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8051

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26 views161 pages

8051

Uploaded by

21wh1a0487
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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1

Microprocessor Based System


CPU
External RAM, ROM, I/O
(No internal RAM, ROM, I/O ports in the CPU)

2
Microcontroller
• A smaller computer on a CHIP
• On-chip RAM, ROM, I/O Ports, Timer, Serial Controller…
• Example: Motorola’s 6811, Intel’s 8051, Atmel 32

3
Microprocessor vs. Microcontroller
Microprocessor Microcontroller
• CPU is stand-alone, RAM, • CPU, RAM, ROM, I/O and
ROM, I/O, timer are separate timer are all on a single chip

• Designer can decide on the • Fixed amount of on-chip ROM,


amount of ROM, RAM and I/O RAM, I/O ports df
ports. dfdfdfdfdfdfdf

• Expansive • Not Expansive

• Versatility • Single-purpose

• General-purpose • Special Purpose.

4
C based Embedded Systems
• Special purpose computer system usually completely inside
the device it controls
• Has specific requirements and performs pre-defined tasks
• Cost reduction compared to general purpose processor
• Different design criteria
– Performance
– Reliability
– Availability
– Safety

5
Embedded Systems Examples

6
Examples

7
8
9
10
11
Harvard Architecture

In Harvard Architecture the data and instructions are


stored in separate memory units each with their own
bus.
Advantages:
▪ Speeding up the data transfer rate,
▪ Permits the designer to implement different bus widths
and word sizes for program and data memory space.

12
8051 CPU Operation
1. Features
2. Pin Diagram
3. Block Diagram

13
8051 Microcontroller
• Intel introduced 8051, referred as MCS- 51, in
1981.

• The 8051 is an 8-bit processor


– The CPU can work on only 8 bits of data at a time

• The 8051 became widely popular after allowing


other manufactures to make and market any
flavor of the 8051.

14
Features of 8051
8 bit Processor
4KB Internal ROM
128 Bytes Internal RAM
Four 8 BIT I/O PORTS (32 I/O LINES)
Two 16 Bit Timers/Counters
On Chip Full Duplex UART for Serial Communication
5 Vector Interrupts ( 2 External, 3 Internal - Timer0,Timer1,Serial)
On Chip Clock Oscillator
16 bit Address bus
64k External Code Memory
64k External Data Memory
16-bit program counter to access external Code Memory and
16 bit Data Pointer to access external Data Memory
128 user defined flags
32 General Purpose Registers each of 8 bits

15
8051 Family
• The 8051 is a subset of the 8052
• The 8031 is a ROM-less 8051
– Add external ROM to it
– You lose two ports, and leave only 2 ports for I/O operations

16
Pin Diagram

17
Block Diagram of 8051

18
Return 19
Block Diagram of 8051

20
Programming Model of 8051

21
8051 microcontroller memory
organization

22
8051
Memory Space
23
8051 Memory Structure

External

External
60K

64K 64K

SFR
EXT INT 4K
128
EA = 0 EA = 1 Internal
Program Memory Data Memory
24
Separate read instructions for external data and code memory.

Internal code
External data memory
Memory
RAM
ROM or EPROM
64k
4k or up

0xFF

SFR(direct access)
128 bytes External code memory
ROM or EPROMext
64k
0x80

0x7F

General purpose RAM


(variable data) 80 bytes

0x30
0x2F

Bit addressible RAM 16 bytes


16x8 bits

0x20
0x1F Register bank 0(R0-R7)

Register bank 1(R0-R7) 4x8=


32 bytes
Register bank 2(R0-R7)

0x00 Register bank 3(R0-R7)

Internal data memory


RAM
25
Internal RAM Structure

Direct
Addressing
Only
SFR [ Special Function
Direct & Registers]
Indirect
Addressing
128 Byte Internal RAM

26
Special Function Registers [SFR]

27
Program Status Word [PSW]

C AC F0 RS1 RS0 OV F1 P
Carry Parity
Auxiliary Carry User Flag 1
User Flag 0 Register Bank Select Overflow

28
128 Byte RAM
• There are 128 bytes of RAM in the 8051.
– Assigned addresses 00 to 7FH General Purpose
Area
• The 128 bytes are divided into 3 different
groups as follows:
BIT Addressable
1. A total of 32 bytes from locations 00 to 1F Area
hex are set aside for register banks and the 128 BYTE
stack. INTERNAL RAM
Reg Bank 3
2. A total of 16 bytes from locations 20H to 2FH
Reg Bank 2
are set aside for bit-addressable read/write Register Banks
memory. Reg Bank 1
3. A total of 80 bytes from locations 30H to 7FH Reg Bank 0
are used for read and write storage, called
scratch pad.
29
8051 RAM with addresses

30
8051 Register Bank Structure

Bank 3 R0 R1 R2 R3 R4 R5 R6 R7
Bank 2 R0 R1 R2 R3 R4 R5 R6 R7
Bank 1 R0 R1 R2 R3 R4 R5 R6 R7
Bank 0 R0 R1 R2 R3 R4 R5 R6 R7

31
8051 Register Banks with address

32
8051 Programming Model

33
8051 Stack
• The stack is a section of RAM used by the CPU to store
information temporarily.
– This information could be data or an address

• The register used to access the stack is called the SP


(stack pointer) register
– The stack pointer in the 8051 is only 8 bit wide, which means
that it can take value of 00 to FFH
– When the 8051 is powered up, the SP register contains value
07
– RAM location 08 is the first location begin used for the stack by
the 8051
34
8051 Stack
• The storing of a CPU register in the stack is called a PUSH
– SP is pointing to the last used location of the stack
– As we push data onto the stack, the SP is incremented by one
– This is different from many microprocessors

• Loading the contents of the stack back into a CPU


register is called a POP
– With every pop, the top byte of the stack is copied to the
register specified by the instruction and the stack pointer is
decremented once

35
Bit Addressable & Byte Addressable

36
Single bit Instructions

37
Bit Addressable Programming

• Example: Find out to which by each of the following bits


belongs. Give the address of the RAM byte in hex
(a) SETB 42H, (b) CLR 67H, (c) CLR 0FH (d) SETB 28H, (e) CLR 12, (f) SETB 05

38
Bit Addressable Programming
• Example: Find out to which by each of the following bits
belongs. Give the address of the RAM byte in hex
(a) SETB 42H, (b) CLR 67H, (c) CLR 0FH (d) SETB 28H, (e) CLR 12, (f) SETB 05

39
Pin Description of the 8051
• 8051 family members (e.g., 8751, 89C51, 89C52,
DS89C4x0)
– Have 40 pins dedicated for various functions such as I/O, RD,
WR, address, data, and interrupts.
– Come in different packages, such as
• DIP(dual in-line package),
• QFP(quad flat package), and
• LLC(leadless chip carrier)

• Some companies provide a 20-pin version of the 8051


with a reduced number of I/O ports for less demanding
applications
40
XTAL1 and XTAL2
• The 8051 has an on-chip oscillator but requires an
external crystal to run it
– A quartz crystal oscillator is connected to inputs XTAL1 (pin19)
and XTAL2 (pin18)
– The quartz crystal oscillator also needs two capacitors of 30 pF
value
– The original 8051 operates at 12 MHZ

41
XTAL1 and XTAL2 …..
• If you use a frequency source other than a crystal
oscillator, such as a TTL oscillator:
– It will be connected to XTAL1
– XTAL2 is left unconnected

42
RST
• RESET pin is an input and is active high (normally low)
• Upon applying a high pulse to this pin, the microcontroller will
reset and terminate all activities
• This is often referred to as a power-on reset
• Activating a power-on reset will cause all values in the registers to
be lost

43
EA
• EA’, “external access’’, is an input pin and must be
connected to Vcc or GND.

• The 8051 family members all come with on-chip ROM


to store programs and also have an external code and
data memory.

• Normally EA pin is connected to Vcc (Internal Access)

• EA pin must be connected to GND to indicate that the


code or data is stored externally.

44
PSEN and ALE
• PSEN, “program store enable’’, is an output pin

• This pin is connected to the OE pin of the external


memory.

• For External Code Memory, PSEN = 0

• For External Data Memory, PSEN = 1

• ALE pin is used for demultiplexing the address and


data.

45
I/O Port Pins
• The four 8-bit I/O ports P0, P1, P2
and P3 each uses 8 pins.

• All the ports upon RESET are


configured as output, ready to be
used as input ports by the external
device.

46
Port 0
• Port 0 is also designated as AD0-AD7.

• When connecting an 8051 to an external


memory, port 0 provides both address and
data.

• The 8051 multiplexes address and data


through port 0 to save pins.

• ALE indicates if P0 has address or data.


– When ALE=0, it provides data D0-D7
– When ALE=1, it has address A0-A7

47
Port 1 and Port 2
• In 8051-based systems with no external
memory connection:
– Both P1 and P2 are used as simple I/O.
• In 8051-based systems with external
memory connections:
– Port 2 must be used along with P0 to provide
the 16-bit address for the external memory.
– P0 provides the lower 8 bits via A0 – A7.
– P2 is used for the upper 8 bits of the 16-bit
address, designated as A8 – A15, and it cannot
be used for I/O.

48
Port 3
• Port 3 can be used as input or output.

• Port 3 has the additional function of


providing some extremely important
signals

49
Pin Description Summary
PIN TYPE NAME AND FUNCTION
Vss I Ground: 0 V reference.
Vcc I Power Supply: This is the power supply voltage for normal,
idle, and power-down operation.
P0.0 - P0.7 I/O Port 0: Port 0 is an open-drain, bi-directional I/O port. Port
0 is also the multiplexed low-order address and data bus
during accesses to external program and data memory.
P1.0 - P1.7 I/O Port 1: Port I is an 8-bit bi-directional I/O port.

P2.0 - P2.7 I/O Port 2: Port 2 is an 8-bit bidirectional I/O. Port 2 emits the
high order address byte during fetches from external
program memory and during accesses to external data
memory that use 16 bit addresses.
P3.0 - P3.7 I/O Port 3: Port 3 is an 8 bit bidirectional I/O port. Port 3 also
serves special features as explained.

50
Pin Description Summary
PIN TYPE NAME AND FUNCTION
RST I Reset: A high on this pin for two machine cycles while the
oscillator is running, resets the device.
ALE O Address Latch Enable: Output pulse for latching the low byte
of the address during an access to external memory.
PSEN* O Program Store Enable: The read strobe to external program
memory. When executing code from the external program
memory, PSEN* is activated twice each machine cycle,
except that two PSEN* activations are skipped during
each access to external data memory.
EA*/VPP I External Access Enable/Programming Supply Voltage: EA*
must be externally held low to enable the device to fetch
code from external program memory locations. If EA* Is
held high, the device executes from internal program
memory. This pin also receives the programming supply
voltage Vpp during Flash programming. (applies for 89c5x
MCU's)
51
8051 Software Overview
1. Addressing Modes
2. Instruction Set
3. Programming

52
8051 Addressing Modes
• The CPU can access data in various ways, which are
called addressing modes

1. Immediate
2. Register
3. Direct
4. Register indirect
5. External Direct

53
Immediate Addressing Mode
• The source operand is a constant.
• The immediate data must be preceded by the pound sign, “#”
• Can load information into any registers, including 16-bit DPTR
register
– DPTR can also be accessed as two 8-bit registers, the high byte DPH and
low byte DPL

54
Register Addressing Mode
• Use registers to hold the data to be manipulated.

• The source and destination registers must match in size.


MOV DPTR,A will give an error

• The movement of data between Rn registers is not allowed


MOV R4,R7 is invalid
55
Direct Addressing Mode
• It is most often used the direct addressing mode to
access RAM locations 30 – 7FH.

• The entire 128 bytes of RAM can be accessed.

• Contrast this with immediate addressing mode, there is


no “#” sign in the operand.

56
SFR Registers & their Addresses
MOV 0E0H,#55H ;is the same as
MOV A,#55H ;which means load 55H into A (A=55H)

MOV 0F0H,#25H ;is the same as


MOV B,#25H ;which means load 25H into B (B=25H)

MOV 0E0H,R2 ;is the same as


MOV A,R2 ;which means copy R2 into A

MOV 0F0H,R0 ;is the same as


MOV B,R0 ;which means copy R0 into B

57
SFR Addresses ( 1 of 2 )

58
SFR Addresses ( 2 of 2 )

59
Example

60
Stack and Direct Addressing Mode
• Only direct addressing mode is allowed for pushing or
popping the stack.

• PUSH A is invalid.

• Pushing the accumulator onto the stack must be coded


as PUSH 0E0H.

61
Register Indirect Addressing Mode
• A register is used as a pointer to the data.
• Only register R0 and R1 are used for this purpose.
• R2 – R7 cannot be used to hold the address of an
operand located in RAM.
• When R0 and R1 hold the addresses of RAM locations,
they must be preceded by the “@” sign.

62
Register Indirect Addressing Mode
• Write a program to copy the value 55H into RAM memory locations 40H
to 41H using (a) direct addressing mode, (b) register indirect addressing
mode without a loop, and (c) with a loop.

63
Register Indirect Addressing Mode
• The advantage is that it makes accessing data dynamic
rather than static as in direct addressing mode.

• Looping is not possible in direct addressing mode.

• Write a program to clear 16 RAM locations starting at


RAM address 60H.

64
External Direct
• External Memory is accessed.

• There are only two commands that use External Direct


addressing mode:
– MOVX A, @DPTR
MOVX @DPTR, A

• DPTR must first be loaded with the address of external


memory.

65
8051 Instruction Set
• 8051 instructions have 8-bit opcode
• There are 256 possible instructions of which 255 are
• implemented

66
MOV Instruction
• MOV destination, source ; copy source to destination.

• MOV A,#55H ;load value 55H into reg. A


MOV R0,A ;copy contents of A into R0
;(now A=R0=55H)
MOV R1,A ;copy contents of A into R1
;(now A=R0=R1=55H)
MOV R2,A ;copy contents of A into R2
;(now A=R0=R1=R2=55H)
MOV R3,#95H ;load value 95H into R3
;(now R3=95H)
MOV A,R3 ;copy contents of R3 into A
;now A=R3=95H

67
ADD Instruction
• ADD A, source ;ADD the source operand to the
accumulator

• MOV A, #25H ;load 25H into A


MOV R2,#34H ;load 34H into R2
ADD A,R2 ;add R2 to accumulator
;(A = A + R2)

68
Structure of Assembly Language
ORG 0H ;start (origin) at location 0
MOV R5,#25H ;load 25H into R5
MOV R7,#34H ;load 34H into R7
MOV A,#0 ;load 0 into A
ADD A,R5 ;add contents of R5 to A
;now A = A + R5
ADD A,R7 ;add contents of R7 to A
;now A = A + R7
ADD A,#12H ;add to A value 12H
;now A = A + 12H
HERE: SJMP HERE ;stay in this loop
END ;end of asm source file

69
Data Types & Directives

ORG 500H
DATA1: DB 28 ;DECIMAL (1C in Hex)
DATA2: DB 00110101B ;BINARY (35 in Hex)
DATA3: DB 39H ;HEX
ORG 510H
DATA4: DB “2591” ; ASCII NUMBERS
ORG 518H
DATA6: DB “My name is Joe” ;ASCII CHARACTERS

70
ADD Instruction and PSW

71
ADD Instruction and PSW

72
Multiplication of Unsigned Numbers
MUL AB ; A  B, place 16-bit result in B and A
MOV A,#25H ;load 25H to reg. A
MOV B,#65H ;load 65H in reg. B
MUL AB ;25H * 65H = E99 where B = 0EH and A = 99H

Table 6-1:Unsigned Multiplication Summary (MUL AB)

Multiplication Operand 1 Operand 2 Result

byte  byte A B A=low byte,


B=high byte

73
Division of Unsigned Numbers
DIV AB ; divide A by B

• MOV A,#95H ;load 95 into A


• MOV B,#10H ;load 10 into B
• DIV AB ;now A = 09 (quotient) and B = 05 (remainder)

Table 6-2:Unsigned Division Summary (DIV AB)


Division Numerator Denominator Quotient Remainder
byte / byte A B A B

74
Checking an input bit
JNB (jump if no bit) ; JB (jump if bit = 1)

75
Switch Register Banks

76
Pushing onto Stack

77
Popping from Stack

78
Looping

79
Loop inside a Loop (Nested Loop)

80
8051 Conditional Jump Instructions

81
Conditional Jump Instructions

82
Conditional Jump Example

83
Conditional Jump Example

84
Unconditional Jump Instructions
• All conditional jumps are short jumps
– Target address within -128 to +127 of PC

• LJMP (long jump): 3-byte instruction


– 2-byte target address: 0000 to FFFFH
– Original 8051 has only 4KB on-chip ROM

• SJMP (short jump): 2-byte instruction


– 1-byte relative address: -128 to +127

85
Call Instructions

• LCALL (long call): 3-byte instruction


– 2-byte address
– Target address within 64K-byte range

• ACALL (absolute call): 2-byte instruction


– 11-bit address
– Target address within 2K-byte range

86
8051 Peripheral Overview
1. Timers
2. Serial Port
3. Interrupts

87
8051
TIMERS
88
8051 Timer/Counter

OSC ÷12
C /T = 0 TLx THx TFx
(8 Bit) (8 Bit) (1 Bit)
C /T =1

T PIN
INTERRUPT
TR

Gate

INT PIN

89
TMOD Register

GATE:
When set, timer/counter x is enabled, if INTx pin is high
and TRx is set.
When cleared, timer/counter x is enabled, if TRx bit set.

C/T*:
When set, counter operation (input from Tx input pin).
When cleared, timer operation (input from internal clock).

90
TMOD Register

The TMOD byte is not bit addressable.

91
TCON Register

92
8051 TIMERS -TMOD

93
8051 TIMERS –TMOD Cont..

94
TIMER 0
OSC ÷12
C /T = 0
TL0 TH0 TF0
C /T =1

T 0 PIN
INTERRUPT
TR 0

Gate

INT 0 PIN

95
TIMER 0 – Mode 0
13 Bit Timer / Counter

OSC ÷12
C /T = 0 TL0 TH0 INTERRUPT
C /T =1 TF0
T 0 PIN
(5 Bit) (8 Bit)
TR 0

Gate

INT 0 PIN

Maximum Count = 1FFFh (0001111111111111)


96
TIMER 0 – Mode 0

97
TIMER 0 – Mode 1
16 Bit Timer / Counter

OSC ÷12
C /T = 0 TL0 TH0 INTERRUPT
C /T =1 TF0
T 0 PIN
(8 Bit) (8 Bit)
TR 0

Gate

INT 0 PIN

Maximum Count = FFFFh (1111111111111111)


98
TIMER 0 – Mode 1

99
TIMER 0 – Mode 2
8 Bit Timer / Counter with AUTORELOAD

OSC ÷12
C /T = 0 TL0 TH0 INTERRUPT
C /T =1 TF0
T 0 PIN
(8 Bit) (8 Bit)
TR 0

Gate Reload
INT 0 PIN

TH0
(8 Bit)

Maximum Count = FFh (11111111)


100
TIMER 0 – Mode 2

101
TIMER 0 – Mode 3
Two - 8 Bit Timer / Counter

OSC ÷12
C /T = 0 TL0 INTERRUPT
C /T =1 TF0
T 0 PIN
(8 Bit)
TR 0

Gate

INT 0 PIN

OSC ÷12 TH0 INTERRUPT


TF1
(8 Bit)

TR1
102
TIMER 0 – Mode 3

103
TIMER 1
OSC ÷12
C /T = 0
TL1 TH1 TF1
C /T =1

T1PIN
INTERRUPT
TR1

Gate

INT 1 PIN

104
TIMER 1 – Mode 0
13 Bit Timer / Counter

OSC ÷12
C /T = 0 TL1 TH1 INTERRUPT
C /T =1 TF1
T1PIN
(5 Bit) (8 Bit)
TR1

Gate

INT 1 PIN

Maximum Count = 1FFFh (0001111111111111)


105
TIMER 1 – Mode 1
16 Bit Timer / Counter

OSC ÷12
C /T = 0 TL1 TH1 INTERRUPT
C /T =1 TF1
T1PIN
(8 Bit) (8 Bit)
TR1

Gate

INT 1 PIN

Maximum Count = FFFFh (1111111111111111)


106
TIMER 1 – Mode 2
8 Bit Timer / Counter with AUTORELOAD

OSC ÷12
C /T = 0 TL1 TH1 INTERRUPT
C /T =1 TF1
T1PIN
(8 Bit) (8 Bit)
TR1

Gate Reload
INT 1 PIN

TH1
(8 Bit)

Maximum Count = FFh (11111111)


107
8051 Timer Modes
8051 TIMERS

Timer 0 Timer 1

Mode 0 Mode 0

Mode 1 Mode 1

Mode 2 Mode 2

Mode 3

108
Programming Timers
• Example: Indicate which mode and which timer are
selected for each of the following.
(a) MOV TMOD, #01H (b) MOV TMOD, #20H (c) MOV
TMOD, #12H

• Solution: We convert the value from hex to binary.


(a) TMOD = 00000001, mode 1 of timer 0 is selected.
(b) TMOD = 00100000, mode 2 of timer 1 is selected.
(c) TMOD = 00010010, mode 2 of timer 0, and mode 1 of timer 1
are selected.

109
Programming Timers
• Find the timer’s clock frequency and its period for
various 8051-based system, with the crystal frequency
11.0592 MHz when C/T bit of TMOD is 0.

• Solution:

1/12 × 11.0529 MHz = 921.6 MHz;

T = 1/921.6 kHz = 1.085 us

110
Calculating Delay Length Using Timers
• To speed up the 8051, many recent versions of the 8051
have reduced the number of clocks per machine cycle
from 12 to four, or even one
• The frequency for the timer is always 1/12th the
frequency of the crystal attached to the 8051, regardless
of the 8051 version

111
Ex Pr:1

112
Ex Pr:2

113
Ex Pr:3

114
Ex Pr:4

115
8051
Serial
Port 116
Basics of Serial Communication
• Computers transfer data in two ways:
– Parallel: Often 8 or more lines (wire conductors) are used to
transfer data to a device that is only a few feet away.

– Serial: To transfer to a device located many meters away, the


serial method is used. The data is sent one bit at a time.

117
Basics of Serial Communication
• Serial data communication uses two methods
– Synchronous method transfers a block of data at a time

– Asynchronous method transfers a single byte at a time

• There are special IC’s made by many manufacturers for


serial communications.
– UART (universal asynchronous Receiver transmitter)

– USART (universal synchronous-asynchronous Receiver-


transmitter)

118
Asynchronous – Start & Stop Bit
• Asynchronous serial data communication is widely used
for character-oriented transmissions
– Each character is placed in between start and stop bits, this is
called framing.
– Block-oriented data transfers use the synchronous method.

• The start bit is always one bit, but the stop bit can be
one or two bits

• The start bit is always a 0 (low) and the stop bit(s) is 1


(high)
119
Asynchronous – Start & Stop Bit

120
Data Transfer Rate
• The rate of data transfer in serial data communication is
stated in bps (bits per second).

• Another widely used terminology for bps is baud rate.


– It is modem terminology and is defined as the number of
signal changes per second
– In modems, there are occasions when a single change of signal
transfers several bits of data

• As far as the conductor wire is concerned, the baud rate


and bps are the same.

121
Registers related to Serial
Communication

1. SBUF Register

2. SCON Register

3. PCON Register

122
SBUF Register
• SBUF is an 8-bit register used solely for serial communication.
• For a byte data to be transferred via the TxD line, it must be
placed in the SBUF register.
• The moment a byte is written into SBUF, it is framed with the
start and stop bits and transferred serially via the TxD line.
• SBUF holds the byte of data when it is received by 8051 RxD
line.
• When the bits are received serially via RxD, the 8051 deframes
it by eliminating the stop and start bits, making a byte out of
the data received, and then placing it in SBUF.

123
SBUF Register
• Sample instructions:

124
SCON Register

SM0 SM1 SM2 REN TB8 RB8 TI RI

Set when a Cha-


Set to Enable ractor received
Serial Data
reception Set when Stop bit Txed

Enable Multiprocessor 9th Data Bit 9th Data Bit


Communication Mode Sent in Mode 2,3 Received in Mode 2,3

125
SCON

126
SCON: Bit Description

127
SCON: Bit Description Cont..

128
Baud Rate
• The data transfer rate of given computer system
depends on communication ports incorporated into that
system
• IBM PC/XT could transfer data at the rate of 100 to 9600
bps
• Pentium-based PCs transfer data at rates as high as 56K
bps
• In asynchronous serial data communication, the baud
rate is limited to 100K bps

129
Standard Baud Rates

130
Baud rate & BPS
• Does 1 baud equal 1 bps?
Bps is a measure of how many bits can be transmitted during one pulse
(one baud). So, bps = baud * number of bits per baud . The two are
often confused because early modems used to transmit only 1 bit per
baud, so a 1200 baud modem would also be transmitting 1200 bps..

131
RS232 Communication Device DB-25

132
RS232 Communication Device DB-9

133
Steps to transfer byte serially

134
Setting Timers with Baud Rates

135
Ex Program:1

136
Ex Program:2

137
8051 Serial Port – Mode 0
The Serial Port in Mode-0 has the following features:

1. Serial data enters and exits through RXD

2. TXD outputs the clock

3. 8 bits are transmitted / received

4. The baud rate is fixed at (1/12) of the oscillator frequency

138
8051 Serial Port – Mode 1
The Serial Port in Mode-1 has the following features:

1. Serial data enters through RXD


2. Serial data exits through TXD
3. On receive, the stop bit goes into RB8 in SCON
4. 10 bits are transmitted / received
1. Start bit (0)
2. Data bits (8)
3. Stop Bit (1)
5. Baud rate is determined by the Timer 1 over flow rate.

139
8051 Serial Port – Mode 2
The Serial Port in Mode-2 has the following features:

1. Serial data enters through RXD


2. Serial data exits through TXD
3. 9th data bit (TB8) can be assign value 0 or 1
4. On receive, the 9th data bit goes into RB8 in SCON
5. 11 bits are transmitted / received
1.Start bit (0)
2.Data bits (9)
3.Stop Bit (1)
6. Baud rate is programmable

140
8051 Serial Port – Mode 3
The Serial Port in Mode-3 has the following features:

1. Serial data enters through RXD


2. Serial data exits through TXD
3. 9th data bit (TB8) can be assign value 0 or 1
4. On receive, the 9th data bit goes into RB8 in SCON
5. 11 bits are transmitted / received
1.Start bit (0)
2.Data bits (9)
3.Stop Bit (1)
6. Baud rate is determined by Timer 1 overflow rate.

141
Programming Serial Data Transmission
1. TMOD register is loaded with the value 20H, indicating the use of timer
1 in mode 2 (8-bit auto-reload) to set baud rate.
2. The TH1 is loaded with one of the values to set baud rate for serial data
transfer.
3. The SCON register is loaded with the value 50H, indicating serial mode
1, where an 8- bit data is framed with start and stop bits.
4. TR1 is set to 1 to start timer 1
5. TI is cleared by CLR TI instruction
6. The character byte to be transferred serially is written into SBUF
register.
7. The TI flag bit is monitored with the use of instruction JNB TI, xx to see
if the character has been transferred completely.
8. To transfer the next byte, go to step 5
142
Programming Serial Data Reception
1. TMOD register is loaded with the value 20H, indicating the use of timer 1
in mode 2 (8-bit auto-reload) to set baud rate.
2. TH1 is loaded to set baud rate
3. The SCON register is loaded with the value 50H, indicating serial mode 1,
where an 8- bit data is framed with start and stop bits.
4. TR1 is set to 1 to start timer 1
5. RI is cleared by CLR RI instruction
6. The RI flag bit is monitored with the use of instruction JNB RI, xx to see if
an entire character has been received yet
7. When RI is raised, SBUF has the byte, its contents are moved into a safe
place.
8. To receive the next character, go to step 5.

143
Doubling Baud Rate
• There are two ways to increase the baud rate of data
transfer
1. By using a higher frequency crystal
2. By changing a bit in the PCON register

• PCON register is an 8-bit register.

•When 8051 is powered up, SMOD is zero

•We can set it to high by software and thereby double the baud rate.

144
Doubling Baud Rate (cont…)

145
8051
Interrupts
146
INTERRUPTS
• An interrupt is an external or internal event that
interrupts the microcontroller to inform it that a device
needs its service

• A single microcontroller can serve several devices by two


ways:
1. Interrupt
2. Polling

147
Interrupt Vs Polling
1. Interrupts
– Whenever any device needs its service, the device notifies the
microcontroller by sending it an interrupt signal.
– Upon receiving an interrupt signal, the microcontroller
interrupts whatever it is doing and serves the device.
– The program which is associated with the interrupt is called the
interrupt service routine (ISR) or interrupt handler.
2. Polling
– The microcontroller continuously monitors the status of a
given device.
– When the conditions met, it performs the service.
– After that, it moves on to monitor the next device until every
one is serviced.
148
Interrupt Vs Polling
• The polling method is not efficient, since it wastes much of
the microcontroller’s time by polling devices that do not
need service.
• The advantage of interrupts is that the microcontroller can
serve many devices (not all at the same time).
• Each devices can get the attention of the microcontroller
based on the assigned priority.
• For the polling method, it is not possible to assign priority
since it checks all devices in a round-robin fashion.

• The microcontroller can also ignore (mask) a device request


for service in Interrupt.
149
Steps in Executing an Interrupt
1. It finishes the instruction it is executing and saves the address of
the next instruction (PC) on the stack.
2. It also saves the current status of all the interrupts internally (i.e:
not on the stack).
3. It jumps to a fixed location in memory, called the interrupt
vector table, that holds the address of the ISR.
4. The microcontroller gets the address of the ISR from the
interrupt vector table and jumps to it.
5. It starts to execute the interrupt service subroutine until it
reaches the last instruction of the subroutine which is RETI
(return from interrupt).
6. Upon executing the RETI instruction, the microcontroller returns
to the place where it was interrupted.
150
Six Interrupts in 8051
Six interrupts are allocated as follows:
1. Reset – power-up reset.

2. Two interrupts are set aside for the timers.


– one for timer 0 and one for timer 1

3. Two interrupts are set aside for hardware external


interrupts.
– P3.2 and P3.3 are for the external hardware interrupts INT0
(or EX1), and INT1 (or EX2)

4. Serial communication has a single interrupt that


belongs to both receive and transfer.
151
What events can trigger Interrupts?
• We can configure the 8051 so that any of the following
events will cause an interrupt:

– Timer 0 Overflow.
– Timer 1 Overflow.
– Reception/Transmission of Serial Character.
– External Event 0.
– External Event 1.

• We can configure the 8051 so that when Timer 0


Overflows or when a character is sent/received, the
appropriate interrupt handler routines are called.
152
8051 Interrupt Vectors

153
8051 Interrupt related Registers
• The various registers associated with the use of
interrupts are:

– TCON - Edge and Type bits for External Interrupts 0/1

– SCON - RI and TI interrupt flags for RS232

– IE - Enable interrupt sources

– IP - Specify priority of interrupts

154
Enabling and Disabling an Interrupt
• Upon reset, all interrupts are disabled (masked),
meaning that none will be responded to by the
microcontroller if they are activated.

• The interrupts must be enabled by software in order for


the microcontroller to respond to them.

• There is a register called IE (interrupt enable) that is


responsible for enabling (unmasking) and disabling
(masking) the interrupts.

155
Interrupt Enable (IE) Register

--

• EA : Global enable/disable.
• --- : Reserved for additional interrupt hardware.

MOV IE,#08h • ES : Enable Serial port interrupt.


or
SETB ET1
• ET1 : Enable Timer 1 control bit.
• EX1 : Enable External 1 interrupt.
• ET0 : Enable Timer 0 control bit.
• EX0 : Enable External 0 interrupt.
156
Enabling and Disabling an Interrupt
• Example: Show the instructions to (a) enable the serial interrupt,
timer 0 interrupt, and external hardware interrupt 1 and (b)
disable (mask) the timer 0 interrupt, then (c) show how to disable
all the interrupts with a single instruction.
• Solution:
– (a) MOV IE,#10010110B ;enable serial, timer 0, EX1
• Another way to perform the same manipulation is:
– SETB IE.7 ;EA=1, global enable
– SETB IE.4 ;enable serial interrupt
– SETB IE.1 ;enable Timer 0 interrupt
– SETB IE.2 ;enable EX1
– (b) CLR IE.1 ;mask (disable) timer 0 interrupt only
– (c) CLR IE.7 ;disable all interrupts
157
Interrupt Priority
• When the 8051 is powered up, the priorities are assigned according
to the following.

• In reality, the priority scheme is nothing but an internal polling


sequence in which the 8051 polls the interrupts in the sequence
listed and responds accordingly.

158
Interrupt Priority
• We can alter the sequence of interrupt priority by assigning a
higher priority to any one of the interrupts by programming a
register called IP (interrupt priority).
• To give a higher priority to any of the interrupts, we make the
corresponding bit in the IP register high.

159
Interrupt Priority (IP) Register

Reserved PS PT1 PX1 PT0 PX0

Serial Port
INT 0 Pin
Timer 1 Pin

INT 1 Pin Timer 0 Pin

Priority bit=1 assigns high priority


Priority bit=0 assigns low priority
160
END-UNIT-II

161

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