 400W power supply 100V-240V
• 9”, 3U Rackmount chassis

50
Digital Signage

Presenter CMS Server


The BRAINSALT Presenter CMS Server is used to organize and
distribute content to groups of players in a local network or over
internet. It keeps track of the status of the players and provides
detailed system and health information.

Player network, content distribution


The players can be organized in a tree-like topology; Content can
be uploaded to every node of the tree. Players in that node or in a
node beneath of that node will automatically download the new
content. If necessary, content delivery can be restricted to certain
times of the day (f.e. nightly updates only).

User management
Users with different access levels and access nodes can be
created. As example: a media creation user might only have the
right to upload new content and set that active to a certain group,
while an administrative user can move players to different groups,
remote connect to it and change the group topology.

Status and health tracking


Each player is in permanent contact to the CMS Server and is
reporting its status. The information includes data like: network
configuration, display resolution, storage status and temperature
sensor values. Several notification events can be set, f.e. if a
temperature exceeds a critical point or the player does not
connect to the CMS server anymore, a warning email can be set
out to the administrator.

Remote access
The CMS server also acts as a repeater for remote connections to
a player connected through the internet. If an administrator wants
to log into a player, the player is actively opening a remote control
session to the CMS server and the remote control session is routed
through the CMS server to the software on the administrator’s
computer. That way, router and firewall at the player’s end do not
need to be specially configured.

Specifications
• CMS software, 3U rackmount, redundant fans and power supply,
hardware raid controller, 2 x 1 GBit NIC, 10 TB Raid 5, Windows
Web Server 2008, Microsoft SQL Server, 6 Core 2.66 Ghz, 12GB
Ram, 30 GB system SSD
• Country of origin: Austria, Customs tariff number: 84718000

51
Brainsalt Media GmbH www.brainsalt.com
Bockgasse 2b [email protected]
4020 Linz/Austria +43 732 890141-0, F:15

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