p1 Kruskal's Algorithm
p1 Kruskal's Algorithm
Design and implement C/C++ Program to find Minimum Cost Spanning Tree of
a given connected undirected graph using Kruskal's algorithm.
// Kruskal's algorithm in C
#include <stdio.h>
#define MAX 30
int u, v, w;
} edge;
edge data[MAX];
int n;
} edge_list;
edge_list elist;
int Graph[MAX][MAX], n;
edge_list spanlist;
void kruskalAlgo();
void sort();
void print();
void kruskalAlgo() {
elist.n = 0;
elist.data[elist.n].u = i;
elist.data[elist.n].v = j;
elist.data[elist.n].w = Graph[i][j];
elist.n++;
sort();
belongs[i] = i;
spanlist.n = 0;
if (cno1 != cno2) {
spanlist.data[spanlist.n] = elist.data[i];
spanlist.n = spanlist.n + 1;
return (belongs[vertexno]);
int i;
for (i = 0; i < n; i++)
if (belongs[i] == c2)
belongs[i] = c1;
// Sorting algo
void sort() {
int i, j;
edge temp;
temp = elist.data[j];
elist.data[j + 1] = temp;
void print() {
int i, cost = 0;
}
int main() {
int i, j, total_cost;
n = 6;
Graph[0][0] = 0;
Graph[0][1] = 4;
Graph[0][2] = 4;
Graph[0][3] = 0;
Graph[0][4] = 0;
Graph[0][5] = 0;
Graph[0][6] = 0;
Graph[1][0] = 4;
Graph[1][1] = 0;
Graph[1][2] = 2;
Graph[1][3] = 0;
Graph[1][4] = 0;
Graph[1][5] = 0;
Graph[1][6] = 0;
Graph[2][0] = 4;
Graph[2][1] = 2;
Graph[2][2] = 0;
Graph[2][3] = 3;
Graph[2][4] = 4;
Graph[2][5] = 0;
Graph[2][6] = 0;
Graph[3][0] = 0;
Graph[3][1] = 0;
Graph[3][2] = 3;
Graph[3][3] = 0;
Graph[3][4] = 3;
Graph[3][5] = 0;
Graph[3][6] = 0;
Graph[4][0] = 0;
Graph[4][1] = 0;
Graph[4][2] = 4;
Graph[4][3] = 3;
Graph[4][4] = 0;
Graph[4][5] = 0;
Graph[4][6] = 0;
Graph[5][0] = 0;
Graph[5][1] = 0;
Graph[5][2] = 2;
Graph[5][3] = 0;
Graph[5][4] = 3;
Graph[5][5] = 0;
Graph[5][6] = 0;
kruskalAlgo();
print();