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Redback Export Log

The document details the export of a 3D model from Blender to the i3D format. It goes through exporting each object, applying modifiers, materials, and transformations. Key objects like 'Curve' are exported with details of vertices, triangles, and materials.
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0% found this document useful (0 votes)
15 views1 page

Redback Export Log

The document details the export of a 3D model from Blender to the i3D format. It goes through exporting each object, applying modifiers, materials, and transformations. Key objects like 'Curve' are exported with details of vertices, triangles, and materials.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.0.

0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\New folder\New folder\
fs19mods\PANNU_NEWHOLLAND_5620fs19\redback.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Curve] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Curve] Filling out
basic attributes, {name='Curve', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Curve] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Curve]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Curve]
Filling out basic attributes, {name='Curve', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Curve] Has material 'SVGMat.001'
i3dio.i3d.I3D:add_material:DEBUG: [redback] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [SVGMat.001] Filling
out basic attributes, {name='SVGMat.001', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [SVGMat.001] Does
not use nodes
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Curve] Subset
with index [0] based on material 'SVGMat.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Curve] Processing
subset: materialId="1" numTriangles="2976" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Curve] Has subset
'SVGMat.001' with '2976' triangles and materialId="1" numTriangles="2976"
firstIndex="0" firstVertex="0" numIndices="8928" numVertices="4948"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Curve] Has
'1' subsets, '2976' triangles and '4948' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Curve] has shape ID
'1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Curve]
transforming to new transform-basis with <Matrix 4x4 (7.6764, 0.0000, 0.0000,
0.0000)
(0.0000, 7.6764, 0.0000, 0.0000)
(0.0000, 0.0000, 7.6764, 0.0000)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Curve]
translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Curve]
translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Curve] has
scale: [7.67639 7.67639 7.67639]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Curve] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Curve] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Curve] no more children to process in
object

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