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Computer Graphics 2019 Min

The document is an exam paper for a computer graphics course. It contains questions in three parts - part A has short answer questions worth 2 marks each, part B has longer answer questions worth 5 marks each, and part C has extended answer questions worth 15 marks each. The questions cover topics like retracing, electroluminescent displays, homogeneous coordinates, clipping algorithms, sweep representation, octrees, keyframe animation systems, and more.

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0% found this document useful (0 votes)
47 views2 pages

Computer Graphics 2019 Min

The document is an exam paper for a computer graphics course. It contains questions in three parts - part A has short answer questions worth 2 marks each, part B has longer answer questions worth 5 marks each, and part C has extended answer questions worth 15 marks each. The questions cover topics like retracing, electroluminescent displays, homogeneous coordinates, clipping algorithms, sweep representation, octrees, keyframe animation systems, and more.

Uploaded by

manjusreedhar3
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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QP CODE: 19102008 19102008 Reg No : .....................

Name : .....................

B.Sc. DEGREE (CBCS) EXAMINATION, OCTOBER 2019


Third Semester
CORE COURSE - CS3CRT07 - COMPUTER GRAPHICS
(Common to B.Sc Information Technology Model III, Bachelor of Computer Application)
2017 Admission Onwards
C85BE9A5
Maximum Marks: 80 Time: 3 Hours
Part A
Answer any ten questions.
Each question carries 2 marks.

1. What do you mean by retracing? Define horizontal as well as vertical retracing.

2. What are electroluminescent diplays?

3. Write a brief notes on Light Pen

4. What are the conditions for checking the sign of circle function in Midpoint circle Algorithm?

5. Where is Bitmap fonts stored?

6. Illustrate the need of homogeneous coordinates?

7. Define viewing transformation.

8. Explain point clipping

9. What is Sweep Representation?

10. Define voxels of octrees.

11. Write notes on Key frame systems.

12. Write notes on Direct Motion Specification.


(10×2=20)
Part B
Answer any six questions.
Each question carries 5 marks.

13. Briefly discuss about Presentation Graphics.

14. Illustrate Digital Differential Analyzer Algorithm by generating a line

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15. Illustrate Bresenham's Line Drawing Algorithm by generating a line

16. What do you know about rotation ? Derive the matrix equation for 2D rotation

17. Describe any two interactive picture construction techniques

18. Explain in detail the difference between Parallel Projection and Perspective projection.

19. Discuss about Boundary Representations and Space-Partitioning Representation.

20. Discuss about raster animation?

21. Diffrentiate keyframe Systems from paramererized systems?


(6×5=30)
Part C
Answer any two questions.
Each question carries 15 marks.

22. Explain the working of Cathode Ray Tube with suitable diagram.

23. Discuss about Sutherland-Hodgeman polygon clipping in detail with example

24. Describe Constructive Solid Geometry Methods and Sweep Representation in detail.

25. Explain the importance of key frame in Animation


(2×15=30)

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