360 Hoops Playbook 2022
360 Hoops Playbook 2022
360 Hoops Playbook 2022
Introduction
360 Hoops is the most innovative addition to basketball in
decades! Our versatile design engages more participants in a
smaller space, gives a more intense cardiovascular workout,
and nurtures essential skills for success on and off the court.
Whether you have limited space, need more hoops, or are
looking for an exciting new edition to your program, 360
Hoops will be a great benefit to your program.
Every drill and game has the potential for several variations,
and we encourage you to utilize our partnership to co-create
with schools all over the country. Let’s revitalize our P.E.
classes and give every student the opportunity to be active in
their classrooms.
Shane Brey
Inventor, 360 Hoops
PLAYER, TEACHER, COACH
CONTENTS
RESOURCES
Video Links
Symbol Key
SKILL DEVELOPMENT
Offensive Drills
Defensive Drills
GAMES
Educational Games
360 Hoops 3v3 Game
MAXIMIZING USE
Court Setup
Tournament
Play360Hoops.com
Playbook Resources
Resources
Video Links
Symbol Key
Video Links
About Drills & 360 Hoops
360 Hoops Games 3v3 Game
SYMBOL KEY
PLAYERS
C
ACTIONS LINKS
Skill
Pass/Ball Screen for Layup
Pass, Flash & Score
Development
Circuit Shooting
V-cut Catch/Face with Backdoor Cut
Dribble, Kick & Shoot
Team
Layup 3
Rebounding
Line Shooting
Line 3
2
DRILL OVERVIEW 2
GROUP 1 GROUP 2
▪ Two lines are at each of the three baskets,
each with an even number of players. 1 1 Rebounding
▪ One of the groups per basket will shoot and the
Line
other will rebound.
▪ The shooting line will start by dribbling to the 3
right side of the basket and shoot a layup. 1 2
▪ The rebounding line at that basket will rebound 2 1
3
the ball and pass the ball back to the next
person in the shooting line Shooting
▪ The shooting line will then go to the rebounding Line 1 1
line and the rebounding line will go to the
shooting line.
Shooting
▪ You can then switch the shooting and Line
rebounding lines to work on right handed and 2
left handed layups at each basket.
Rebounding
2 3
Line
3
GROUP 3
3
Passing & 2
Movement 1
GROUP 1
DRILL OVERVIEW
GROUP 2
▪ One line of players is designated for each 2
basket outside the circle. 1
▪ ONLY one of the lines outside will have the
ball and start by throwing a chest pass to each
player in the front of each line.
▪ Each passer will go to the end of each
receiving line.
▪ After the second basket line receives the pass
they will dibble to their basket for a score.
▪ You can change the rotation of this drill to
clockwise to work on left handed passes and
layups.
▪ You can also add two balls to this drill to
develop communication and teamwork.
1
2
GROUP 3
3
Post, Pass
& Flash GROUP 1
DRILL OVERVIEW 3
▪ Three players are inside the circle, under 3 2
each basket.
2
▪ One line of players is designated for each
1 1 GROUP 2
basket outside the circle.
▪ The first player in each group will throw the
ball out to their designated player at the
opposite basket counter clockwise, and then
flashes to next hoop to receive the ball and
then cuts around (flashes) for a layup to the
basket. 1
▪ Each player will score at all three baskets
before moving outside to become a passer.
2
GROUP 3
3
Pass/Ball Screen 3
3
for Layup 2
2
1 1
DRILL OVERVIEW GROUP 1
▪ Two lines are at each of the three baskets, GROUP 2
each with an even number of players.
▪ One of the lines at each basket passes the ball
to other line at the same basket and then runs
to set a ball screen for a layup.
1 1
▪ The shooting line will start by passing the ball 2
to right side of the basket then stop and hand
2 3
the ball in an exchange to the other player to 3
shoot a layup at the basket.
▪ The shooting line will then go to the rebounding
line as well as rebounding line going to the
dribble line.
▪ You can switch shooting and dribbling lines to
work on right handed layups as well as left
handed layups at each basket. 1 1
2 2
3 3
GROUP 3
Flash, Pass 4
& Score
3
2
DRILL OVERVIEW
▪ Three players are underneath each of the GROUP 1 1 1
three baskets.
▪ Three lines of even number players are 2
outside each of the three baskets. 3 1 GROUP 2
▪ Players underneath each basket will throw an 1
overhead pass out to the first player in line 4 1
outside the circle at their basket and then 1
flash to the post.
▪ The perimeter player will then pass the ball
back to the player in the post for an easy
score.
▪ Coaches can change this up from post move
score, to pop out and short jumper as well. 2
3
4
GROUP 3
Circuit
xx
Shooting 5
4 GROUP 2
3 5
DRILL OVERVIEW 2
4
3
▪ An even number of players line up at each of One Dribble Layup 2
the three baskets and one coach is at each 1 C
GROUP 1 1
basket with a ball. 1
▪ Coaches will pass the ball to the first player in Catch & Shoot
their line for a shot. Each basket has a C
different shot:
o Catch and Shoot
o One Dribble and Shoot
o One Dribble and Layup One Dribble & Shoot
C
Dribble, Kick
& Shoot
DRILL OVERVIEW GROUP 1 4 8 9
▪ Two players are underneath each basket with 4
a ball at first band second basket, Shotting GROUP 2
lines are outside each basket.
▪ Player at basket 1 will dribble and kick ball to 11 10 5
Player 4 at basket 2. Player 4 will dribble and
kick to player 5 for a jump shot.
▪ Players 1 and players 4 will spot up for a
3
jumpshot at their basket after dribbling and
kicking ball to the other basket 2
▪ Coaches can change the rotation from
counter clockwise to clockwise to work on left
hand dribble and kick. 1
1
6
GROUP 3 7
Defensive Drills
3 on 3 Shell Defense
Four Man Touch Defensive
Defensive Defensive Closeout
Skill
Three Player Defensive Rebounding
Team Box Out
Development
Defensive Stop/Loose Ball Recovery
Block Out & Rebound
Rotating Defensive Rebound
3 on 3 Shell
Defense
DRILL OVERVIEW C 1
▪ Three offensive players and three defensive 1
players are inside the circle, and three coaches 2
are outside. 2
▪ The coaches will throw the ball around the C
outside of the circle to each other. Each coach
will hold the ball to observe defensive
positioning on each basket.
3 3
▪ The coach may throw a ball to an offensive
player in the circle and then the game becomes
live for a score.
▪ Coaches should encourage players to talk to
each other and communicate ball-you-man
principles.
C
Four Man Touch
Defensive GROUP 1
2 3
DRILL OVERVIEW 2
3
▪ Four defensive players are inside the circle.
▪ Four offensive players outside the circle.
▪ One defensive player inside the circle will start GROUP 2
by throwing a ball to one offensive player
outside the circle.
▪ The defensive player that throws the ball out to
the offense must run out and touch the circle 1 4
and then get back into the play. 1
▪ Once the offensive player receives the ball 4
outside the circle, the ball is in play for the
offense to score at any of the three baskets.
▪ This drill becomes a 4V3 player drill until the
defender recovers back into the play.
GROUP 3
One Player,
3 Basket Closeout
6
DRILL OVERVIEW 5
C 4
▪ One player is under a basket and two coaches 1
are outside the circle facing the baskets. 4 1 1 vs 4 to score
▪ One coach will have a ball at a basket and 1
blow the whistle, then the player must run out
and defend that coach.
▪ The coach will then throw the ball to the other
coach at another basket and the same player
must sprint to close out and defend that coach.
▪ The second coach will then throw the ball to
the third basket to the second player in line,
and the defender must sprint to close out on
defend and play one on one at that basket.
2 1
3 C
Three Player Defensive
Rebounding
DRILL OVERVIEW C
▪ Two players are at each basket, one
offensive and one defensive. C
▪ Three coaches are outside the circle at 1
each basket with a ball. 1 2 2
▪ Each coach will take a shot at their basket,
and the defensive player at that basket
must box out the offensive player and
rebound the ball.
▪ The defender gets one point for their team
for each rebound. 3
▪ If the offensive player gets the rebound, 3
they get 2 points for their team.
C
Team
Box Out 2
3
4
DRILL OVERVIEW
▪ An equal number of players are spaced 2 3
evenly around the inside and outside of the 4
1
circle. The outside players are offensive
and the inside players are defensive. 1
▪ The coach blows the whistle and the 5 5
defensive players must box out the
offensive players for three seconds before 10
they touch the center pole pad. 6
10 9
7 6
8
9
7
8
Defensive Stop/
Loose Ball Recovery
DRILL OVERVIEW
1
▪ Three offensive players are outside the
circle with a ball.
▪ Three defensive players are inside the circle 2
under each basket. 1 2
▪ The offensive players will dribble to the
basket, while the defending players must
contain the dribblers until they pick up their
dribble.
▪ The offensive players will then roll the ball
back outside the circle and the defenders 3
must move to recover the loose balls.
3
Block Out
& Rebound
DRILL OVERVIEW C 5 6
▪ Three coaches are outside the circle, each 7
with one basketball.
▪ Players are evenly spaced around the inside 4
of the circle. 8
▪ Players face outside the circle and move in a
defensive sliding form around the circle
clockwise or counter-clockwise. 3 9
▪ Each coach will randomly shoot a shot at a C
hoop.
▪ Players turn to find a basket and rebound the 2
ball before it hits the floor. 10
▪ Players will return balls to the coach and 1
begin sliding again.
▪ Add a little extra challenge by having players
rebound the ball and pivot and pass back out
to the coach (Outlet pass).
C
Rotating Defensive
Rebound
DRILL OVERVIEW 1
▪ Three defensive players and three offensive
players are at each basket inside the circle.
▪ Three coaches with balls are at each basket 1 2
outside the circle. 1 2 2
▪ Each coach will shoot for a basket on a
whistle and the defender must move one
basket clockwise to box out the other
baskets’ offensive player and rebound the
ball.
▪ Coaches can run the drill counter clockwise 3
to work on different rebounding angles. 3
3
Educational Games & Activities
Team Shootout
Sharks & Minnows
Educational
Knockout
Relay Dribble
Games
Steal the Bacon
Dribble & Shoot Reaction
Three Basket “21”
2 on 2 Challenge
Team
Shootout
GROUP 2
GAME RULES 3
▪ Three teams of equal number players start 2 3
at each of the three baskets. 2
▪ The first player of each team starts with a 1 1
shot from a designated area defined by the
coach.
GROUP 1
▪ Each player shoots a shot from the
designated position and then rebounds and
passes to the next player in line.
▪ If the player makes the shot, the team gets
one point, if the player misses, then the
team gets zero points and continues on to
the next player. 1
▪ The players continue until one team
accumulates 10 points total.
▪ The first team to accumulate 10 points and
GROUP 3
the entire team sits down, wins. 2
3
Sharks &
Minnows 8 7
GAME RULES
9 6
▪ Three players (sharks) are inside the circle 7
dribbling a ball with their weak hand 12
defending the basket standard.
▪ The rest of the players (minnows) are
outside the line dribbling around in a circle.
▪ When the numbered minnows are called,
the outside players must enter the circle 11
dribbling a ball and try to touch the
10 2
basketball standard before being touched 4
by a shark. 1 5
▪ Each minnow that gets to the basket
standard safely gets a point and returns to
the outside circle.
▪ Each shark that tags a player moving into 2 4
the circle gets to become a minnow and
the minnow becomes a shark. 3
▪ Game is played until a player touches the
basketball standard five times.
3 Basket
xx
Knockout 5
4
5
GAME RULES 3 4
2 3
▪ Line up all players at each of the three baskets.
▪ The first and second players in line have GROUP 1 1 2
basketballs.
▪ The first player shoots and attempts to make a
1
shot. If the player makes the shot, he
rebounds the ball and goes to the back of the
GROUP 2
line. If the player misses the shot, he must
rebound and score before the second player
makes his shot.
▪ If second player in line makes his shot before
first player in line, then player one would be
knocked-out. 1
2
3
4
GROUP 3
5
Relay
xx
Dribble 4 5
3
6
GAME RULES
▪ All players are spaced evenly apart around the 2
outside of the circle. 7
▪ Each player has a basketball and the drill starts
with the team dribbling counter-clockwise with
medium speed.
▪ When the coach blows the whistle, the first 1 8
person in line must speed dribble one time
around the outside of the circle and other
players until he reaches the back of the line.
▪ Each whistle prompts the next person in line to
do the same. 9
▪ You can change the direction to clockwise to
work on the off hand.
10 1
1
Steal the
Bacon
5
GROUP 1 1
GAME RULES 4
2 GROUP 2
▪ Five players are at each of the three baskets. 3
▪ Three balls are under each basket. 3
▪ The coach will give numbers to the players at 2
each basket (1, 2, 3, etc.).
1 1 4
▪ When the coach calls a number, the number at
all three baskets will run to the basket and pick 1
up a ball and dribble back and pass to 5
everyone on their team and then score a
basket.
▪ The first team to score a basket gets a point.
1
5
4 1
3 2
GROUP 3
Dribble & Shoot
Reaction 10 9
11
GAME RULES 8
▪ Each player plays with one basketball.
▪ One number is designated for each player 12
(1, 2, 3, etc.). 7
▪ Each player dribbles around the circle in the
same direction designated by coach. 12 6
▪ Players continually dribble with a designated
hand (dependent upon direction).
▪ The coach will shout out three numbers
prompting players with these numbers to
dribble to the closest basket to complete a 1 3
made basket.
6
▪ Only one player can attempt to score at each
basket. 2 5
▪ The first player to score earns one point.
▪ The three players that were called will join
randomly back into the circle and resume play. 3 4
▪ Coaches continue to call random rotating
numbers and repeat above instructions.
▪ The first player to reach 7 points wins the round.
Three Basket
“21”
GAME RULES GROUP 1
GROUP 2
▪ Five players are at each of the three baskets. 4 1
▪ One player will get the ball and attempt to 1 5
score on the other players. 2 1
1
▪ If the player scores he receives 2 points and 4
then will be allowed to shoot three foul shots.
2
3 5
▪ After making three foul shots the player must 3
check the ball up and attempt to score for 2
points again on the other players.
▪ If the shot is missed and rebounded by another 5
person, that person has a chance to score a 2
basket. 3
▪ The game is played to 21 points. 1 4
GROUP 3
2 on 2
Challenge
GAME RULES GROUP 1
GROUP 2
▪ Four players are at each basket, two on 1 1
offense and two on defense. 4 3
▪ Coaches designate which team starts with
the ball. 2
▪ Once a point is made, the winners of each of
the three baskets will move one basket 2 3 4
clockwise.
▪ The losers will stay at their current basket.
▪ The first to get a total of 12 points wins.
4
3
2
GROUP 3
360 Hoops 360 Hoops 3v3 Game
3v3
Game Overview
Official Game Rules
Game
360 Hoops
3v3 Game Overview
▪ 360 Hoops is a 3 on 3 game with three goals all
played on a 30-foot diameter circle court. 1
▪ The goals are 120 degrees apart – at the twelve 3 1
o’clock, 4 o’clock, and 8 o’clock positions if you will
– and each goal defines its own section of 4
the court. 3
▪ Everything is in play within the circle to keep the
play moving: out-of-bounds is only the area outside
the circle.
▪ Like traditional pick-up half-court basketball, the
game is not timed and there is no shot clock.
▪ The game is played to an agreed-upon score, 2
usually 12. Each scored basket is worth one 2
point.
▪ There are EIGHT TOTAL PLAYERS in the game.
Three offensive and three defensive players plus
one substitute player per team.
▪ Three offensive and three defensive must be 4
actively playing within the 360 circle. The other
2 players (substitutes) must remain outside the
circle and can only be substituted in during a
dead ball.
360 Hoops 3v3 Official Game Rules
CATEGORY RULE DETAILS CATEGORY RULE DETAILS
360 Hoops is changing the shape of the game. Enabling a unique approach to 3 on 3 basketball, 3
backboards are combined on one pole. In our tournaments you play using all 3 backboards at once. Basket structure base, pole, all padding, and the actual
This is 360 Hoops Score on any one of them. All baskets count for 1 point. Move freely within the Transition Circle. Use
In-Bounds backboard, including its face, top, bottom, and sides.
the entire court.
Good sportsmanship and cooperation is both anticipated and expected. The team representative is
expected to aid in controlling teammates’ and team followers’ conduct and to represent the team as
spokesperson in case of appeals to the basketball referee or other designated tournament official.
1. The Transaction Circle and area behind it, except when
Sportsmanship Policy Poor sportsmanship may result in penalties against the team, such as a Technical, Intentional or
taking it back or immediately after checking the ball.
Flagrant foul. Failure to comply with the Sportsmanship Policy, with acts such as fighting, taunting,
intimidating or verbally attacking a basketball referee, tournament official, player or spectator may lead Out-of-Bounds
to removal of that player, team and/or spectator from the tournament.
4 players (3 plus 1 substitute), as registered prior to a team’s first game. Must have 3 to start a game.
Team Roster No roster changes or additions are allowed once a team begins its first game, even if only 3 players 2. The backside of a backboard.
were originally rostered on a team.
Basketball Referee Will call fouls for all games and is the official keeper of the score, time clock, and foul count. Possession Following:
Coin toss. The team that wins the coin toss has the option of receiving the ball first or deferring to 1. Defense possession. Check ball behind Transaction Circle.
Initial Possession receive the ball first if there is overtime.
1. Made Basket
There is no “make it, take it” rule.
First team to reach 12 points within 17 minutes of play is the winner. If no team has reached 12 points
after 17 minutes, the team with the lead is the winner. If at that point the score is tied, implement
Game Duration and
overtime. Running clock except during team timeouts and free throws, within the last minute of the 2. Dead Ball 2. Check ball behind Transaction Circle.
Score Limit game on a dead ball, and if the referee otherwise stops play. Exception: In the semifinal and
championship games there will be no time limit and the team that first reaches 15 points is the winner.
3. Take it back by dribbling or passing ball behind
Overtime Occurs when the game is tied at the end of regulation. First team to score in overtime wins the game. 3. Defense Rebound or Steal
Transaction Circle.
Scoring 1 point on a made basket or free throw. 4. Free Throw 4. Defense possession.
Timeouts 1 per team per game. 30 seconds in length. 5. Jump Ball 5. Defense possession.
Transaction Circle Single, designated circular boundary surrounding the 3 baskets. Substitutions During a timeout or dead ball.
No free throws on team fouls 1-5, unless the foul occurs in the
act of shooting, wherein a single free throw will be awarded.
Implement 2 free throws on all common fouls starting at 6,
Placing ball into play after a dead ball. Offensive player is behind the Transaction Circle and defensive Free Throws on Common
Checked Ball regardless if the fouled player makes the basket or is on offense
player is inside it. Ball must be moved towards the basket via dribbling or passing after the exchange. Fouls or defense. Regardless of the foul count: a) If the basket
associated with the foul is made, that point is awarded; b) A
made basket shall not count when an offensive foul occurs.
Penalty for Intentional, No free throws. Impacted team receives 1 point and ball
Moving the ball behind the Transaction Circle after a live play change of possession. Taking it back
Taking it Back occurs when neither foot of the player possessing the ball is inside or on the Transaction Circle.
Flagrant, and Intentional possession. The foul is included in the total foul count.
Fouls Additional sanctions may be imposed.
Court Court Set Up
Set Up
Integrated One Court
Integrated Two Courts
50
Feet
Wide
84 Feet Long
INTEGRATED
2 Court Setup
50
Feet
Wide
84 Feet Long
3 Court Setup Traditional High Radius Distance is
School Gym Size Standard Free
STANDALONE
84L x 50W Throw Line
30 ft. diameter
TM
50
Feet
Wide 84 Feet Long
Tournament
Overview
27 TEAM TOURNAMENT
Game 1 - 10:00 AM Game 14 - 11:20 AM
Teams 1, 2, 3 High Score (Losers Games 1, 2, 3)
Game 4 - 10:20 AM
Teams 10, 11, 12
FINAL Winner of Games 22, 23 &
Low Score Loser Game 13 Game 17 - 11:40 AM
Low Score (Losers Games 1, 2, 3)
Game 5 - 10:20 AM Game 11 - 11:00 AM Game 13 - 11:20 AM Game 23 - 12:20 AM Game 18 - 11:40 AM
Teams 13, 14, 15 Winner of Games 4, 5, 6 Winner of Games 10, 11, 12 Winner of Games Winner of Games 17, 18, 19 Low Score (Losers Games 4, 5, 6)
13, 24, 25
Game 6 - 10:20 AM Game 19 - 12:00 AM
Teams 16, 17, 18
Game 7 - 10:40 AM
THREE Low Score (Losers Games 7, 8, 9)
Game 20 - 12:00 AM
Teams 19, 20, 21 Game 25 - 12:40 AM High Score (Losers Games 10, 11, 12)
Winner of Games 20, 21 &
Game 8 - 10:40 AM Game 12 - 11:00 AM High Score Loser Game 13 Game 21 - 12:00 AM
Teams 22, 23, 24 Winner of Games 7, 8, 9 Low Score (Losers Games 10, 11, 12)
Game 9 - 10:40 AM
Teams 25, 26, 27
27 TEAMS / 2 GAMES MINIMUM / 3 BASKETS - 3 TEAMS PER BASKET / 3 .5 HOURS / WINNER ANNOUNCED
For More Information Contact Us At
PLAY360HOOPS.COM