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Java Roadmap

The document outlines a 12 module Java programming course covering introductory concepts like variables, control flow, and OOP as well as advanced topics like multithreading, networking, and Java 8 features. The course culminates in a final project applying concepts learned.

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gamercanrun
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0% found this document useful (0 votes)
30 views

Java Roadmap

The document outlines a 12 module Java programming course covering introductory concepts like variables, control flow, and OOP as well as advanced topics like multithreading, networking, and Java 8 features. The course culminates in a final project applying concepts learned.

Uploaded by

gamercanrun
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Java Programming Course Outline:

Module 1: Introduction to Java Programming


1.1. Overview of Programming Concepts
1.2. Introduction to Java Language
1.3. Setting up Development Environment (IDE, JDK)
1.4. Writing and Compiling a Simple Java Program
1.5. Understanding Basic Syntax and Structure

Module 2: Data Types, Variables, and Operators


2.1. Basic Data Types: int, float, char, double
2.2. Constants and Variables
2.3. Variable Declaration, Initialization, and Scope
2.4. Type Casting and Type Conversions
2.5. Operators and Expressions

Arithmetic, Relational, Logical, Assignment, Increment/Decrement, Bitwise Operators


Module 3: Control Flow Statements
3.1. Conditional Statements: if, else, else-if
3.2. Switch-case Statement
3.3. Loops: while, do-while, for
3.4. Nested Control Structures
3.5. Break and Continue Statements

Module 4: Functions and Methods


4.1. Introduction to Methods (Functions)
4.2. Method Declaration, Definition, and Invocation
4.3. Method Arguments and Return Values
4.4. Method Overloading and Varargs
4.5. Recursion and Recursive Methods

Module 5: Arrays, Strings, and Collections Framework


5.1. Introduction to Arrays
5.2. Declaration and Initialization of Arrays
5.3. Accessing Array Elements and Array Manipulation
5.4. Introduction to Strings and String Handling
5.5. Introduction to Collections Framework

Lists, Sets, Maps, Iterators


Module 6: Object-Oriented Programming (OOP) Concepts
6.1. Introduction to Object-Oriented Programming
6.2. Classes and Objects
6.3. Constructors and Destructors
6.4. Inheritance and Polymorphism
6.5. Encapsulation and Abstraction

Module 7: Exception Handling and File Handling


7.1. Exception Handling: try, catch, throw, finally
7.2. Handling Standard Exceptions and Custom Exceptions
7.3. File Input and Output Operations
7.4. File Streams and File Handling Modes
7.5. Working with Text and Binary Files

Module 8: Multithreading and Concurrency


8.1. Introduction to Multithreading
8.2. Creating and Managing Threads
8.3. Synchronization and Thread Safety
8.4. Thread Communication and Inter-thread Communication
8.5. Thread Pools and Executors Framework
Module 9: GUI Programming with JavaFX (Optional)
9.1. Introduction to JavaFX
9.2. Creating UI Components: Buttons, Labels, TextFields, etc.
9.3. Layout Management in JavaFX
9.4. Event Handling and User Interaction
9.5. Building Simple GUI Applications

Module 10: Networking and Database Connectivity


10.1. Introduction to Networking with Java
10.2. Socket Programming: Client-Server Communication
10.3. URL Handling and HTTP Connections
10.4. Introduction to JDBC (Java Database Connectivity)
10.5. Performing Database Operations with JDBC

Module 11: Introduction to Java 8/9/10/11 Features (Optional)


11.1. Overview of Modern Java Features
11.2. Lambda Expressions and Functional Interfaces
11.3. Stream API for Collection Manipulation
11.4. Optional Class and Date-Time API

Module 12: Project Work and Practical Applications


12.1. Implementation of Algorithms and Data Structures
12.2. Object-Oriented Design and Implementation
12.3. GUI Application Development (Optional)
12.4. Database Application Development
12.5. Small Projects to Apply Concepts Learned

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