FUNDAMENTALS
FUNDAMENTALS
Q – 1 introduction to computer?
A computer is a machine for manipulating data according to a list of instructions.Computers take many
physical forms. Early electronic computers were the size of a large room, consuming as much power as
several hundred modern personal computers. Today, computers can be made small enough to fit into a
wrist watch and be powered from a watch battery. Society has come to recognize personal computers and
their portable equivalent, the laptop computer, as icons of the information age; they are what most people
think of as "a computer". However, the most common form of computer in use today is by far the
embedded computer. Embedded computers are small, simple devices that are often used to control other
devices—for example, they may be found in machines ranging from fighter aircraft to industrial robots,
digital cameras, and even children's toys. the ability to store and execute programs makes computers
extremely versatile and distinguishes them from calculators. The Church–Turing thesis is a mathematical
statement of this versatility: Any computer with a certain minimum capability is, in principle, capable of
performing the same tasks that any other computer can perform. Therefore, computers with capability
and complexity ranging from that of a personal digital assistant to a supercomputer are all able to perform
the same computational tasks as long as time and storage capacity are not considerations.
History of computing
The Jacquard loom was one of the first programmable devices.It is difficult to define any one device as the
earliest computer. The very definition of a computer has changed and it is therefore impossible to identify
the first computer. Many devices once called "computers" would no longer qualify as such by today's
standards.
Originally, the term "computer" referred to a person who performed numerical calculations (a human computer),
often with the aid of a mechanical calculating device. Examples of early mechanical computing devices included
the abacus, the slide rule and arguably the astrolabe and the Antikythera mechanism (which dates from about 150-
100 BC). The end of the Middle Ages saw a re-invigoration of European mathematics and engineering, and
Wilhelm Schickard's 1623 device was the first of a number of mechanical calculators constructed by European
engineers.
Q – 2 WHAT IS THE LIMIATION OF COMUPUTERS?
ANS : 1) WITHOUT ELECTRICITY IT CAN’T WORK.
2) ITS CANNOT TAKE OWN DECESION.
Q – 3 DIFFRENCE BETWEEN HARDWARE & SOFTWARE?
ANS : HARDWARE : Refers to objects that you can actually touch, like disks, disk drives, display screens,
keyboards, printers, boards, and chips. In contrast, software is untouchable. Software exists as ideas,
concepts, and symbols, but it has no substance.
Books provide a useful analogy. The pages and the ink are the hardware, while the words, sentences,
paragraphs, and the overall meaning are the software. A computer without software is like a book full of
blank pages -- you need software to make the computer useful just as you need words to make a book
meaningful.
SOFTWARE : instructions or data. Anything that can be stored electronically is software. The storage
devices and display devices are hardware. The terms software and hardware are used as both nouns and
adjectives. For example, you can say: "The problem lies in the software," meaning that there is a problem
with the program or data, not with the computer itself. You can also say: "It's a software problem." The
distinction between software and hardware is sometimes confusing because they are so integrally linked. Clearly,
when you purchase a program, you are buying software. But to buy the software, you need to buy the disk
(hardware) on which the software is recorded.
Software is often divided into two categories:
systems software : Includes the operating system and all the utilities that enable the computer to
function.
applications software : Includes programs that do real work for users. For example, word processors,
spreadsheets, and database management systems fall under the category of applications software.