Import Os
Import Os
import string
#clear screen
def clear():
os.system('cls')
#
#pause
def brak():
input('--press enter to continue--')
#
#invtory
invitory = []
#
#puzzles
def puzzle1():
print(f"Hello {name}, Ive never seen you around here before but I have heard
great stories about you.")
help = input(f"Here, I have this safe with with message but I dont know what
the code is\nCan you help?\n{'-' * 30}\nYes No\n{'-' * 30}\n")
if (help == 'yes'):
clear()
print("\nThank you so much")
print(f"{'-' * 20}")
print("MESSAGE")
print("\nCan You obseRve the Secets ThAt Lie within me?")
attempt = input("Code: ")
attemp = attempt.lower().sttip()
if (attempt == "cyrstal"):
print("You cracked the code! ")
print('A key has been added to your invitory')
invitory.append('key')
brak()
else:
print('\n...huh, that didnt work')
brak()
elif(help == 'no'):
print("thank you have a nice day ")
brak()
else:
print("Dont be coming in here with all that mumbojumbo!!")
brak()
def puzzle2():
print(f"Hello {name}, Ive never seen you around here before but I have heard
great stories about you.")
help = input(f"Here, I have this safe with with message but I dont know what
the code is\nCan you help?\n{'-' * 30}\nYes No\n{'-' * 30}\n")
help = help.lower().strip()
if (help == 'yes'):
clear()
print("\nThank you so much")
print(f"{'-' * 20}")
print("MESSAGE")
print("\nWhat Always Transformed the Earths Rocky mountains")
attempt = input("Code: ")
attempt = attempt.lower().strip()
if (attempt == "water"):
print("You cracked the code! ")
print('A key has been added to your invitory')
invitory.append('key')
brak()
else:
print('\n...huh, that didnt work')
brak()
elif (help == 'no'):
print("Well thank you for stopping by.")
brak()
else:
print("Dont be coming in here with all that nonsense")
brak()
#
#rooms
rooms = {
'House' : {'South':'outisde'},
'Outside' : {'North':'House', 'East':'Village', 'West': 'Forest'},
'Village' : {'North':'Store1', 'East':'Store2', 'West':'Outside'},
'Store1' : {'South':'Village', 'Clerk1':'Puzzle1'},
'Store2' : {'West':'Village', 'Clerk2':'Puzzle2'},
'Forest' : {'North':'Cave1', 'South':'Cave2', 'West':'Garden'},
'Cave1' : {'South':'Forest'},
'Cave2' : {'East':'Dungeon Gate', 'West': 'Dead End'},
'Dungeon Gate' : {'East':'Boss Room', 'West':'Cave2'},
'Boss Room' : {'West':'Dungeon Gate', 'Boss':'TeenyTiny'},
'Dead End' : {'East':'Cave2', 'Event':'Safe'}
}
#