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Chapter 2 - Scratch Grade6

The document discusses how to use Scratch programming blocks to change sprite and backdrop colors, set and change sprite sizes, add animation to sprites by changing costumes or switching to specific costumes, and show or hide sprites. Examples are provided for each block function.

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Jana Nasereldeen
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0% found this document useful (0 votes)
49 views3 pages

Chapter 2 - Scratch Grade6

The document discusses how to use Scratch programming blocks to change sprite and backdrop colors, set and change sprite sizes, add animation to sprites by changing costumes or switching to specific costumes, and show or hide sprites. Examples are provided for each block function.

Uploaded by

Jana Nasereldeen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Grade 6 Rosary Sisters’ High School

13/3/2023
Teacher: Tala Tams
Beit-Hanina/ Jerusalem
Chapter 2 – Programming using Scratch

To change the color of the sprite and the color of the backdrop:

Choose change color effect by (25) block from category looks  drag
and drop the block in the script area. This block changes the color of the sprite and the color of the backdrop.
You can change the number in the block.
Example1: When the go button is clicked, the sprite or the backdrop will
change its color by 30 effect (quickly).

Example2, the sprite or the backdrop will


change its color by 1 effect (slowly) forever.

To set the size of the sprite;

Choose set size to (100) % block from category looks  drag and drop the
block in the script area. This block set the size of the sprite to the specific number.
You can change the number in the block.
Example: When the go button is clicked, the sprite size is set to 40.

To change the size of the sprite;

Choose change size by (10) block from category looks  drag and drop the
block in the script area. This block changes the size of the sprite (make it larger).
You can change the number in the block.
Example1: When the go button is clicked, the sprite size will increase by 30.

Example2: When the go button is clicked, the sprite size is set to 60


then continually and forever it will wait for 2 seconds and get larger by 30 degree.

1
Adding animation to the sprite:

a) To add animation to the sprite we keep changing its costumes


1. Add a sprite that has more than one costume. Each costume has its
own name.
For example, the sprite Ballerina has 4 costumes:
Ballerina-a, Ballerina-b, Ballerina-c, Ballerina-d.

2. Choose next costume block from

category looks  drag and drop the block in the script area.

This block changes the costume of the sprite to the next costume in the
Costume list. (At the end of the costume list, jumps back to first costume).
Example: When the go button is clicked,
forever, the sprite costume will change to the
next costume and wait for one second.

b) To add animation to the sprite by switching to a specific costume:

Choose switch costume to () block from category looks


 drag and drop the block in the script area.
This block changes the look of a sprite to the specified costume.
Example: When the go button is clicked,
the sprite costume will switch to (ballerina - c)
then the sprite will move forward 10 steps, wait 1 second
then the sprite costume will switch to (ballerina - a)

To show a sprite:
Choose show block from category looks  drag and drop the block in the script area.
This block shows the sprite, and makes the sprite appear on the stage.

2
To hide a sprite:
Choose hide block from category looks  drag and drop the block in the script area. This
block hides the sprite; makes the sprite disappear from the stage
Example: When the go button is clicked, the sprite will appear (show),
move forward 10 steps, say hello for 2 seconds then it will disappear (hide).

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