Lesson 15 - Technology-Based Interactive Teaching Strategy

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Lesson 15

Technology-based Interactive Teaching Strategy

Objectives

 Explain the framework of technology in 21st century education


 Identify Internet-based applications that can be used in the classroom
 Incorporate digital interactive learning in planning instruction

Introduction

While in class, Teacher Rommel noticed that his students were not participative
in the activities. Being a contemplative teacher, he was able to discern where the
problems are coming from. It was because his activities mostly relied on written
works such as essays and reflection papers. With this scenario, he began learning
how to use PowerPoint presentations and Internet-based activities. As anticipated,
Teacher Rommel's effort and dedication paid off. He once again saw the smile on his
students' faces.

Looking back, in the past, you may have noticed that some of your teachers did
not use any technology in their lessons. This time, however, that kind of classroom is
no longer the trend but is still relevant and applicable. As time passed by, the nature
of learners has changed, along with their attention span and motivation too. The
learners of today are now called "digital learners". Hence, to cater to their needs, they
should be taught by teachers who are technologically savvy. In this chapter, you shall
be immersed with several strategies that could enhance your planning, particularly
the choice of right technology.

Think

Technology has been over-associated with 21st century teaching and learning
processes. Having LED TVs and LCD projectors inside classrooms became the norm.
The ways teachers incorporate technologies into their classroom implies something
about their professional practices. In this time, we acknowledge the potentialities of
new technologies such as laptops, wireless connectivity, interactive whiteboards, and
mobile communication devices to reshape pedagogic activity within primary
classrooms. However, come to think of it, the TV and projector should not be the
basis of teaching; teachers are still the best instructional materials rather than
PowerPoint presentations. Hence, it is timely to re-examine the realities regarding the
use of technology as a tool in classroom instruction.
One of the skills to be harnessed among Filipino learners is the information,
communication, and technology (ICT) skills. To achieve this, teachers must be able
to infuse technology in their instruction so as to immerse the learners in a more
interactive manner. Also, when guided properly, the learners will be able to harness
the information and media skills that will be useful in their daily living. However,
teachers need to value the importance of technology not just to inform their learners
but to transform them through the assistance of technology.

As stipulated in DepEd Order No. 42, s. 2016, the integration of technology


inside the classroom shall be grounded on these bases:

 ICT integration in teaching and learning involves all activities and processes
with the use of technology that will help promote learning and enhance the
abilities and skills of both learners and teachers.
 The use of computers can speed up the preparation of daily lessons way,
teachers can support each other by having a repository of lesson plans to refer to
in preparing for their daily lessons. This
 Teachers can plan learning opportunities that allow learners to access, organize,
and process information, create and develop products, communicate, and
collaborate with others using ICTS.

Advantages and Disadvantages

Technology has been the greatest change that we have seen in education.
Several policies, whether in the government or private sectors, had been forwarded to
ensure that classrooms are infused with at least basic technologies. However, even if
technology is seen as beneficial, there are still many debates, especially on the extent
of technology use and exposure time. Hence, there is really a need to closely monitor
this issue because it could make or break the learners.

The learners of today have been branded with several names such as digital
natives, where they are born with the intellectual capacity to go over technologies
even with simple exposure because it is part of their lives, and tech-savvy for they are
more proficient in using technologies compared to the older generations. On one
hand, some teachers today are feeling resentment toward the use of technologies
because it gives them more difficulty. On the other hand, neophyte teachers are more
versatile, for they manage to use technology and traditional pedagogies at the same
time.

To fully understand the nature and limitations of technology in the classroom,


here are the advantages and disadvantages of technology in the classroom:

ADDIE Model

The ADDIE model is a useful systematic instructional design model that can be
used in crafting technological advancement in instruction. Consisting of five stages,
this model has several versions.

 A-nalysis
This phase is considered the goal-setting stage. The focus of the designer is to
target all learning competencies.
 D-esign
In this stage, all goals, tools, and performances are laid down, ready for the next
stage.
 D-evelopment
This stage starts with the production and testing of various methodologies used in
the plan. Relevant in this stage are the data gathered from the two previous stages.
 I-mplementation
The key word in this stage is procedure. Teachers or designers must be guided by
various steps crafted in the preceding stages.
 E-valuation
This final stage evaluates both the processes and the outcomes of the model. In
here, the teachers are encouraged to see the results formatively and summatively.

To see the connections between the stages, here are the following questions to be
answered in each specific stage.

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