Unity Documentation
Unity Documentation
Configuration 1
projects. It resolves package related errors if any and organizes the projects
and their locations. So it will be easier for us to search and open the project
complete click on the file. This prompts us to Unity Hub Setup window.
Click on I Agree.
In the next window, we have to select the destination folder and click
Hub.
This will open Completing Unity Hub Setup. Click on Finish Button since
the Run Unity Hub box is checked, it will automatically open the window
for the next steps. Well Done..! This step completes the installing of the
Unity Hub.
Step 2: In the next step, the Unity Hub window will open as below. In the
left side panel, it has three sections. Projects, Learn and Installs. We will get
some basic idea about these sections before proceeding to the next step.
their previously opened unity versions specified. It will also show the
target platform, project location and last modified time of the project.
This is the section using which we are going to install the Unity Editor.
Go to Installs tab and click on Add button. This will prompt us to Add Unity
version window.
The list shows us different Unity versions. Choose the Unity version from
the list and click on Next. In the below image we have selected 1 version of
unity. If you want other versions, choose it according to your requirement.
Select different modules like DevTools and Platforms. Devtools is needed
for the script editing in unity. Unity by default shows, Visual studio for script
editing. If you want you can use different script editor and add it later in the
supports like Android, Windows, iOS, WebGL, etc. By default, unity comes
Locate Browse for the unity editor location and add it to the hub. Thus we
can add multiple Unity installations into Unity Hub. Based on our need we
Step 3: Let us start with creating our first Unity Project. To do this we have
to navigate to the Project section in the Unity Hub. We can find two options
here Add and New. Add is used to link the existing unity project and open
it. New is used to create a fresh project. For now, we will create a new
project.
In the template sections, there are many options like 3D, 2D, High-
Definition RP, etc. Let us have some brief knowledge about each of them.
rendering pipeline.
Packer, etc.
aim.
For now, we will stick to the 3D template. Once we hit Create button it will
start importing packages, scripts, textures, etc. needed for the project. And
finally the editor will be opened and you are ready to create your own
Application.
Step 4: In order to access the Unity Assets, we can create a Unity ID and
login. If you don’t have one, create the ID by clicking create one. We can also
log in with the help of the Gmail account as well.
Step 5: We can download the older unity versions (both Personal and Pro)
from the below-mentioned link. Either we can download the Unity Hub and
follow the above instructions or directly download the unity Editor. Release
https://unity3d.com/get-unity/download/archive
Configuration 2
Starting with Unity 2018.1, Visual Studio is the default C# script editor for Unity, and
is included in the Unity Download Assistant, as well as the Unity Hub installation tool.
During installation, ensure that Visual Studio is checked in the list of components to
install with Unity:
Unity Hub
Manual installation
If you already have Visual Studio installed, or prefer to manually install, run the Visual
Studio installer.
1. Download the Visual Studio installer, or open it if already installed.
2. Click Modify (if already installed) or Install (for new installations) for your desired
version of Visual Studio.
3. On the Workloads tab, scroll to the Mobile & Gaming section and select
the Game development with Unity workload.
4. Click Modify (if already installed) or Install (for new installations) in the bottom-right
corner of the installer window.
It is recommended to check for updates within Visual Studio to ensure you have
access to the latest tools and features. This will not break your Unity project.
3. From the External Script Editor dropdown list, choose your desired version of
Visual Studio if it is listed, otherwise select Browse....
4. If Browse... was selected, navigate to the Common7/IDE directory inside your
Visual Studio installation directory and select devenv.exe. Then click Open.
5. Once Visual Studio is selected in the External Script Editor list, confirm that
the Editor Attaching checkbox is selected.
6. Close the Preferences dialog to complete the configuration process.
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Player Setting - > File -> Build Setting -> Player Setting
Configuration 5
How to set game icon.
Once the AdMob account is created the Publisher Id can be found under Account
Information from the Settings icon.
Add an App to Admob
In your AdMob account use the Apps icon to add you app. Click the icon and then
select ADD APP.
Likewise the ad unit id can be copied under the ad units section for the registered app.
• How to change app id and placement id
in Slot Master Game.
1. Unity Editor in Google Admob insert id. Check the tickmark after
the visible field and enter the your app id.
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2. Script in change the App ID and Banner ,Interstitial and Reward Video
adunit.
Configuration 7
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