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Chapter 5 Sound CSC253

The document discusses sound and audio for multimedia projects. It covers topics like digital audio, MIDI, file formats, adding sound, and editing tools. Sections define key audio concepts and provide guidance on preparing and integrating sound into multimedia projects.

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0% found this document useful (0 votes)
58 views15 pages

Chapter 5 Sound CSC253

The document discusses sound and audio for multimedia projects. It covers topics like digital audio, MIDI, file formats, adding sound, and editing tools. Sections define key audio concepts and provide guidance on preparing and integrating sound into multimedia projects.

Uploaded by

muhaiminhaziq25
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 15

Chapter 5

Sound
Table of contents
● Introduction to Sound
● Digital Audio and MIDI Audio
● MIDI vs Digital Audio
● Multimedia System Sounds
● Audio File Formats
● Adding Sound to Multimedia Project
● Sound Editing Tools

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.: Introduction to Sound
• Vibrations in the air create waves of pressure that are perceived
as sound.
• Sound waves vary in sound pressure level (amplitude) and in
frequency or pitch.
• “Acoustics” is the branch of physics that studies sound.
• Sound pressure levels (loudness or volume) are measured in
decibels (dB).

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.: Digital Audio and MIDI Audio
• Digital audio data is the actual representation of sound, stored
in the form of samples.
• Samples represent the amplitude (or loudness) of sound at a
discrete point in time.
• The quality of digital recording depends on the sampling rate (or
frequency), that is, the number of samples taken per second.
• The three sampling frequencies most often used in multimedia
are CD-quality 44.1 kHz, 22.05 kHz, and 11.025 kHz.
• The number of bits used to describe the amplitude of a sound
wave when sampled determines the sample size.

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• Digital audio is device independent.
• The value of each sample is rounded off to the nearest integer
(quantization).
• Crucial aspects of preparing digital audio files are:
• Balancing the need for sound quality against available RAM and
hard disk resources
• Setting appropriate recording levels to get a high-quality and clean
recording

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• Once a recording has been completed, it almost always needs
to be edited.
• Basic sound editing operations include trimming, splicing and
assembly, volume adjustments, fade-ins and fade-outs,
equalization, time stretching and working on multiple tracks.
• Audio resolution determines the accuracy with which sound can
be digitized.
• Size of a monophonic digital recording = sampling rate x
duration of recording in seconds X (bit resolution/8).
• Size of stereo digital recording = sampling rate x duration of
recording in seconds x (bit resolution/8) x 2.
(size in byte, divide by 1024 to become Kb)
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.: Digital Audio and MIDI Audio (cont.)
• MIDI (Musical Instrumental Digital Interface) is a shorthand
representation of music stored in numeric form
• A sequencer software and sound synthesizer is required in
order to create MIDI scores.
• It is not digitized sound.
• Since they are small, MIDI files embedded in web pages load
and play promptly.
• The length of a MIDI file can be changed without affecting the
pitch of the music or degrading audio quality.
• Working with MIDI requires knowledge of music theory.
• MIDI is device dependent.
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.: MIDI vs Digital Audio
• MIDI is analogous to structured or vector graphics, while digitized
audio is analogous to bitmapped images.
• MIDI is device dependent, while digitized audio is device
independent.
• MIDI files are much smaller than digitized audio.
• MIDI files sound better than digital audio files when played on a
high-quality MIDI device.
• MIDI is difficult to play back spoken dialog, while digitized audio can
do so with ease.
• MIDI does not have consistent playback quality, while digital audio
provides consistent playback quality.
• One requires knowledge of music theory in order to run MIDI, while
digital audio does not have this requirement
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.: Multimedia System Sounds

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.: Audio File Formats
• A sound file’s format is a recognized methodology for organizing
data bits of digitized sound into a data file.
• On the Macintosh, digitized sounds may be stored as data files,
resources, or applications such as AIFF or AIFC.
• In Windows, digitized sounds are usually stored as WAV files.
• The CD-ROM/XA (Extended Architecture) format enables
several recording sessions to be placed on a single CD-R
(recordable) disc.
• Linear Pulse Code Modulation is used for Red Book Audio data
files on consumer-grade music CDs.
• MP3 compression is a space saver.
• MP4 is used when audio and video are streamed together.
• ACC (Advanced Audio Coding) is used by Apple’s iTunes store. 11/15
.: Adding Sound to Multimedia Project
• File formats compatible with multimedia authoring software being
used, along with delivery mediums, must be determined.
• Sound playback capabilities offered by end users’ systems must be
studied.
• The type of sound, whether background music, special sound
effects, or spoken dialog, must be decided.
• Digital audio or MIDI data should be selected on the basis of the
location and time of use.
• Create or purchase source material.
• Edit the sounds to fit your project.
• Test the sounds to be sure they are timed properly with your
project. 12/15
• Recording on inexpensive media rather than directly to disk prevents the
hard disk from being overloaded with unnecessary data.
• The project’s equipment and standards must be in accordance with the
requirements.
• It is vital to maintain a high-quality database that stores the original sound
material.
• Keeping track of your sounds (for mobile/web)
• Sound and image synchronization must be tested at regular intervals.
• The speed at which most animations and computer-based videos play
depends on the user’s CPU
• The sound’s RAM requirements as well as the user’s playback setup must
be evaluated.
• Copyrighted material should not be recorded or used without securing
appropriate rights from the owner or publisher 13/15
.: Sound Editing Tools
• Adobe Audition.
• GarageBand.
• Logic Pro X.
• Ableton Live.
• Descript.
• Audacity.
• Studio One.
• Sound Forge.
• WavePad

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