Log
Log
ERROR *****************************************************************************
[14:48:24.289] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:24.290] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
[14:48:24.299] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[14:48:24.303] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[14:48:24.304] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[14:48:24.306] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[14:48:24.308] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[14:48:24.309] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[14:48:24.311] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\sprite_vegetation.nfx.
[14:48:24.313] M [COCOSUI] pixel decal enable: false
[14:48:24.352] M [COCOSUI] NewType world.track: 0xb4000075c63f1dc0
[14:48:24.353] M [COCOSUI] NewType world.space_object: 0xb4000075c63f1f80
[14:48:24.353] M [COCOSUI] NewType world.visibleobject: 0xb4000075c63f2140
[14:48:24.353] M [COCOSUI] NewType world.sfx: 0xb4000075c63f24c0
[14:48:24.353] M [COCOSUI] NewType world.model: 0xb4000075c63f2840
[14:48:24.353] M [COCOSUI] NewType world.gravity_track: 0xb4000075c63f2bc0
[14:48:24.353] M [COCOSUI] NewType world.primitives: 0xb4000075c63f2f40
[14:48:24.353] M [COCOSUI] NewType world.textobject: 0xb4000075c63f3100
[14:48:24.353] M [COCOSUI] NewType world.simuiobject: 0xb4000075c63f3480
[14:48:24.353] M [COCOSUI] NewType world.camera: 0xb4000075c63f3800
[14:48:24.353] M [COCOSUI] NewType world.decal: 0xb4000075c63f39c0
[14:48:24.353] M [COCOSUI] NewType world.light: 0xb4000075c63f3d40
[14:48:24.353] M [COCOSUI] NewType world.anim_ctrl: 0xb4000075c63f40c0
[14:48:24.354] M [COCOSUI] NewType world.scene: 0xb4000075c63f4280
[14:48:24.354] M [COCOSUI] NewType world.ikbone: 0xb4000075c63f4440
[14:48:24.354] M [COCOSUI] NewType scene.trigger: 0xb4000075c63f4600
[14:48:24.354] M [COCOSUI] NewType world.iksolver: 0xb4000075c63f4980
[14:48:24.354] M [COCOSUI] NewType world.gridobject_manager: 0xb4000075c63f4d00
[14:48:24.354] M [COCOSUI] NewType world.simsprite: 0xb4000075c63f5080
[14:48:24.354] M [COCOSUI] NewType world.model_merge_tex: 0xb4000075c63f5240
[14:48:24.354] M [COCOSUI] NewType terrain.land: 0xb4000075c63f5400
[14:48:24.359] M <SCRIPT> use render 1.0
[14:48:24.363] M [COCOSUI] NewType Landscape.land: 0xb4000075c60b4640
ERROR *****************************************************************************
[14:48:24.363] M [COCOSUI] [ERROR] ========AkInitSettings==
[14:48:24.366] M [COCOSUI] Call script init.init().
WARNING ***************************************************************************
[14:48:24.366] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:0)!
[14:48:24.366] M [COCOSUI] Set render mode: 2412 1080 32 1 0
[14:48:24.367] M [COCOSUI] Initialization completed successfully!
[14:48:24.367] M [COCOSUI] [14:48:24.367] M [COCOSUI] Call script init.start().
WARNING ***************************************************************************
[14:48:24.374] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:0)!
[14:48:24.374] M [COCOSUI] OnWindowResize - 2412, 1080
WARNING ***************************************************************************
[14:48:24.377] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:0)!
[14:48:24.377] M [COCOSUI] OnWindowResize - 2412, 1080
[14:48:24.506] M <SCRIPT> [patch_npk_before] res:set([u'p_res_8.npk',
u'p_res_6.npk', u'p_res_4.npk', u'p_res_1.npk', u'p_res_7.npk', u'p_res_5.npk'])
script:True
[14:48:24.507] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_8.npk under opener sys is loaded.
[14:48:24.507] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_8, depth 0
[14:48:24.507] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_8.npk success
[14:48:24.511] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_6.npk under opener sys is loaded.
[14:48:24.511] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_6, depth 0
[14:48:24.511] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_6.npk success
[14:48:24.513] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_4.npk under opener sys is loaded.
[14:48:24.513] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_4, depth 0
[14:48:24.513] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_4.npk success
[14:48:24.515] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_1.npk under opener sys is loaded.
[14:48:24.515] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_1, depth 0
[14:48:24.515] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_1.npk success
[14:48:24.516] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_7.npk under opener sys is loaded.
[14:48:24.516] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_7, depth 0
[14:48:24.516] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_7.npk success
[14:48:24.518] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_5.npk under opener sys is loaded.
[14:48:24.518] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_5, depth 0
[14:48:24.518] M <SCRIPT> [patch_npk_before] insert res npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_res_5.npk success
[14:48:24.520] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_script.npk under opener sys is loaded.
[14:48:24.520] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_script, depth 0
[14:48:24.520] M <SCRIPT> [patch_npk_before] insert script npk
loader:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_npk/p_script.npk success
[14:48:24.520] M <SCRIPT> init_patch add patch npk before: True
[14:48:24.541] M <SCRIPT> Type DCTOOL_ENABLE_ENGINE_DEVICE is True
[14:48:24.580] M <SCRIPT> loaded patch json
ERROR *****************************************************************************
[14:48:24.597] M [COCOSUI] [ERROR] JNIManager Failed to call method getIMSI with
signiture ()Ljava/lang/String;!
[14:48:24.662] M <SCRIPT> quite aab in create
[14:48:24.663] M <SCRIPT> quite aab
[14:48:24.676] M <SCRIPT> check filesystem
[14:48:24.676] M <SCRIPT> find res file: 1
[14:48:24.676] M <SCRIPT> find npk_version file: 1
[14:48:24.677] M <SCRIPT> init wretched config
WARNING ***************************************************************************
[14:48:24.709] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1083, force:1)!
[14:48:24.709] M [COCOSUI] Set render mode: 2412 1083 32 1 0
ERROR *****************************************************************************
[14:48:24.709] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[14:48:24.724] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:1)!
[14:48:24.724] M [COCOSUI] Set render mode: 2412 1080 32 1 0
ERROR *****************************************************************************
[14:48:24.724] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:24.746] M <SCRIPT> set window size 2412 1080
[14:48:24.759] M [COCOSUI] [MMap]Open file
asset://aab_res5.npk::gui/fonts/g93_en.otf failed, error no 2
[14:48:24.822] M <SCRIPT> [patch_ui] npk: False 0 False True True True
[14:48:24.823] M <SCRIPT> [orbit downloader] dl len: 1
[14:48:24.823] M <SCRIPT> [orbit downloader] start
download('/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_temp/npklist.txt',
'/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
npklist.txt', 'https://g93na.update.easebar.com/pl/npklist_2', 0)
[14:48:24.823] M <SCRIPT> [orbit downloader] orbit start: 1
[14:48:24.824] M [COCOSUI] start download
[14:48:24.824] M [COCOSUI] down string is {"methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "5", "oversea": 2,
"isrenew": "true", "downfile": [{"targeturl":
"https://g93na.update.easebar.com/pl/npklist_2", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
npklist.txt", "size": 0, "md5": "NotMD5"}], "downloadid": "1708526904"}
[14:48:24.824] M [COCOSUI] get class download
[14:48:24.824] M [COCOSUI] call class download
[14:48:24.825] M [COCOSUI] end class download
[14:48:26.113] M <SCRIPT> [orbit downloader] batch end
[14:48:26.113] M <SCRIPT> [orbit downloader] downloaded num: 1
[14:48:26.118] <SCRIPT> enginie svn is 1785530
[14:48:26.124] M <SCRIPT> npk callback with return 8
[14:48:26.148] M <SCRIPT> [downloader] files info: [u'com_hres_1_1785627.npk',
u'com_hres_2_1785627.npk']
[14:48:26.179] M <SCRIPT> [downloader] down npk size: 0
[14:48:26.181] M <SCRIPT> npk callback with return 0
[14:48:26.201] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
com_hres_1_1785627.npk under opener sys is loaded.
[14:48:26.201] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\
com_hres_1_1785627, depth 0
[14:48:26.209] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
com_hres_2_1785627.npk under opener sys is loaded.
[14:48:26.209] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\
com_hres_2_1785627, depth 0
[14:48:26.213] M <SCRIPT> [orbit downloader] dl len: 1
[14:48:26.213] M <SCRIPT> [orbit downloader] start
download('/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_temp/patchlist.txt',
'/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
patchlist.txt', 'https://g93na.update.easebar.com/pl/patchlist_global', 0)
[14:48:26.214] M <SCRIPT> [orbit downloader] orbit start: 1
[14:48:26.214] M [COCOSUI] start download
[14:48:26.214] M [COCOSUI] down string is {"methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "5", "oversea": 2,
"isrenew": "true", "downfile": [{"targeturl":
"https://g93na.update.easebar.com/pl/patchlist_global", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
patchlist.txt", "size": 0, "md5": "NotMD5"}], "downloadid": "1708526906"}
[14:48:26.214] M [COCOSUI] get class download
[14:48:26.214] M [COCOSUI] call class download
[14:48:26.215] M [COCOSUI] end class download
[14:48:26.480] M <SCRIPT> [orbit downloader] batch end
[14:48:26.481] M <SCRIPT> [orbit downloader] downloaded num: 1
[14:48:26.483] M <SCRIPT> @@@@@@@@@@ data-detect 32 2
[14:48:26.483] M <SCRIPT> detect dict {"Scene": 32, "patchlist_url":
"https://g93na.update.easebar.com/pl/patchlist_global", "dl_speed":
"0.615764575742", "time_cost": 0.26768994331359863, "http_code": "200", "user_id":
"", "user_name": "", "ProductName": "g93na", "channel_name": "netease_global",
"os": "Android", "region": "2"}
[14:48:26.484] M <SCRIPT> !!!tool manager init
[14:48:26.484] M <SCRIPT> DETECT debug log is closing
[14:48:26.499] M <SCRIPT> enginie svn is 1785530
[14:48:26.501] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 832364 1785530
[14:48:26.501] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 832536 1785530
[14:48:26.501] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 811836 1785530
[14:48:26.501] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 812616 1785530
[14:48:26.936] M <SCRIPT> enable_font_cold_cache runs.....close the zip process.
[14:48:27.099] M <SCRIPT> check patch 1
[14:48:27.100] M <SCRIPT> icheck patch 2
[14:48:27.100] M <SCRIPT> check patche 3
[14:48:27.112] M <SCRIPT> [patch]: no need to update patch for version
[14:48:27.113] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_5.npk under opener sys is loaded.
[14:48:27.113] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_7.npk under opener sys is loaded.
[14:48:27.114] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_1.npk under opener sys is loaded.
[14:48:27.114] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_4.npk under opener sys is loaded.
[14:48:27.117] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_6.npk under opener sys is loaded.
[14:48:27.117] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_res_8.npk under opener sys is loaded.
[14:48:27.539] M [COCOSUI] Package aab_res.npk under opener asset is loaded.
[14:48:27.540] M [COCOSUI] Package aab_res2.npk under opener asset is loaded.
[14:48:27.541] M [COCOSUI] Package aab_res3.npk under opener asset is loaded.
[14:48:27.543] M [COCOSUI] Package aab_res4.npk under opener asset is loaded.
[14:48:27.544] M [COCOSUI] Package aab_res5.npk under opener asset is loaded.
[14:48:27.546] M [COCOSUI] Package aab_res6.npk under opener asset is loaded.
[14:48:27.547] M [COCOSUI] Package aab_res7.npk under opener asset is loaded.
[14:48:27.549] M [COCOSUI] Package aab_res8.npk under opener asset is loaded.
[14:48:27.551] M [COCOSUI] Package aab_res9.npk under opener asset is loaded.
[14:48:27.552] M [COCOSUI] Package aab_res10.npk under opener asset is loaded.
[14:48:27.553] M [COCOSUI] Package aab_res11.npk under opener asset is loaded.
[14:48:27.553] M [COCOSUI] Package aab_res12.npk under opener asset is loaded.
[14:48:27.555] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
com_hres_1_1785627.npk under opener sys is loaded.
[14:48:27.556] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
com_hres_2_1785627.npk under opener sys is loaded.
[14:48:27.557] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_npk/
p_script.npk under opener sys is loaded.
[14:48:27.558] M [COCOSUI] Package aab_script.npk under opener asset is loaded.
[14:48:27.588] M <SCRIPT> [EXT] using: {u'kongdao_scene': 1967185, u'skin':
1967185, u'pve': 1967185, u'pve2': 1967185, u'audio': 1967185, u'video': 1967185}
[14:48:27.607] M <SCRIPT> [INFO] [ext_patch] real_ext_package:True using:
{u'kongdao_scene': 1967185, u'skin': 1967185, u'pve': 1967185, u'pve2': 1967185,
u'audio': 1967185, u'video': 1967185}
[14:48:27.608] M <SCRIPT> set window size 2412 1080
[14:48:27.617] M <SCRIPT> [INFO] [ext_patch] start ext patch
[14:48:27.617] M <SCRIPT> [INFO] [ext_patch] [NPK] 1: download npk list
[14:48:27.617] M <SCRIPT> [orbit downloader] dl len: 1
[14:48:27.618] M <SCRIPT> [orbit downloader] start
download('/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_temp/ext_npk_list.txt',
'/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
ext_npk_list.txt', 'https://g93na.update.easebar.com/pl/npklist_2', 0)
[14:48:27.618] M <SCRIPT> [orbit downloader] orbit start: 1
[14:48:27.618] M [COCOSUI] start download
[14:48:27.618] M [COCOSUI] down string is {"methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "5", "oversea": 2,
"isrenew": "true", "downfile": [{"targeturl":
"https://g93na.update.easebar.com/pl/npklist_2", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
ext_npk_list.txt", "size": 0, "md5": "NotMD5"}], "downloadid": "1708526907"}
[14:48:27.618] M [COCOSUI] get class download
[14:48:27.618] M [COCOSUI] call class download
[14:48:27.619] M [COCOSUI] end class download
WARNING ***************************************************************************
[14:48:27.620] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1083, force:1)!
[14:48:27.620] M [COCOSUI] Set render mode: 2412 1083 32 1 0
ERROR *****************************************************************************
[14:48:27.620] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[14:48:27.630] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:1)!
[14:48:27.630] M [COCOSUI] Set render mode: 2412 1080 32 1 0
ERROR *****************************************************************************
[14:48:27.630] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:27.841] M <SCRIPT> [orbit downloader] batch end
[14:48:27.841] M <SCRIPT> [orbit downloader] downloaded num: 1
[14:48:27.843] M <SCRIPT> [INFO] [ext_mgr] dl ext list time:0.224519014359
[14:48:27.848] M <SCRIPT> [INFO] [ext_mgr] npk list info len:28
[14:48:27.848] M <SCRIPT> [INFO] [ext_mgr] ext npk list cb:3
[14:48:27.849] M <SCRIPT> [INFO] [ext_patch] [NPK] 1: npk list dl success
[14:48:27.873] M <SCRIPT> [INFO] [ext_patch] [NPK] 2: analyze ext npk
[14:48:27.885] <SCRIPT> [INFO] [ext_mgr] verify ext npk:[u'kongdao_scene',
u'skin', u'pve', u'pve2', u'audio', u'video']
[14:48:27.916] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_kongdao_scene_2_1967185.npk under opener sys is loaded.
[14:48:27.916] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_kongdao_scene_2_1967185, depth 0
[14:48:27.928] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_kongdao_scene_1_1967185.npk under opener sys is loaded.
[14:48:27.928] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_kongdao_scene_1_1967185, depth 0
[14:48:27.938] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_2_1967185.npk under opener sys is loaded.
[14:48:27.938] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_2_1967185, depth 0
[14:48:27.945] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_4_1967185.npk under opener sys is loaded.
[14:48:27.945] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_4_1967185, depth 0
[14:48:27.953] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_5_1967185.npk under opener sys is loaded.
[14:48:27.953] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_5_1967185, depth 0
[14:48:27.961] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_6_1967185.npk under opener sys is loaded.
[14:48:27.962] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_6_1967185, depth 0
[14:48:27.970] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_3_1967185.npk under opener sys is loaded.
[14:48:27.970] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_3_1967185, depth 0
[14:48:27.980] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_1_1967185.npk under opener sys is loaded.
[14:48:27.980] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_1_1967185, depth 0
[14:48:27.986] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_7_1967185.npk under opener sys is loaded.
[14:48:27.986] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_7_1967185, depth 0
[14:48:27.990] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_skin_8_1967185.npk under opener sys is loaded.
[14:48:27.990] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_skin_8_1967185, depth 0
[14:48:27.993] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_pve_1_1967185.npk under opener sys is loaded.
[14:48:27.993] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_pve_1_1967185, depth 0
[14:48:27.995] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_pve2_1_1967185.npk under opener sys is loaded.
[14:48:27.995] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_pve2_1_1967185, depth 0
[14:48:27.998] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_pve2_2_1967185.npk under opener sys is loaded.
[14:48:27.998] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_pve2_2_1967185, depth 0
[14:48:28.001] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_audio_1_1967185.npk under opener sys is loaded.
[14:48:28.002] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_audio_1_1967185, depth 0
[14:48:28.003] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_video_1_1967185.npk under opener sys is loaded.
[14:48:28.003] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_video_1_1967185, depth 0
[14:48:28.005] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/extend/
res_ext_video_2_1967185.npk under opener sys is loaded.
[14:48:28.005] M [COCOSUI] Succeeded to create FileLoader, opener sys, loader npk,
root \storage\emulated\0\Android\data\com.netease.g93na\files\netease\smc\extend\
res_ext_video_2_1967185, depth 0
[14:48:28.009] M <SCRIPT> [INFO] [ext_mgr] ext_npk_phase_done
[14:48:28.010] M <SCRIPT> [INFO] [ext_patch] [PATCH] 1:analyze ext patch info
[14:48:28.017] M <SCRIPT> [INFO] [ext_mgr] using ext:kongdao_scene ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] using ext:skin ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] using ext:pve ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] using ext:pve2 ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] using ext:audio ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] using ext:video ver:1979158
t_ver:1979158
[14:48:28.018] M <SCRIPT> [INFO] [ext_mgr] no need ext patch for version
[14:48:28.025] M [COCOSUI] Package
/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
ext_patch_npk/ep_res_1.npk under opener sys is loaded.
[14:48:28.025] M [COCOSUI] Succeeded to insert FileLoader, opener sys, loader npk,
root /storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
ext_patch_npk/ep_res_1, depth 0
[14:48:28.025] M <SCRIPT> [ext_patch_npk] insert rest npk loader
success:/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
ext_patch_npk/ep_res_1.npk
[14:48:28.026] M <SCRIPT> [INFO] [ext_patch] [PATCH] end: size is zero
[14:48:28.083] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org: org_flist.lst
[14:48:28.154] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:533]:[init game] INIT_GAME_GEN_FINISHED is False
[14:48:28.372] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
com_hres_1_1785627_flist.txt
[14:48:28.397] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
com_hres_2_1785627_flist.txt
[14:48:28.441] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_kongdao_scene_2_1967185_flist.txt
[14:48:28.498] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_kongdao_scene_1_1967185_flist.txt
[14:48:28.555] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_2_1967185_flist.txt
[14:48:28.566] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_4_1967185_flist.txt
[14:48:28.620] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_5_1967185_flist.txt
[14:48:28.663] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_6_1967185_flist.txt
[14:48:28.690] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_3_1967185_flist.txt
[14:48:28.718] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_1_1967185_flist.txt
[14:48:28.751] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_7_1967185_flist.txt
[14:48:28.764] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_skin_8_1967185_flist.txt
[14:48:28.786] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_pve_1_1967185_flist.txt
[14:48:28.796] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_pve2_1_1967185_flist.txt
[14:48:28.803] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_pve2_2_1967185_flist.txt
[14:48:28.811] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_audio_1_1967185_flist.txt
[14:48:28.843] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_video_1_1967185_flist.txt
[14:48:28.845] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org:
res_ext_video_2_1967185_flist.txt
[14:48:28.849] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_8.npk
[14:48:28.868] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_script.npk
[14:48:28.901] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_6.npk
[14:48:28.932] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_4.npk
[14:48:28.956] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_1.npk
[14:48:28.969] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_7.npk
[14:48:28.973] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: p_res_5.npk
[14:48:29.005] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:180]:patch: ep_res_1.npk
[14:48:29.022] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:207]:[init flist]
valid:True cost time: 0.938625812531 script:6118 physx:13436
[14:48:29.055] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:361]:[G_IS_NA_PROJECT] True
[14:48:29.056] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:367]:[G_IS_NA_USER] True
[14:48:29.066] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/gdata.py:379]:MJY magic: None
[14:48:29.067] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:306]:current render system is [GLES32]
[14:48:29.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:326]:configure device compatibility with
gpu [Mali-G610 MC6]
[14:48:29.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:148]:[COMPATIBILITY] Start
DEVICE_NEED_LIMIT_GPU_SKIN CHECK...
[14:48:29.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:377]:mali gpu mali-g610 mc6
[14:48:29.072] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:38]:init_device_resolution enable_resolution_switch
[14:48:29.072] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:82]:Resolution set_window_size, origin:2412*1080,
new:2010*900=====
ERROR *****************************************************************************
[14:48:29.073] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:29.073] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:156]:[BIT_MODE] 64bit package enter 64bit mode...
[14:48:29.073] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:198]:Skip enter low mem mode...
[14:48:29.073] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:217]:world.set_dispatcher_worker_limit:2...
WARNING ***************************************************************************
[14:48:29.074] M [COCOSUI] [WARNING] NXDispatcher v1.1 init with 2 worker(s)...
WARNING ***************************************************************************
[14:48:29.074] M [COCOSUI] [WARNING] NXDispatcher v1.1 init with 2 worker(s)...
WARNING ***************************************************************************
[14:48:29.074] M [COCOSUI] [WARNING] ====== Dynamics_EnableKinematicForceFix:1
WARNING ***************************************************************************
[14:48:29.074] M [COCOSUI] [WARNING]
GlobalShaderUniformMgr::EnableResolutionMemLeakFix: 1...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:244]:world.use_vertex_half 2...
WARNING ***************************************************************************
[14:48:29.075] M [COCOSUI] [WARNING] World.UseVertexHalf...mode:2
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:266]:world.set_moving_static_vb_threshold work...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:271]:world.enable_merge_submesh_in_model True...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:276]:world.enable_inactive_scene_shadowmap False...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:286]:game3d.enable_fast_event_system True...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:291]:world.enable_bone_mapping_lazy True...
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:301]:world.enable_sub_frame_commit_obj prepare....
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:305]:world.enable_sub_frame_commit_obj enable
high....
[14:48:29.075] M [COCOSUI] pixel decal enable: true
[14:48:29.075] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:426]:render.set_small_vbo_size_threshold: 0
ERROR *****************************************************************************
[14:48:29.079] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:29.079] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:467]:init game finish
[14:48:29.089] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/cython/cython_utils/init_cython.py:94]:Loading cython scripts...
[14:48:29.089] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/cython/cython_utils/init_cython.py:96]:Loading cython scripts
succeeded.
WARNING ***************************************************************************
[14:48:29.091] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2010,
height:903, force:1)!
[14:48:29.091] M [COCOSUI] Set render mode: 2010 903 32 1 0
ERROR *****************************************************************************
[14:48:29.091] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[14:48:29.106] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2010,
height:900, force:1)!
[14:48:29.106] M [COCOSUI] Set render mode: 2010 900 32 1 0
ERROR *****************************************************************************
[14:48:29.106] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:29.194] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/device_info.py:243]:is_notch_screen (True, 107,
0, 0, 0)
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/item.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-map.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/common-panel.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/icon.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-panel.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/common.plist"!
ERROR *****************************************************************************
[14:48:29.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mech_main.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mode.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-notice.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mech_dec.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-occupy_mode.plist"!
ERROR *****************************************************************************
[14:48:29.390] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/panel.plist"!
[14:48:32.415] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:32] [ERROR]
JsonConf cannot open confs/bless_element_data.json
[14:48:32.415] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:32] [ERROR]
JsonConf cannot open confs/bless_element_data.json
[14:48:33.901] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/__init__.py:227]:entity register finished
[14:48:33.902] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:302]:[manager] pre gen ret True
[14:48:33.976] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:352]:init channel
params!!!!!!!!!!!!!!!!
[14:48:33.977] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1630]:[chanel] enable qsec sdk
[14:48:33.984] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1696]:start erd: 2804d18bcd80c790
[14:48:34.236] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:369]:RESOLUTION config:
[0.59999999999999998, 0.69999999999999996, 0.80000000000000004, 1.0, 1.0] =====
[14:48:34.248] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent baisc_mgr_agent
[14:48:34.248] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
baisc_mgr_agent
[14:48:34.345] M [COCOSUI] FT_New_Memory_Face gui/fonts/fzdys.ttf
[14:48:34.345] M [COCOSUI] Release FONT memory b9000000
[14:48:34.359] M [COCOSUI] FT_New_Memory_Face gui/fonts/fzy4jw.ttf
[14:48:34.359] M [COCOSUI] Release FONT memory b9800000
[14:48:34.359] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:160]:[COCOS]
is_support_cocos_tex_async_load enable_ui_add_image_async = False
[14:48:34.365] M [COCOSUI] FT_New_Memory_Face gui/fonts/g93_en.otf
[14:48:34.365] M [COCOSUI] Release FONT memory 649db000
[14:48:34.369] M [COCOSUI] FT_New_Memory_Face gui/fonts/hylingxinj.ttf
[14:48:34.369] M [COCOSUI] Release FONT memory b920d000
[14:48:34.968] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/ext_package/ext_package_utils.py:78]:[INFO] [ext_ingame_mgr]
init:True using:{u'kongdao_scene': 1967185, u'skin': 1967185, u'pve': 1967185,
u'pve2': 1967185, u'audio': 1967185, u'video': 1967185}
[14:48:34.968] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:306]:current render system is [GLES32]
[14:48:34.969] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:326]:configure device compatibility with
gpu [Mali-G610 MC6]
[14:48:34.969] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:148]:[COMPATIBILITY] Start
DEVICE_NEED_LIMIT_GPU_SKIN CHECK...
[14:48:35.037] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
[14:48:35.679] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent touch_mgr_agent
[14:48:35.680] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
touch_mgr_agent
[14:48:35.697] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent escape_mgr_agent
[14:48:35.697] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
escape_mgr_agent
[14:48:35.698] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:343]:[2024 02-21 14:48:35] [ERROR] AAA stop game
False
[14:48:35.701] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:343]:[2024 02-21 14:48:35] [ERROR] AAA stop game
finish False
ERROR *****************************************************************************
[14:48:35.744] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:35.776] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:28]:load scene id
12970367436867711192 Main
ERROR *****************************************************************************
[14:48:35.784] M [COCOSUI] [ERROR] GB
[14:48:35.785] M [COCOSUI] start download
[14:48:35.785] M [COCOSUI] down string is {"downloadid": "1708526915", "notusecdn":
"false", "oversea": 2, "downfile": [{"targeturl":
"https://g93na.update.easebar.com/serverlist.txt", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/orbit_temp/
server_list0", "size": 0, "md5": "NotMD5"}], "methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "10", "isrenew":
"true"}
[14:48:35.785] M [COCOSUI] get class download
[14:48:35.785] M [COCOSUI] call class download
[14:48:35.787] M [COCOSUI] end class download
ERROR *****************************************************************************
[14:48:35.788] M [COCOSUI] [ERROR] GB
[14:48:35.812] M [COCOSUI] [MMap]Open file
asset://aab_res6.npk::gui/fonts/fzdys_tw.ttf failed, error no 2
[14:48:35.813] [COCOSUI] Pause: 0xb4000076c5359480
[14:48:35.828] M [COCOSUI] [MMap]Open file
asset://aab_res9.npk::gui/fonts/fzy4jw.ttf failed, error no 2
[14:48:35.836] M [COCOSUI] [MMap]Open file
asset://aab_res10.npk::gui/fonts/g93_kr_thick.ttf failed, error no 2
[14:48:35.845] M [COCOSUI] [MMap]Open file
asset://aab_res8.npk::gui/fonts/font_tha.ttc failed, error no 2
ERROR *****************************************************************************
[14:48:35.951] M [COCOSUI] [ERROR] GB
[14:48:35.953] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:185]:[login3d] play cg bg
[14:48:35.970] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoLoadingUI.py:18]:init movie loading
[14:48:35.972] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/push.py:106]:push init
has_request_push_service_flag:start loading video False
WARNING ***************************************************************************
[14:48:35.986] M [COCOSUI] [WARNING] no preset camera named cm found! return
indentity matrix
ERROR *****************************************************************************
[14:48:35.986] M [COCOSUI] [ERROR] Unable to open file scene\ui.scn
ERROR *****************************************************************************
[14:48:35.986] M [COCOSUI] [ERROR] Unable to read scene file
ERROR *****************************************************************************
[14:48:35.986] M [COCOSUI] [ERROR] Scene::Load failed: scene data loading is not
finished!
[14:48:35.987] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:328]:video/
8011_ss02_show.mp4[login3d] on enter
[14:48:36.009] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:240]:
[14:48:36.010] M [COCOSUI] "/cc_2x2_white_image" rc=34 2 x 2 @ A8B8G8R8(sepAlpha:
None) => 0 KB
"gui/patch_ui/uires/pnl_normal.png" rc=5 4 x 4 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/patch_ui/uires/icon_announce.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/patch_ui/uires/icon_player_feedback.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/patch_ui/uires/icon_repair.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/patch_ui/uires/pnl_function_bg.png" rc=3 128 x 24 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/patch_ui/uires/img_prog.png" rc=3 816 x 31 @ ETC2_RGBA8(sepAlpha: None) => 25
KB
"gui/patch_ui/uires/pnl_text_story.png" rc=7 663 x 43 @ ETC2_RGBA8(sepAlpha: None)
=> 28 KB
"gui/ui_res_2/emote/emote8.png" rc=8 898 x 130 @ ETC2_RGBA8(sepAlpha: None) => 116
KB
"gui/ui_res_2/emote/emote7.png" rc=10 1152 x 128 @ ETC2_RGBA8(sepAlpha: None) =>
144 KB
"/cc_fps_images" rc=4 999 x 54 @ A8B8G8R8(sepAlpha: None) => 210 KB
"gui/ui_res_2/emote/emote4.png" rc=9 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/ui_res_2/emote/emote5.png" rc=7 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/ui_res_2/common/panel/pnl_window_small.png" rc=3 718 x 537 @
ETC2_RGBA8(sepAlpha: None) => 379 KB
"gui/ui_res_2/emote/emote6.png" rc=12 512 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
512 KB
"gui/ui_res_2/emote/emote0.png" rc=931 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote1.png" rc=610 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote2.png" rc=842 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote3.png" rc=764 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/patch_ui/uires/img_patch_bg.png" rc=3 1624 x 750 @ ETC2_RGBA8(sepAlpha: None)
=> 1192 KB
"gui/ui_res_plist/common.png" rc=307 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None) =>
4096 KB
TextureCache dumpDebugInfo: 21 textures, for 11324 KB (11.06 MB)
ERROR *****************************************************************************
[14:48:36.032] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[14:48:36.032] M [COCOSUI] [WARNING] A2B10G10R10 format
ERROR *****************************************************************************
[14:48:36.049] M [COCOSUI] [ERROR] US
[14:48:36.050] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:316]:on video load finish: True
[14:48:36.050] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.video.VideoLoadingUI.VideoLoadingUI object at
0xb400007664122b10> =====
[14:48:36.050] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoLoadingUI.py:21]:video loading close
[14:48:36.064] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0
[14:48:36.095] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/dctool/mgr.py:55]:@@@@@@@@@@ data-detect 33 2
[14:48:36.095] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:104]:server list refreshed
[14:48:36.351] M [COCOSUI] Process CCLive Event 2
[14:48:36.351] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:153]:on video ready
(cclive.player,)
[14:48:36.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:50]:video data size
[14:48:36.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:51]:(1920, 1080)
[14:48:36.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:52]:(1920, 1080)
[14:48:36.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:26]:init movie dialog
[14:48:36.369] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:188]:[login3d] remove patch ui
ERROR *****************************************************************************
[14:48:36.371] [COCOSUI] [ERROR] [shader] Unknown data type 0x8d66
ERROR *****************************************************************************
[14:48:37.873] M [COCOSUI] [ERROR] US
ERROR *****************************************************************************
[14:48:37.883] M [COCOSUI] [ERROR] US
[14:48:37.895] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:4001/LoginAccount
[14:48:37.896] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:5001/LoginAccount
[14:48:37.897] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:1001/LoginAccount
[14:48:37.897] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:3001/LoginAccount
[14:48:37.897] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:2001/LoginAccount
[14:48:37.898] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:2001/LoginAccount
[14:48:37.915] [COCOSUI] Resume: 0xb4000076c5359480
[14:48:37.937] M [COCOSUI] activityState=11
[14:48:37.949] [COCOSUI] NativeWindowResized: 0xb4000076c5359480 --
0xb4000076c52d5810
[14:48:37.949] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 1
WARNING ***************************************************************************
[14:48:37.974] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:1)!
[14:48:37.974] M [COCOSUI] Set render mode: 2412 1080 32 1 0
ERROR *****************************************************************************
[14:48:37.975] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:37.993] M [COCOSUI] OnWindowResize - 2412, 1080
[14:48:38.299] M [COCOSUI] ON PROTOCOL FINISH CALLBACK, RET CODE IS 3
[14:48:39.664] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/lib/threadpool.py:158]:[2024 02-21 14:48:39] [ERROR]
get_account_data error: EOF occurred in violation of protocol (_ssl.c:586) @url
https://g93na-all-web-login.nie.netease.com:1001/LoginAccount
[14:48:41.565] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginAnimationUI.LoginAnimationUI object at
0xb4000075b131d210> =====
[14:48:41.572] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:821]:server version is 1975068
0
ERROR *****************************************************************************
[14:48:41.592] M [COCOSUI] [ERROR] US
[14:48:42.170] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/ConnectHelper.py:580]:################
default_connected_reply_cb reply_type= 1
[14:48:42.171] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1388]:start init ingame env
[14:48:42.173] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1391]:init ingame version connect server version
is 1975068 recorded server version is 1975068
[14:48:42.182] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent debug_mgr_agent
[14:48:42.183] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
debug_mgr_agent
[14:48:42.217] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent ingame_mgr_agent
[14:48:42.217] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
ingame_mgr_agent
[14:48:42.396] M <SCRIPT> 2024-02-21 14:48:42,396 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 1, max_buffer_size 10240
[14:48:42.399] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:150]:[EffectCache] res region: na
[14:48:42.413] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:232]:[EffectCache] no diff, cache
info matched !
[14:48:42.417] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:88]:[effect_cache] set effect cache
behavior
DEPRECATED
***************************************************************************
[14:48:42.755] M [COCOSUI] [DEPRECATED] collision.write_mask_and_group is
depercated and will be removed in the future.
[14:48:42.807] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:89]:world.enable_animation_thread go force closed True...
[14:48:42.808] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:97]:world.set_lod_fade_info run...
[14:48:42.808] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:105]:world.set_model_culling_screen_ratio forbid run...
[14:48:42.808] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:134]:world.set_dynamic_preload_priority... 1
[14:48:42.808] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:136]:world.enable_async_load_dist_prior... True
[14:48:42.809] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/IngameManagerAgent.py:155]:ENABLE DYNAMIC
CULLING True
[14:48:42.809] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:229]:start_thermal_check started ...
[14:48:42.840] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent ex_scene_mgr_agent
[14:48:42.840] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
ex_scene_mgr_agent
[14:48:42.841] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:cph2357, gpu:mali-g610 mc6
[14:48:42.841] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:cph2357, gpu:mali-g610 mc6
[14:48:42.841] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:cph2357, gpu:mali-g610 mc6
[14:48:42.841] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:cph2357, gpu:mali-g610 mc6
[14:48:42.845] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:622]:set display quality
to 0 current quality 0
ERROR *****************************************************************************
[14:48:42.854] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:3, quality:2, fix_height:720,
orig_height:1080............
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1608, 720 force:False) =====
[14:48:42.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:42.855] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
ERROR *****************************************************************************
[14:48:42.858] M [COCOSUI] [ERROR] US
[14:48:42.870] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 02-21 14:48:42] [ERROR]
AAA ClientAccout on_become_player None
WARNING ***************************************************************************
[14:48:42.871] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1608,
height:720, force:0)!
[14:48:42.871] M [COCOSUI] Set render mode: 1608 720 32 1 0
ERROR *****************************************************************************
[14:48:42.872] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:42.891] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\hero_outline.nfx.
[14:48:42.895] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\downsample_bloomsetup.nfx.
[14:48:42.898] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\downsample.nfx.
[14:48:42.903] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_downsample.nfx.
[14:48:42.907] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_add1.nfx.
[14:48:42.911] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_add2.nfx.
[14:48:42.915] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\tonemap_nx2_mobile.nfx.
[14:48:42.924] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\glitch.nfx.
[14:48:42.932] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fxaa.nfx.
[14:48:42.938] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_edge_detection.nfx.
ERROR *****************************************************************************
[14:48:42.940] M [COCOSUI] [ERROR] [shader] invalid operator ., 0x1804010c, 268
[14:48:42.942] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_blending_weight_calculation.nfx.
WARNING ***************************************************************************
[14:48:42.944] M [COCOSUI] [WARNING] [shader] Failed to derivate the value of
definition SMAATexturePass2D
WARNING ***************************************************************************
[14:48:42.945] M [COCOSUI] [WARNING] Try to load texture file shader\texture_raw\
area_tex_dx10.dds with non-power-2 size (160 X 560)!
[14:48:42.946] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_neighborhood_blending.nfx.
[14:48:42.950] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\blur_horz.nfx.
[14:48:42.954] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\blur_vert.nfx.
[14:48:42.957] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray.nfx.
[14:48:42.960] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fish_eye.nfx.
ERROR *****************************************************************************
[14:48:42.960] M [COCOSUI] [ERROR] Effect include file common\pipeline\
fish_eye.nfx.json is not found!
[14:48:42.962] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\hdr_calc_bright.nfx.
ERROR *****************************************************************************
[14:48:42.962] M [COCOSUI] [ERROR] Effect include file common\pipeline\
hdr_calc_bright.nfx.json is not found!
[14:48:42.964] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\copy.nfx.
ERROR *****************************************************************************
[14:48:42.964] M [COCOSUI] [ERROR] Effect include file common\pipeline\
copy.nfx.json is not found!
[14:48:42.965] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\radial_blur.nfx.
ERROR *****************************************************************************
[14:48:42.965] M [COCOSUI] [ERROR] Effect include file common\pipeline\
radial_blur.nfx.json is not found!
[14:48:42.966] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dark_corner.nfx.
[14:48:42.970] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_filter.nfx.
[14:48:42.974] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion.nfx.
[14:48:42.977] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_shake.nfx.
[14:48:42.981] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_vertical.nfx.
[14:48:42.987] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_horiz.nfx.
[14:48:42.991] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_blend.nfx.
[14:48:42.997] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\shader_complexity_apply.nfx.
ERROR *****************************************************************************
[14:48:43.000] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
ERROR *****************************************************************************
[14:48:43.001] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:3, quality:2, fix_height:720,
orig_height:1080............
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1608, 720 force:False) =====
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:43.004] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[14:48:43.017] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1608,
height:720, force:0)!
[14:48:43.535] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:43.536] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[14:48:43.537] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:3, quality:2, fix_height:720,
orig_height:1080............
[14:48:43.538] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1608, 720 force:False) =====
[14:48:43.539] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:43.540] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[14:48:43.542] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1608,
height:720, force:0)!
[14:48:43.954] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:352]:init channel
params!!!!!!!!!!!!!!!!
ERROR *****************************************************************************
[14:48:43.960] M [COCOSUI] [ERROR] US
[14:48:43.965] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 02-21 14:48:43] [ERROR]
AAA CharacterSelect on_become_player None
[14:48:44.066] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:44.067] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[14:48:44.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:3, quality:2, fix_height:720,
orig_height:1080............
[14:48:44.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1608, 720 force:False) =====
[14:48:44.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:44.069] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[14:48:44.070] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1608,
height:720, force:0)!
[14:48:44.300] M <SCRIPT> 2024-02-21 14:48:44,297 - client.AsioGateClient - ERROR
- entityMessage, entity with id 63d2b0bcd5e2171f2e692b36 not found
[14:48:44.331] M <SCRIPT> 2024-02-21 14:48:44,331 - client.AsioGateClient - ERROR
- entityMessage, entity with id 63d2b0bcd5e2171f2e692b36 not found
[14:48:44.332] M <SCRIPT> 2024-02-21 14:48:44,332 - client.AsioGateClient - ERROR
- entityMessage, entity with id 63d2b0bcd5e2171f2e692b36 not found
[14:48:44.333] M <SCRIPT> 2024-02-21 14:48:44,332 - client.AsioGateClient - ERROR
- entityMessage, entity with id 63d2b0bcd5e2171f2e692b36 not found
[14:48:44.490] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:cph2357, gpu:mali-g610 mc6
[14:48:44.918] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/avatarmembers/impNgPush.py:20]:impNgPush subscribe
f8XsB4pLQCKhsEtU4B5rwB:APA91bGKol0wQgYl0lr9IpsGWfOiapFKzidGwaMOUMTPnAycK1Udxi6FY6cb
1O8xsR5kxlmAhWFoZhSWBxu228c1Aw3zxqcJSMPVVqhdP8LjNSvVx9tga3E1DqYnAXBxF_eiehw1XuDc,fc
m,com.netease.g93na com.netease.g93na
[14:48:45.306] M <SCRIPT> 2024-02-21 14:48:45,305 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 1, max_buffer_size 10240
[14:48:45.317] M <SCRIPT> 2024-02-21 14:48:45,317 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[14:48:45.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_upgrade_cost_data.json
[14:48:45.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_upgrade_cost_data.json
[14:48:45.319] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_debris_data.json
[14:48:45.319] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_debris_data.json
[14:48:45.320] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_upgrade_data.json
[14:48:45.320] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:45] [ERROR]
JsonConf cannot open confs/mecha_upgrade_data.json
[14:48:45.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 02-21 14:48:45] [ERROR]
AAA on_become_player <logic.entities.Avatar.Avatar object at 0xb4000075b8e95590>
[14:48:45.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/dctool/mgr.py:55]:@@@@@@@@@@ data-detect 34 2
[14:48:45.341] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:539]:No rebuild for
shadowmap...
ERROR *****************************************************************************
[14:48:45.341] M [COCOSUI] [ERROR] ssme is not thread safe, may cause race
condition!
[14:48:45.342] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:544]:GlobalDisplaySeting
EnableShadowMap:False...
[14:48:45.399] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/feedback/echoes.py:256]:echoes write_last_login_info
begin 1002360319 ブレードエッジ
[14:48:45.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/feedback/echoes.py:266]:echoes write_last_login_info
done.
[14:48:48.911] M [COCOSUI] [INFO] AC::init ret 200
[14:48:48.911] M [COCOSUI] [INFO] AC::init reportID
c171e9ac9b8c473abe81664894161a1a
[14:48:48.911] M [COCOSUI] [INFO] AC::init messages[0] = {"id":"CB4750BF-2FD9-
4503-B68F-
68C24B807C53","reportID":"c171e9ac9b8c473abe81664894161a1a","type":"initsdk_succ","
gameId":"android_g93na","info":{"version":"2.3.0.137314","machineId":"4E45-F6F1-
FB79-040F-CF54-AF4E","extraInfo":{"username":"ブレードエッジ","server":"SMC-
American","rold_id":"1002360319","app_channel":"google_play","app_version":"1.0.159
14","mainModule":"libclient.so"}}}
[14:48:48.911] M [COCOSUI] [INFO] AC::init messages[1] = init success
[14:48:48.912] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1773]:acsdk role: 1002360319
[14:48:48.913] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1642]:qsec role: 1002360319
[14:48:48.920] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/Lobby.py:49]:init lobby entity
[14:48:48.966] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/Lobby.py:93]:load lobby scene
[14:48:48.966] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:100]:self.scene type Main new scene
type Lobby
[14:48:48.973] M <SCRIPT> Traceback (most recent call last):
[14:48:48.973] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/AsioGateClient.py", line 418, in entity_message
[14:48:48.973] M <SCRIPT> TypeError: on_history_msg() takes exactly 4 arguments
(2 given)
[14:48:48.973] M <SCRIPT> 2024-02-21 14:48:48,973 - client.AsioGateClient - ERROR
- entity_message:call entity method <bound method Avatar.on_history_msg of
<logic.entities.Avatar.Avatar object at 0xb4000075b8e95590>> has exception
[14:48:48.973] M <SCRIPT> 2024-02-21 14:48:48,973 - client.AsioGateClient - ERROR
- Traceback (most recent call last):
[14:48:48.973] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/AsioGateClient.py", line 418, in entity_message
[14:48:48.973] M <SCRIPT> TypeError: on_history_msg() takes exactly 4 arguments
(2 given)
[14:48:48.974] M <SCRIPT> [14:48:48.975] M <SCRIPT> Traceback (most recent call
last):
[14:48:48.975] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/AsioGateClient.py", line 418, in entity_message
[14:48:48.975] M <SCRIPT> TypeError: on_history_msg() takes exactly 4 arguments
(2 given)
[14:48:48.975] M <SCRIPT> 2024-02-21 14:48:48,975 - client.AsioGateClient - ERROR
- entity_message:call entity method <bound method Avatar.on_history_msg of
<logic.entities.Avatar.Avatar object at 0xb4000075b8e95590>> has exception
[14:48:48.976] M <SCRIPT> 2024-02-21 14:48:48,975 - client.AsioGateClient - ERROR
- Traceback (most recent call last):
[14:48:48.976] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/AsioGateClient.py", line 418, in entity_message
[14:48:48.976] M <SCRIPT> TypeError: on_history_msg() takes exactly 4 arguments
(2 given)
[14:48:48.976] M <SCRIPT> [14:48:49.031] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:166]:scene manager
agent begin load lobby
[14:48:49.031] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:110]:scene data is {'desc':
'lobby_scene', 'coms': ['PartLobby', 'PartEffectManager', 'PartSunEffect',
'PartLobbyCharacter', 'PartLobbyCamera', 'PartLobbySceneSwitch',
'PartReflectEffect', 'PartMechaDisplay', 'PartLobbyCockpit', 'PartLobbyCtrl',
'PartHouseSys', 'PartLEDLightEffect', 'PartDecalCreator', 'PartMiaoMiaoDating',
'PartMirror', 'PartPrivilegeLobby', 'PartSpringFestival'], 'scene_path':
'scene/xuanjue_new/xuanjue_new_01.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
[14:48:49.031] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:112]:self scene path scene/ui.scn new
scene path scene/xuanjue_new/xuanjue_new_01.scn
[14:48:49.032] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.MainLoginUI.MainLoginUI object at 0xb400007663d9b910>
=====
[14:48:49.035] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginFunctionUI.LoginFunctionUI object at
0xb4000075ba643ad0> =====
[14:48:49.037] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginAnimationUI.LoginAnimationUI object at
0xb4000076640f9b10> =====
[14:48:49.040] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.common_ui.BlankTouchUI.BlankTouchUI object at
0xb4000076640f9b50> =====
[14:48:49.041] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.video.VideoCtrlUI.VideoCtrlUI object at 0xb400007663d9b8d0>
=====
[14:48:49.041] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:87]:videoDialog close
[14:48:49.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:204]:same_path_scene
False
[14:48:49.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:206]:scene data is
{'desc': 'lobby_scene', 'coms': ['PartLobby', 'PartEffectManager', 'PartSunEffect',
'PartLobbyCharacter', 'PartLobbyCamera', 'PartLobbySceneSwitch',
'PartReflectEffect', 'PartMechaDisplay', 'PartLobbyCockpit', 'PartLobbyCtrl',
'PartHouseSys', 'PartLEDLightEffect', 'PartDecalCreator', 'PartMiaoMiaoDating',
'PartMirror', 'PartPrivilegeLobby', 'PartSpringFestival'], 'scene_path':
'scene/xuanjue_new/xuanjue_new_01.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
ERROR *****************************************************************************
[14:48:49.131] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:49.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ Lobby
[14:48:49.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'lobby_scene', 'coms': ['PartLobby', 'PartEffectManager', 'PartSunEffect',
'PartLobbyCharacter', 'PartLobbyCamera', 'PartLobbySceneSwitch',
'PartReflectEffect', 'PartMechaDisplay', 'PartLobbyCockpit', 'PartLobbyCtrl',
'PartHouseSys', 'PartLEDLightEffect', 'PartDecalCreator', 'PartMiaoMiaoDating',
'PartMirror', 'PartPrivilegeLobby', 'PartSpringFestival'], 'scene_path':
'scene/xuanjue_new/xuanjue_new_01.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
[14:48:49.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'lobby_scene', 'coms': ['PartLobby', 'PartEffectManager', 'PartSunEffect',
'PartLobbyCharacter', 'PartLobbyCamera', 'PartLobbySceneSwitch',
'PartReflectEffect', 'PartMechaDisplay', 'PartLobbyCockpit', 'PartLobbyCtrl',
'PartHouseSys', 'PartLEDLightEffect', 'PartDecalCreator', 'PartMiaoMiaoDating',
'PartMirror', 'PartPrivilegeLobby', 'PartSpringFestival'], 'scene_path':
'scene/xuanjue_new/xuanjue_new_01.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
[14:48:49.132] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:49.205] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:49] [ERROR]
JsonConf cannot open confs/preview_-1.json
[14:48:49.205] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:49] [ERROR]
JsonConf cannot open confs/preview_-1.json
[14:48:49.278] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobby.PartLobby object at
0xb400007664948850>
[14:48:49.284] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartEffectManager.PartEffectManager object at
0xb4000075b27a5b10>
[14:48:49.285] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartSunEffect.PartSunEffect object at
0xb4000075b8eac6d0>
[14:48:49.288] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobbyCharacter.PartLobbyCharacter object at
0xb4000075b27b5750>
[14:48:49.325] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobbyCamera.PartLobbyCamera object at
0xb4000075b27cb450>
[14:48:49.327] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobbySceneSwitch.PartLobbySceneSwitch object
at 0xb4000075ad83fc90>
[14:48:49.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartReflectEffect.PartReflectEffect object at
0xb4000075ad84a9d0>
[14:48:49.339] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartMechaDisplay.PartMechaDisplay object at
0xb4000075add5ed50>
[14:48:49.346] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[14:48:49.364] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[14:48:49.392] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:49.405] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:49.409] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[14:48:49.420] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:49.429] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobbyCockpit.PartLobbyCockpit object at
0xb4000075add6aa10>
[14:48:49.433] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLobbyCtrl.PartLobbyCtrl object at
0xb4000075add6af10>
[14:48:49.438] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartHouseSys.PartHouseSys object at
0xb4000075afcd5b90>
[14:48:49.439] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLEDLightEffect.PartLEDLightEffect object at
0xb4000075add73cd0>
ERROR *****************************************************************************
[14:48:49.443] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:49.443] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartDecalCreator.PartDecalCreator object at
0xb4000075ad902650>
[14:48:49.446] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartMiaoMiaoDating.PartMiaoMiaoDating object at
0xb40000765c9ce910>
[14:48:49.447] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartMirror.PartMirror object at
0xb4000075ad913190>
[14:48:49.449] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartPrivilegeLobby.PartPrivilegeLobby object at
0xb4000075ad913910>
[14:48:49.450] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartSpringFestival.PartSpringFestival object at
0xb4000075afcc7750>
[14:48:49.945] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:49] [ERROR]
JsonConf cannot open confs/pve/na_item.json
[14:48:50.163] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367436867711192
Lobby
[14:48:50.163] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:50.163] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:50.163] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:208]:cur scene
{Scene:Lobby 12970367436867711192}
[14:48:50.163] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:209]:active cur scene
[14:48:50.169] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:50.169] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:50.177] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.189] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.207] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.221] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
ERROR *****************************************************************************
[14:48:50.221] M [COCOSUI] [ERROR] Effect include file <ModelNormalTech>.json is
not found!
[14:48:50.228] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.241] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.265] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.271] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.281] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.312] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.320] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.328] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.342] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.373] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.387] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.404] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.589] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.604] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.656] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\common_vfx_nx2_mobile.nfx.
[14:48:50.667] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\common_vfx_nx2_mobile.nfx.
[14:48:50.678] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.689] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\fresnel_fade.nfx.
[14:48:50.692] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\fresnel_fade.nfx.
[14:48:50.694] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[14:48:50.699] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.706] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.721] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[14:48:50.736] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.748] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[14:48:50.754] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[14:48:50.763] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[14:48:50.775] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
[14:48:50.781] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
ERROR *****************************************************************************
[14:48:50.798] M [COCOSUI] [ERROR] Prefiltered Environment map SH not found scene\
xuanjue_new\xuanjue_new_01_content/probe/skybox_irrad.sh
[14:48:50.799] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.800] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.800] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.801] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.802] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.803] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.803] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.804] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.810] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:50.820] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:50.820] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:50.826] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\shadow_ssm.nfx.
[14:48:50.836] M [COCOSUI] there are total 1 shadowmap, 1 dynamic
[14:48:50.841] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.859] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:50.869] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:51.543] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\ui\blood_ui_digit.nfx.
[14:48:53.249] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:2073]:onedc ret {u'methodId':
u'startEmulatorDetect', u'result': -1}
[14:48:54.083] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\vfx_particle_fog.nfx.
[14:48:55.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:964]:Mjy on enter scene Lobby
12970367436867711192
[14:48:55.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[14:48:55.854] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:55.855] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:48:55.855] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:48:55.855] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:55.855] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:622]:set display quality
to 0 current quality 0
[14:48:55.856] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:55.856] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:55.857] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[14:48:55.857] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1582]:[2024 02-21 14:48:55] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE Lobby
[14:48:55.857] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[14:48:55.858] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:55.861] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 02-21 14:48:55]
[ERROR] NX709S_on_partlobby_enter
ERROR *****************************************************************************
[14:48:55.866] M [COCOSUI] [ERROR] US
[14:48:55.871] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:143]:[2024 02-21 14:48:55]
[ERROR] NX709S_on_partlobby_on_main_model_add_callback
[14:48:55.872] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:383]:[2024 02-21 14:48:55]
[ERROR] NX709S_on_partlobby_create_lobby_ui
[14:48:55.879] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:55.886] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:55.897] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:56.475] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:56] [ERROR]
JsonConf cannot open confs/text/lang_en.json
[14:48:56.476] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:56] [ERROR]
JsonConf cannot open confs/text/lang_en.json
[14:48:56.501] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1186]:add_sub_page
<logic.comsys.lobby.LobbyVoiceWidget.LobbyVoiceWidget object at 0xb400007592451f90>
[14:48:56.501] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/lobby/LobbyVoiceWidget.py:100]:[2024 02-21 14:48:56]
[ERROR] reset_session_state because of same team None
[14:48:56.516] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1186]:add_sub_page
<logic.comsys.lobby.LobbyTeamListWidget.LobbyTeamListWidget object at
0xb4000075b8eacfd0>
[14:48:56.521] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1186]:add_sub_page
<logic.comsys.lobby.LobbyTeamInviteWidget.LobbyTeamInviteWidget object at
0xb4000075924e4990>
[14:48:56.614] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[14:48:56.718] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gcommon/common_const/liveshow_const.py:126]:
('load_promotion_match_open_time____error_hostnum:', 30000)
[14:48:56.761] M [COCOSUI] [MMap]Open file
asset://aab_res10.npk::gui/fonts/g93_num.ttf failed, error no 2
[14:48:57.005] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/interaction/InteractionBaseUI.py:121]:[[-
0.39269908169872414, 0.39269908169872414], [0.39269908169872414,
1.1780972450961724], [1.1780972450961724, 1.9634954084936207], [1.9634954084936207,
2.748893571891069], [2.748893571891069, 3.1415926535897931], [-3.1415926535897931,
-2.748893571891069], [-2.748893571891069, -1.9634954084936207], [-
1.9634954084936207, -1.1780972450961724], [-1.1780972450961724, -
0.39269908169872414]]
[14:48:57.007] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1186]:add_sub_page
<logic.comsys.lobby.LobbyYueKaEntryWidget.LobbyYueKaEntryWidget object at
0xb4000075921dac50>
[14:48:57.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:57] [ERROR]
JsonConf cannot open confs/story_debris_chapter_data.json
[14:48:57.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:48:57] [ERROR]
JsonConf cannot open confs/story_debris_chapter_data.json
[14:48:58.085] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1186]:add_sub_page
<logic.comsys.share.ShareTipsWidget.ShareTipsWidget object at 0xb4000075728fa910>
[14:48:58.217] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:383]:[2024 02-21 14:48:58]
[ERROR] NX709S_on_partlobby_create_lobby_ui_end
[14:48:58.221] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 02-21 14:48:58]
[ERROR] NX709S_on_partlobby_enter_ShareManager
[14:48:58.225] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 02-21 14:48:58]
[ERROR] NX709S_on_partlobby_enter_end
[14:48:58.246] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun.nfx.
[14:48:58.260] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun.nfx.
[14:48:58.310] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 02-21 14:48:58]
[ERROR] NX709S_on_PartDecalCreator_enter
[14:48:58.310] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\decal_depth.nfx.
[14:48:58.313] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\decal_uv_unwarp.nfx.
[14:48:58.317] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 02-21 14:48:58]
[ERROR] NX709S_on_PartDecalCreator_enter_end
[14:48:58.317] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_mirror.nfx.
[14:48:58.321] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_mirror.nfx.
ERROR *****************************************************************************
[14:48:58.322] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.323] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ LobbyMirror
[14:48:58.323] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'lobby_scene_mirror', 'coms': [], 'scene_path':
'scene/xuanjue_new/xuanjue_new_jz.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
[14:48:58.323] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'lobby_scene_mirror', 'coms': [], 'scene_path':
'scene/xuanjue_new/xuanjue_new_jz.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
[14:48:58.324] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:58.324] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431205388504
LobbyMirror
[14:48:58.324] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.324] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.325] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.325] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.389] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.390] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.391] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.392] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.392] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.393] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.393] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[14:48:58.395] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:58.395] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:58.405] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:318]:[EffectCache] error times: 0
[14:48:58.405] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/record_sprite_usage.py:163]:_on_enter_scene dump and
upload
[14:48:58.411] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare.nfx.
[14:48:58.429] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare.nfx.
[14:48:58.685] M [COCOSUI] "/cc_2x2_white_image" rc=1308 2 x 2 @ A8B8G8R8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/anim/img_lobby_blue_liz.png" rc=8 16 x 16 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/anim/img_lobby_mall_liz.png" rc=2 16 x 16 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lottery_1.png" rc=3 30 x 18 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/icon_main_inhouse.png" rc=3 22 x 18 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/img_dianchi.png" rc=3 12 x 4 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/anim_outside/sanjiaoxing_loop.png" rc=3 36 x 31 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/charge/pnl_discount_label.png" rc=3 60 x 22 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/exp_progress.png" rc=67 136 x 8 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/main/tips_newyear_sale.png" rc=3 62 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/anim_outside/particle/get_weapon/anim_s_particle_kxsanjiao.png" rc=25
48 x 45 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/main/1/img_lobby_lottery.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/main/1/img_lobby_store_4.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/anim/anim_achievement_liz1.png" rc=14 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/anim_achievement_liz2.png" rc=2 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/anim_sanjiao_lizi2.png" rc=6 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/img_lobby_character_liz.png" rc=2 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim_outside/anim_common_touch_liz1.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_triangle_empty.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/vx_img/vx_wenli_04.png" rc=11 128 x 32 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_standby_caidai_mohu.png" rc=3 72 x 79 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/anim_outside/particle/vx_bglizi_fire.png" rc=3 80 x 80 @
ETC2_RGBA8(sepAlpha: None) => 6 KB
"gui/ui_res_2/main/icon_activity_gift.png" rc=3 78 x 78 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/main/1/img_lobby_lizi_1.png" rc=11 86 x 86 @ ETC2_RGBA8(sepAlpha:
None) => 7 KB
"gui/ui_res_2/button/btn_top_tab_2.png" rc=34 190 x 46 @ ETC2_RGBA8(sepAlpha: None)
=> 9 KB
"gui/ui_res_2/loading/loading_round.png" rc=3 130 x 114 @ ETC2_RGBA8(sepAlpha:
None) => 14 KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_mengban.png" rc=5 126 x 126
@ ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/anim_outside/anim_triangle.png" rc=3 128 x 128 @ ETC2_RGBA8(sepAlpha:
None) => 16 KB
"gui/ui_res_2/anim_outside/bulingbuling.png" rc=4 128 x 128 @ ETC2_RGBA8(sepAlpha:
None) => 16 KB
"gui/ui_res_2/anim_outside/light/img_3v3_www_00.png" rc=29 256 x 64 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/anim_outside/vx_img/vx_white.png" rc=53 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/main/img_banner_bar_cut.png" rc=3 250 x 70 @ ETC2_RGBA8(sepAlpha:
None) => 17 KB
"gui/ui_res_2/reward/get_weapon/s/pnl_s_level.png" rc=3 454 x 38 @
ETC2_RGBA8(sepAlpha: None) => 17 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_10.png" rc=5 192 x 110 @
ETC2_RGBA8(sepAlpha: None) => 21 KB
"gui/ui_res_2/pve/main/img_pve_main_cut.png" rc=3 220 x 100 @ ETC2_RGBA8(sepAlpha:
None) => 21 KB
"gui/ui_res_2/main/img_mode_pic_cut.png" rc=3 292 x 100 @ ETC2_RGBA8(sepAlpha:
None) => 28 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_11.png" rc=3 196 x 194 @
ETC2_RGBA8(sepAlpha: None) => 37 KB
"gui/ui_res_2/main/btn_match.png" rc=3 330 x 118 @ ETC2_RGBA8(sepAlpha: None) => 38
KB
"gui/ui_res_2/anim_outside/anim_get_skin_mask.png" rc=9 532 x 107 @
ETC2_RGBA8(sepAlpha: None) => 56 KB
"gui/ui_res_2/item/ui_item/bar30100000.png" rc=54 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/item/ui_item/bar30110451.png" rc=5 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/role/life_icon/img_life_icon_frame_cut.png" rc=3 330 x 330 @
ETC2_RGBA8(sepAlpha: None) => 107 KB
"gui/ui_res_2/emote/emote8.png" rc=8 898 x 130 @ ETC2_RGBA8(sepAlpha: None) => 116
KB
"gui/ui_res_2/emote/emote7.png" rc=10 1152 x 128 @ ETC2_RGBA8(sepAlpha: None) =>
144 KB
"/cc_fps_images" rc=4 999 x 54 @ A8B8G8R8(sepAlpha: None) => 210 KB
"gui/ui_res_2/anim/anim_window_xlz.png" rc=23 512 x 512 @ ETC2_RGBA8(sepAlpha:
None) => 256 KB
"gui/ui_res_2/emote/emote4.png" rc=9 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/ui_res_2/emote/emote5.png" rc=7 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/ui_res_2/common/panel/pnl_window_small.png" rc=28 718 x 537 @
ETC2_RGBA8(sepAlpha: None) => 379 KB
"gui/ui_res_2/reward/img_s1.png" rc=5 756 x 574 @ ETC2_RGBA8(sepAlpha: None) => 425
KB
"gui/ui_res_2/anim_outside/anim_mach_loading.png" rc=47 512 x 1024 @
ETC2_RGBA8(sepAlpha: None) => 512 KB
"gui/ui_res_2/emote/emote6.png" rc=12 512 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
512 KB
"gui/ui_res_2/emote/emote0.png" rc=931 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote1.png" rc=610 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote2.png" rc=842 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/emote/emote3.png" rc=764 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/common/bg/bg_common_loading_spring2024.png" rc=3 1624 x 750 @
ETC2_RGBA8(sepAlpha: None) => 1192 KB
"gui/ui_res_plist/battle.png" rc=980 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None) =>
4096 KB
"gui/ui_res_plist/common-panel.png" rc=2640 2048 x 2048 @ ETC2_RGBA8(sepAlpha:
None) => 4096 KB
"gui/ui_res_plist/common.png" rc=1495 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None) =>
4096 KB
TextureCache dumpDebugInfo: 60 textures, for 21292 KB (20.79 MB)
[14:48:58.686] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[14:48:58.686] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1582]:[2024 02-21 14:48:58] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE Lobby
[14:48:58.686] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[14:48:58.687] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:58.687] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1013]:Mjy finished enter scene Lobby
12970367436867711192
ERROR *****************************************************************************
[14:48:58.688] M [COCOSUI] [ERROR] US
[14:48:58.702] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vertex_color.nfx.
[14:48:58.714] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vertex_color.nfx.
ERROR *****************************************************************************
[14:48:58.720] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.720] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ LuckyHouse
[14:48:58.720] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'lucky_house_scene', 'coms': ['PartModelDisplayCamera', 'PartModelDisplay'],
'scene_path': 'scene/luckyhouse_01/luckyhouse_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.720] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'lucky_house_scene', 'coms': ['PartModelDisplayCamera', 'PartModelDisplay'],
'scene_path': 'scene/luckyhouse_01/luckyhouse_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.721] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
WARNING ***************************************************************************
[14:48:58.725] M [COCOSUI] [WARNING] no preset camera named camera_display_01
found! return indentity matrix
[14:48:58.725] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c118310>
[14:48:58.736] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1a1cd0>
[14:48:58.737] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431205388912
LuckyHouse
[14:48:58.737] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.737] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.738] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.738] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.743] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.759] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[14:48:58.767] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.768] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:58.768] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:58.768] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ FlashLuckyHouse
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'flash_lucky_house_scene', 'coms': ['PartModelDisplayCamera', 'PartModelDisplay'],
'scene_path': 'scene/luckyhouse_03/luckyhouse_03.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'flash_lucky_house_scene', 'coms': ['PartModelDisplayCamera', 'PartModelDisplay'],
'scene_path': 'scene/luckyhouse_03/luckyhouse_03.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1a1f50>
[14:48:58.769] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1a1ed0>
[14:48:58.770] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151890512
FlashLuckyHouse
[14:48:58.770] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.770] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.770] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.770] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.781] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:58.781] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:58.781] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ Lottery
[14:48:58.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'lottery_scene', 'coms': ['PartModelDisplayCamera', 'PartLoadUEEnv'], 'scene_path':
'scene/niudancheng_01/niudancheng_01.scn', 'scene_detail': False, 'use_loading_ui':
False, 'view_range': 200, 'async_load': False, 'view_position': [0,
0.68999999999999995, -2.2000000000000002], 'hdr_config': 'niudan', 'light_config':
'niudan', 'high_quality_tex': True, 'lobby_relatived_scene': True, 'fps_strategy':
'FORCE_HIGH_FPS'}
[14:48:58.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'lottery_scene', 'coms': ['PartModelDisplayCamera', 'PartLoadUEEnv'], 'scene_path':
'scene/niudancheng_01/niudancheng_01.scn', 'scene_detail': False, 'use_loading_ui':
False, 'view_range': 200, 'async_load': False, 'view_position': [0,
0.68999999999999995, -2.2000000000000002], 'hdr_config': 'niudan', 'light_config':
'niudan', 'high_quality_tex': True, 'lobby_relatived_scene': True, 'fps_strategy':
'FORCE_HIGH_FPS'}
[14:48:58.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:58.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1ae210>
[14:48:58.783] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartLoadUEEnv.PartLoadUEEnv object at
0xb40000756c1ae290>
[14:48:58.783] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151890648
Lottery
[14:48:58.783] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.783] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.784] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.784] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.801] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[14:48:58.808] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[14:48:58.834] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[14:48:58.847] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(170.0, 360.0, 520.0)....
ERROR *****************************************************************************
[14:48:58.847] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:58.847] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.847] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ MechaReconstruct
[14:48:58.847] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc': 'mecha
reconstruct', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera'], 'scene_path':
'scene/jijia_mingwen_01/jijia_mingwen_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'tiehua',
'light_config': 'tiehua', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.847] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc': 'mecha
reconstruct', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera'], 'scene_path':
'scene/jijia_mingwen_01/jijia_mingwen_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'tiehua',
'light_config': 'tiehua', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1ae510>
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1ae3d0>
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151890784
MechaReconstruct
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.848] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.849] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.849] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.853] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.882] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.935] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.946] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_color.nfx.
[14:48:58.949] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_color.nfx.
[14:48:58.980] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\mirror_blur_horz.nfx.
[14:48:58.984] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\mirror_blur_vert.nfx.
[14:48:58.988] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.989] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:58.991] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:58.991] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:58.992] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:58.992] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ SkinDefine
[14:48:58.992] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc': 'SkinDefine
Mecha scene', 'coms': ['PartModelDisplay', 'PartSkinDefineCamera'], 'scene_path':
'scene/jijia_tiehua_01/jijia_tiehua_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'light_config': 'tiehua',
'hdr_config': 'tiehua', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.992] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc': 'SkinDefine
Mecha scene', 'coms': ['PartModelDisplay', 'PartSkinDefineCamera'], 'scene_path':
'scene/jijia_tiehua_01/jijia_tiehua_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'light_config': 'tiehua',
'hdr_config': 'tiehua', 'high_quality_tex': True, 'lobby_relatived_scene': True}
[14:48:58.992] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:58.992] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1ae950>
[14:48:58.996] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartSkinDefineCamera.PartSkinDefineCamera object
at 0xb40000756c1aef90>
[14:48:58.996] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151890920
SkinDefine
[14:48:58.997] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:58.997] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.997] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:58.997] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.004] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:59.038] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
[14:48:59.063] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:59.064] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:59.065] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:59.065] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:59.065] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ JieMianCommon
[14:48:59.065] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc': 'jiemian
common scene', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera',
'PartTrkCamera', 'PartJieMianCommon'], 'scene_path':
'scene/jiemian_common_01/jiemian_common_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True,
'display_tag': True}
[14:48:59.065] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc': 'jiemian
common scene', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera',
'PartTrkCamera', 'PartJieMianCommon'], 'scene_path':
'scene/jiemian_common_01/jiemian_common_01.scn', 'scene_detail': False,
'use_loading_ui': False, 'view_range': 100, 'async_load': False, 'view_position':
[0, 0.68999999999999995, -2.2000000000000002], 'hdr_config': 'zhanshi_mecha',
'light_config': 'zhanshi', 'high_quality_tex': True, 'lobby_relatived_scene': True,
'display_tag': True}
[14:48:59.066] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:59.066] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1b9550>
[14:48:59.066] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1b9590>
[14:48:59.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartTrkCamera.PartTrkCamera object at
0xb40000756c1b9c10>
[14:48:59.068] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartJieMianCommon.PartJieMianCommon object at
0xb40000756c1b9d50>
[14:48:59.069] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151891600
JieMianCommon
[14:48:59.069] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:59.069] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.070] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.070] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.091] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[14:48:59.120] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:59.126] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
[14:48:59.127] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartTrkCamera.py:73]:init_event
<common.event_notifier.EventHook2 object at 0xb4000075b1c23810>
[14:48:59.128] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:59.128] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:59.128] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:59.128] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____
GetMechaModelDisplay
[14:48:59.128] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'GetMechaModelDisplay scene', 'coms': ['PartModelDisplayCamera',
'PartModelDisplay', 'PartBackground'], 'scene_path':
'scene/luckyhouse_02/luckyhouse_02.scn', 'scene_detail': False, 'use_loading_ui':
False, 'view_range': 100, 'async_load': False, 'view_position': [0,
0.68999999999999995, -2.2000000000000002], 'hdr_config': 'default',
'high_quality_tex': True, 'lobby_relatived_scene': True, 'background_model':
{'name': 'xingyunwu_beijing_01_9', 'tex_name': 'Tex0', 'default_bg':
'GetMechaModelDisplay'}}
[14:48:59.128] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'GetMechaModelDisplay scene', 'coms': ['PartModelDisplayCamera',
'PartModelDisplay', 'PartBackground'], 'scene_path':
'scene/luckyhouse_02/luckyhouse_02.scn', 'scene_detail': False, 'use_loading_ui':
False, 'view_range': 100, 'async_load': False, 'view_position': [0,
0.68999999999999995, -2.2000000000000002], 'hdr_config': 'default',
'high_quality_tex': True, 'lobby_relatived_scene': True, 'background_model':
{'name': 'xingyunwu_beijing_01_9', 'tex_name': 'Tex0', 'default_bg':
'GetMechaModelDisplay'}}
[14:48:59.129] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:59.129] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1c6110>
[14:48:59.129] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1c61d0>
[14:48:59.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartBackground.PartBackground object at
0xb40000756c1c6490>
[14:48:59.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151891872
GetMechaModelDisplay
[14:48:59.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:59.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.131] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.141] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:59.141] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[14:48:59.141] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[14:48:59.142] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:334]:CCCCCCCCCCCCCC_____ GetWeaponDisplay
[14:48:59.142] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:335]:AAAAAAAAAAA___info_scene_conf___scene_conf____ {'desc':
'GetWeaponDisplay scene', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera',
'PartBackground'], 'scene_path': 'scene/get_weapon/get_weapon.scn', 'scene_detail':
False, 'use_loading_ui': False, 'view_range': 100, 'async_load': False,
'view_position': [0, 0.68999999999999995, -2.2000000000000002], 'light_config':
'zhanshi', 'hdr_config': 'zhanshi_mecha', 'high_quality_tex': True,
'lobby_relatived_scene': True, 'background_model': {'name':
'shangcheng_beijing_02_1', 'tex_name': 'Tex0', 'default_bg': 'GetWeaponDisplayBG'}}
[14:48:59.142] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:336]:BBBBBBBBBBB___info_scene_conf___scene_data____ {'desc':
'GetWeaponDisplay scene', 'coms': ['PartModelDisplay', 'PartModelDisplayCamera',
'PartBackground'], 'scene_path': 'scene/get_weapon/get_weapon.scn', 'scene_detail':
False, 'use_loading_ui': False, 'view_range': 100, 'async_load': False,
'view_position': [0, 0.68999999999999995, -2.2000000000000002], 'light_config':
'zhanshi', 'hdr_config': 'zhanshi_mecha', 'high_quality_tex': True,
'lobby_relatived_scene': True, 'background_model': {'name':
'shangcheng_beijing_02_1', 'tex_name': 'Tex0', 'default_bg': 'GetWeaponDisplayBG'}}
[14:48:59.145] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[14:48:59.146] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0xb40000756c1c6850>
[14:48:59.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0xb40000756c1c6890>
[14:48:59.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1311]:<logic.vscene.parts.PartBackground.PartBackground object at
0xb40000756c1c6950>
[14:48:59.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 12970367431151892144
GetWeaponDisplay
[14:48:59.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[14:48:59.148] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.148] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.148] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:406]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[14:48:59.159] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[14:48:59.160] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:48:59.167] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[14:48:59.167] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[14:48:59.168] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[14:48:59.168] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
WARNING ***************************************************************************
[14:48:59.297] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:48:59.297] M [COCOSUI] Set render mode: 1295 580 32 1 0
ERROR *****************************************************************************
[14:48:59.301] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:48:59.321] M [COCOSUI] there are total 1 shadowmap, 1 dynamic
WARNING ***************************************************************************
[14:48:59.322] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 2
WARNING ***************************************************************************
[14:48:59.322] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
WARNING ***************************************************************************
[14:48:59.322] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
WARNING ***************************************************************************
[14:48:59.323] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
WARNING ***************************************************************************
[14:48:59.323] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[14:48:59.323] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[14:48:59.323] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[14:48:59.326] M [COCOSUI] [WARNING] A2B10G10R10 format
[14:48:59.337] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\common_vfx_nx2_mobile.nfx.
[14:48:59.363] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1494]:final frame rate is 60 fps
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:48:59.368] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:483]:[DEBUG FOR UI]
close_ui:<logic.comsys.loading.loading.UILoadingWidget object at
0xb4000075afcb39d0> =====
WARNING ***************************************************************************
[14:48:59.446] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:48:59.447] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[14:48:59.448] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
WARNING ***************************************************************************
[14:48:59.449] M [COCOSUI] [WARNING] Performance warnning!! please add string hash
parameter mtl_sv
WARNING ***************************************************************************
[14:48:59.449] M [COCOSUI] [WARNING] Performance warnning!! please add string hash
parameter mtl_sv
[14:48:59.452] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[14:48:59.463] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
WARNING ***************************************************************************
[14:48:59.474] M [COCOSUI] [WARNING] env without bakeinfo, forget to update
scene/scene_env_confs/lobby_normal.xml ?
ERROR *****************************************************************************
[14:48:59.475] M [COCOSUI] [ERROR] Error, unknow custom uniform name
IndirectIntensityLow
ERROR *****************************************************************************
[14:48:59.475] M [COCOSUI] [ERROR] Error, unknow custom uniform name
ToonIndirectIntensityLow
WARNING ***************************************************************************
[14:48:59.476] M [COCOSUI] [WARNING] env without bakeinfo, forget to update
scene/scene_env_confs/lobby_normal.xml ?
ERROR *****************************************************************************
[14:48:59.476] M [COCOSUI] [ERROR] Error, unknow custom uniform name
IndirectIntensityLow
ERROR *****************************************************************************
[14:48:59.476] M [COCOSUI] [ERROR] Error, unknow custom uniform name
ToonIndirectIntensityLow
[14:49:00.172] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:00.172] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:00.172] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:00.172] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:49:00.173] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/avatarmembers/impCompetition.py:103]:test---
reply_last_week_comp_result: [[161, {'rank_5': {'role_id': 36, 'mecha_id': 8005,
'uid': 1000275629, 'char_name': 'Oreo-McFlurry'}, 'rank_4': {'role_id': 30,
'mecha_id': 8020, 'uid': 1000158584, 'char_name': '\xe1\xb6\x9c\xe1\xb5\x83\xe2\
x81\xb1\xe2\x81\xbf'}, 'rank_1': {'role_id': 20, 'mecha_id': 8012, 'uid':
1001276657, 'char_name': '\xea\xa7\x81CLOWN\xea\xa7\x82'}, 'rank_3': {'role_id':
28, 'mecha_id': 8026, 'uid': 1001808745, 'char_name': '\xd1\x95\xe1\xb4\xa0\xc9\
xa2Pepsibear'}, 'rank_2': {'role_id': 16, 'mecha_id': 8023, 'uid': 1001383596,
'char_name': 'Swift\xe3\x83\x84'}}], [162, {'rank_5': {'role_id': 20, 'mecha_id':
8021, 'uid': 1002052946, 'char_name': 'IBreakLatinas\xe3\x83\x84'}, 'rank_4':
{'role_id': 16, 'mecha_id': 8035, 'uid': 1002083167, 'char_name': '\xe2\x9a\xa1L\
xc3\xb8da~zX'}, 'rank_1': {'role_id': 21, 'mecha_id': 8024, 'uid': 1001109331,
'char_name': 'I-Killed-a-Noob'}, 'rank_3': {'role_id': 11, 'mecha_id': 8010, 'uid':
1002543938, 'char_name': 'AraAral'}, 'rank_2': {'role_id': 12, 'mecha_id': 8012,
'uid': 1002429392, 'char_name': 'Zema\xc2\xba'}}]]
[14:49:00.176] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/avatarmembers/impCompetition.py:103]:test---
reply_last_week_comp_result: [[161, {'rank_5': {'role_id': 36, 'mecha_id': 8005,
'uid': 1000275629, 'char_name': 'Oreo-McFlurry'}, 'rank_4': {'role_id': 30,
'mecha_id': 8020, 'uid': 1000158584, 'char_name': '\xe1\xb6\x9c\xe1\xb5\x83\xe2\
x81\xb1\xe2\x81\xbf'}, 'rank_1': {'role_id': 20, 'mecha_id': 8012, 'uid':
1001276657, 'char_name': '\xea\xa7\x81CLOWN\xea\xa7\x82'}, 'rank_3': {'role_id':
28, 'mecha_id': 8026, 'uid': 1001808745, 'char_name': '\xd1\x95\xe1\xb4\xa0\xc9\
xa2Pepsibear'}, 'rank_2': {'role_id': 16, 'mecha_id': 8023, 'uid': 1001383596,
'char_name': 'Swift\xe3\x83\x84'}}], [162, {'rank_5': {'role_id': 20, 'mecha_id':
8021, 'uid': 1002052946, 'char_name': 'IBreakLatinas\xe3\x83\x84'}, 'rank_4':
{'role_id': 16, 'mecha_id': 8035, 'uid': 1002083167, 'char_name': '\xe2\x9a\xa1L\
xc3\xb8da~zX'}, 'rank_1': {'role_id': 21, 'mecha_id': 8024, 'uid': 1001109331,
'char_name': 'I-Killed-a-Noob'}, 'rank_3': {'role_id': 11, 'mecha_id': 8010, 'uid':
1002543938, 'char_name': 'AraAral'}, 'rank_2': {'role_id': 12, 'mecha_id': 8012,
'uid': 1002429392, 'char_name': 'Zema\xc2\xba'}}]]
[14:49:00.179] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/avatarmembers/impCompetition.py:103]:test---
reply_last_week_comp_result: [[161, {'rank_5': {'role_id': 36, 'mecha_id': 8005,
'uid': 1000275629, 'char_name': 'Oreo-McFlurry'}, 'rank_4': {'role_id': 30,
'mecha_id': 8020, 'uid': 1000158584, 'char_name': '\xe1\xb6\x9c\xe1\xb5\x83\xe2\
x81\xb1\xe2\x81\xbf'}, 'rank_1': {'role_id': 20, 'mecha_id': 8012, 'uid':
1001276657, 'char_name': '\xea\xa7\x81CLOWN\xea\xa7\x82'}, 'rank_3': {'role_id':
28, 'mecha_id': 8026, 'uid': 1001808745, 'char_name': '\xd1\x95\xe1\xb4\xa0\xc9\
xa2Pepsibear'}, 'rank_2': {'role_id': 16, 'mecha_id': 8023, 'uid': 1001383596,
'char_name': 'Swift\xe3\x83\x84'}}], [162, {'rank_5': {'role_id': 20, 'mecha_id':
8021, 'uid': 1002052946, 'char_name': 'IBreakLatinas\xe3\x83\x84'}, 'rank_4':
{'role_id': 16, 'mecha_id': 8035, 'uid': 1002083167, 'char_name': '\xe2\x9a\xa1L\
xc3\xb8da~zX'}, 'rank_1': {'role_id': 21, 'mecha_id': 8024, 'uid': 1001109331,
'char_name': 'I-Killed-a-Noob'}, 'rank_3': {'role_id': 11, 'mecha_id': 8010, 'uid':
1002543938, 'char_name': 'AraAral'}, 'rank_2': {'role_id': 12, 'mecha_id': 8012,
'uid': 1002429392, 'char_name': 'Zema\xc2\xba'}}]]
WARNING ***************************************************************************
[14:49:00.189] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:00.189] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[14:49:00.194] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\vfx_star_sparkle.nfx.
[14:49:00.200] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\vfx_star_sparkle.nfx.
[14:49:00.236] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[14:49:00.241] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[14:49:00.246] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[14:49:00.246] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[14:49:00.251] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[14:49:00.319] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[14:49:00.364] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:49:00] [ERROR]
JsonConf cannot open confs/soft_bone_param_12_2000.json
[14:49:00.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 02-21 14:49:00] [ERROR]
JsonConf cannot open confs/soft_bone_param_12_2000.json
[14:49:00.365] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_outline.nfx.
[14:49:00.378] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_outline.nfx.
[14:49:00.492] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[14:49:00.530] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[14:49:00.633] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:964]:Mjy on enter scene LobbyMirror
12970367431205388504
[14:49:00.634] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[14:49:00.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:00.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:00.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:00.637] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[14:49:00.639] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:318]:[EffectCache] error times: 0
[14:49:00.639] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/record_sprite_usage.py:163]:_on_enter_scene dump and
upload
[14:49:00.639] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/record_sprite_usage.py:103]:[UsageRecord]
is_uploading
[14:49:00.676] M [COCOSUI] "/cc_2x2_white_image" rc=91 2 x 2 @ A8B8G8R8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/activity/activity_resource/icon_up.png" rc=23 18 x 21 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/anim/img_lobby_blue_liz.png" rc=8 16 x 16 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/anim/img_lobby_mall_liz.png" rc=2 16 x 16 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/anim_outside/img_tab_tri.png" rc=85 27 x 24 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_dec_02.png" rc=3 12 x 11
@ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_dec_03.png" rc=3 16 x 13
@ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_hand.png" rc=3 28 x 5 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/battle_pass/img_cover.png" rc=133 16 x 16 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/catalogue/img_catalogue_tab_newtips.png" rc=3 11 x 11 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/chat/icon_btn_back.png" rc=3 24 x 29 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/chat/icon_chat_delete.png" rc=43 26 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/chat/pnl_chat_list.png" rc=12 16 x 14 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/chat/red_packet/icon_red_packet.png" rc=3 24 x 30 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/icon/icon_male.png" rc=3 21 x 27 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/icon/img_line.png" rc=11 4 x 33 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_06.png" rc=9 14 x 58 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_07.png" rc=5 12 x 26 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_12.png" rc=5 30 x 16 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/loading/img_network_loading_dot.png" rc=17 10 x 10 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/lottery/img_rate_up_small_arrow.png" rc=23 22 x 22 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/lottery/pnl_gashapon_tag.png" rc=23 26 x 26 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lobby_season_17.png" rc=3 18 x 22 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lobby_season_2.png" rc=3 26 x 26 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lobby_store_1.png" rc=13 10 x 10 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lobby_store_2.png" rc=3 28 x 26 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lobby_store_3.png" rc=5 2 x 4 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/1/img_lobby_task_07.png" rc=5 24 x 28 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/1/img_lottery_1.png" rc=3 30 x 18 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/1/img_lottery_ball.png" rc=3 20 x 20 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/btn_line.png" rc=11 2 x 30 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/main/btn_mode_choose.png" rc=12 39 x 16 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/function_arrow.png" rc=5 22 x 30 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/main/icon_btn_exit.png" rc=3 25 x 17 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/main/icon_house.png" rc=17 28 x 28 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/icon_leader.png" rc=3 23 x 23 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/icon_match_cancel.png" rc=3 26 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/icon_out_house.png" rc=3 36 x 20 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/main/icon_visitor.png" rc=3 24 x 32 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/icon_wifi03.png" rc=3 22 x 17 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/icon_xin01.png" rc=3 16 x 16 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/img_banner_paga1.png" rc=5 8 x 8 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/main/img_banner_paga2.png" rc=9 8 x 8 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/main/img_dianchi.png" rc=3 12 x 4 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/img_dianchikuang.png" rc=3 20 x 10 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/main/img_line_chat.png" rc=6 1 x 36 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/img_month_tips_star.png" rc=5 12 x 12 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/main/lottery_tips/mdi_autumn/img_body.png" rc=3 18 x 28 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/main/lottery_tips/mdi_autumn/img_hand.png" rc=3 15 x 16 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/mall/icon_arrow.png" rc=13 24 x 17 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/mall/icon_arrow_out.png" rc=3 20 x 19 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/mech_display/img_line.png" rc=13 1 x 53 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/message/icon_follow.png" rc=11 23 x 27 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/message/icon_team.png" rc=11 32 x 26 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/message/icon_voice_new.png" rc=3 22 x 32 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/message/line_top_tab_2.png" rc=61 108 x 7 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/rank/bar_tab_nml.png" rc=5 2 x 2 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/room/icon_room_invite.png" rc=11 26 x 28 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/share/img_share_symbol.png" rc=3 16 x 14 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/task/icon_lock.png" rc=13 18 x 19 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/txt_pic/text_pic_en/img_tips_new.png" rc=11 34 x 25 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/anim_outside/sanjiaoxing_loop.png" rc=3 36 x 31 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_dec_01.png" rc=3 69 x 24
@ ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_floor.png" rc=3 88 x 20 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_small_riko.png" rc=3 43 x
41 @ ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/charge/pnl_discount_label.png" rc=3 60 x 22 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/chat/btn_lock.png" rc=3 44 x 44 @ ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/chat/icon_chat_ban.png" rc=3 40 x 40 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/chat/icon_chat_ok.png" rc=3 33 x 36 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/chat/input_field.png" rc=45 30 x 30 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/chat/red_packet/img_red_packet_line_list.png" rc=3 2 x 292 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_line_title.png" rc=3 394 x 2 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/driver_bond/driver_tag/bar_driver_head.png" rc=17 40 x 40 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_01.png" rc=5 36 x 36 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_02.png" rc=3 36 x 42 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_03.png" rc=5 18 x 80 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_04.png" rc=5 15 x 66 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_05.png" rc=3 54 x 28 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_08.png" rc=9 38 x 32 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/item/ui_item/vx30160192/vx30160192_09.png" rc=5 32 x 34 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/lottery/img_rate_up.png" rc=122 54 x 24 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/main/1/img_lobby_light_1.png" rc=9 52 x 32 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/1/img_lobby_mech_2.png" rc=5 42 x 42 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/btn_main_outhouse.png" rc=3 36 x 36 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/main/btn_tick_0.png" rc=7 29 x 29 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/main/btn_tick_2.png" rc=3 29 x 29 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/main/exp_bar.png" rc=23 136 x 8 @ ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/main/exp_progress.png" rc=7 136 x 8 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/main/icon_add_gold_main.png" rc=5 44 x 44 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/icon_add_member_main.png" rc=5 42 x 42 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/icon_btn_feedback.png" rc=5 40 x 40 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/main/icon_main_msg_2.png" rc=3 42 x 40 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/main/icon_main_msg_small.png" rc=3 42 x 39 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/icon_ready.png" rc=5 42 x 44 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/main/icon_scene_ui_arrow.png" rc=11 40 x 42 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/img_get_coin_question.png" rc=7 30 x 30 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/img_main_lock2.png" rc=7 32 x 32 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/main/lottery_tips/mdi_autumn/img_left_ear.png" rc=3 53 x 26 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/main/lottery_tips/mdi_autumn/img_right_ear.png" rc=3 54 x 32 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/main/pnl_new_tips.png" rc=137 32 x 32 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/main/pnl_new_tips2.png" rc=5 32 x 32 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/main/signal_connecting_2.png" rc=17 40 x 40 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/main/signal_cut_2.png" rc=3 40 x 40 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/main/tips_newyear_sale.png" rc=8 62 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/mall/icon_dress_shirt.png" rc=23 32 x 32 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/mech_display/btn_question_2.png" rc=5 36 x 36 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/mech_display/img_ex.png" rc=5 44 x 34 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/message/icon_emote_new.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/message/icon_emote_quick.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/message/icon_speaker.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/rank/icon_tier_3_1.png" rc=3 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/rank/icon_tier_5_3.png" rc=3 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/rank/icon_tier_5_5.png" rc=3 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/rank/icon_tier_none.png" rc=7 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/reward/img_reward_light_1.png" rc=5 52 x 32 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/default/default_sprite.png" rc=251 45 x 43 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_shandong1.png" rc=61 50 x 51
@ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/anim_outside/particle/get_weapon/anim_s_particle_kxsanjiao.png" rc=25
48 x 45 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/battle_pass/icon_tick_s2_get.png" rc=23 54 x 44 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/chat/btn_lock_bg.png" rc=5 78 x 26 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/chat/btn_message_0.png" rc=12 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/chat/btn_message_2.png" rc=23 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/chat/icon_chat.png" rc=3 54 x 48 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/chat/img_lock_tips.png" rc=3 78 x 26 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/chat/notice_system_bg.png" rc=7 75 x 34 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_tag_limit.png" rc=23 74 x 38 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/guide/guide_arrow_1.png" rc=5 54 x 38 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/guide/guide_arrow_2.png" rc=5 54 x 38 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/icon/icon_crystal.png" rc=3 48 x 48 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/icon/icon_gold.png" rc=5 48 x 48 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/icon/icon_phone_binding.png" rc=3 48 x 48 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/life/display_wall/frame_medalwall_select_1.png" rc=17 52 x 52 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/main/1/img_lobby_itemset_lizi.png" rc=9 42 x 46 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/main/btn_change_house.png" rc=7 64 x 34 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/main/btn_exit.png" rc=5 64 x 34 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/main/icon_btn_month.png" rc=3 66 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/main/icon_ready_bar.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/main/icon_recruit_main.png" rc=3 47 x 44 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/main/icon_season.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/main/img_month_tips_riko.png" rc=3 46 x 46 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/main/img_redeem_pnl.png" rc=3 80 x 26 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/main/pnl_banner_page.png" rc=3 160 x 16 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/main/tips_new.png" rc=3 62 x 34 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/mall/icon_mall_overdue.png" rc=23 40 x 52 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/mall/img_mall_define_free.png" rc=122 62 x 30 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/mall/pnl_mall_overdue.png" rc=23 40 x 52 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/pet/icon_pet_title.png" rc=3 52 x 48 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/rank/btn_question_3.png" rc=23 50 x 50 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/activity/activity_resource/icon_get_tick.png" rc=7 64 x 49 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_small_box.png" rc=3 60 x
64 @ ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/chat/pnl_chat_tab_bg.png" rc=23 55 x 54 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/ui_res_2/main/1/img_lobby_aunmmary_2.png" rc=3 62 x 56 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/main/1/img_lobby_lottery.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/main/1/img_lobby_lottery_box.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/main/1/img_lobby_store_4.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/main/bar_gold.png" rc=50 94 x 34 @ ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/main/btn_view_0.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/btn_view_2.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/icon_bp.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/main/icon_happy.png" rc=7 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/icon_redeem.png" rc=5 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/img_label1_main.png" rc=12 118 x 32 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/ui_res_2/main/lottery_tips/mdi_autumn/img_head.png" rc=3 54 x 54 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/mech_display/btn_next.png" rc=5 47 x 74 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/ui_res_2/rank/title/icon_badge03.png" rc=3 60 x 60 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/anim/anim_achievement_liz1.png" rc=14 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/anim_achievement_liz2.png" rc=2 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/anim_sanjiao_lizi2.png" rc=6 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim/img_lobby_character_liz.png" rc=2 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim_outside/anim_common_touch_halo_00023.png" rc=13 64 x 62 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_common_touch_liz1.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_triangle_empty.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/light/vx_star5.png" rc=5 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4
[14:49:00.677] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:840]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[14:49:00.677] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1582]:[2024 02-21 14:49:00] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE LobbyMirror
[14:49:00.678] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[14:49:00.678] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[14:49:00.678] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1013]:Mjy finished enter scene LobbyMirror
12970367431205388504
WARNING ***************************************************************************
[14:49:00.681] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:01.159] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:01.159] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:01.159] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:01.160] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:01.165] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:01.672] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:01.673] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:01.673] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:01.673] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:01.680] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:02.193] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:02.194] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:02.194] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:02.195] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:02.199] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:02.565] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/log/
UILifetimeLogMgr.py:53]:start_record_ui_page_life_time MainChat
[14:49:03.916] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0
[14:49:04.213] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/common_ui/InputBox.py:408]:!!!!set_vkb_height=600.0
[14:49:13.193] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 1
[14:49:13.979] M <SCRIPT> Traceback (most recent call last):
[14:49:13.979] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:13.980] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:13.980] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:13.980] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:13.981] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:15.008] M <SCRIPT> Traceback (most recent call last):
[14:49:15.009] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:15.009] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:15.009] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:15.010] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:15.010] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:15.839] M <SCRIPT> Traceback (most recent call last):
[14:49:15.839] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:15.839] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:15.840] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:15.840] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:15.840] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:16.545] M <SCRIPT> Traceback (most recent call last):
[14:49:16.545] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:16.546] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:16.546] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:16.546] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:16.546] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:17.096] M <SCRIPT> Traceback (most recent call last):
[14:49:17.096] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:17.097] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:17.097] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:17.097] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:17.098] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:18.286] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0
[14:49:18.457] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/common_ui/InputBox.py:408]:!!!!set_vkb_height=600.0
[14:49:20.392] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 1
[14:49:23.191] [COCOSUI] Pause: 0xb4000076c5359480
[14:49:23.202] M [COCOSUI] activityState=13
[14:49:23.252] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0
[14:49:23.851] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 1
[14:49:23.864] [COCOSUI] Resume: 0xb4000076c5359480
[14:49:23.874] M [COCOSUI] activityState=11
[14:49:23.880] [COCOSUI] NativeWindowResized: 0xb4000076c5359480 --
0xb4000076c52d5810
WARNING ***************************************************************************
[14:49:23.899] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2412,
height:1080, force:0)!
[14:49:23.899] M [COCOSUI] Set render mode: 2412 1080 32 1 0
ERROR *****************************************************************************
[14:49:23.906] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:49:23.916] M [COCOSUI] OnWindowResize - 2412, 1080
[14:49:27.677] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0
[14:49:27.930] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/common_ui/InputBox.py:408]:!!!!set_vkb_height=600.0
[14:49:30.202] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1387]:Resolution is not
consistency.... last_set:(1295, 580), cur:(2412, 1080)
[14:49:30.202] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[14:49:30.203] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:30.204] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:30.204] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:30.204] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:30.211] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:30.211] M [COCOSUI] Set render mode: 1295 580 32 1 0
ERROR *****************************************************************************
[14:49:30.213] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[14:49:30.729] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:30.730] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:30.730] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:30.730] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:30.732] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:31.258] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:31.259] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:31.259] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:31.259] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:31.262] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
SCRIPT ERROR **********************************************************************
[14:49:31.734] M <SCRIPT> Traceback (most recent call last):
[14:49:31.734] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/common_ui/InputBox.py", line 467, in on_finish_input
[14:49:31.734] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1034, in send_cb
[14:49:31.734] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:31.734] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:31.734] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:31.743] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 1
[14:49:31.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.256011963
=====
[14:49:31.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1283]:[RESOLUTION]
switch_device_resolution dev_type:4, reso_scene_type:2, quality:0, fix_height:580,
orig_height:1080............
[14:49:31.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:1307]:[RESOLUTION]
switch_device_resolution set:(1295, 580 force:False) =====
[14:49:31.782] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[14:49:31.784] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1295,
height:580, force:0)!
[14:49:32.736] M <SCRIPT> Traceback (most recent call last):
[14:49:32.736] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:32.736] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:32.736] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:32.736] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:32.737] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:33.343] M <SCRIPT> Traceback (most recent call last):
[14:49:33.343] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 248, in _OnTouchCallBack
[14:49:33.343] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/uielment/CCLayer.py", line 160, in _OnClick
[14:49:33.344] M <SCRIPT> File
"/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/chat/MainChat.py", line 1063, in OnClick
[14:49:33.344] M <SCRIPT> File "17524466876519882393.py", line 1116, in
send_msg
[14:49:33.344] M <SCRIPT> NameError: global name 'chat_const' is not defined
[14:49:36.187] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/log/
UILifetimeLogMgr.py:53]:start_record_ui_page_life_time MainChat
[14:49:37.093] [COCOSUI] WindowFocusChanged: 0xb4000076c5359480 -- 0