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RabbitMQ Tutorial - Remote Procedure Call (RPC) - RabbitMQ

RabbitMQ tutorial - Remote procedure call (RPC) _ RabbitMQ

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0% found this document useful (0 votes)
26 views

RabbitMQ Tutorial - Remote Procedure Call (RPC) - RabbitMQ

RabbitMQ tutorial - Remote procedure call (RPC) _ RabbitMQ

Uploaded by

valentineosegbu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Python RPC

RabbitMQ tutorial - Remote


procedure call (RPC)
Remote procedure call (RPC)
(using the Pika Python client)

INFO

Prerequisites
This tutorial assumes RabbitMQ is installed and running on localhost on the standard
port (5672). In case you use a different host, port or credentials, connections settings would
require adjusting.

Where to get help


If you're having trouble going through this tutorial you can contact us through the mailing
list or RabbitMQ community Slack.

Prerequisites
As with other Python tutorials, we will use the Pika RabbitMQ client version 1.0.0.

What This Tutorial Focuses On


In the second tutorial we learned how to use Work Queues to distribute time-consuming tasks
among multiple workers.

But what if we need to run a function on a remote computer and wait for the result? Well, that's a
different story. This pattern is commonly known as Remote Procedure Call or RPC.
In this tutorial we're going to use RabbitMQ to build an RPC system: a client and a scalable RPC
server. As we don't have any time-consuming tasks that are worth distributing, we're going to
create a dummy RPC service that returns Fibonacci numbers.

Client interface
To illustrate how an RPC service could be used we're going to create a simple client class. It's
going to expose a method named call which sends an RPC request and blocks until the
answer is received:

fibonacci_rpc = FibonacciRpcClient()
result = fibonacci_rpc.call(4)
print(f"fib(4) is {result}")

A note on RPC

Although RPC is a pretty common pattern in computing, it's often criticised. The problems
arise when a programmer is not aware whether a function call is local or if it's a slow RPC.
Confusions like that result in an unpredictable system and adds unnecessary complexity to
debugging. Instead of simplifying software, misused RPC can result in unmaintainable
spaghetti code.

Bearing that in mind, consider the following advice:

Make sure it's obvious which function call is local and which is remote.
Document your system. Make the dependencies between components clear.
Handle error cases. How should the client react when the RPC server is down for a long
time?

When in doubt avoid RPC. If you can, you should use an asynchronous pipeline - instead of
RPC-like blocking, results are asynchronously pushed to a next computation stage.

Callback queue
In general doing RPC over RabbitMQ is easy. A client sends a request message and a server
replies with a response message. In order to receive a response the client needs to send a
'callback' queue address with the request. Let's try it:
result = channel.queue_declare(queue='', exclusive=True)
callback_queue = result.method.queue

channel.basic_publish(exchange='',
routing_key='rpc_queue',
properties=pika.BasicProperties(
reply_to = callback_queue,
),
body=request)

# ... and some code to read a response message from the callback_queue ...

Message properties

The AMQP 0-9-1 protocol predefines a set of 14 properties that go with a message. Most of
the properties are rarely used, with the exception of the following:

delivery_mode : Marks a message as persistent (with a value of 2 ) or transient (any


other value). You may remember this property from the second tutorial.
content_type : Used to describe the mime-type of the encoding. For example for the
often used JSON encoding it is a good practice to set this property to:
application/json .

reply_to : Commonly used to name a callback queue.


correlation_id : Useful to correlate RPC responses with requests.

Correlation id
In the method presented above we suggest creating a callback queue for every RPC request.
That's pretty inefficient, but fortunately there is a better way - let's create a single callback
queue per client.

That raises a new issue, having received a response in that queue it's not clear to which request
the response belongs. That's when the correlation_id property is used. We're going to set it
to a unique value for every request. Later, when we receive a message in the callback queue
we'll look at this property, and based on that we'll be able to match a response with a request. If
we see an unknown correlation_id value, we may safely discard the message - it doesn't
belong to our requests.
You may ask, why should we ignore unknown messages in the callback queue, rather than
failing with an error? It's due to a possibility of a race condition on the server side. Although
unlikely, it is possible that the RPC server will die just after sending us the answer, but before
sending an acknowledgment message for the request. If that happens, the restarted RPC server
will process the request again. That's why on the client we must handle the duplicate responses
gracefully, and the RPC should ideally be idempotent.

Summary
Request
reply_to=amq.gen-Xa2…
rpc_queue Server amq.gen-Xa2…
correlation_id=abc
Reply
Client correlation_id=abc

Our RPC will work like this:

When the Client starts up, it creates an anonymous exclusive callback queue.
For an RPC request, the Client sends a message with two properties: reply_to , which is
set to the callback queue and correlation_id , which is set to a unique value for every
request.
The request is sent to an rpc_queue queue.
The RPC worker (aka: server) is waiting for requests on that queue. When a request appears,
it does the job and sends a message with the result back to the Client, using the queue
from the reply_to field.
The client waits for data on the callback queue. When a message appears, it checks the
correlation_id property. If it matches the value from the request it returns the response
to the application.

Putting it all together


rpc_server.py (source)

#!/usr/bin/env python
import pika

connection = pika.BlockingConnection(
pika.ConnectionParameters(host='localhost'))

channel = connection.channel()

channel.queue_declare(queue='rpc_queue')

def fib(n):
if n == 0:
return 0
elif n == 1:
return 1
else:
return fib(n - 1) + fib(n - 2)

def on_request(ch, method, props, body):


n = int(body)

print(f" [.] fib({n})")


response = fib(n)

ch.basic_publish(exchange='',
routing_key=props.reply_to,
properties=pika.BasicProperties(correlation_id = \

props.correlation_id),
body=str(response))
ch.basic_ack(delivery_tag=method.delivery_tag)

channel.basic_qos(prefetch_count=1)
channel.basic_consume(queue='rpc_queue', on_message_callback=on_request)

print(" [x] Awaiting RPC requests")


channel.start_consuming()

The server code is rather straightforward:

As usual we start by establishing the connection and declaring the queue rpc_queue .

We declare our fibonacci function. It assumes only valid positive integer input. (Don't expect
this one to work for big numbers, it's probably the slowest recursive implementation
possible).
We declare a callback on_request for basic_consume , the core of the RPC server. It's
executed when the request is received. It does the work and sends the response back.
We might want to run more than one server process. In order to spread the load equally
over multiple servers we need to set the prefetch_count setting.

rpc_client.py (source)

#!/usr/bin/env python
import pika
import uuid

class FibonacciRpcClient(object):

def __init__(self):
self.connection = pika.BlockingConnection(
pika.ConnectionParameters(host='localhost'))

self.channel = self.connection.channel()

result = self.channel.queue_declare(queue='', exclusive=True)


self.callback_queue = result.method.queue

self.channel.basic_consume(
queue=self.callback_queue,
on_message_callback=self.on_response,
auto_ack=True)

self.response = None
self.corr_id = None

def on_response(self, ch, method, props, body):


if self.corr_id == props.correlation_id:
self.response = body

def call(self, n):


self.response = None
self.corr_id = str(uuid.uuid4())
self.channel.basic_publish(
exchange='',
routing_key='rpc_queue',
properties=pika.BasicProperties(
reply_to=self.callback_queue,
correlation_id=self.corr_id,
),
body=str(n))
while self.response is None:
self.connection.process_data_events(time_limit=None)
return int(self.response)

fibonacci_rpc = FibonacciRpcClient()

print(" [x] Requesting fib(30)")


response = fibonacci_rpc.call(30)
print(f" [.] Got {response}")

The client code is slightly more involved:

We establish a connection, channel and declare an exclusive callback_queue for replies.


We subscribe to the callback_queue , so that we can receive RPC responses.

The on_response callback that gets executed on every response is doing a very simple
job, for every response message it checks if the correlation_id is the one we're looking
for. If so, it saves the response in self.response and breaks the consuming loop.
Next, we define our main call method - it does the actual RPC request.
In method, we generate a unique correlation_id number and save it - the
call
on_response callback function will use this value to catch the appropriate response.

Also in method, we publish the request message, with two properties:


call reply_to and
correlation_id .

At the end we wait until the proper response arrives and return the response back to the
user.

Our RPC service is now ready. We can start the server:

python rpc_server.py
# => [x] Awaiting RPC requests

To request a fibonacci number run the client:

python rpc_client.py
# => [x] Requesting fib(30)
The presented design is not the only possible implementation of an RPC service, but it has
some important advantages:

If the RPC server is too slow, you can scale up by just running another one. Try running a
second rpc_server.py in a new console.
On the client side, the RPC requires sending and receiving only one message. No
synchronous calls like queue_declare are required. As a result the RPC client needs only
one network round trip for a single RPC request.

Our code is still pretty simplistic and doesn't try to solve more complex (but important)
problems, like:

How should the client react if there are no servers running?


Should a client have some kind of timeout for the RPC?
If the server malfunctions and raises an exception, should it be forwarded to the client?
Protecting against invalid incoming messages (e.g. checking bounds) before processing.

If you want to experiment, you may find the management UI useful for viewing the queues.

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