Cleric

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Cleric 6 Liverboi123

CLASS & LEVEL PLAYER NAME


Pergolor
Variant Human Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+3 Constitution +1 19 60 --
+3 +0 Intelligence
CLASS
• +8 Wisdom INITIATIVE HIT POINTS
16
• +2 Charisma
Total 6d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+3 +5

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

17 P +6 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Celestial, Common, Deep Speech, Draconic
-1 Deception CHA
+0 History INT
INTELLIGENCE
P +8 Insight WIS
30 ft. (Walking)
+0 -1 Intimidation CHA
P +3 Investigation INT
10 +5 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +8 Perception WIS


-1 Performance CHA === ACTIONS === feature 5 times per long rest.
+5 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === REACTIONS ===
Help, Hide, Ready, Search, Use an Object, Channel Divinity: War God’s Blessing
P +3 Religion INT
20 Opportunity Attack, Grapple, Shove, Improvise, When a creature within 30 feet of you makes an
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object attack roll, you can use your reaction using Channel
Divinity to grant that creature a +10 bonus to the roll
+1 Stealth DEX === BONUS ACTIONS === (after the roll but before knowing the result).
CHARISMA Shield Master Shove
+5 Survival WIS
If you take the Attack action on your turn, you can Shield Master Evasion
If an effect allows half damage on success, you
-1 use a bonus action to try to shove a creature within 5
ft. of you with your shield. can use your reaction to take no damage.

War Priest • 5 / Long Rest === SPECIAL ===


8 When you use the Attack action, you can make one Channel Divinity • 2 / Short Rest
weapon attack as a bonus action. You can use this You can channel divine energy to fuel magical
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

18 PASSIVE WISDOM (PERCEPTION)


Flame Tongue Longsword +6 1d8+3 Slashing +2d6 Fire, Martial, Versatile

Unarmed Strike +6 4 Bludgeoning


18 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 6 Liverboi123
CLASS & LEVEL PLAYER NAME
Pergolor
Variant Human Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === before knowing the result. * Shield Master • PHB 170
If you take the Attack action on your turn, you can use
* Hit Points • PHB 57 | Special a bonus action to try to shove a creature within 5 ft. of
you with your shield. If you aren't incapacitated, you
* Proficiencies • PHB 57 * Ability Score Improvement • PHB 59 can add your shield's AC bonus to any DEX saving
throw you make against effects that target only you,
* Spellcasting • PHB 58 * Destroy Undead • PHB 59 and if an effect allows half damage on success, you
You can cast prepared cleric spells using WIS as your When an undead fails its saving throw against your can use your reaction to take no damage.
spellcasting modifier (Spell DC 16, Spell Attack +8) Turn Undead feature, it is instantly destroyed if its CR
and prepared cleric spells as rituals if they have the is lower than the threshold for your level. | Shield Master Shove: 1 Bonus Action
ritual tag. You can use a holy symbol as a spellcasting
focus. | Special | Shield Master Evasion: 1 Reaction

* Divine Domain • PHB 58 * Channel Divinity: War God’s Blessing • PHB 63


You choose a divine domain that grants you additional When a creature within 30 feet of you makes an attack
spells and other features related to your deity. roll, you can use your reaction using Channel Divinity
to grant that creature a +10 bonus to the roll (after the
| War Domain roll but before knowing the result).

* Bonus Proficiencies • PHB 63 | 1 Reaction


You gain proficiency with martial weapons and heavy
armor.
=== VARIANT HUMAN RACIAL TRAITS ===
* War Priest • PHB 63
When you use the Attack action, you can make one * Languages • BR 31
weapon attack as a bonus action. You can use this You can speak, read, and write Common and one
feature 5 times per long rest. extra language.

| 5 / Long Rest • 1 Bonus Action * Ability Score Increase • BR 31


Two different ability scores of your choice increase by
* Channel Divinity • PHB 58 1.
You can channel divine energy to fuel magical effects
a number of times per short rest * Skills • BR 31
You gain proficiency in one skill of your choice.
| 2 / Short Rest • Special
* Feat • BR 31
| Channel Divinity: Turn Undead: 1 Action You gain one feat of your choice.

* Channel Divinity: Guided Strike • PHB 63


When you make an attack roll, you can use Channel === FEATS ===
Divinity to gain a +10 bonus to the roll after the roll but

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Ring of Mind Shielding 1 --

Shield, +1 1 6 lb.

SP 0 Flame Tongue Longsword 1 3 lb.

Half Plate 1 40 lb.


EP 0

GP 0

PP 0
WEIGHT CARRIED

49 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Ring of Mind Shielding 1 --

PUSH/DRAG/LIFT Flame Tongue Longsword 1 3 lb.

480 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Pergolor
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 16 +8
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Sacred Flame Cleric DEX 16 1A 60 ft. V,S Instantaneous PHB 272 V/S

O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S

O Toll the Dead Cleric WIS 16 1A 60 ft. V,S Instantaneous XGtE 169 V/S

O Word of Radiance Cleric CON 16 1A 5 ft. V,M Instantaneous XGtE 171 V/M

=== 1st LEVEL === 4 Slots OOOO

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Inflict Wounds Cleric +8 1A Touch V,S Instantaneous PHB 253 V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Sanctuary Cleric WIS 16 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

P Divine Favor <C> Cleric (Always Prepared) -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

P Shield of Faith <C> Cleric (Always Prepared) -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Bane <C> Cleric CHA 16 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Cleric WIS 16 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +8 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Hold Person <C> Cleric WIS 16 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Lesser Restoration Cleric -- 1A Touch V,S Instantaneous PHB 255 V/S

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

P Magic Weapon <C> Cleric (Always Prepared) -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

P Spiritual Weapon Cleric (Always Prepared) +8 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 16 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 16 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Zone of Truth Cleric CHA 16 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

=== 3rd LEVEL === 3 Slots OOO

O Mass Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 258 V

O Spirit Shroud <C> Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S

O Glyph of Warding Cleric DEX 16 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M

O Life Transference Cleric -- 1A 30 ft. V,S Instantaneous XGtE 160 V/S

SPELLS

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WIS 16 +8
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
P Spirit Guardians <C> Cleric (Always Prepared) WIS 16 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M

P Crusader’s Mantle <C> Cleric (Always Prepared) -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 230 D: 1m, 30 ft. Sphere, V

O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

O Bestow Curse <C> Cleric WIS 16 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S

O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M

O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Magic Circle Cleric CHA 16 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S

O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

O Remove Curse Cleric -- 1A Touch V,S Instantaneous PHB 271 V/S

O Revivify Cleric -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

O Sending Cleric -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M

O Tongues Cleric -- 1A Touch V,M 1 hour PHB 283 D: 1h, V/M

O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M

SPELLS

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